fix: serialize guild_id as string in dispatch json
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@ -56,7 +56,7 @@ namespace PluralKit.Core
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o.Add("signing_token", data.SigningToken);
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o.Add("system_id", data.SystemId);
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o.Add("id", data.EntityId);
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o.Add("guild_id", data.GuildId);
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o.Add("guild_id", data.GuildId.ToString());
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o.Add("data", data.EventData);
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return new StringContent(JsonConvert.SerializeObject(o));
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