feat: add pk;random for other systems

This commit is contained in:
Jake Fulmine 2022-08-27 13:32:48 +02:00
parent c77b2bb4fc
commit ccac0a9203
4 changed files with 42 additions and 18 deletions

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@ -51,7 +51,7 @@ public partial class CommandTree
public static Command MemberServerName = new Command("member servername", "member <member> servername [server name]", "Changes a member's display name in the current server");
public static Command MemberAutoproxy = new Command("member autoproxy", "member <member> autoproxy [on|off]", "Sets whether a member will be autoproxied when autoproxy is set to latch or front mode.");
public static Command MemberKeepProxy = new Command("member keepproxy", "member <member> keepproxy [on|off]", "Sets whether to include a member's proxy tags when proxying");
public static Command MemberRandom = new Command("random", "random", "Shows the info card of a randomly selected member in your system.");
public static Command MemberRandom = new Command("system random", "system [system] random", "Shows the info card of a randomly selected member in a system.");
public static Command MemberPrivacy = new Command("member privacy", "member <member> privacy <name|description|birthday|pronouns|metadata|visibility|all> <public|private>", "Changes a members's privacy settings");
public static Command GroupInfo = new Command("group", "group <name>", "Looks up information about a group");
public static Command GroupNew = new Command("group new", "group new <name>", "Creates a new group");
@ -69,7 +69,7 @@ public partial class CommandTree
public static Command GroupDelete = new Command("group delete", "group <group> delete", "Deletes a group");
public static Command GroupFrontPercent = new Command("group frontpercent", "group <group> frontpercent [timespan]", "Shows a group's front breakdown.");
public static Command GroupMemberRandom = new Command("group random", "group <group> random", "Shows the info card of a randomly selected member in a group.");
public static Command GroupRandom = new Command("random", "random group", "Shows the info card of a randomly selected group in your system.");
public static Command GroupRandom = new Command("system random", "system [system] random group", "Shows the info card of a randomly selected group in a system.");
public static Command Switch = new Command("switch", "switch <member> [member 2] [member 3...]", "Registers a switch");
public static Command SwitchOut = new Command("switch out", "switch out", "Registers a switch with no members");
public static Command SwitchMove = new Command("switch move", "switch move <date/time>", "Moves the latest switch in time");

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@ -100,9 +100,9 @@ public partial class CommandTree
return HandleAdminCommand(ctx);
if (ctx.Match("random", "r"))
if (ctx.Match("group", "g") || ctx.MatchFlag("group", "g"))
return ctx.Execute<Random>(GroupRandom, r => r.Group(ctx));
return ctx.Execute<Random>(GroupRandom, r => r.Group(ctx, ctx.System));
else
return ctx.Execute<Random>(MemberRandom, m => m.Member(ctx));
return ctx.Execute<Random>(MemberRandom, m => m.Member(ctx, ctx.System));
// remove compiler warning
return ctx.Reply(
@ -250,6 +250,11 @@ public partial class CommandTree
await ctx.CheckSystem(target).Execute<SystemEdit>(SystemPrivacy, m => m.SystemPrivacy(ctx, target));
else if (ctx.Match("delete", "remove", "destroy", "erase", "yeet"))
await ctx.CheckSystem(target).Execute<SystemEdit>(SystemDelete, m => m.Delete(ctx, target));
else if (ctx.Match("random", "r"))
if (ctx.Match("group", "g") || ctx.MatchFlag("group", "g"))
await ctx.CheckSystem(target).Execute<Random>(GroupRandom, r => r.Group(ctx, target));
else
await ctx.CheckSystem(target).Execute<Random>(MemberRandom, m => m.Member(ctx, target));
}
private async Task HandleMemberCommand(Context ctx)

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@ -15,48 +15,58 @@ public class Random
// todo: get postgresql to return one random member/group instead of querying all members/groups
public async Task Member(Context ctx)
public async Task Member(Context ctx, PKSystem target)
{
ctx.CheckSystem();
if (target == null)
throw Errors.NoSystemError;
var members = await ctx.Repository.GetSystemMembers(ctx.System.Id).ToListAsync();
ctx.CheckSystemPrivacy(target.Id, target.MemberListPrivacy);
var members = await ctx.Repository.GetSystemMembers(target.Id).ToListAsync();
if (!ctx.MatchFlag("all", "a"))
members = members.Where(m => m.MemberVisibility == PrivacyLevel.Public).ToList();
else
ctx.CheckOwnSystem(target);
if (members == null || !members.Any())
throw new PKError(
"Your system has no members! Please create at least one member before using this command.");
var randInt = randGen.Next(members.Count);
await ctx.Reply(embed: await _embeds.CreateMemberEmbed(ctx.System, members[randInt], ctx.Guild,
ctx.LookupContextFor(ctx.System.Id), ctx.Zone));
await ctx.Reply(embed: await _embeds.CreateMemberEmbed(target, members[randInt], ctx.Guild,
ctx.LookupContextFor(target.Id), ctx.Zone));
}
public async Task Group(Context ctx)
public async Task Group(Context ctx, PKSystem target)
{
ctx.CheckSystem();
if (target == null)
throw Errors.NoSystemError;
ctx.CheckSystemPrivacy(target.Id, target.GroupListPrivacy);
var groups = await ctx.Repository.GetSystemGroups(ctx.System.Id).ToListAsync();
var groups = await ctx.Repository.GetSystemGroups(target.Id).ToListAsync();
if (!ctx.MatchFlag("all", "a"))
groups = groups.Where(g => g.Visibility == PrivacyLevel.Public).ToList();
else
ctx.CheckOwnSystem(target);
if (groups == null || !groups.Any())
throw new PKError(
"Your system has no groups! Please create at least one group before using this command.");
var randInt = randGen.Next(groups.Count());
await ctx.Reply(embed: await _embeds.CreateGroupEmbed(ctx, ctx.System, groups.ToArray()[randInt]));
await ctx.Reply(embed: await _embeds.CreateGroupEmbed(ctx, target, groups.ToArray()[randInt]));
}
public async Task GroupMember(Context ctx, PKGroup group)
{
ctx.CheckOwnGroup(group);
ctx.CheckSystemPrivacy(group.System, group.ListPrivacy);
var opts = ctx.ParseListOptions(ctx.DirectLookupContextFor(group.System));
opts.GroupFilter = group.Id;
var members = await ctx.Database.Execute(conn => conn.QueryMemberList(ctx.System.Id, opts.ToQueryOptions()));
var members = await ctx.Database.Execute(conn => conn.QueryMemberList(group.System, opts.ToQueryOptions()));
if (members == null || !members.Any())
throw new PKError(
@ -64,11 +74,20 @@ public class Random
if (!ctx.MatchFlag("all", "a"))
members = members.Where(g => g.MemberVisibility == PrivacyLevel.Public);
else
ctx.CheckOwnGroup(group);
var ms = members.ToList();
PKSystem system;
if (ctx.System?.Id == group.System)
system = ctx.System;
else
system = await ctx.Repository.GetSystem(group.System);
var randInt = randGen.Next(ms.Count);
await ctx.Reply(embed: await _embeds.CreateMemberEmbed(ctx.System, ms[randInt], ctx.Guild,
ctx.LookupContextFor(ctx.System.Id), ctx.Zone));
await ctx.Reply(embed: await _embeds.CreateMemberEmbed(system, ms[randInt], ctx.Guild,
ctx.LookupContextFor(group.System), ctx.Zone));
}
}

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@ -53,6 +53,7 @@ Some arguments indicate the use of specific Discord features. These include:
- `pk;system [system] list -full` - Shows a paginated list of a system's members, with increased detail.
- `pk;find <search term>` - Searches members by name.
- `pk;system [system] find <search term>` - (same as above, but for a specific system)
- `pk;system [system] random [-group]` - Shows the info card of a randomly selected member [or group] in a system.
## Member commands
*Replace `<member>` with a member's name, 5-character ID or display name. For most commands, adding `-clear` will clear/delete the field.*
@ -127,7 +128,6 @@ Some arguments indicate the use of specific Discord features. These include:
- `pk;blacklist remove <#channel> [#channel...]` - Removes the given channel(s) from the proxy blacklist.
## Utility
- `pk;random [-group]` - Shows the info card of a randomly selected member [or group] in your system.
- `pk;message <message id|message link|reply>` - Looks up information about a proxied message by its message ID or link.
- `pk;invite` - Sends the bot invite link for PluralKit.
- `pk;import` - Imports a data file from PluralKit or Tupperbox.