Cache the entire webhook client rather than just the token

This commit is contained in:
Ske
2019-08-12 04:32:01 +02:00
parent 1b32cd8b6d
commit 5b13c1b100
2 changed files with 78 additions and 65 deletions

View File

@@ -104,13 +104,13 @@ namespace PluralKit.Bot
var messageContents = SanitizeEveryoneMaybe(message, match.InnerText);
// Fetch a webhook for this channel, and send the proxied message
var webhook = await _webhookCache.GetWebhook(message.Channel as ITextChannel);
var webhookCacheEntry = await _webhookCache.GetWebhook(message.Channel as ITextChannel);
var avatarUrl = match.Member.AvatarUrl ?? match.System.AvatarUrl;
var proxyName = match.Member.ProxyName(match.System.Tag);
ulong hookMessageId;
using (_metrics.Measure.Timer.Time(BotMetrics.WebhookResponseTime))
hookMessageId = await ExecuteWebhook(webhook, messageContents, proxyName, avatarUrl, message.Attachments.FirstOrDefault());
hookMessageId = await ExecuteWebhook(webhookCacheEntry, messageContents, proxyName, avatarUrl, message.Attachments.FirstOrDefault());
// Store the message in the database, and log it in the log channel (if applicable)
await _messageStorage.Store(message.Author.Id, hookMessageId, message.Channel.Id, message.Id, match.Member);
@@ -153,70 +153,53 @@ namespace PluralKit.Bot
return true;
}
private async Task<ulong> ExecuteWebhook(IWebhook webhook, string text, string username, string avatarUrl, IAttachment attachment)
private async Task<ulong> ExecuteWebhook(WebhookCacheService.WebhookCacheEntry cacheEntry, string text, string username, string avatarUrl, IAttachment attachment)
{
username = FixClyde(username);
// TODO: DiscordWebhookClient's ctor does a call to GetWebhook that may be unnecessary, see if there's a way to do this The Hard Way :tm:
// TODO: this will probably crash if there are multiple consecutive failures, perhaps have a loop instead?
_logger.Debug("Instantiating webhook client");
DiscordWebhookClient client;
try
{
client = new DiscordWebhookClient(webhook);
}
catch (InvalidOperationException)
{
// TODO: does this leak internal stuff in the (now-invalid) client?
// webhook was deleted or invalid
webhook = await _webhookCache.InvalidateAndRefreshWebhook(webhook);
client = new DiscordWebhookClient(webhook);
}
_logger.Debug("Invoking webhook");
// TODO: clean this entire block up
using (client)
ulong messageId;
try
{
ulong messageId;
try
var client = cacheEntry.Client;
if (attachment != null)
{
if (attachment != null)
using (var stream = await _httpClient.GetStreamAsync(attachment.Url))
{
using (var stream = await _httpClient.GetStreamAsync(attachment.Url))
{
messageId = await client.SendFileAsync(stream, filename: attachment.Filename, text: text,
username: username, avatarUrl: avatarUrl);
}
messageId = await client.SendFileAsync(stream, filename: attachment.Filename, text: text,
username: username, avatarUrl: avatarUrl);
}
else
{
messageId = await client.SendMessageAsync(text, username: username, avatarUrl: avatarUrl);
}
_logger.Information("Invoked webhook {Webhook} in channel {Channel}", webhook.Id,
webhook.ChannelId);
// Log it in the metrics
_metrics.Measure.Meter.Mark(BotMetrics.MessagesProxied, "success");
}
catch (HttpException e)
else
{
_logger.Warning(e, "Error invoking webhook {Webhook} in channel {Channel}", webhook.Id,
webhook.ChannelId);
// Log failure in metrics and rethrow (we still need to cancel everything else)
_metrics.Measure.Meter.Mark(BotMetrics.MessagesProxied, "failure");
throw;
messageId = await client.SendMessageAsync(text, username: username, avatarUrl: avatarUrl);
}
// TODO: figure out a way to return the full message object (without doing a GetMessageAsync call, which
// doesn't work if there's no permission to)
return messageId;
_logger.Information("Invoked webhook {Webhook} in channel {Channel}", cacheEntry.Webhook.Id,
cacheEntry.Webhook.ChannelId);
// Log it in the metrics
_metrics.Measure.Meter.Mark(BotMetrics.MessagesProxied, "success");
}
catch (HttpException e)
{
_logger.Warning(e, "Error invoking webhook {Webhook} in channel {Channel}", cacheEntry.Webhook.Id,
cacheEntry.Webhook.ChannelId);
// Log failure in metrics and rethrow (we still need to cancel everything else)
_metrics.Measure.Meter.Mark(BotMetrics.MessagesProxied, "failure");
throw;
}
// TODO: figure out a way to return the full message object (without doing a GetMessageAsync call, which
// doesn't work if there's no permission to)
return messageId;
}
public Task HandleReactionAddedAsync(Cacheable<IUserMessage, ulong> message, ISocketMessageChannel channel, SocketReaction reaction)