fix(PresenceUpdate): Event not emit
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@ -1,6 +1,6 @@
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{
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"name": "discord.js-selfbot-v13",
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"version": "2.3.67",
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"version": "2.3.68",
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"description": "A unofficial discord.js fork for creating selfbots [Based on discord.js v13]",
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"main": "./src/index.js",
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"types": "./typings/index.d.ts",
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@ -13,28 +13,31 @@ class PresenceUpdateAction extends Action {
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if (!user._equals(data.user)) this.client.actions.UserUpdate.handle(data.user);
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}
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const guild = this.client.guilds.cache.get(data.guild_id);
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if (!guild) return;
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const oldPresence = guild.presences.cache.get(user.id)?._clone() ?? null;
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let member = guild.members.cache.get(user.id);
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if (!member && data.status !== 'offline') {
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member = guild.members._add({
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user,
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deaf: false,
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mute: false,
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});
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this.client.emit(Events.GUILD_MEMBER_AVAILABLE, member);
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}
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const newPresence = guild.presences._add(Object.assign(data, { guild }));
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if (this.client.listenerCount(Events.PRESENCE_UPDATE) && !newPresence.equals(oldPresence)) {
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/**
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* Emitted whenever a guild member's presence (e.g. status, activity) is changed.
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* @event Client#presenceUpdate
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* @param {?Presence} oldPresence The presence before the update, if one at all
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* @param {Presence} newPresence The presence after the update
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*/
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this.client.emit(Events.PRESENCE_UPDATE, oldPresence, newPresence);
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// Shet, user not received guild_id
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let emited = false;
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for (const guild of this.client.guilds.cache.map(g => g)) {
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if (!guild.members.cache.get(user.id)) continue;
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const oldPresence = guild.presences.cache.get(user.id)?._clone() ?? null;
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let member = guild.members.cache.get(user.id);
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if (!member && data.status !== 'offline') {
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member = guild.members._add({
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user,
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deaf: false,
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mute: false,
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});
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this.client.emit(Events.GUILD_MEMBER_AVAILABLE, member);
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}
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const newPresence = guild.presences._add(Object.assign(data, { guild }));
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if (this.client.listenerCount(Events.PRESENCE_UPDATE) && !newPresence.equals(oldPresence) && !emited) {
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/**
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* Emitted whenever a guild member's presence (e.g. status, activity) is changed.
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* @event Client#presenceUpdate
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* @param {?Presence} oldPresence The presence before the update, if one at all
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* @param {Presence} newPresence The presence after the update
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*/
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this.client.emit(Events.PRESENCE_UPDATE, oldPresence, newPresence);
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emited = true;
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}
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}
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}
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}
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@ -110,6 +110,14 @@ class Presence extends Base {
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this.clientStatus ??= null;
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}
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if ('last_modified' in data) {
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/**
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* The timestamp this presence was last updated
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* @type {number}
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*/
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this.lastModified = data.last_modified;
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}
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return this;
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}
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