fix(bot): i forgot how serilog works
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@ -61,7 +61,10 @@ public class Ratelimiter: IDisposable
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return;
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if (endpoint.Contains("interactions"))
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_logger.Information($"Discord debug: got rate limit headers for interaction endpoint: global? {headers.Global}, limit: {headers.Limit}, remaining: {headers.Remaining}, reset: {headers.Reset?.ToUnixTimeSeconds()}, reset_after: {headers.ResetAfter?.TotalSeconds}, bucket: {headers.Bucket}");
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_logger.Information("Discord debug: got rate limit headers for interaction endpoint: "
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+ "global? {global}, limit: {limit}, remaining: {remaining}, reset: {reset}, reset_after: {reset_after}, bucket: {bucket}",
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headers.Global, headers.Limit, headers.Remaining, headers.Reset?.ToUnixTimeSeconds(), headers.ResetAfter?.TotalSeconds, headers.Bucket
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);
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// TODO: properly calculate server time?
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if (headers.Global)
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@ -24,7 +24,7 @@ public class InteractionCreated: IEventHandler<InteractionCreateEvent>
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{
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if (evt.Type == Interaction.InteractionType.MessageComponent)
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{
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_logger.Information($"Discord debug: got interaction with ID {evt.Id} from custom ID {evt.Data?.CustomId}");
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_logger.Information("Discord debug: got interaction with ID {id} from custom ID {custom_id}", evt.Id, evt.Data?.CustomId);
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var customId = evt.Data?.CustomId;
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if (customId == null) return;
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