Move hid generation to the database. Closes #157.
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@ -81,4 +81,31 @@ as $$
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inner join members on members.system = systems.id
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left join member_guild on member_guild.member = members.id and member_guild.guild = guild_id
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where accounts.uid = account_id
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$$ language sql stable rows 10;
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$$ language sql stable rows 10;
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create function generate_hid() returns text as $$
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select string_agg(substr('abcdefghijklmnopqrstuvwxyz', ceil(random() * 26)::integer, 1), '') from generate_series(1, 5)
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$$ language sql volatile;
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create function find_free_system_hid() returns text as $$
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declare new_hid text;
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begin
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loop
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new_hid := generate_hid();
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if not exists (select 1 from systems where hid = new_hid) then return new_hid; end if;
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end loop;
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end
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$$ language plpgsql volatile;
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create function find_free_member_hid() returns text as $$
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declare new_hid text;
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begin
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loop
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new_hid := generate_hid();
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if not exists (select 1 from members where hid = new_hid) then return new_hid; end if;
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end loop;
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end
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$$ language plpgsql volatile;
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@ -2,4 +2,7 @@
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drop view if exists member_list;
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drop function if exists message_context;
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drop function if exists proxy_members;
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drop function if exists proxy_members;
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drop function if exists generate_hid;
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drop function if exists find_free_system_hid;
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drop function if exists find_free_member_hid;
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@ -58,15 +58,9 @@ namespace PluralKit.Core {
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}
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public async Task<PKSystem> CreateSystem(string systemName = null) {
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string hid;
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do
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{
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hid = StringUtils.GenerateHid();
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} while (await GetSystemByHid(hid) != null);
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PKSystem system;
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using (var conn = await _conn.Obtain())
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system = await conn.QuerySingleAsync<PKSystem>("insert into systems (hid, name) values (@Hid, @Name) returning *", new { Hid = hid, Name = systemName });
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system = await conn.QuerySingleAsync<PKSystem>("insert into systems (hid, name) values (find_free_system_hid(), @Name) returning *", new { Name = systemName });
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_logger.Information("Created system {System}", system.Id);
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// New system has no accounts, therefore nothing gets cached, therefore no need to invalidate caches right here
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@ -147,16 +141,9 @@ namespace PluralKit.Core {
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}
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public async Task<PKMember> CreateMember(PKSystem system, string name) {
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string hid;
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do
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{
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hid = StringUtils.GenerateHid();
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} while (await GetMemberByHid(hid) != null);
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PKMember member;
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using (var conn = await _conn.Obtain())
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member = await conn.QuerySingleAsync<PKMember>("insert into members (hid, system, name) values (@Hid, @SystemId, @Name) returning *", new {
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Hid = hid,
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member = await conn.QuerySingleAsync<PKMember>("insert into members (hid, system, name) values (find_free_member_hid(), @SystemId, @Name) returning *", new {
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SystemID = system.Id,
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Name = name
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});
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@ -2,6 +2,7 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Data;
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using System.Linq;
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using System.Threading.Tasks;
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@ -69,7 +70,7 @@ namespace PluralKit.Core
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// if not, roll a new hid and we'll insert one with that
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// (we can't trust the hid given in the member, it might let us overwrite another system's members)
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var existingMember = FindExistingMemberInSystem(member.Hid, member.Name);
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string newHid = existingMember?.Hid ?? await FindFreeHid();
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string newHid = existingMember?.Hid ?? await _conn.QuerySingleAsync<string>("find_free_member_hid", commandType: CommandType.StoredProcedure);
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// Upsert member data and return the ID
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QueryBuilder qb = QueryBuilder.Upsert("members", "hid")
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@ -112,19 +113,6 @@ namespace PluralKit.Core
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return null;
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}
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private async Task<string> FindFreeHid()
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{
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string hid;
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do
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{
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hid = await _conn.QuerySingleOrDefaultAsync<string>(
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"select @Hid where not exists (select id from members where hid = @Hid)",
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new {Hid = StringUtils.GenerateHid()});
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} while (hid == null);
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return hid;
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}
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/// <summary>
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/// Register switches in bulk.
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/// </summary>
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@ -6,18 +6,6 @@ namespace PluralKit.Core
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{
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public static class StringUtils
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{
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public static string GenerateHid()
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{
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var rnd = new Random();
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var charset = "abcdefghijklmnopqrstuvwxyz";
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string hid = "";
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for (int i = 0; i < 5; i++)
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{
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hid += charset[rnd.Next(charset.Length)];
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}
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return hid;
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}
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public static string GenerateToken()
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{
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var buf = new byte[48]; // Results in a 64-byte Base64 string (no padding)
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