refactor: add SqlKata for SQL generation, move connection handling into ModelRepository

This commit is contained in:
spiral
2021-09-29 21:51:38 -04:00
parent 6251d29abb
commit 92e45a07ff
60 changed files with 806 additions and 640 deletions

View File

@@ -1,53 +1,63 @@
using System.Threading.Tasks;
using Dapper;
using SqlKata;
namespace PluralKit.Core
{
public partial class ModelRepository
{
public Task UpsertGuild(IPKConnection conn, ulong guild, GuildPatch patch)
public Task<GuildConfig> GetGuild(ulong guild)
{
var query = new Query("servers").AsInsert(new { id = guild });
// sqlkata doesn't support postgres on conflict, so we just hack it on here
return _db.QueryFirst<GuildConfig>(query, "on conflict (id) do update set id = @$1 returning *");
}
public Task UpdateGuild(ulong guild, GuildPatch patch)
{
_logger.Information("Updated guild {GuildId}: {@GuildPatch}", guild, patch);
var (query, pms) = patch.Apply(UpdateQueryBuilder.Upsert("servers", "id"))
.WithConstant("id", guild)
.Build();
return conn.ExecuteAsync(query, pms);
var query = patch.Apply(new Query("servers").Where("id", guild));
return _db.ExecuteQuery(query);
}
public Task UpsertSystemGuild(IPKConnection conn, SystemId system, ulong guild,
SystemGuildPatch patch)
public Task<SystemGuildSettings> GetSystemGuild(ulong guild, SystemId system)
{
var query = new Query("system_guild").AsInsert(new
{
guild = guild,
system = system
});
return _db.QueryFirst<SystemGuildSettings>(query,
extraSql: "on conflict (guild, system) do update set guild = $1, system = $2 returning *"
);
}
public Task UpdateSystemGuild(SystemId system, ulong guild, SystemGuildPatch patch)
{
_logger.Information("Updated {SystemId} in guild {GuildId}: {@SystemGuildPatch}", system, guild, patch);
var (query, pms) = patch.Apply(UpdateQueryBuilder.Upsert("system_guild", "system, guild"))
.WithConstant("system", system)
.WithConstant("guild", guild)
.Build();
return conn.ExecuteAsync(query, pms);
var query = patch.Apply(new Query("system_guild").Where("system", system).Where("guild", guild));
return _db.ExecuteQuery(query);
}
public Task UpsertMemberGuild(IPKConnection conn, MemberId member, ulong guild,
MemberGuildPatch patch)
public Task<MemberGuildSettings> GetMemberGuild(ulong guild, MemberId member)
{
var query = new Query("member_guild").AsInsert(new
{
guild = guild,
member = member
});
return _db.QueryFirst<MemberGuildSettings>(query,
extraSql: "on conflict (guild, member) do update set guild = $1, member = $2 returning *"
);
}
public Task UpdateMemberGuild(MemberId member, ulong guild, MemberGuildPatch patch)
{
_logger.Information("Updated {MemberId} in guild {GuildId}: {@MemberGuildPatch}", member, guild, patch);
var (query, pms) = patch.Apply(UpdateQueryBuilder.Upsert("member_guild", "member, guild"))
.WithConstant("member", member)
.WithConstant("guild", guild)
.Build();
return conn.ExecuteAsync(query, pms);
var query = patch.Apply(new Query("member_guild").Where("member", member).Where("guild", guild));
return _db.ExecuteQuery(query);
}
public Task<GuildConfig> GetGuild(IPKConnection conn, ulong guild) =>
conn.QueryFirstAsync<GuildConfig>("insert into servers (id) values (@guild) on conflict (id) do update set id = @guild returning *", new { guild });
public Task<SystemGuildSettings> GetSystemGuild(IPKConnection conn, ulong guild, SystemId system) =>
conn.QueryFirstAsync<SystemGuildSettings>(
"insert into system_guild (guild, system) values (@guild, @system) on conflict (guild, system) do update set guild = @guild, system = @system returning *",
new { guild, system });
public Task<MemberGuildSettings> GetMemberGuild(IPKConnection conn, ulong guild, MemberId member) =>
conn.QueryFirstAsync<MemberGuildSettings>(
"insert into member_guild (guild, member) values (@guild, @member) on conflict (guild, member) do update set guild = @guild, member = @member returning *",
new { guild, member });
}
}