PluralKit/PluralKit.Bot/Bot.cs

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using System;
using System.Linq;
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using System.Net.WebSockets;
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using System.Threading.Tasks;
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using App.Metrics;
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using Autofac;
using DSharpPlus;
using DSharpPlus.Entities;
using DSharpPlus.EventArgs;
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using NodaTime;
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using PluralKit.Core;
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using Sentry;
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using Serilog;
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using Serilog.Events;
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namespace PluralKit.Bot
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{
public class Bot
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{
private readonly DiscordShardedClient _client;
private readonly ILogger _logger;
private readonly ILifetimeScope _services;
private readonly PeriodicStatCollector _collector;
private readonly IMetrics _metrics;
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private Task _periodicTask; // Never read, just kept here for GC reasons
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public Bot(DiscordShardedClient client, ILifetimeScope services, ILogger logger, PeriodicStatCollector collector, IMetrics metrics)
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{
_client = client;
_services = services;
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_collector = collector;
_metrics = metrics;
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_logger = logger.ForContext<Bot>();
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}
public void Init()
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{
// Attach the handlers we need
_client.DebugLogger.LogMessageReceived += FrameworkLog;
// HandleEvent takes a type parameter, automatically inferred by the event type
_client.MessageCreated += HandleEvent;
_client.MessageDeleted += HandleEvent;
_client.MessageUpdated += HandleEvent;
_client.MessagesBulkDeleted += HandleEvent;
_client.MessageReactionAdded += HandleEvent;
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// Init the shard stuff
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_services.Resolve<ShardInfoService>().Init(_client);
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// Not awaited, just needs to run in the background
_periodicTask = UpdatePeriodic();
}
private Task HandleEvent<T>(T evt) where T: DiscordEventArgs
{
// We don't want to stall the event pipeline, so we'll "fork" inside here
var _ = HandleEventInner();
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return Task.CompletedTask;
async Task HandleEventInner()
{
var serviceScope = _services.BeginLifetimeScope();
var handler = serviceScope.Resolve<IEventHandler<T>>();
try
{
await handler.Handle(evt);
}
catch (Exception exc)
{
await HandleError(handler, evt, serviceScope, exc);
}
}
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}
private async Task HandleError<T>(IEventHandler<T> handler, T evt, ILifetimeScope serviceScope, Exception exc)
where T: DiscordEventArgs
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{
_logger.Error(exc, "Exception in bot event handler");
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var shouldReport = exc.IsOurProblem();
if (shouldReport)
{
// Report error to Sentry
// This will just no-op if there's no URL set
var sentryEvent = new SentryEvent();
var sentryScope = serviceScope.Resolve<Scope>();
SentrySdk.CaptureEvent(sentryEvent, sentryScope);
// Once we've sent it to Sentry, report it to the user (if we have permission to)
var reportChannel = handler.ErrorChannelFor(evt);
if (reportChannel != null && reportChannel.BotHasPermission(Permissions.SendMessages))
{
var eid = sentryEvent.EventId;
await reportChannel.SendMessageAsync(
$"{Emojis.Error} Internal error occurred. Please join the support server (<https://discord.gg/PczBt78>), and send the developer this ID: `{eid}`\nBe sure to include a description of what you were doing to make the error occur.");
}
}
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}
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private async Task UpdatePeriodic()
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{
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while (true)
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{
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// Run at every whole minute (:00), mostly because I feel like it
var timeNow = SystemClock.Instance.GetCurrentInstant();
var timeTillNextWholeMinute = 60000 - (timeNow.ToUnixTimeMilliseconds() % 60000);
await Task.Delay((int) timeTillNextWholeMinute);
// Change bot status
var totalGuilds = _client.ShardClients.Values.Sum(c => c.Guilds.Count);
try // DiscordClient may throw an exception if the socket is closed (e.g just after OP 7 received)
{
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foreach (var c in _client.ShardClients.Values)
await c.UpdateStatusAsync(new DiscordActivity($"pk;help | in {totalGuilds} servers | Shard {c.ShardId}"));
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}
catch (WebSocketException) { }
// Collect some stats, submit them to the metrics backend
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await _collector.CollectStats();
await Task.WhenAll(((IMetricsRoot) _metrics).ReportRunner.RunAllAsync());
_logger.Information("Submitted metrics to backend");
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}
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}
private void FrameworkLog(object sender, DebugLogMessageEventArgs args)
{
// Bridge D#+ logging to Serilog
LogEventLevel level = LogEventLevel.Verbose;
if (args.Level == LogLevel.Critical)
level = LogEventLevel.Fatal;
else if (args.Level == LogLevel.Debug)
level = LogEventLevel.Debug;
else if (args.Level == LogLevel.Error)
level = LogEventLevel.Error;
else if (args.Level == LogLevel.Info)
level = LogEventLevel.Information;
else if (args.Level == LogLevel.Warning)
level = LogEventLevel.Warning;
_logger.Write(level, args.Exception, "D#+ {Source}: {Message}", args.Application, args.Message);
}
}
}