47 lines
1.4 KiB
C
47 lines
1.4 KiB
C
|
#include <furi.h>
|
||
|
#include <FreeRTOS.h>
|
||
|
#include <portmacro.h>
|
||
|
#include <timer.h>
|
||
|
#include <gui/scene_manager.h>
|
||
|
|
||
|
#include "../desktop_i.h"
|
||
|
#include "../views/desktop_view_pin_timeout.h"
|
||
|
#include "desktop_scene.h"
|
||
|
#include "desktop_scene_i.h"
|
||
|
|
||
|
static void desktop_scene_pin_timeout_callback(void* context) {
|
||
|
Desktop* desktop = (Desktop*)context;
|
||
|
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopPinTimeoutExit);
|
||
|
}
|
||
|
|
||
|
void desktop_scene_pin_timeout_on_enter(void* context) {
|
||
|
Desktop* desktop = (Desktop*)context;
|
||
|
|
||
|
uint32_t timeout =
|
||
|
scene_manager_get_scene_state(desktop->scene_manager, DesktopScenePinTimeout);
|
||
|
desktop_view_pin_timeout_start(desktop->pin_timeout_view, timeout);
|
||
|
desktop_view_pin_timeout_set_callback(
|
||
|
desktop->pin_timeout_view, desktop_scene_pin_timeout_callback, desktop);
|
||
|
|
||
|
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdPinTimeout);
|
||
|
}
|
||
|
|
||
|
bool desktop_scene_pin_timeout_on_event(void* context, SceneManagerEvent event) {
|
||
|
Desktop* desktop = (Desktop*)context;
|
||
|
bool consumed = false;
|
||
|
|
||
|
if(event.type == SceneManagerEventTypeCustom) {
|
||
|
switch(event.event) {
|
||
|
case DesktopPinTimeoutExit:
|
||
|
scene_manager_previous_scene(desktop->scene_manager);
|
||
|
consumed = true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return consumed;
|
||
|
}
|
||
|
|
||
|
void desktop_scene_pin_timeout_on_exit(void* context) {
|
||
|
}
|