Use getrandom for RNG implementation in WASM
This commit is contained in:
parent
20f55745b0
commit
f454f56816
@ -77,6 +77,7 @@ wasm-bindgen = "0.2.87"
|
||||
js-sys = "0.3.64"
|
||||
wasm-bindgen-futures = "0.4.37"
|
||||
async_executors = { version = "0.7.0", default-features = false }
|
||||
getrandom = { version = "0.2", features = ["js"] }
|
||||
|
||||
async-lock = "2.8.0"
|
||||
send_wrapper = { version = "0.6.0", features = ["futures"] }
|
||||
|
@ -25,43 +25,6 @@ impl RngCore for VeilidRng {
|
||||
}
|
||||
}
|
||||
|
||||
cfg_if! {
|
||||
if #[cfg(target_arch = "wasm32")] {
|
||||
use js_sys::Math;
|
||||
|
||||
pub fn random_bytes(dest: &mut [u8]) {
|
||||
let len = dest.len();
|
||||
let u32len = len / 4;
|
||||
let remlen = len % 4;
|
||||
|
||||
for n in 0..u32len {
|
||||
let r = (Math::random() * (u32::max_value() as f64)) as u32;
|
||||
|
||||
dest[n * 4 + 0] = (r & 0xFF) as u8;
|
||||
dest[n * 4 + 1] = ((r >> 8) & 0xFF) as u8;
|
||||
dest[n * 4 + 2] = ((r >> 16) & 0xFF) as u8;
|
||||
dest[n * 4 + 3] = ((r >> 24) & 0xFF) as u8;
|
||||
}
|
||||
if remlen > 0 {
|
||||
let r = (Math::random() * (u32::max_value() as f64)) as u32;
|
||||
for n in 0..remlen {
|
||||
dest[u32len * 4 + n] = ((r >> (n * 8)) & 0xFF) as u8;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_random_u32() -> u32 {
|
||||
(Math::random() * (u32::max_value() as f64)) as u32
|
||||
}
|
||||
|
||||
pub fn get_random_u64() -> u64 {
|
||||
let v1: u32 = get_random_u32();
|
||||
let v2: u32 = get_random_u32();
|
||||
((v1 as u64) << 32) | ((v2 as u32) as u64)
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
pub fn random_bytes(dest: &mut [u8]) {
|
||||
let mut rng = rand::thread_rng();
|
||||
rng.fill_bytes(dest);
|
||||
@ -76,5 +39,3 @@ cfg_if! {
|
||||
let mut rng = rand::thread_rng();
|
||||
rng.next_u64()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user