feat: VoiceChannel Status
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src/client/websocket/handlers/VOICE_CHANNEL_STATUS_UPDATE.js
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12
src/client/websocket/handlers/VOICE_CHANNEL_STATUS_UPDATE.js
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@ -0,0 +1,12 @@
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'use strict';
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const { Events } = require('../../../util/Constants');
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module.exports = (client, { d: data }) => {
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const channel = client.channels.cache.get(data.id);
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if (channel) {
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const old = channel._clone();
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channel.status = data.status;
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client.emit(Events.CHANNEL_UPDATE, old, channel);
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}
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};
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@ -75,6 +75,7 @@ const handlers = Object.fromEntries([
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['CALL_DELETE', require('./CALL_DELETE')],
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['USER_SETTINGS_UPDATE', require('./USER_SETTINGS_UPDATE')],
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['USER_GUILD_SETTINGS_UPDATE', require('./USER_GUILD_SETTINGS_UPDATE')],
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['VOICE_CHANNEL_STATUS_UPDATE', require('./VOICE_CHANNEL_STATUS_UPDATE')],
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]);
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module.exports = handlers;
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@ -90,6 +90,14 @@ class BaseGuildVoiceChannel extends GuildChannel {
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if ('nsfw' in data) {
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this.nsfw = data.nsfw;
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}
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if ('status' in data) {
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/**
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* The status of the voice channel (max 500 characters)
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* @type {?string}
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*/
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this.status = data.status;
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}
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}
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/**
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