Flash card flip animation
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7501388406
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@ -3,22 +3,4 @@
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uuid = "2238B32A-BF80-4351-B121-F5E36A8C39FC"
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type = "1"
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version = "2.0">
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<Breakpoints>
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<BreakpointProxy
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BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
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<BreakpointContent
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uuid = "0CF1FB12-C902-4612-972E-1D35E74BC1AC"
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shouldBeEnabled = "No"
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ignoreCount = "0"
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continueAfterRunningActions = "No"
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filePath = "Toki Trainer/Views/FlashCardView.swift"
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startingColumnNumber = "9223372036854775807"
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endingColumnNumber = "9223372036854775807"
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startingLineNumber = "24"
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endingLineNumber = "24"
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landmarkName = "body"
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landmarkType = "24">
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</BreakpointContent>
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</BreakpointProxy>
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</Breakpoints>
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</Bucket>
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@ -10,38 +10,39 @@ import SwiftUI
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struct FlashCardView: View {
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let screen = UIScreen.main.bounds
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@State var flipped = false
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@State var isFaceDown = false
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@State var rotationAngle: Double = 0
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var body: some View {
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let flipDegrees = flipped ? 0.0 : 180.0
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let flipDegrees = isFaceDown ? 0.0 : 180.0
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ZStack() {
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Text("sina").opacity(flipped ? 0.0 : 1.0)
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Text("you")
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.opacity(flipped ? 1.0 : 0.0)
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.rotation3DEffect(Angle(degrees: -180 + flipDegrees), axis: (x: 0.0, y: 10.0, z: 0.0))
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}
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.frame(width: 0.8 * screen.width, height: 200.0)
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.font(.title)
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.background(self.flipped ? .cyan : .mint)
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.cornerRadius(20)
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.shadow(color: .gray, radius: 10.0, x: 10, y: 10)
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.rotation3DEffect(self.flipped ? Angle(degrees: 180) : Angle(degrees: 0), axis: (x: 0.0, y: 10.0, z: 0.0)
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)
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.animation(.default)
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.onTapGesture {
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self.flipped.toggle()
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}
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Text("sina")
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.modifier(CardFlipModifier(isFaceDown: isFaceDown, frontText: "linja", backText: "long, very thin, floppy thing, e.g. string, rope, hair, thread, cord, chain"))
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.frame(width: 0.8 * screen.width, height: 200.0)
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.font(.title)
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.shadow(color: .gray, radius: 10.0, x: 10, y: 10)
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.rotation3DEffect(self.isFaceDown ? Angle(degrees: 180) : Angle(degrees: 0), axis: (x: 0.0, y: 10.0, z: 0.0))
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.animation(.default)
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.onTapGesture {
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self.isFaceDown.toggle()
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}
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}
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}
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struct CardFlipModifier: AnimatableModifier {
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var frontText: String
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var backText: String
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var isFaceDown: Bool
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var rotationAngle: Double
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init(isFaceUp: Bool) {
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rotationAngle = isFaceUp ? 0 : 180
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init(isFaceDown: Bool, frontText: String, backText: String) {
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rotationAngle = isFaceDown ? 180 : 0
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self.isFaceDown = isFaceDown
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self.frontText = frontText
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self.backText = backText
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}
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var animatableData: Double {
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@ -50,11 +51,20 @@ struct CardFlipModifier: AnimatableModifier {
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}
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func body(content: Content) -> some View {
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ZStack {
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return ZStack {
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RoundedRectangle(cornerRadius: 20.0)
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.fill(Color.blue.opacity(rotationAngle < 90 ? 0.5 : 1.0))
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content
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.fill(rotationAngle < 90 ? Color.blue : Color.cyan)
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.animation(.none)
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Text(frontText)
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.font(.title)
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.opacity(rotationAngle < 90 ? 1.0 : 0.0)
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.animation(.none)
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Text(backText)
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.font(.subheadline)
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.padding()
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.opacity(rotationAngle < 90 ? 0.0 : 1.0)
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.scaleEffect(CGSize(width: -1.0, height: 1.0))
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.animation(.none)
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}
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}
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}
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