Extract system/member guild settings and refactor DB access

(also refactor MemberAvatar now that I'm here)
This commit is contained in:
Ske
2020-06-13 16:03:57 +02:00
parent ed511a6236
commit a915ddb41c
13 changed files with 247 additions and 272 deletions

View File

@@ -48,23 +48,7 @@ namespace PluralKit.Core {
public int Member;
public Instant Timestamp;
}
public class SystemGuildSettings
{
public ulong Guild { get; set; }
public bool ProxyEnabled { get; set; } = true;
public AutoproxyMode AutoproxyMode { get; set; } = AutoproxyMode.Off;
public int? AutoproxyMember { get; set; }
}
public class MemberGuildSettings
{
public int Member { get; set; }
public ulong Guild { get; set; }
public string DisplayName { get; set; }
public string AvatarUrl { get; set; }
}
public interface IDataStore
{
/// <summary>
@@ -112,17 +96,7 @@ namespace PluralKit.Core {
/// </summary>
/// <param name="system">The system to check in.</param>
Task<IEnumerable<PKMember>> GetConflictingProxies(PKSystem system, ProxyTag tag);
/// <summary>
/// Gets a specific system's guild-specific settings for a given guild.
/// </summary>
Task<SystemGuildSettings> GetSystemGuildSettings(PKSystem system, ulong guild);
/// <summary>
/// Saves a specific system's guild-specific settings.
/// </summary>
Task SetSystemGuildSettings(PKSystem system, ulong guild, SystemGuildSettings settings);
/// <summary>
/// Creates a system, auto-generating its corresponding IDs.
/// </summary>
@@ -210,16 +184,6 @@ namespace PluralKit.Core {
/// </para>
Task DeleteMember(PKMember member);
/// <summary>
/// Gets a specific member's guild-specific settings for a given guild.
/// </summary>
Task<MemberGuildSettings> GetMemberGuildSettings(PKMember member, ulong guild);
/// <summary>
/// Saves a specific member's guild-specific settings.
/// </summary>
Task SetMemberGuildSettings(PKMember member, ulong guild, MemberGuildSettings settings);
/// <summary>
/// Gets a message and its information by its ID.
/// </summary>