disable bound first, go with simple check
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@ -52,7 +52,7 @@ pub fn new_bound_shared_udp_socket(local_address: SocketAddr) -> Result<Socket,
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)
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})?;
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log_net!("created shared udp socket on {:?}", &local_address);
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log_net!("created bound shared udp socket on {:?}", &local_address);
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Ok(socket)
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}
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@ -83,15 +83,15 @@ pub fn new_bound_first_udp_socket(local_address: SocketAddr) -> Result<Socket, S
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// Set 'reuse address' so future binds to this port will succeed
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// This does not work on Windows, where reuse options can not be set after the bind
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cfg_if! {
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if #[cfg(unix)] {
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socket
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.set_reuse_address(true)
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.map_err(|e| format!("Couldn't set reuse address: {}", e))?;
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socket.set_reuse_port(true).map_err(|e| format!("Couldn't set reuse port: {}", e))?;
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}
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}
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log_net!("created shared udp socket on {:?}", &local_address);
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// cfg_if! {
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// if #[cfg(unix)] {
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// socket
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// .set_reuse_address(true)
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// .map_err(|e| format!("Couldn't set reuse address: {}", e))?;
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// socket.set_reuse_port(true).map_err(|e| format!("Couldn't set reuse port: {}", e))?;
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// }
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// }
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log_net!("created bound first udp socket on {:?}", &local_address);
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Ok(socket)
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}
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@ -119,6 +119,7 @@ pub fn new_unbound_shared_tcp_socket(domain: Domain) -> Result<Socket, String> {
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socket.set_reuse_port(true).map_err(|e| format!("Couldn't set reuse port: {}", e))?;
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}
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}
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Ok(socket)
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}
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@ -132,6 +133,8 @@ pub fn new_bound_shared_tcp_socket(local_address: SocketAddr) -> Result<Socket,
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.bind(&socket2_addr)
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.map_err(|e| format!("failed to bind TCP socket: {}", e))?;
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log_net!("created bound shared tcp socket on {:?}", &local_address);
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Ok(socket)
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}
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@ -167,15 +170,17 @@ pub fn new_bound_first_tcp_socket(local_address: SocketAddr) -> Result<Socket, S
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.bind(&socket2_addr)
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.map_err(|e| format!("failed to bind TCP socket: {}", e))?;
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// Set 'reuse address' so future binds to this port will succeed
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// This does not work on Windows, where reuse options can not be set after the bind
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cfg_if! {
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if #[cfg(unix)] {
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socket
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.set_reuse_address(true)
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.map_err(|e| format!("Couldn't set reuse address: {}", e))?;
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socket.set_reuse_port(true).map_err(|e| format!("Couldn't set reuse port: {}", e))?;
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}
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}
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// // Set 'reuse address' so future binds to this port will succeed
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// // This does not work on Windows, where reuse options can not be set after the bind
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// cfg_if! {
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// if #[cfg(unix)] {
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// socket
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// .set_reuse_address(true)
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// .map_err(|e| format!("Couldn't set reuse address: {}", e))?;
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// socket.set_reuse_port(true).map_err(|e| format!("Couldn't set reuse port: {}", e))?;
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// }
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// }
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log_net!("created bound first tcp socket on {:?}", &local_address);
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Ok(socket)
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}
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@ -100,18 +100,18 @@ impl Network {
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}
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}
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if let (Some(bfs4), Some(bfs6)) = (bound_first_socket_v4, bound_first_socket_v6) {
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cfg_if! {
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if #[cfg(windows)] {
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// On windows, drop the socket. This is a race condition, but there's
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// no way around it. This isn't for security anyway, it's to prevent multiple copies of the
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// app from binding on the same port.
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drop(bfs4);
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drop(bfs6);
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inner.bound_first_udp.insert(udp_port, None);
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} else {
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inner.bound_first_udp.insert(udp_port, Some((bfs4, bfs6)));
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}
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}
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//cfg_if! {
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//if #[cfg(windows)] {
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// On windows, drop the socket. This is a race condition, but there's
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// no way around it. This isn't for security anyway, it's to prevent multiple copies of the
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// app from binding on the same port.
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drop(bfs4);
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drop(bfs6);
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inner.bound_first_udp.insert(udp_port, None);
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//} else {
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// inner.bound_first_udp.insert(udp_port, Some((bfs4, bfs6)));
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//}
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//}
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true
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} else {
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false
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@ -138,18 +138,18 @@ impl Network {
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}
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}
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if let (Some(bfs4), Some(bfs6)) = (bound_first_socket_v4, bound_first_socket_v6) {
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cfg_if! {
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if #[cfg(windows)] {
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// On windows, drop the socket. This is a race condition, but there's
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// no way around it. This isn't for security anyway, it's to prevent multiple copies of the
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// app from binding on the same port.
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drop(bfs4);
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drop(bfs6);
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inner.bound_first_tcp.insert(tcp_port, None);
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} else {
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inner.bound_first_tcp.insert(tcp_port, Some((bfs4, bfs6)));
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}
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}
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//cfg_if! {
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//if #[cfg(windows)] {
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// On windows, drop the socket. This is a race condition, but there's
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// no way around it. This isn't for security anyway, it's to prevent multiple copies of the
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// app from binding on the same port.
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drop(bfs4);
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drop(bfs6);
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inner.bound_first_tcp.insert(tcp_port, None);
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// } else {
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// inner.bound_first_tcp.insert(tcp_port, Some((bfs4, bfs6)));
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// }
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//}
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true
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} else {
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false
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