Properly handle 5xx errors from webhook calls

This commit is contained in:
Ske 2020-02-26 19:47:30 +01:00
parent 45c5e5ed42
commit ee3ac44664
2 changed files with 13 additions and 1 deletions

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@ -1,3 +1,4 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@ -17,6 +18,9 @@ using Serilog;
namespace PluralKit.Bot
{
public class WebhookExecutionErrorOnDiscordsEnd: Exception {
}
public class WebhookExecutorService
{
private WebhookCacheService _webhookCache;
@ -73,7 +77,7 @@ namespace PluralKit.Bot
var responseString = await response.Content.ReadAsStringAsync();
if (responseString.StartsWith("<"))
// if the response starts with a < it's probably a CloudFlare error or similar, so just force-break
response.EnsureSuccessStatusCode();
throw new WebhookExecutionErrorOnDiscordsEnd();
var responseJson = JsonConvert.DeserializeObject<JObject>(responseString);
if (responseJson.ContainsKey("code"))
@ -91,6 +95,11 @@ namespace PluralKit.Bot
throw Errors.AttachmentTooLarge; // should be caught by the check above but just makin' sure
// TODO: look into what this actually throws, and if this is the correct handling
if ((int) response.StatusCode >= 500)
// If it's a 5xx error code, this is on Discord's end, so we throw an execution exception
throw new WebhookExecutionErrorOnDiscordsEnd();
// Otherwise, this is going to throw on 4xx, and bubble up to our Sentry handler
response.EnsureSuccessStatusCode();
}

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@ -20,6 +20,9 @@ namespace PluralKit.Bot
// Discord server errors are *not our problem*
if (e is HttpException he && ((int) he.HttpCode) >= 500) return false;
// Webhook server errors are also *not our problem*
if (e is WebhookExecutionErrorOnDiscordsEnd) return false;
// Socket errors are *not our problem*
if (e is SocketException) return false;