Add channel blacklists for logging and proxying
Necessary database migrations for this commit:
alter table servers add column log_blacklist bigint[] not null default array[]::bigint[];
alter table servers add column blacklist bigint[] not null default array[]::bigint[];
This commit is contained in:
@@ -62,6 +62,15 @@ namespace PluralKit {
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{
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public ulong Id { get; set; }
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public ulong? LogChannel { get; set; }
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public ISet<ulong> LogBlacklist { get; set; }
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public ISet<ulong> Blacklist { get; set; }
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}
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public struct ChannelConfig
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{
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public ulong Id { get; set; }
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public bool OnList { get; set; }
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public bool LogMessages { get; set; }
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}
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public interface IDataStore
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@@ -329,10 +338,10 @@ namespace PluralKit {
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Task<ulong> GetTotalMessages();
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/// <summary>
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/// Gets the guild configuration struct for a given guild.
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/// Gets the guild configuration struct for a given guild, creating and saving one if none was found.
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/// </summary>
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/// <returns>The guild's configuration struct, or a default struct if no guild was found in the data store.</returns>
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Task<GuildConfig> GetGuildConfig(ulong guild);
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/// <returns>The guild's configuration struct.</returns>
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Task<GuildConfig> GetOrCreateGuildConfig(ulong guild);
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/// <summary>
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/// Saves the given guild configuration struct to the data store.
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@@ -596,28 +605,45 @@ namespace PluralKit {
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return await conn.ExecuteScalarAsync<ulong>("select count(mid) from messages");
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}
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public async Task<GuildConfig> GetGuildConfig(ulong guild)
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// Same as GuildConfig, but with ISet<ulong> as long[] instead.
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private struct DatabaseCompatibleGuildConfig
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{
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public ulong Id { get; set; }
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public ulong? LogChannel { get; set; }
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public long[] LogBlacklist { get; set; }
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public long[] Blacklist { get; set; }
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}
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public async Task<GuildConfig> GetOrCreateGuildConfig(ulong guild)
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{
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using (var conn = await _conn.Obtain())
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{
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var cfg = await conn.QuerySingleOrDefaultAsync<GuildConfig>("select * from servers where id = @Id",
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var compat = await conn.QuerySingleOrDefaultAsync<DatabaseCompatibleGuildConfig>(
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"insert into servers (id) values (@Id) on conflict do nothing; select * from servers where id = @Id",
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new {Id = guild});
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if (cfg.Id == 0)
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// No entry was found in the db, this is the default entry returned
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cfg.Id = guild;
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return cfg;
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return new GuildConfig
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{
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Id = compat.Id,
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LogChannel = compat.LogChannel,
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LogBlacklist = new HashSet<ulong>(compat.LogBlacklist.Select(c => (ulong) c)),
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Blacklist = new HashSet<ulong>(compat.Blacklist.Select(c => (ulong) c)),
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};
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}
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}
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public async Task SaveGuildConfig(GuildConfig cfg)
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{
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using (var conn = await _conn.Obtain())
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await conn.ExecuteAsync("insert into servers (id, log_channel) values (@Id, @LogChannel) on conflict (id) do update set log_channel = @LogChannel", cfg);
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await conn.ExecuteAsync("insert into servers (id, log_channel, log_blacklist, blacklist) values (@Id, @LogChannel, @LogBlacklist, @Blacklist) on conflict (id) do update set log_channel = @LogChannel, log_blacklist = @LogBlacklist, blacklist = @Blacklist", new
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{
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cfg.Id,
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cfg.LogChannel,
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LogBlacklist = cfg.LogBlacklist.Select(c => (long) c).ToList(),
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Blacklist = cfg.Blacklist.Select(c => (long) c).ToList()
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});
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_logger.Information("Updated guild configuration {@GuildCfg}", cfg);
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}
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public async Task AddSwitch(PKSystem system, IEnumerable<PKMember> members)
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{
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// Use a transaction here since we're doing multiple executed commands in one
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@@ -83,6 +83,8 @@ create table if not exists webhooks
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create table if not exists servers
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(
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id bigint primary key,
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log_channel bigint
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id bigint primary key,
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log_channel bigint,
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log_blacklist bigint[] not null default array[]::bigint[],
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blacklist bigint[] not null default array[]::bigint[]
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);
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