Execute webhooks directly rather than through D.NET
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530e3aa697
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@ -10,7 +10,6 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Discord.Net.Webhook" Version="2.1.1" />
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<PackageReference Include="Discord.Net.WebSocket" Version="2.1.1" />
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<PackageReference Include="Humanizer.Core" Version="2.6.2" />
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<PackageReference Include="Microsoft.Extensions.Caching.Memory" Version="2.2.0" />
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@ -4,7 +4,6 @@ using System.Linq;
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using System.Net.Http;
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using System.Threading.Tasks;
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using Discord;
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using Discord.Webhook;
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using Discord.WebSocket;
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using Serilog;
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@ -3,11 +3,14 @@ using System.Net.Http;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using App.Metrics;
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using App.Metrics.Logging;
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using Discord;
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using Discord.Net;
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using Discord.Webhook;
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using Microsoft.Extensions.Caching.Memory;
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using Humanizer;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using Serilog;
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namespace PluralKit.Bot
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@ -15,14 +18,12 @@ namespace PluralKit.Bot
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public class WebhookExecutorService: IDisposable
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{
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private WebhookCacheService _webhookCache;
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private IMemoryCache _cache;
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private ILogger _logger;
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private IMetrics _metrics;
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private HttpClient _client;
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public WebhookExecutorService(IMemoryCache cache, IMetrics metrics, WebhookCacheService webhookCache, ILogger logger)
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public WebhookExecutorService(IMetrics metrics, WebhookCacheService webhookCache, ILogger logger)
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{
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_cache = cache;
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_metrics = metrics;
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_webhookCache = webhookCache;
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_logger = logger.ForContext<WebhookExecutorService>();
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@ -48,72 +49,44 @@ namespace PluralKit.Bot
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private async Task<ulong> ExecuteWebhookInner(IWebhook webhook, string name, string avatarUrl, string content,
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IAttachment attachment, bool hasRetried = false)
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{
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var client = await GetClientFor(webhook);
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try
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var mfd = new MultipartFormDataContent();
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mfd.Add(new StringContent(content.Truncate(2000)), "content");
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mfd.Add(new StringContent(FixClyde(name).Truncate(80)), "username");
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if (avatarUrl != null) mfd.Add(new StringContent(avatarUrl), "avatar_url");
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if (attachment != null)
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{
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// If we have an attachment, use the special SendFileAsync method
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if (attachment != null)
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using (var attachmentStream = await _client.GetStreamAsync(attachment.Url))
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using (_metrics.Measure.Timer.Time(BotMetrics.WebhookResponseTime))
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return await client.SendFileAsync(attachmentStream, attachment.Filename, content,
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username: FixClyde(name),
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avatarUrl: avatarUrl);
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// Otherwise, send normally
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return await client.SendMessageAsync(content, username: FixClyde(name), avatarUrl: avatarUrl);
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var attachmentResponse = await _client.GetAsync(attachment.Url);
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var attachmentStream = await attachmentResponse.Content.ReadAsStreamAsync();
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mfd.Add(new StreamContent(attachmentStream), "file", attachment.Filename);
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}
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catch (HttpException e)
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HttpResponseMessage response;
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using (_metrics.Measure.Timer.Time(BotMetrics.WebhookResponseTime))
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response = await _client.PostAsync($"{DiscordConfig.APIUrl}webhooks/{webhook.Id}/{webhook.Token}?wait=true", mfd);
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// TODO: are there cases where an error won't also return a parseable JSON object?
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var responseJson = JsonConvert.DeserializeObject<JObject>(await response.Content.ReadAsStringAsync());
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if (responseJson.ContainsKey("code"))
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{
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// If we hit an error, just retry (if we haven't already)
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if (e.DiscordCode == 10015 && !hasRetried) // Error 10015 = "Unknown Webhook"
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if (responseJson["code"].Value<int>() == 10015 && !hasRetried)
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{
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_logger.Warning(e, "Error invoking webhook {Webhook} in channel {Channel}", webhook.Id, webhook.ChannelId);
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// Error 10015 = "Unknown Webhook" - this likely means the webhook was deleted
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// but is still in our cache. Invalidate, refresh, try again
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_logger.Warning("Error invoking webhook {Webhook} in channel {Channel}", webhook.Id, webhook.ChannelId);
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return await ExecuteWebhookInner(await _webhookCache.InvalidateAndRefreshWebhook(webhook), name, avatarUrl, content, attachment, hasRetried: true);
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}
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throw;
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// TODO: look into what this actually throws, and if this is the correct handling
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response.EnsureSuccessStatusCode();
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}
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}
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private async Task<DiscordWebhookClient> GetClientFor(IWebhook webhook)
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{
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_logger.Verbose("Looking for client for webhook {Webhook} in cache", webhook.Id);
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return await _cache.GetOrCreateAsync($"_webhook_client_{webhook.Id}",
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(entry) => MakeCachedClientFor(entry, webhook));
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}
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private Task<DiscordWebhookClient> MakeCachedClientFor(ICacheEntry entry, IWebhook webhook) {
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_logger.Information("Client for {Webhook} not found in cache, creating", webhook.Id);
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// Define expiration for the client cache
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// 10 minutes *without a query* and it gets yoten
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entry.SlidingExpiration = TimeSpan.FromMinutes(10);
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// IMemoryCache won't automatically dispose of its values when the cache gets evicted
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// so we register a hook to do so here.
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entry.RegisterPostEvictionCallback((key, value, reason, state) => (value as IDisposable)?.Dispose());
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// DiscordWebhookClient has a sync network call in its constructor (!!!)
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// and we want to punt that onto a task queue, so we do that.
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return Task.Run(async () =>
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{
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try
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{
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return new DiscordWebhookClient(webhook);
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}
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catch (InvalidOperationException)
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{
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// TODO: does this leak stuff inside the DiscordWebhookClient created above?
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// Webhook itself was found in cache, but has been deleted on the channel
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// We request a new webhook instead
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return new DiscordWebhookClient(await _webhookCache.InvalidateAndRefreshWebhook(webhook));
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}
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});
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// At this point we're sure we have a 2xx status code, so just assume success
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// TODO: can we do this without a round-trip to a string?
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return responseJson["id"].Value<ulong>();
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}
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private string FixClyde(string name)
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{
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// Check if the name contains "Clyde" - if not, do nothing
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