docs(VoiceCall): Update music lib
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@ -159,6 +159,7 @@ class Player extends EventEmitter {
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this.isPlaying = false;
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this.volume = 100;
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this.loopMode = 0;
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this.message = undefined;
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this._timeoutEmpty = undefined;
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this._player = DjsVoice.createAudioPlayer({
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behaviors: {
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@ -252,6 +253,7 @@ class Player extends EventEmitter {
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}
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}
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this.guild = channel.guild;
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this.message = message;
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if (typeof query !== 'string') throw new Error(`Invalid query type (Required: string, got: ${typeof query})`);
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const result = await this.search(message, query);
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if (result.length < 1) {
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@ -371,6 +373,7 @@ class Player extends EventEmitter {
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this.song = null;
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this.volume = 100;
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if (force || !finish && this.options.leaveOnStop || finish && this.options.leaveOnFinish) this.currentConnection?.destroy();
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this.message = null;
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}
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skip() {
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this._skip();
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@ -453,14 +456,14 @@ class Player extends EventEmitter {
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}
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if (newState.id == this.client.user.id && oldState.channel?.members?.has(this.client.user.id) && !newState.channel?.members?.has(this.client.user.id)) {
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this._stop();
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this.emit(Event.LEAVE_VC);
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this.emit(Event.LEAVE_VC, this.message);
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}
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if (newState.channel?.members?.has(this.client.user.id) && !newState.channel?.members?.filter(m => m.id != this.client.user.id && !m.bot).size) {
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// empty
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if (this.options.leaveOnEmpty && !this._timeoutEmpty) {
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this._timeoutEmpty = setTimeout(() => {
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this._stop(false, true);
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this.emit(Event.EMPTY);
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this.emit(Event.EMPTY, this.message);
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}, this.options.emptyCooldown);
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}
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}
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@ -476,7 +479,7 @@ class Player extends EventEmitter {
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if (this.options.leaveOnEmpty && !this._timeoutEmpty) {
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this._timeoutEmpty = setTimeout(() => {
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this._stop(false, true);
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this.emit(Event.EMPTY);
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this.emit(Event.EMPTY, this.message);
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}, this.options.emptyCooldown);
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}
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}
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@ -503,7 +506,7 @@ class Player extends EventEmitter {
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_privateEvent() {
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this.on('next_song', async () => {
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await this._skip().catch(() => {
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this.emit(Event.FINISH);
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this.emit(Event.FINISH, this.message);
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this._stop(true);
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});
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});
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@ -540,27 +543,27 @@ module.exports = Player;
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const player = new Player(client, options);
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player
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.on('playSong', song => {
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console.log(`Now playing: ${song.title}`);
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})
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.on('addSong', song => {
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console.log(`Added: ${song.title}`);
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})
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.on('addPlaylist', playlist => {
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console.log(`Added Playlist: ${playlist.title}`);
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})
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.on('disconnect', () => {
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console.log('Disconnected from voice channel.');
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})
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.on('finish', () => {
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console.log('finish.');
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})
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.on('empty', () => {
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console.log('empty voice channel.');
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})
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.on('error', error => {
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console.log('Music error', error);
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})
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.on('playSong', song => {
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player.message.channel.send(`Now playing: ${song.title}`);
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})
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.on('addSong', song => {
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player.message.channel.send(`Added: ${song.title}`);
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})
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.on('addPlaylist', playlist => {
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player.message.channel.send(`Added Playlist: ${playlist.title}`);
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})
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.on('disconnect', (message) => {
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message.channel.send('Disconnected from voice channel.');
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})
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.on('finish', (message) => {
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message.channel.send('Finished playing.');
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})
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.on('empty', (message) => {
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message.channel.send('The queue is empty.');
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})
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.on('error', error => {
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console.log('Music error', error);
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})
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client.player = player;
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