Upgrade DSharpPlus version to 4.0.0-nightly-00707
This fixes passing an empty mention array to SendMessageAsync, making our workaround obsolete
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		| @@ -10,8 +10,8 @@ | ||||
|     </ItemGroup> | ||||
|  | ||||
|     <ItemGroup> | ||||
|       <PackageReference Include="DSharpPlus" Version="4.0.0-nightly-00697" /> | ||||
|       <PackageReference Include="DSharpPlus.Rest" Version="4.0.0-nightly-00697" /> | ||||
|       <PackageReference Include="DSharpPlus" Version="4.0.0-nightly-00707" /> | ||||
|       <PackageReference Include="DSharpPlus.Rest" Version="4.0.0-nightly-00707" /> | ||||
|       <PackageReference Include="Humanizer.Core" Version="2.7.9" /> | ||||
|       <PackageReference Include="Sentry" Version="2.0.0-beta7" /> | ||||
|       <PackageReference Include="SixLabors.ImageSharp" Version="1.0.0-beta0007" /> | ||||
|   | ||||
| @@ -106,12 +106,9 @@ namespace PluralKit.Bot | ||||
|             return input?.Replace("%20", "+"); | ||||
|         } | ||||
|          | ||||
|         // Passing an empty list (counter-intuitively) *allows* all mentions through (even if non-null) | ||||
|         // So we add a single "bogus" user mention for ID=1 that'll never actually resolve, and thus block all (other) mentions | ||||
|         private static readonly IEnumerable<IMention> DenyAllMentions = new IMention[] {new UserMention(1)};  | ||||
|  | ||||
|         public static Task<DiscordMessage> SendMessageFixedAsync(this DiscordChannel channel, string content = null, DiscordEmbed embed = null, IEnumerable<IMention> mentions = null) => | ||||
|             channel.SendMessageAsync(content, embed: embed, mentions: mentions ?? DenyAllMentions); | ||||
|             // Passing an empty list blocks all mentions by default (null allows all through) | ||||
|             channel.SendMessageAsync(content, embed: embed, mentions: mentions ?? new IMention[0]); | ||||
|          | ||||
|         // This doesn't do anything by itself (DiscordMember.SendMessageAsync doesn't take a mentions argument) | ||||
|         // It's just here for consistency so we don't use the standard SendMessageAsync method >.> | ||||
|   | ||||
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