Stack of cards shown, functionality must be written still
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@ -18,7 +18,7 @@ struct ContentView: View {
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@ObservedObject var tokiDictViewModel = TokiDictionaryViewModel()
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@State private var selectedPartOfSpeech: String?
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@State private var tokiInput: String = ""
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var body: some View {
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VStack {
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TextField("Enter Toki Pona Word or Phrase", text: $tokiInput)
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@ -8,26 +8,58 @@
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import SwiftUI
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struct FlashCardView: View {
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var body: some View {
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VStack {
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Spacer()
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.frame(height: 100
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)
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FlashCard(canBeFlipped: true)
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Spacer()
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FlashCardStack()
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}
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}
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}
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struct FlashCardStack: View {
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var body: some View {
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ZStack {
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ForEach(0 ..< 8) { item in
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FlashCard(canBeFlipped: false)
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.offset(x: 0, y: -30 * CGFloat(item))
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}
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}
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}
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}
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struct FlashCard: View {
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let screen = UIScreen.main.bounds
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@State var isFaceDown = false
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@State var rotationAngle: Double = 0
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@State var canBeFlipped: Bool
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var body: some View {
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let flipDegrees = isFaceDown ? 0.0 : 180.0
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Text("sina")
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Text("")
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.modifier(CardFlipModifier(isFaceDown: isFaceDown, frontText: "linja", backText: "long, very thin, floppy thing, e.g. string, rope, hair, thread, cord, chain"))
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.frame(width: 0.8 * screen.width, height: 200.0)
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.font(.title)
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.shadow(color: .gray, radius: 10.0, x: 10, y: 10)
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.rotation3DEffect(self.isFaceDown ? Angle(degrees: 180) : Angle(degrees: 0), axis: (x: 0.0, y: 10.0, z: 0.0))
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.animation(.default)
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.onTapGesture {
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self.isFaceDown.toggle()
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if canBeFlipped == true {
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self.isFaceDown.toggle()
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}
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}
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}
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func setCanBeFlipped(_ input: Bool) {
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canBeFlipped = input
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}
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}
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@ -55,6 +87,9 @@ struct CardFlipModifier: AnimatableModifier {
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RoundedRectangle(cornerRadius: 20.0)
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.fill(rotationAngle < 90 ? Color.blue : Color.cyan)
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.animation(.none)
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.overlay(
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RoundedRectangle(cornerRadius: 20)
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.stroke(.cyan, lineWidth: 5))
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Text(frontText)
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.font(.title)
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.opacity(rotationAngle < 90 ? 1.0 : 0.0)
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@ -67,6 +102,10 @@ struct CardFlipModifier: AnimatableModifier {
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.animation(.none)
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}
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}
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private func getCardColor() -> Color {
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rotationAngle < 90 ? Color.blue : Color.cyan
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}
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}
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struct FlashCardView_Previews: PreviewProvider {
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@ -13,8 +13,9 @@ struct Toki_TrainerApp: App {
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var body: some Scene {
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WindowGroup {
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ContentView()
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.environment(\.managedObjectContext, persistenceController.container.viewContext)
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FlashCardView()
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//ContentView()
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// .environment(\.managedObjectContext, persistenceController.container.viewContext)
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}
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}
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}
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