Add french localization support for beta testing
This commit is contained in:
		@@ -0,0 +1,113 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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   LastUpgradeVersion = "1430"
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   wasCreatedForAppExtension = "YES"
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   version = "2.0">
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   <BuildAction
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      parallelizeBuildables = "YES"
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      buildImplicitDependencies = "YES">
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      <BuildActionEntries>
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         <BuildActionEntry
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            buildForTesting = "YES"
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            buildForRunning = "YES"
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            buildForProfiling = "YES"
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            buildForArchiving = "YES"
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            buildForAnalyzing = "YES">
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            <BuildableReference
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               BuildableIdentifier = "primary"
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               BlueprintIdentifier = "7E449771275AA0600016B6DC"
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               BuildableName = "Toki Trainer WidgetsExtension.appex"
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               BlueprintName = "Toki Trainer WidgetsExtension"
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               ReferencedContainer = "container:Toki Trainer.xcodeproj">
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            </BuildableReference>
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         </BuildActionEntry>
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         <BuildActionEntry
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            buildForTesting = "YES"
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            buildForRunning = "YES"
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            buildForProfiling = "YES"
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            buildForArchiving = "YES"
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            buildForAnalyzing = "YES">
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            <BuildableReference
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               BuildableIdentifier = "primary"
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               BlueprintIdentifier = "7E943A1C273211C200E7DDF4"
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               BuildableName = "Toki Trainer.app"
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               BlueprintName = "Toki Trainer"
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               ReferencedContainer = "container:Toki Trainer.xcodeproj">
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            </BuildableReference>
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         </BuildActionEntry>
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      </BuildActionEntries>
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   </BuildAction>
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   <TestAction
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      buildConfiguration = "Debug"
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      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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      shouldUseLaunchSchemeArgsEnv = "YES"
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      shouldAutocreateTestPlan = "YES">
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   </TestAction>
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   <LaunchAction
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      buildConfiguration = "Debug"
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      selectedDebuggerIdentifier = ""
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      selectedLauncherIdentifier = "Xcode.IDEFoundation.Launcher.PosixSpawn"
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      launchStyle = "0"
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      askForAppToLaunch = "Yes"
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      useCustomWorkingDirectory = "NO"
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      ignoresPersistentStateOnLaunch = "NO"
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      debugDocumentVersioning = "YES"
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      debugServiceExtension = "internal"
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      allowLocationSimulation = "YES"
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      launchAutomaticallySubstyle = "2">
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      <BuildableProductRunnable
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         runnableDebuggingMode = "0">
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         <BuildableReference
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            BuildableIdentifier = "primary"
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            BlueprintIdentifier = "7E943A1C273211C200E7DDF4"
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            BuildableName = "Toki Trainer.app"
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            BlueprintName = "Toki Trainer"
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            ReferencedContainer = "container:Toki Trainer.xcodeproj">
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         </BuildableReference>
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      </BuildableProductRunnable>
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      <EnvironmentVariables>
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         <EnvironmentVariable
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            key = "_XCWidgetKind"
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            value = ""
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            isEnabled = "NO">
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         </EnvironmentVariable>
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         <EnvironmentVariable
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            key = "_XCWidgetDefaultView"
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            value = "timeline"
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            isEnabled = "NO">
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         </EnvironmentVariable>
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         <EnvironmentVariable
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            key = "_XCWidgetFamily"
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            value = "medium"
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            isEnabled = "NO">
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         </EnvironmentVariable>
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      </EnvironmentVariables>
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   </LaunchAction>
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   <ProfileAction
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      buildConfiguration = "Release"
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      shouldUseLaunchSchemeArgsEnv = "YES"
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      savedToolIdentifier = ""
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      useCustomWorkingDirectory = "NO"
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      debugDocumentVersioning = "YES"
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      askForAppToLaunch = "Yes"
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      launchAutomaticallySubstyle = "2">
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      <BuildableProductRunnable
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         runnableDebuggingMode = "0">
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         <BuildableReference
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            BuildableIdentifier = "primary"
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            BlueprintIdentifier = "7E943A1C273211C200E7DDF4"
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            BuildableName = "Toki Trainer.app"
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            BlueprintName = "Toki Trainer"
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            ReferencedContainer = "container:Toki Trainer.xcodeproj">
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         </BuildableReference>
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      </BuildableProductRunnable>
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   </ProfileAction>
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   <AnalyzeAction
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      buildConfiguration = "Debug">
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   </AnalyzeAction>
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   <ArchiveAction
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      buildConfiguration = "Release"
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      revealArchiveInOrganizer = "YES">
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   </ArchiveAction>
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</Scheme>
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@@ -0,0 +1,77 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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   LastUpgradeVersion = "1430"
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   version = "1.7">
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   <BuildAction
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      parallelizeBuildables = "YES"
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      buildImplicitDependencies = "YES">
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      <BuildActionEntries>
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         <BuildActionEntry
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            buildForTesting = "YES"
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            buildForRunning = "YES"
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            buildForProfiling = "YES"
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            buildForArchiving = "YES"
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            buildForAnalyzing = "YES">
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            <BuildableReference
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               BuildableIdentifier = "primary"
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               BlueprintIdentifier = "7E943A1C273211C200E7DDF4"
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               BuildableName = "Toki Trainer.app"
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               BlueprintName = "Toki Trainer"
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               ReferencedContainer = "container:Toki Trainer.xcodeproj">
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            </BuildableReference>
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         </BuildActionEntry>
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      </BuildActionEntries>
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   </BuildAction>
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   <TestAction
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      buildConfiguration = "Debug"
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      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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      shouldUseLaunchSchemeArgsEnv = "YES"
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      shouldAutocreateTestPlan = "YES">
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   </TestAction>
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   <LaunchAction
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      buildConfiguration = "Debug"
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      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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      launchStyle = "0"
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      useCustomWorkingDirectory = "NO"
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      ignoresPersistentStateOnLaunch = "NO"
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      debugDocumentVersioning = "YES"
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      debugServiceExtension = "internal"
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      allowLocationSimulation = "YES">
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      <BuildableProductRunnable
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         runnableDebuggingMode = "0">
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         <BuildableReference
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            BuildableIdentifier = "primary"
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            BlueprintIdentifier = "7E943A1C273211C200E7DDF4"
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            BuildableName = "Toki Trainer.app"
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            BlueprintName = "Toki Trainer"
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            ReferencedContainer = "container:Toki Trainer.xcodeproj">
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         </BuildableReference>
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      </BuildableProductRunnable>
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   </LaunchAction>
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   <ProfileAction
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      buildConfiguration = "Release"
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      shouldUseLaunchSchemeArgsEnv = "YES"
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      savedToolIdentifier = ""
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      useCustomWorkingDirectory = "NO"
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      debugDocumentVersioning = "YES">
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      <BuildableProductRunnable
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         runnableDebuggingMode = "0">
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         <BuildableReference
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            BuildableIdentifier = "primary"
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            BlueprintIdentifier = "7E943A1C273211C200E7DDF4"
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            BuildableName = "Toki Trainer.app"
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            BlueprintName = "Toki Trainer"
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            ReferencedContainer = "container:Toki Trainer.xcodeproj">
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         </BuildableReference>
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      </BuildableProductRunnable>
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   </ProfileAction>
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   <AnalyzeAction
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      buildConfiguration = "Debug">
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   </AnalyzeAction>
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   <ArchiveAction
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      buildConfiguration = "Release"
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      revealArchiveInOrganizer = "YES">
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   </ArchiveAction>
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</Scheme>
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