Display and UI implementation (#169)
* Menu app. Lib: add mlib submodule.
* Menu: new startup lib dependency definition
* Menu: hierarchy in menu. Cube: fix heap1/4 inconsistency, stack protection.
* GUI: rendering pipeline initial version.
* GUI: layered widget composing, FURI record. Menu: FURI record, api.
* GUI: input dispatching. Menu: switch to input from GUI.
* GUI, MENU: code style cleanup, fix type conversion warnings.
* GUI, Menu: syntax check.
* Makefile: check and reinit submodules, format.
* Menu: lock on event processing. Makefile: proper submodule initialization.
* Menu: fix stack corruption by queue.
* GUI: refactor.
* Makefile: format rule fix, st-util pid.
* GUI, Menu, FURI: format with clang-format.
* GUI, MENU: locks in critical sections, fix stack corruption, ready signaling.
* Makefile: clang format rule cleanup.
* GUI,MENU: migrate to new API.
* Applications: PRODUCTION_HW variable, skip drivers build on local target.
* refactor production build
* add git to dockerfile
* GUI: uncomment lock block
Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
2020-10-14 10:21:55 +00:00
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#pragma once
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2021-02-10 09:06:29 +00:00
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#include "gui.h"
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#include <furi.h>
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#include <m-array.h>
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#include <stdio.h>
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#include <cli/cli.h>
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#include "canvas.h"
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#include "canvas_i.h"
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#include "view_port.h"
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#include "view_port_i.h"
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#define GUI_DISPLAY_WIDTH 128
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#define GUI_DISPLAY_HEIGHT 64
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#define GUI_STATUS_BAR_X 0
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#define GUI_STATUS_BAR_Y 0
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#define GUI_STATUS_BAR_WIDTH GUI_DISPLAY_WIDTH
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2021-04-06 17:09:15 +00:00
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#define GUI_STATUS_BAR_HEIGHT 13
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#define GUI_MAIN_X 0
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#define GUI_MAIN_Y 9
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#define GUI_MAIN_WIDTH GUI_DISPLAY_WIDTH
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#define GUI_MAIN_HEIGHT (GUI_DISPLAY_HEIGHT - GUI_MAIN_Y)
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#define GUI_THREAD_FLAG_DRAW (1 << 0)
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#define GUI_THREAD_FLAG_INPUT (1 << 1)
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#define GUI_THREAD_FLAG_ALL (GUI_THREAD_FLAG_DRAW | GUI_THREAD_FLAG_INPUT)
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ARRAY_DEF(ViewPortArray, ViewPort*, M_PTR_OPLIST);
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struct Gui {
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// Thread and lock
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osThreadId_t thread;
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osMutexId_t mutex;
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2021-08-31 08:22:52 +00:00
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2021-02-10 09:06:29 +00:00
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// Layers and Canvas
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ViewPortArray_t layers[GuiLayerMAX];
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Canvas* canvas;
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GuiCanvasCommitCallback canvas_callback;
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void* canvas_callback_context;
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// Input
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osMessageQueueId_t input_queue;
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PubSub* input_events;
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uint8_t ongoing_input;
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ViewPort* ongoing_input_view_port;
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// Cli
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Cli* cli;
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};
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ViewPort* gui_view_port_find_enabled(ViewPortArray_t array);
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/* Update GUI, request redraw
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* @param gui, Gui instance
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*/
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2021-02-14 23:46:59 +00:00
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void gui_update(Gui* gui);
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void gui_input_events_callback(const void* value, void* ctx);
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2020-10-16 15:25:06 +00:00
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2020-10-26 17:00:17 +00:00
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void gui_lock(Gui* gui);
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2021-02-13 11:40:20 +00:00
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void gui_unlock(Gui* gui);
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void gui_cli_screen_stream_callback(uint8_t* data, size_t size, void* context);
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2021-05-18 13:57:39 +00:00
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void gui_cli_screen_stream(Cli* cli, string_t args, void* context);
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