veilid/veilid-cli/src/client_api_connection.rs
2022-06-08 09:33:41 -04:00

318 lines
10 KiB
Rust

use crate::command_processor::*;
use crate::veilid_client_capnp::*;
use async_executors::{AsyncStd, LocalSpawnHandleExt};
use capnp::capability::Promise;
use capnp_rpc::{pry, rpc_twoparty_capnp, twoparty, Disconnector, RpcSystem};
use futures::io::AsyncReadExt;
use std::cell::RefCell;
use std::net::SocketAddr;
use std::rc::Rc;
use veilid_core::xx::*;
use veilid_core::*;
macro_rules! capnp_failed {
($ex:expr) => {{
let msg = format!("Capnp Error: {}", $ex);
error!("{}", msg);
Promise::err(capnp::Error::failed(msg))
}};
}
macro_rules! pry_result {
($ex:expr) => {
match $ex {
Ok(v) => v,
Err(e) => {
return capnp_failed!(e);
}
}
};
}
struct VeilidClientImpl {
comproc: CommandProcessor,
}
impl VeilidClientImpl {
pub fn new(comproc: CommandProcessor) -> Self {
Self { comproc }
}
}
impl veilid_client::Server for VeilidClientImpl {
fn update(
&mut self,
params: veilid_client::UpdateParams,
_results: veilid_client::UpdateResults,
) -> Promise<(), ::capnp::Error> {
let veilid_update = pry!(pry!(params.get()).get_veilid_update());
let veilid_update: VeilidUpdate = pry_result!(deserialize_json(veilid_update));
match veilid_update {
VeilidUpdate::Log(log) => {
self.comproc.update_log(log);
}
VeilidUpdate::Attachment(attachment) => {
self.comproc.update_attachment(attachment);
}
VeilidUpdate::Network(network) => {
self.comproc.update_network_status(network);
}
VeilidUpdate::Shutdown => self.comproc.update_shutdown(),
}
Promise::ok(())
}
}
struct ClientApiConnectionInner {
comproc: CommandProcessor,
connect_addr: Option<SocketAddr>,
disconnector: Option<Disconnector<rpc_twoparty_capnp::Side>>,
server: Option<Rc<RefCell<veilid_server::Client>>>,
disconnect_requested: bool,
}
type Handle<T> = Rc<RefCell<T>>;
#[derive(Clone)]
pub struct ClientApiConnection {
inner: Handle<ClientApiConnectionInner>,
}
impl ClientApiConnection {
pub fn new(comproc: CommandProcessor) -> Self {
Self {
inner: Rc::new(RefCell::new(ClientApiConnectionInner {
comproc,
connect_addr: None,
disconnector: None,
server: None,
disconnect_requested: false,
})),
}
}
async fn process_veilid_state<'a>(
&'a mut self,
veilid_state: VeilidState,
) -> Result<(), String> {
let mut inner = self.inner.borrow_mut();
inner.comproc.update_attachment(veilid_state.attachment);
inner.comproc.update_network_status(veilid_state.network);
Ok(())
}
async fn spawn_rpc_system(
&mut self,
connect_addr: SocketAddr,
mut rpc_system: RpcSystem<rpc_twoparty_capnp::Side>,
) -> Result<(), String> {
let mut request;
{
let mut inner = self.inner.borrow_mut();
// Get the bootstrap server connection object
inner.server = Some(Rc::new(RefCell::new(
rpc_system.bootstrap(rpc_twoparty_capnp::Side::Server),
)));
// Store our disconnector future for later (must happen after bootstrap, contrary to documentation)
inner.disconnector = Some(rpc_system.get_disconnector());
// Get a client object to pass to the server for status update callbacks
let client = capnp_rpc::new_client(VeilidClientImpl::new(inner.comproc.clone()));
// Register our client and get a registration object back
request = inner
.server
.as_ref()
.unwrap()
.borrow_mut()
.register_request();
request.get().set_veilid_client(client);
inner
.comproc
.set_connection_state(ConnectionState::Connected(
connect_addr,
std::time::SystemTime::now(),
));
}
let rpc_jh = AsyncStd
.spawn_handle_local(rpc_system)
.map_err(|e| format!("failed to spawn rpc system: {}", e))?;
// Send the request and get the state object and the registration object
let response = request
.send()
.promise
.await
.map_err(|e| format!("failed to send register request: {}", e))?;
let response = response
.get()
.map_err(|e| format!("failed to get register response: {}", e))?;
// Get the registration object, which drops our connection when it is dropped
let _registration = response
.get_registration()
.map_err(|e| format!("failed to get registration object: {}", e))?;
// Get the initial veilid state
let veilid_state = response
.get_state()
.map_err(|e| format!("failed to get initial veilid state: {}", e))?;
// Set up our state for the first time
let veilid_state: VeilidState = deserialize_json(veilid_state)
.map_err(|e| format!("failed to get deserialize veilid state: {}", e))?;
self.process_veilid_state(veilid_state).await?;
// Don't drop the registration, doing so will remove the client
// object mapping from the server which we need for the update backchannel
// Wait until rpc system completion or disconnect was requested
rpc_jh
.await
.map_err(|e| format!("client RPC system error: {}", e))
}
async fn handle_connection(&mut self) -> Result<(), String> {
trace!("ClientApiConnection::handle_connection");
let connect_addr = self.inner.borrow().connect_addr.unwrap();
// Connect the TCP socket
let stream = async_std::net::TcpStream::connect(connect_addr)
.await
.map_err(map_to_string)?;
// If it succeed, disable nagle algorithm
stream.set_nodelay(true).map_err(map_to_string)?;
// Create the VAT network
let (reader, writer) = stream.split();
let rpc_network = Box::new(twoparty::VatNetwork::new(
reader,
writer,
rpc_twoparty_capnp::Side::Client,
Default::default(),
));
// Create the rpc system
let rpc_system = RpcSystem::new(rpc_network, None);
// Process the rpc system until we decide we're done
match self.spawn_rpc_system(connect_addr, rpc_system).await {
Ok(()) => {}
Err(e) => {
error!("Failed to spawn client RPC system: {}", e);
}
}
// Drop the server and disconnector too (if we still have it)
let mut inner = self.inner.borrow_mut();
let disconnect_requested = inner.disconnect_requested;
inner.server = None;
inner.disconnector = None;
inner.disconnect_requested = false;
if !disconnect_requested {
// Connection lost
Err("Connection lost".to_owned())
} else {
// Connection finished
Ok(())
}
}
pub async fn server_attach(&mut self) -> Result<(), String> {
trace!("ClientApiConnection::server_attach");
let server = {
let inner = self.inner.borrow();
inner
.server
.as_ref()
.ok_or_else(|| "Not connected, ignoring attach request".to_owned())?
.clone()
};
let request = server.borrow().attach_request();
let response = request.send().promise.await.map_err(map_to_string)?;
response.get().map(drop).map_err(map_to_string)
}
pub async fn server_detach(&mut self) -> Result<(), String> {
trace!("ClientApiConnection::server_detach");
let server = {
let inner = self.inner.borrow();
inner
.server
.as_ref()
.ok_or_else(|| "Not connected, ignoring detach request".to_owned())?
.clone()
};
let request = server.borrow().detach_request();
let response = request.send().promise.await.map_err(map_to_string)?;
response.get().map(drop).map_err(map_to_string)
}
pub async fn server_shutdown(&mut self) -> Result<(), String> {
trace!("ClientApiConnection::server_shutdown");
let server = {
let inner = self.inner.borrow();
inner
.server
.as_ref()
.ok_or_else(|| "Not connected, ignoring attach request".to_owned())?
.clone()
};
let request = server.borrow().shutdown_request();
let response = request.send().promise.await.map_err(map_to_string)?;
response.get().map(drop).map_err(map_to_string)
}
pub async fn server_debug(&mut self, what: String) -> Result<String, String> {
trace!("ClientApiConnection::server_debug");
let server = {
let inner = self.inner.borrow();
inner
.server
.as_ref()
.ok_or_else(|| "Not connected, ignoring attach request".to_owned())?
.clone()
};
let mut request = server.borrow().debug_request();
request.get().set_what(&what);
let response = request.send().promise.await.map_err(map_to_string)?;
response
.get()
.map_err(map_to_string)?
.get_output()
.map(|o| o.to_owned())
.map_err(map_to_string)
}
// Start Client API connection
pub async fn connect(&mut self, connect_addr: SocketAddr) -> Result<(), String> {
trace!("ClientApiConnection::connect");
// Save the address to connect to
self.inner.borrow_mut().connect_addr = Some(connect_addr);
self.handle_connection().await
}
// End Client API connection
pub async fn disconnect(&mut self) {
trace!("ClientApiConnection::disconnect");
let disconnector = self.inner.borrow_mut().disconnector.take();
match disconnector {
Some(d) => {
self.inner.borrow_mut().disconnect_requested = true;
d.await.unwrap();
self.inner.borrow_mut().connect_addr = None;
}
None => {
debug!("disconnector doesn't exist");
}
}
}
}