[FL-867] GUI: ViewPort arrangement API, better input and draw dispatching (#333)
* Input: refactoring, platform agnostic key configuration, update usage across project. Minor queue usage fixes and tick timings. * Gui: lighter and more efficient input and draw call dispatching, ViewPort rearranging API. View: conditional model updates, API usage update. * BT: smaller update delay * GUI: ViewPort visibility check
This commit is contained in:
parent
928bca4eaa
commit
2d09b8e318
@ -46,6 +46,6 @@ void bt_task() {
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while(1) {
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view_port_enabled_set(bt->statusbar_view_port, api_hal_bt_is_alive());
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osDelay(1000);
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osDelay(1024);
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}
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}
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@ -9,12 +9,15 @@ bool dolphin_view_first_start_input(InputEvent* event, void* context) {
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with_view_model(
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dolphin->idle_view_first_start, (DolphinViewFirstStartModel * model) {
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if(model->page > 0) model->page--;
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return true;
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});
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} else if(event->key == InputKeyRight) {
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uint32_t page;
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with_view_model(
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dolphin->idle_view_first_start,
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(DolphinViewFirstStartModel * model) { page = ++model->page; });
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dolphin->idle_view_first_start, (DolphinViewFirstStartModel * model) {
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page = ++model->page;
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return true;
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});
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if(page > 8) {
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dolphin_save(dolphin);
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view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
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@ -140,6 +143,7 @@ void dolphin_task() {
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dolphin->idle_view_stats, (DolphinViewIdleStatsModel * model) {
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model->icounter = dolphin_state_get_icounter(dolphin->state);
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model->butthurt = dolphin_state_get_butthurt(dolphin->state);
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return true;
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});
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furi_record_create("dolphin", dolphin);
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@ -153,6 +157,7 @@ void dolphin_task() {
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dolphin->idle_view_stats, (DolphinViewIdleStatsModel * model) {
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model->icounter = dolphin_state_get_icounter(dolphin->state);
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model->butthurt = dolphin_state_get_butthurt(dolphin->state);
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return true;
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});
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} else if(event.type == DolphinEventTypeSave) {
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dolphin_state_save(dolphin->state);
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@ -1,41 +1,44 @@
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#include "gui.h"
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#include "gui_i.h"
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#include <furi.h>
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#include <m-array.h>
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#include <stdio.h>
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#include "gui_event.h"
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#include "canvas.h"
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#include "canvas_i.h"
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#include "view_port.h"
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#include "view_port_i.h"
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ARRAY_DEF(ViewPortArray, ViewPort*, M_PTR_OPLIST);
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struct Gui {
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GuiEvent* event;
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Canvas* canvas;
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ViewPortArray_t layers[GuiLayerMAX];
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osMutexId_t mutex;
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};
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ViewPort* gui_view_port_find_enabled(ViewPortArray_t array) {
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size_t view_ports_count = ViewPortArray_size(array);
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for(size_t i = 0; i < view_ports_count; i++) {
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ViewPort* view_port = *ViewPortArray_get(array, view_ports_count - i - 1);
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// Iterating backward
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ViewPortArray_it_t it;
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ViewPortArray_it_last(it, array);
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while(!ViewPortArray_end_p(it)) {
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ViewPort* view_port = *ViewPortArray_ref(it);
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if(view_port_is_enabled(view_port)) {
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return view_port;
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}
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ViewPortArray_previous(it);
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}
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return NULL;
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}
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void gui_update(Gui* gui) {
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void gui_update(Gui* gui, ViewPort* view_port) {
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furi_assert(gui);
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GuiMessage message;
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message.type = GuiMessageTypeRedraw;
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gui_event_messsage_send(gui->event, &message);
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if(view_port) {
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// Visibility check
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gui_lock(gui);
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for(size_t i = 0; i < GuiLayerMAX; i++) {
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if(gui_view_port_find_enabled(gui->layers[i]) == view_port) {
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osThreadFlagsSet(gui->thread, GUI_THREAD_FLAG_DRAW);
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break;
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}
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}
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gui_unlock(gui);
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} else {
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osThreadFlagsSet(gui->thread, GUI_THREAD_FLAG_DRAW);
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}
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}
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void gui_input_events_callback(const void* value, void* ctx) {
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furi_assert(value);
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furi_assert(ctx);
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Gui* gui = ctx;
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osMessageQueuePut(gui->input_queue, value, 0, osWaitForever);
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osThreadFlagsSet(gui->thread, GUI_THREAD_FLAG_INPUT);
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}
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bool gui_redraw_fs(Gui* gui) {
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@ -133,7 +136,9 @@ void gui_input(Gui* gui, InputEvent* input_event) {
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gui_lock(gui);
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ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
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ViewPort* view_port;
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view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
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if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerMain]);
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if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerNone]);
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@ -160,10 +165,21 @@ void gui_add_view_port(Gui* gui, ViewPort* view_port, GuiLayer layer) {
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furi_check(layer < GuiLayerMAX);
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gui_lock(gui);
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// Verify that view port is not yet added
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ViewPortArray_it_t it;
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for(size_t i = 0; i < GuiLayerMAX; i++) {
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ViewPortArray_it(it, gui->layers[i]);
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while(!ViewPortArray_end_p(it)) {
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furi_assert(*ViewPortArray_ref(it) != view_port);
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ViewPortArray_next(it);
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}
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}
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// Add view port and link with gui
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ViewPortArray_push_back(gui->layers[layer], view_port);
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view_port_gui_set(view_port, gui);
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gui_unlock(gui);
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gui_update(gui);
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gui_update(gui, NULL);
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}
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void gui_remove_view_port(Gui* gui, ViewPort* view_port) {
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@ -179,27 +195,87 @@ void gui_remove_view_port(Gui* gui, ViewPort* view_port) {
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while(!ViewPortArray_end_p(it)) {
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if(*ViewPortArray_ref(it) == view_port) {
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ViewPortArray_remove(gui->layers[i], it);
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} else {
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ViewPortArray_next(it);
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}
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ViewPortArray_next(it);
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}
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}
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gui_unlock(gui);
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}
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void gui_send_view_port_front(Gui* gui, ViewPort* view_port) {
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furi_assert(gui);
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furi_assert(view_port);
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gui_lock(gui);
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// Remove
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GuiLayer layer = GuiLayerMAX;
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ViewPortArray_it_t it;
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for(size_t i = 0; i < GuiLayerMAX; i++) {
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ViewPortArray_it(it, gui->layers[i]);
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while(!ViewPortArray_end_p(it)) {
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if(*ViewPortArray_ref(it) == view_port) {
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ViewPortArray_remove(gui->layers[i], it);
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furi_assert(layer == GuiLayerMAX);
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layer = i;
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} else {
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ViewPortArray_next(it);
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}
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}
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}
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furi_assert(layer != GuiLayerMAX);
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// Return to the top
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ViewPortArray_push_back(gui->layers[layer], view_port);
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gui_unlock(gui);
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}
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void gui_send_view_port_back(Gui* gui, ViewPort* view_port) {
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furi_assert(gui);
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furi_assert(view_port);
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gui_lock(gui);
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// Remove
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GuiLayer layer = GuiLayerMAX;
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ViewPortArray_it_t it;
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for(size_t i = 0; i < GuiLayerMAX; i++) {
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ViewPortArray_it(it, gui->layers[i]);
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while(!ViewPortArray_end_p(it)) {
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if(*ViewPortArray_ref(it) == view_port) {
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ViewPortArray_remove(gui->layers[i], it);
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furi_assert(layer == GuiLayerMAX);
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layer = i;
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} else {
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ViewPortArray_next(it);
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}
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}
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}
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furi_assert(layer != GuiLayerMAX);
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// Return to the top
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ViewPortArray_push_at(gui->layers[layer], 0, view_port);
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gui_unlock(gui);
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}
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Gui* gui_alloc() {
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Gui* gui = furi_alloc(sizeof(Gui));
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// Thread ID
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gui->thread = osThreadGetId();
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gui->mutex_attr.name = "mtx_gui";
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gui->mutex_attr.attr_bits |= osMutexRecursive;
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// Allocate mutex
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gui->mutex = osMutexNew(NULL);
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gui->mutex = osMutexNew(&gui->mutex_attr);
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furi_check(gui->mutex);
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// Event dispatcher
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gui->event = gui_event_alloc();
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// Drawing canvas
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gui->canvas = canvas_init();
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// Compose Layers
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// Layers
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for(size_t i = 0; i < GuiLayerMAX; i++) {
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ViewPortArray_init(gui->layers[i]);
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}
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// Drawing canvas
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gui->canvas = canvas_init();
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// Input
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gui->input_queue = osMessageQueueNew(8, sizeof(InputEvent), NULL);
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gui->input_events = furi_record_open("input_events");
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furi_check(gui->input_events);
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subscribe_pubsub(gui->input_events, gui_input_events_callback, gui);
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return gui;
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}
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@ -207,16 +283,23 @@ Gui* gui_alloc() {
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void gui_task(void* p) {
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Gui* gui = gui_alloc();
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// Create FURI record
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furi_record_create("gui", gui);
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// Forever dispatch
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while(1) {
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GuiMessage message = gui_event_message_next(gui->event);
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if(message.type == GuiMessageTypeRedraw) {
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uint32_t flags = osThreadFlagsWait(GUI_THREAD_FLAG_ALL, osFlagsWaitAny, osWaitForever);
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// Process and dispatch input
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if(flags & GUI_THREAD_FLAG_INPUT) {
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// Process till queue become empty
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InputEvent input_event;
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while(osMessageQueueGet(gui->input_queue, &input_event, NULL, 0) == osOK) {
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gui_input(gui, &input_event);
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}
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}
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// Process and dispatch draw call
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if(flags & GUI_THREAD_FLAG_DRAW) {
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// Clear flags that arrived on input step
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osThreadFlagsClear(GUI_THREAD_FLAG_DRAW);
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gui_redraw(gui);
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} else if(message.type == GuiMessageTypeInput) {
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gui_input(gui, &message.input);
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}
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}
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}
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@ -7,26 +7,13 @@
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extern "C" {
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#endif
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#define GUI_DISPLAY_WIDTH 128
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#define GUI_DISPLAY_HEIGHT 64
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#define GUI_STATUS_BAR_X 0
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#define GUI_STATUS_BAR_Y 0
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#define GUI_STATUS_BAR_WIDTH GUI_DISPLAY_WIDTH
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#define GUI_STATUS_BAR_HEIGHT 8
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#define GUI_MAIN_X 0
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#define GUI_MAIN_Y 9
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#define GUI_MAIN_WIDTH GUI_DISPLAY_WIDTH
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#define GUI_MAIN_HEIGHT (GUI_DISPLAY_HEIGHT - GUI_MAIN_Y)
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typedef enum {
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GuiLayerNone, /* Special layer for internal use only */
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GuiLayerStatusBarLeft, /* Status bar left-side view_port layer, auto-layout */
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GuiLayerStatusBarRight, /* Status bar right-side view_port layer, auto-layout */
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GuiLayerMain, /* Main view_port layer, status bar is shown */
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GuiLayerFullscreen, /* Fullscreen view_port layer */
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GuiLayerStatusBarLeft, /* Status bar left-side layer, auto-layout */
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GuiLayerStatusBarRight, /* Status bar right-side layer, auto-layout */
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GuiLayerMain, /* Main layer, status bar is shown */
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GuiLayerFullscreen, /* Fullscreen layer */
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GuiLayerMAX /* Don't use or move, special value */
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} GuiLayer;
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@ -45,6 +32,20 @@ void gui_add_view_port(Gui* gui, ViewPort* view_port, GuiLayer layer);
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*/
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void gui_remove_view_port(Gui* gui, ViewPort* view_port);
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/* Send ViewPort to the front
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* Places selected ViewPort to the top of the drawing stack
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* @param gui, Gui instance
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* @param view_port, ViewPort instance
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*/
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void gui_send_view_port_front(Gui* gui, ViewPort* view_port);
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/* Send ViewPort to the back
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* Places selected ViewPort to the bottom of the drawing stack
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* @param gui, Gui instance
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* @param view_port, ViewPort instance
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*/
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void gui_send_view_port_back(Gui* gui, ViewPort* view_port);
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#ifdef __cplusplus
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}
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#endif
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@ -1,74 +0,0 @@
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#include "gui_event.h"
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#include <furi.h>
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#define GUI_EVENT_MQUEUE_SIZE 8
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struct GuiEvent {
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PubSub* input_event_record;
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osTimerId_t timer;
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osMessageQueueId_t mqueue;
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};
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void gui_event_timer_callback(void* arg) {
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assert(arg);
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GuiEvent* gui_event = arg;
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GuiMessage message;
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message.type = GuiMessageTypeRedraw;
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osMessageQueuePut(gui_event->mqueue, &message, 0, osWaitForever);
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}
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void gui_event_input_events_callback(const void* value, void* ctx) {
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furi_assert(value);
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furi_assert(ctx);
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GuiEvent* gui_event = ctx;
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GuiMessage message;
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message.type = GuiMessageTypeInput;
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message.input = *(InputEvent*)value;
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osMessageQueuePut(gui_event->mqueue, &message, 0, osWaitForever);
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}
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GuiEvent* gui_event_alloc() {
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GuiEvent* gui_event = furi_alloc(sizeof(GuiEvent));
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// Allocate message queue
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gui_event->mqueue = osMessageQueueNew(GUI_EVENT_MQUEUE_SIZE, sizeof(GuiMessage), NULL);
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furi_check(gui_event->mqueue);
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gui_event->timer = osTimerNew(gui_event_timer_callback, osTimerPeriodic, gui_event, NULL);
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assert(gui_event->timer);
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// osTimerStart(gui_event->timer, 1024 / 4);
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// Input
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gui_event->input_event_record = furi_record_open("input_events");
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furi_check(gui_event->input_event_record != NULL);
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subscribe_pubsub(gui_event->input_event_record, gui_event_input_events_callback, gui_event);
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return gui_event;
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}
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void gui_event_free(GuiEvent* gui_event) {
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furi_assert(gui_event);
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furi_check(osMessageQueueDelete(gui_event->mqueue) == osOK);
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free(gui_event);
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}
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void gui_event_messsage_send(GuiEvent* gui_event, GuiMessage* message) {
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furi_assert(gui_event);
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furi_assert(message);
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osMessageQueuePut(gui_event->mqueue, message, 0, 0);
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}
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GuiMessage gui_event_message_next(GuiEvent* gui_event) {
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furi_assert(gui_event);
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GuiMessage message;
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furi_check(osMessageQueueGet(gui_event->mqueue, &message, NULL, osWaitForever) == osOK);
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return message;
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}
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#pragma once
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#include <stdint.h>
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#include <input/input.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum {
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GuiMessageTypeRedraw = 0x00,
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GuiMessageTypeInput = 0x01,
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} GuiMessageType;
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typedef struct {
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GuiMessageType type;
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InputEvent input;
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void* data;
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} GuiMessage;
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typedef struct GuiEvent GuiEvent;
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GuiEvent* gui_event_alloc();
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void gui_event_free(GuiEvent* gui_event);
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void gui_event_messsage_send(GuiEvent* gui_event, GuiMessage* message);
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GuiMessage gui_event_message_next(GuiEvent* gui_event);
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#ifdef __cplusplus
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}
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#endif
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@ -1,7 +1,60 @@
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#pragma once
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typedef struct Gui Gui;
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#include "gui.h"
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#include <furi.h>
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#include <m-array.h>
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#include <stdio.h>
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#include "canvas.h"
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#include "canvas_i.h"
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#include "view_port.h"
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#include "view_port_i.h"
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#define GUI_DISPLAY_WIDTH 128
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#define GUI_DISPLAY_HEIGHT 64
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#define GUI_STATUS_BAR_X 0
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#define GUI_STATUS_BAR_Y 0
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#define GUI_STATUS_BAR_WIDTH GUI_DISPLAY_WIDTH
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#define GUI_STATUS_BAR_HEIGHT 8
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#define GUI_MAIN_X 0
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#define GUI_MAIN_Y 9
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#define GUI_MAIN_WIDTH GUI_DISPLAY_WIDTH
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#define GUI_MAIN_HEIGHT (GUI_DISPLAY_HEIGHT - GUI_MAIN_Y)
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|
||||
#define GUI_THREAD_FLAG_DRAW (1 << 0)
|
||||
#define GUI_THREAD_FLAG_INPUT (1 << 1)
|
||||
#define GUI_THREAD_FLAG_ALL (GUI_THREAD_FLAG_DRAW | GUI_THREAD_FLAG_INPUT)
|
||||
|
||||
ARRAY_DEF(ViewPortArray, ViewPort*, M_PTR_OPLIST);
|
||||
|
||||
struct Gui {
|
||||
// Thread and lock
|
||||
osThreadId_t thread;
|
||||
osMutexAttr_t mutex_attr;
|
||||
osMutexId_t mutex;
|
||||
// Layers and Canvas
|
||||
ViewPortArray_t layers[GuiLayerMAX];
|
||||
Canvas* canvas;
|
||||
// Input
|
||||
osMessageQueueId_t input_queue;
|
||||
PubSub* input_events;
|
||||
};
|
||||
|
||||
ViewPort* gui_view_port_find_enabled(ViewPortArray_t array);
|
||||
|
||||
/* Update GUI, request redraw
|
||||
* Real redraw event will be issued only if view_port is currently visible
|
||||
* Setting view_port to NULL forces redraw, but must be avoided
|
||||
* @param gui, Gui instance
|
||||
* @param view_port, ViewPort instance or NULL
|
||||
*/
|
||||
void gui_update(Gui* gui, ViewPort* view_port);
|
||||
|
||||
void gui_input_events_callback(const void* value, void* ctx);
|
||||
|
||||
void gui_update(Gui* gui);
|
||||
void gui_lock(Gui* gui);
|
||||
|
||||
void gui_unlock(Gui* gui);
|
@ -91,26 +91,38 @@ void dialog_set_header_text(Dialog* dialog, const char* text) {
|
||||
furi_assert(dialog);
|
||||
furi_assert(text);
|
||||
with_view_model(
|
||||
dialog->view, (DialogModel * model) { model->header_text = text; });
|
||||
dialog->view, (DialogModel * model) {
|
||||
model->header_text = text;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void dialog_set_text(Dialog* dialog, const char* text) {
|
||||
furi_assert(dialog);
|
||||
furi_assert(text);
|
||||
with_view_model(
|
||||
dialog->view, (DialogModel * model) { model->text = text; });
|
||||
dialog->view, (DialogModel * model) {
|
||||
model->text = text;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void dialog_set_left_button_text(Dialog* dialog, const char* text) {
|
||||
furi_assert(dialog);
|
||||
furi_assert(text);
|
||||
with_view_model(
|
||||
dialog->view, (DialogModel * model) { model->left_text = text; });
|
||||
dialog->view, (DialogModel * model) {
|
||||
model->left_text = text;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void dialog_set_right_button_text(Dialog* dialog, const char* text) {
|
||||
furi_assert(dialog);
|
||||
furi_assert(text);
|
||||
with_view_model(
|
||||
dialog->view, (DialogModel * model) { model->right_text = text; });
|
||||
dialog->view, (DialogModel * model) {
|
||||
model->right_text = text;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
@ -94,6 +94,7 @@ static bool dialog_ex_view_input_callback(InputEvent* event, void* context) {
|
||||
left_text = model->left_text;
|
||||
center_text = model->center_text;
|
||||
right_text = model->right_text;
|
||||
return true;
|
||||
});
|
||||
|
||||
// Process key presses only
|
||||
@ -142,6 +143,8 @@ DialogEx* dialog_ex_alloc() {
|
||||
model->left_text = NULL;
|
||||
model->center_text = NULL;
|
||||
model->right_text = NULL;
|
||||
|
||||
return true;
|
||||
});
|
||||
return dialog_ex;
|
||||
}
|
||||
@ -182,6 +185,7 @@ void dialog_ex_set_header(
|
||||
model->header.y = y;
|
||||
model->header.horizontal = horizontal;
|
||||
model->header.vertical = vertical;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -200,6 +204,7 @@ void dialog_ex_set_text(
|
||||
model->text.y = y;
|
||||
model->text.horizontal = horizontal;
|
||||
model->text.vertical = vertical;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -210,23 +215,33 @@ void dialog_ex_set_icon(DialogEx* dialog_ex, int8_t x, int8_t y, IconName name)
|
||||
model->icon.x = x;
|
||||
model->icon.y = y;
|
||||
model->icon.name = name;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void dialog_ex_set_left_button_text(DialogEx* dialog_ex, const char* text) {
|
||||
furi_assert(dialog_ex);
|
||||
with_view_model(
|
||||
dialog_ex->view, (DialogExModel * model) { model->left_text = text; });
|
||||
dialog_ex->view, (DialogExModel * model) {
|
||||
model->left_text = text;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void dialog_ex_set_center_button_text(DialogEx* dialog_ex, const char* text) {
|
||||
furi_assert(dialog_ex);
|
||||
with_view_model(
|
||||
dialog_ex->view, (DialogExModel * model) { model->center_text = text; });
|
||||
dialog_ex->view, (DialogExModel * model) {
|
||||
model->center_text = text;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void dialog_ex_set_right_button_text(DialogEx* dialog_ex, const char* text) {
|
||||
furi_assert(dialog_ex);
|
||||
with_view_model(
|
||||
dialog_ex->view, (DialogExModel * model) { model->right_text = text; });
|
||||
dialog_ex->view, (DialogExModel * model) {
|
||||
model->right_text = text;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
@ -141,6 +141,7 @@ Popup* popup_alloc() {
|
||||
model->icon.x = -1;
|
||||
model->icon.y = -1;
|
||||
model->icon.name = I_ButtonCenter_7x7;
|
||||
return true;
|
||||
});
|
||||
return popup;
|
||||
}
|
||||
@ -182,6 +183,7 @@ void popup_set_header(
|
||||
model->header.y = y;
|
||||
model->header.horizontal = horizontal;
|
||||
model->header.vertical = vertical;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -200,6 +202,7 @@ void popup_set_text(
|
||||
model->text.y = y;
|
||||
model->text.horizontal = horizontal;
|
||||
model->text.vertical = vertical;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -210,6 +213,7 @@ void popup_set_icon(Popup* popup, int8_t x, int8_t y, IconName name) {
|
||||
model->icon.x = x;
|
||||
model->icon.y = y;
|
||||
model->icon.name = name;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -108,6 +108,7 @@ Submenu* submenu_alloc() {
|
||||
submenu->view, (SubmenuModel * model) {
|
||||
SubmenuItemArray_init(model->items);
|
||||
model->position = 0;
|
||||
return true;
|
||||
});
|
||||
|
||||
return submenu;
|
||||
@ -117,7 +118,10 @@ void submenu_free(Submenu* submenu) {
|
||||
furi_assert(submenu);
|
||||
|
||||
with_view_model(
|
||||
submenu->view, (SubmenuModel * model) { SubmenuItemArray_clear(model->items); });
|
||||
submenu->view, (SubmenuModel * model) {
|
||||
SubmenuItemArray_clear(model->items);
|
||||
return true;
|
||||
});
|
||||
view_free(submenu->view);
|
||||
free(submenu);
|
||||
}
|
||||
@ -142,6 +146,7 @@ SubmenuItem* submenu_add_item(
|
||||
item->label = label;
|
||||
item->callback = callback;
|
||||
item->callback_context = callback_context;
|
||||
return true;
|
||||
});
|
||||
|
||||
return item;
|
||||
@ -159,6 +164,7 @@ void submenu_process_up(Submenu* submenu) {
|
||||
model->position = SubmenuItemArray_size(model->items) - 1;
|
||||
model->window_position = model->position - 3;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -175,6 +181,7 @@ void submenu_process_down(Submenu* submenu) {
|
||||
model->position = 0;
|
||||
model->window_position = 0;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -186,6 +193,7 @@ void submenu_process_ok(Submenu* submenu) {
|
||||
if(model->position < (SubmenuItemArray_size(model->items))) {
|
||||
item = SubmenuItemArray_get(model->items, model->position);
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
if(item && item->callback) {
|
||||
|
@ -223,6 +223,7 @@ static void text_input_handle_up(TextInput* text_input) {
|
||||
if(model->selected_row > 0) {
|
||||
model->selected_row--;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -235,6 +236,7 @@ static void text_input_handle_down(TextInput* text_input) {
|
||||
model->selected_column = get_row_size(model->selected_row) - 1;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -246,6 +248,7 @@ static void text_input_handle_left(TextInput* text_input) {
|
||||
} else {
|
||||
model->selected_column = get_row_size(model->selected_row) - 1;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -257,6 +260,7 @@ static void text_input_handle_right(TextInput* text_input) {
|
||||
} else {
|
||||
model->selected_column = 0;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -281,6 +285,7 @@ static void text_input_handle_ok(TextInput* text_input) {
|
||||
model->text[text_length] = selected;
|
||||
model->text[text_length + 1] = 0;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
@ -333,6 +338,7 @@ TextInput* text_input_alloc() {
|
||||
model->header = "";
|
||||
model->selected_row = 0;
|
||||
model->selected_column = 0;
|
||||
return true;
|
||||
});
|
||||
|
||||
return text_input;
|
||||
@ -361,10 +367,14 @@ void text_input_set_result_callback(
|
||||
model->callback_context = callback_context;
|
||||
model->text = text;
|
||||
model->max_text_length = max_text_length;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void text_input_set_header_text(TextInput* text_input, const char* text) {
|
||||
with_view_model(
|
||||
text_input->view, (TextInputModel * model) { model->header = text; });
|
||||
text_input->view, (TextInputModel * model) {
|
||||
model->header = text;
|
||||
return true;
|
||||
});
|
||||
}
|
@ -102,10 +102,10 @@ void* view_get_model(View* view) {
|
||||
return view->model;
|
||||
}
|
||||
|
||||
void view_commit_model(View* view) {
|
||||
void view_commit_model(View* view, bool update) {
|
||||
furi_assert(view);
|
||||
view_unlock_model(view);
|
||||
if(view->dispatcher) {
|
||||
if(update && view->dispatcher) {
|
||||
view_dispatcher_update(view->dispatcher, view);
|
||||
}
|
||||
}
|
||||
|
@ -137,20 +137,21 @@ void* view_get_model(View* view);
|
||||
|
||||
/* Commit view model
|
||||
* @param view, pointer to View
|
||||
* @param update, true if you want to emit view update, false otherwise
|
||||
*/
|
||||
void view_commit_model(View* view);
|
||||
void view_commit_model(View* view, bool update);
|
||||
|
||||
/*
|
||||
* With clause for view model
|
||||
* @param view, View instance pointer
|
||||
* @param function_body a (){} lambda declaration,
|
||||
* executed within you parent function context.
|
||||
* @param function_body a (){} lambda declaration, executed within you parent function context
|
||||
* @return true if you want to emit view update, false otherwise
|
||||
*/
|
||||
#define with_view_model(view, function_body) \
|
||||
{ \
|
||||
void* p = view_get_model(view); \
|
||||
({ void __fn__ function_body __fn__; })(p); \
|
||||
view_commit_model(view); \
|
||||
#define with_view_model(view, function_body) \
|
||||
{ \
|
||||
void* p = view_get_model(view); \
|
||||
bool update = ({ bool __fn__ function_body __fn__; })(p); \
|
||||
view_commit_model(view, update); \
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
@ -43,7 +43,7 @@ void view_port_enabled_set(ViewPort* view_port, bool enabled) {
|
||||
furi_assert(view_port);
|
||||
if(view_port->is_enabled != enabled) {
|
||||
view_port->is_enabled = enabled;
|
||||
view_port_update(view_port);
|
||||
if(view_port->gui) gui_update(view_port->gui, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
@ -69,7 +69,7 @@ void view_port_input_callback_set(
|
||||
|
||||
void view_port_update(ViewPort* view_port) {
|
||||
furi_assert(view_port);
|
||||
if(view_port->gui) gui_update(view_port->gui);
|
||||
if(view_port->gui && view_port->is_enabled) gui_update(view_port->gui, view_port);
|
||||
}
|
||||
|
||||
void view_port_gui_set(ViewPort* view_port, Gui* gui) {
|
||||
|
@ -14,6 +14,7 @@ struct Menu {
|
||||
MenuEvent* event;
|
||||
|
||||
// GUI
|
||||
Gui* gui;
|
||||
ViewPort* view_port;
|
||||
Icon* icon;
|
||||
|
||||
@ -37,12 +38,14 @@ ValueMutex* menu_init() {
|
||||
furiac_exit(NULL);
|
||||
}
|
||||
|
||||
// OpenGui record
|
||||
menu->gui = furi_record_open("gui");
|
||||
|
||||
// Allocate and configure view_port
|
||||
menu->view_port = view_port_alloc();
|
||||
|
||||
// Open GUI and register fullscreen view_port
|
||||
Gui* gui = furi_record_open("gui");
|
||||
gui_add_view_port(gui, menu->view_port, GuiLayerFullscreen);
|
||||
gui_add_view_port(menu->gui, menu->view_port, GuiLayerFullscreen);
|
||||
|
||||
view_port_enabled_set(menu->view_port, false);
|
||||
view_port_draw_callback_set(menu->view_port, menu_view_port_callback, menu_mutex);
|
||||
@ -198,6 +201,7 @@ void menu_ok(Menu* menu) {
|
||||
menu_update(menu);
|
||||
} else if(type == MenuItemTypeFunction) {
|
||||
menu_item_function_call(item);
|
||||
gui_send_view_port_back(menu->gui, menu->view_port);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -89,8 +89,10 @@ void nfc_start(Nfc* nfc, NfcView view_id, NfcWorkerState worker_state) {
|
||||
NfcWorkerState state = nfc_worker_get_state(nfc->worker);
|
||||
if(state == NfcWorkerStateBroken) {
|
||||
with_view_model(
|
||||
nfc->view_error,
|
||||
(NfcViewErrorModel * model) { model->error = nfc_worker_get_error(nfc->worker); });
|
||||
nfc->view_error, (NfcViewErrorModel * model) {
|
||||
model->error = nfc_worker_get_error(nfc->worker);
|
||||
return true;
|
||||
});
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewError);
|
||||
} else if(state == NfcWorkerStateReady) {
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, view_id);
|
||||
@ -114,7 +116,10 @@ void nfc_task(void* p) {
|
||||
furi_check(osMessageQueueGet(nfc->message_queue, &message, NULL, osWaitForever) == osOK);
|
||||
if(message.type == NfcMessageTypeDetect) {
|
||||
with_view_model(
|
||||
nfc->view_detect, (NfcViewReadModel * model) { model->found = false; });
|
||||
nfc->view_detect, (NfcViewReadModel * model) {
|
||||
model->found = false;
|
||||
return true;
|
||||
});
|
||||
nfc_start(nfc, NfcViewRead, NfcWorkerStatePoll);
|
||||
} else if(message.type == NfcMessageTypeEmulate) {
|
||||
nfc_start(nfc, NfcViewEmulate, NfcWorkerStateEmulate);
|
||||
@ -127,10 +132,14 @@ void nfc_task(void* p) {
|
||||
nfc->view_detect, (NfcViewReadModel * model) {
|
||||
model->found = true;
|
||||
model->device = message.device;
|
||||
return true;
|
||||
});
|
||||
} else if(message.type == NfcMessageTypeDeviceNotFound) {
|
||||
with_view_model(
|
||||
nfc->view_detect, (NfcViewReadModel * model) { model->found = false; });
|
||||
nfc->view_detect, (NfcViewReadModel * model) {
|
||||
model->found = false;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -46,6 +46,7 @@ void power_draw_battery_callback(Canvas* canvas, void* context) {
|
||||
with_view_model(
|
||||
power->info_view, (PowerInfoModel * model) {
|
||||
canvas_draw_box(canvas, 2, 2, (float)model->charge / 100 * 14, 4);
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
@ -215,10 +216,11 @@ void power_task(void* p) {
|
||||
api_hal_power_get_battery_temperature(ApiHalPowerICCharger);
|
||||
model->temperature_gauge =
|
||||
api_hal_power_get_battery_temperature(ApiHalPowerICFuelGauge);
|
||||
return true;
|
||||
});
|
||||
|
||||
view_port_update(power->battery_view_port);
|
||||
view_port_enabled_set(power->usb_view_port, api_hal_power_is_charging());
|
||||
osDelay(1000);
|
||||
osDelay(1024);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user