Improve frontpercent performance
Refactored GetTruncatedSwitchList to: - Only fetch switches in the requested range - Fetch switch members in bulk rather than one switch at a time This uses a new GetSwitchMembersList method that requires the following indexes: CREATE INDEX ix_switches_system ON public.switches USING btree (system ASC NULLS LAST) INCLUDE("timestamp") TABLESPACE pg_default; CREATE INDEX ix_switch_members_switch ON public.switch_members USING btree (switch ASC NULLS LAST) INCLUDE(member) TABLESPACE pg_default;
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@ -302,6 +302,48 @@ namespace PluralKit {
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return await conn.QueryAsync<PKSwitch>("select * from switches where system = @System order by timestamp desc limit @Count", new {System = system.Id, Count = count});
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}
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public struct SwitchMembersListEntry
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{
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public int Member;
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public Instant Timestamp;
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}
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public async Task<IEnumerable<SwitchMembersListEntry>> GetSwitchMembersList(PKSystem system, Instant start, Instant end)
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{
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// Wrap multiple commands in a single transaction for performance
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using (var conn = await _conn.Obtain())
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using (var tx = conn.BeginTransaction())
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{
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// Find the time of the last switch outside the range as it overlaps the range
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// If no prior switch exists, the lower bound of the range remains the start time
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var lastSwitch = await conn.QuerySingleOrDefaultAsync<Instant>(
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@"SELECT COALESCE(MAX(timestamp), @Start)
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FROM switches
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WHERE switches.system = @System
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AND switches.timestamp < @Start",
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new { System = system.Id, Start = start });
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// Then collect the time and members of all switches that overlap the range
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var switchMembersEntries = await conn.QueryAsync<SwitchMembersListEntry>(
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@"SELECT switch_members.member, switches.timestamp
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FROM switches
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JOIN switch_members
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ON switches.id = switch_members.switch
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WHERE switches.system = @System
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AND (
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switches.timestamp >= @Start
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OR switches.timestamp = @LastSwitch
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)
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AND switches.timestamp < @End
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ORDER BY switches.timestamp DESC",
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new { System = system.Id, Start = start, End = end, LastSwitch = lastSwitch });
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// Commit and return the list
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tx.Commit();
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return switchMembersEntries;
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}
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}
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public async Task<IEnumerable<int>> GetSwitchMemberIds(PKSwitch sw)
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{
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using (var conn = await _conn.Obtain())
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@ -351,14 +393,8 @@ namespace PluralKit {
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public async Task<IEnumerable<SwitchListEntry>> GetTruncatedSwitchList(PKSystem system, Instant periodStart, Instant periodEnd)
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{
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// TODO: only fetch the necessary switches here
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// todo: this is in general not very efficient LOL
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// returns switches in chronological (newest first) order
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var switches = await GetSwitches(system);
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// we skip all switches that happened later than the range end, and taking all the ones that happened after the range start
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// *BUT ALSO INCLUDING* the last switch *before* the range (that partially overlaps the range period)
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var switchesInRange = switches.SkipWhile(sw => sw.Timestamp >= periodEnd).TakeWhileIncluding(sw => sw.Timestamp > periodStart).ToList();
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// Returns the timestamps and member IDs of switches overlapping the range, in chronological (newest first) order
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var switchMembers = await GetSwitchMembersList(system, periodStart, periodEnd);
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// query DB for all members involved in any of the switches above and collect into a dictionary for future use
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// this makes sure the return list has the same instances of PKMember throughout, which is important for the dictionary
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@ -366,34 +402,43 @@ namespace PluralKit {
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Dictionary<int, PKMember> memberObjects;
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using (var conn = await _conn.Obtain())
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{
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memberObjects = (await conn.QueryAsync<PKMember>(
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"select distinct members.* from members, switch_members where switch_members.switch = any(@Switches) and switch_members.member = members.id", // lol postgres specific `= any()` syntax
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new {Switches = switchesInRange.Select(sw => sw.Id).ToList()}))
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.ToDictionary(m => m.Id);
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memberObjects = (
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await conn.QueryAsync<PKMember>(
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"select * from members where id = any(@Switches)", // lol postgres specific `= any()` syntax
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new { Switches = switchMembers.Select(m => m.Member).Distinct().ToList() })
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).ToDictionary(m => m.Id);
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}
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// Initialize entries - still need to loop to determine the TimespanEnd below
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var entries =
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from item in switchMembers
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group item by item.Timestamp into g
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select new SwitchListEntry
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{
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TimespanStart = g.Key,
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Members = g.Select(x => memberObjects[x.Member]).ToList()
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};
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// we create the entry objects
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var outList = new List<SwitchListEntry>();
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// loop through every switch that *occurred* in-range and add it to the list
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// end time is the switch *after*'s timestamp - we cheat and start it out at the range end so the first switch in-range "ends" there instead of the one after's start point
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// Loop through every switch that overlaps the range and add it to the output list
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// end time is the *FOLLOWING* switch's timestamp - we cheat by working backwards from the range end, so no dates need to be compared
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var endTime = periodEnd;
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foreach (var switchInRange in switchesInRange)
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var outList = new List<SwitchListEntry>();
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foreach (var e in entries)
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{
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// find the start time of the switch, but clamp it to the range (only applicable to the Last Switch Before Range we include in the TakeWhileIncluding call above)
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var switchStartClamped = switchInRange.Timestamp;
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if (switchStartClamped < periodStart) switchStartClamped = periodStart;
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// Override the start time of the switch if it's outside the range (only true for the "out of range" switch we included above)
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var switchStartClamped = e.TimespanStart < periodStart
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? periodStart
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: e.TimespanStart;
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outList.Add(new SwitchListEntry
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{
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Members = (await GetSwitchMemberIds(switchInRange)).Select(id => memberObjects[id]).ToList(),
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Members = e.Members,
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TimespanStart = switchStartClamped,
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TimespanEnd = endTime
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});
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// next switch's end is this switch's start
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endTime = switchInRange.Timestamp;
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// next switch's end is this switch's start (we're working backward in time)
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endTime = e.TimespanStart;
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}
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return outList;
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