make Android SDK optional in setup_macos.sh

This commit is contained in:
Kai Renken 2023-08-31 23:35:32 +02:00
parent 3ef197df5e
commit a938f66ddc

View File

@ -7,6 +7,9 @@ if [ ! "$(uname)" == "Darwin" ]; then
echo Not running on MacOS echo Not running on MacOS
exit 1 exit 1
fi fi
read -p "Did you install Android SDK? Y/N " response
case $response in
[yY] ) echo Checking android setup...;
# ensure ANDROID_SDK_ROOT is defined and exists # ensure ANDROID_SDK_ROOT is defined and exists
if [ -d "$ANDROID_SDK_ROOT" ]; then if [ -d "$ANDROID_SDK_ROOT" ]; then
@ -63,6 +66,7 @@ else
echo 'adb is not available in the path' echo 'adb is not available in the path'
exit 1 exit 1
fi fi
esac
# ensure brew is installed # ensure brew is installed
if command -v brew &> /dev/null; then if command -v brew &> /dev/null; then
@ -125,8 +129,11 @@ if [ "$BREW_USER" == "" ]; then
fi fi
sudo -H -u $BREW_USER brew install capnp cmake wabt llvm protobuf openjdk@11 jq sudo -H -u $BREW_USER brew install capnp cmake wabt llvm protobuf openjdk@11 jq
case $response in
[yY] ) echo Checking android sdk packages are installed...;
# Ensure android sdk packages are installed # Ensure android sdk packages are installed
$ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager build-tools\;33.0.1 ndk\;25.1.8937393 cmake\;3.22.1 platform-tools platforms\;android-33 $ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager build-tools\;33.0.1 ndk\;25.1.8937393 cmake\;3.22.1 platform-tools platforms\;android-33
esac
# install targets # install targets
rustup target add aarch64-apple-darwin aarch64-apple-ios x86_64-apple-darwin x86_64-apple-ios wasm32-unknown-unknown aarch64-linux-android armv7-linux-androideabi i686-linux-android x86_64-linux-android rustup target add aarch64-apple-darwin aarch64-apple-ios x86_64-apple-darwin x86_64-apple-ios wasm32-unknown-unknown aarch64-linux-android armv7-linux-androideabi i686-linux-android x86_64-linux-android