PluralKit/PluralKit.Bot/Commands/MemberAvatar.cs

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#nullable enable
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using Myriad.Builders;
using Myriad.Types;
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using PluralKit.Core;
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namespace PluralKit.Bot;
public class MemberAvatar
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{
private readonly HttpClient _client;
public MemberAvatar(HttpClient client)
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{
_client = client;
}
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private async Task AvatarClear(AvatarLocation location, Context ctx, PKMember target, MemberGuildSettings? mgs)
{
await UpdateAvatar(location, ctx, target, null);
if (location == AvatarLocation.Server)
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{
if (target.AvatarUrl != null)
await ctx.Reply(
$"{Emojis.Success} Member server avatar cleared. This member will now use the global avatar in this server (**{ctx.Guild.Name}**).");
else
await ctx.Reply($"{Emojis.Success} Member server avatar cleared. This member now has no avatar.");
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}
else
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{
if (mgs?.AvatarUrl != null)
await ctx.Reply(
$"{Emojis.Success} Member avatar cleared. Note that this member has a server-specific avatar set here, type `pk;member {target.Reference(ctx)} serveravatar clear` if you wish to clear that too.");
else
await ctx.Reply($"{Emojis.Success} Member avatar cleared.");
}
}
private async Task AvatarShow(AvatarLocation location, Context ctx, PKMember target,
MemberGuildSettings? guildData)
{
// todo: this privacy code is really confusing
// for now, we skip privacy flag/config parsing for this, but it would be good to fix that at some point
var currentValue = location == AvatarLocation.Member ? target.AvatarUrl : guildData?.AvatarUrl;
var canAccess = location != AvatarLocation.Member ||
target.AvatarPrivacy.CanAccess(ctx.DirectLookupContextFor(target.System));
if (string.IsNullOrEmpty(currentValue) || !canAccess)
{
if (location == AvatarLocation.Member)
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{
if (target.System == ctx.System?.Id)
throw new PKSyntaxError(
"This member does not have an avatar set. Set one by attaching an image to this command, or by passing an image URL or @mention.");
throw new PKError("This member does not have an avatar set.");
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}
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if (location == AvatarLocation.Server)
throw new PKError(
$"This member does not have a server avatar set. Type `pk;member {target.Reference(ctx)} avatar` to see their global avatar.");
}
var field = location == AvatarLocation.Server ? $"server avatar (for {ctx.Guild.Name})" : "avatar";
var cmd = location == AvatarLocation.Server ? "serveravatar" : "avatar";
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var eb = new EmbedBuilder()
.Title($"{target.NameFor(ctx)}'s {field}")
.Image(new Embed.EmbedImage(currentValue?.TryGetCleanCdnUrl()));
if (target.System == ctx.System?.Id)
eb.Description($"To clear, use `pk;member {target.Reference(ctx)} {cmd} clear`.");
await ctx.Reply(embed: eb.Build());
}
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public async Task ServerAvatar(Context ctx, PKMember target)
{
ctx.CheckGuildContext();
var guildData = await ctx.Repository.GetMemberGuild(ctx.Guild.Id, target.Id);
await AvatarCommandTree(AvatarLocation.Server, ctx, target, guildData);
}
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public async Task Avatar(Context ctx, PKMember target)
{
var guildData = ctx.Guild != null
? await ctx.Repository.GetMemberGuild(ctx.Guild.Id, target.Id)
: null;
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await AvatarCommandTree(AvatarLocation.Member, ctx, target, guildData);
}
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private async Task AvatarCommandTree(AvatarLocation location, Context ctx, PKMember target,
MemberGuildSettings? guildData)
{
// First, see if we need to *clear*
if (await ctx.MatchClear(location == AvatarLocation.Server
? "this member's server avatar"
: "this member's avatar"))
{
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ctx.CheckSystem().CheckOwnMember(target);
await AvatarClear(location, ctx, target, guildData);
return;
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}
// Then, parse an image from the command (from various sources...)
var avatarArg = await ctx.MatchImage();
if (avatarArg == null)
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{
// If we didn't get any, just show the current avatar
await AvatarShow(location, ctx, target, guildData);
return;
}
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ctx.CheckSystem().CheckOwnMember(target);
await AvatarUtils.VerifyAvatarOrThrow(_client, avatarArg.Value.Url);
await UpdateAvatar(location, ctx, target, avatarArg.Value.Url);
await PrintResponse(location, ctx, target, avatarArg.Value, guildData);
}
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private Task PrintResponse(AvatarLocation location, Context ctx, PKMember target, ParsedImage avatar,
MemberGuildSettings? targetGuildData)
{
var typeFrag = location switch
{
AvatarLocation.Server => "server avatar",
AvatarLocation.Member => "avatar",
_ => throw new ArgumentOutOfRangeException(nameof(location))
};
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var serverFrag = location switch
{
AvatarLocation.Server =>
$" This avatar will now be used when proxying in this server (**{ctx.Guild.Name}**).",
AvatarLocation.Member when targetGuildData?.AvatarUrl != null =>
$"\n{Emojis.Note} Note that this member *also* has a server-specific avatar set in this server (**{ctx.Guild.Name}**), and thus changing the global avatar will have no effect here.",
_ => ""
};
var msg = avatar.Source switch
{
AvatarSource.User =>
$"{Emojis.Success} Member {typeFrag} changed to {avatar.SourceUser?.Username}'s avatar!{serverFrag}\n{Emojis.Warn} If {avatar.SourceUser?.Username} changes their avatar, the member's avatar will need to be re-set.",
AvatarSource.Url =>
$"{Emojis.Success} Member {typeFrag} changed to the image at the given URL.{serverFrag}",
AvatarSource.Attachment =>
$"{Emojis.Success} Member {typeFrag} changed to attached image.{serverFrag}\n{Emojis.Warn} If you delete the message containing the attachment, the avatar will stop working.",
_ => throw new ArgumentOutOfRangeException()
};
// The attachment's already right there, no need to preview it.
var hasEmbed = avatar.Source != AvatarSource.Attachment;
return hasEmbed
? ctx.Reply(msg, new EmbedBuilder().Image(new Embed.EmbedImage(avatar.Url)).Build())
: ctx.Reply(msg);
}
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private Task UpdateAvatar(AvatarLocation location, Context ctx, PKMember target, string? url)
{
switch (location)
{
case AvatarLocation.Server:
return ctx.Repository.UpdateMemberGuild(target.Id, ctx.Guild.Id, new MemberGuildPatch { AvatarUrl = url });
case AvatarLocation.Member:
return ctx.Repository.UpdateMember(target.Id, new MemberPatch { AvatarUrl = url });
default:
throw new ArgumentOutOfRangeException($"Unknown avatar location {location}");
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}
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}
private enum AvatarLocation { Member, Server }
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}