fix udp hole punch goof
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953cc42c83
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c278ddce53
@ -1113,10 +1113,14 @@ impl NetworkManager {
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let relay_nr = routing_table
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.lookup_and_filter_noderef(relay_key, routing_domain.into(), dial_info_filter)?
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.ok_or_else(|| eyre!("couldn't look up relay"))?;
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if target_node_ref.node_ids().contains(&target_key) {
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if !target_node_ref.node_ids().contains(&target_key) {
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bail!("signalholepunch target noderef didn't match target key: {:?} != {} for relay {}", target_node_ref, target_key, relay_key );
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}
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NodeContactMethod::SignalHolePunch(relay_nr, target_node_ref)
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// if any other protocol were possible here we could update this and do_hole_punch
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// but tcp hole punch is very very unreliable it seems
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let udp_target_node_ref = target_node_ref.filtered_clone(NodeRefFilter::new().with_protocol_type(ProtocolType::UDP));
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NodeContactMethod::SignalHolePunch(relay_nr, udp_target_node_ref)
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}
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ContactMethod::InboundRelay(relay_key) => {
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let relay_nr = routing_table
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