flipperzero-firmware/applications/menu/menu.c

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6.9 KiB
C
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#include "menu.h"
#include <cmsis_os.h>
#include <stdio.h>
#include <stdbool.h>
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#include <flipper_v2.h>
#include <gui/gui.h>
#include <gui/elements.h>
#include "menu_event.h"
#include "menu_item.h"
struct Menu {
MenuEvent* event;
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// GUI
Widget* widget;
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// State
MenuItem* root;
MenuItem* settings;
MenuItem* current;
};
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void menu_widget_callback(CanvasApi* canvas, void* context);
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ValueMutex* menu_init() {
Menu* menu = furi_alloc(sizeof(Menu));
// Event dispatcher
menu->event = menu_event_alloc();
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ValueMutex* menu_mutex = furi_alloc(sizeof(ValueMutex));
if(menu_mutex == NULL || !init_mutex(menu_mutex, menu, sizeof(Menu))) {
printf("[menu_task] cannot create menu mutex\n");
furiac_exit(NULL);
}
// Allocate and configure widget
menu->widget = widget_alloc();
// Open GUI and register fullscreen widget
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GuiApi* gui = furi_open("gui");
assert(gui);
gui->add_widget(gui, menu->widget, GuiLayerFullscreen);
widget_enabled_set(menu->widget, false);
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widget_draw_callback_set(menu->widget, menu_widget_callback, menu_mutex);
widget_input_callback_set(menu->widget, menu_event_input_callback, menu->event);
return menu_mutex;
}
void menu_build_main(Menu* menu) {
assert(menu);
// Root point
menu->root = menu_item_alloc_menu(NULL, NULL);
menu->settings = menu_item_alloc_menu("Setting", NULL);
menu_item_add(menu, menu->settings);
}
void menu_item_add(Menu* menu, MenuItem* item) {
menu_item_subitem_add(menu->root, item);
}
void menu_settings_item_add(Menu* menu, MenuItem* item) {
menu_item_subitem_add(menu->settings, item);
}
void menu_draw_primary(Menu* menu, CanvasApi* canvas) {
}
void menu_draw_secondary(Menu* menu, CanvasApi* canvas) {
}
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void menu_widget_callback(CanvasApi* canvas, void* context) {
assert(canvas);
assert(context);
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Menu* menu = acquire_mutex((ValueMutex*)context, 100); // wait 10 ms to get mutex
if(menu == NULL) return; // redraw fail
assert(menu->current);
canvas->clear(canvas);
canvas->set_color(canvas, ColorBlack);
size_t position = menu_item_get_position(menu->current);
MenuItemArray_t* items = menu_item_get_subitems(menu->current);
size_t items_count = MenuItemArray_size(*items);
if(items_count) {
MenuItem* item;
size_t shift_position;
// First line
canvas->set_font(canvas, FontSecondary);
shift_position = (0 + position + items_count - 1) % (MenuItemArray_size(*items));
item = *MenuItemArray_get(*items, shift_position);
canvas->draw_icon(canvas, 4, 3, menu_item_get_icon(item));
canvas->draw_str(canvas, 22, 14, menu_item_get_label(item));
// Second line main
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canvas->set_font(canvas, FontPrimary);
shift_position = (1 + position + items_count - 1) % (MenuItemArray_size(*items));
item = *MenuItemArray_get(*items, shift_position);
canvas->draw_icon(canvas, 4, 24, menu_item_get_icon(item));
canvas->draw_str(canvas, 22, 35, menu_item_get_label(item));
// Third line
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canvas->set_font(canvas, FontSecondary);
shift_position = (2 + position + items_count - 1) % (MenuItemArray_size(*items));
item = *MenuItemArray_get(*items, shift_position);
canvas->draw_icon(canvas, 4, 46, menu_item_get_icon(item));
canvas->draw_str(canvas, 22, 57, menu_item_get_label(item));
// Frame and scrollbar
elements_frame(canvas, 0, 20, 128 - 5, 22);
elements_scrollbar(canvas, position, items_count);
} else {
canvas->draw_str(canvas, 2, 32, "Empty");
elements_scrollbar(canvas, 0, 0);
}
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release_mutex((ValueMutex*)context, menu);
}
void menu_update(Menu* menu) {
assert(menu);
menu_event_activity_notify(menu->event);
widget_update(menu->widget);
}
void menu_up(Menu* menu) {
assert(menu);
size_t position = menu_item_get_position(menu->current);
MenuItemArray_t* items = menu_item_get_subitems(menu->current);
if(position == 0) position = MenuItemArray_size(*items);
position--;
menu_item_set_position(menu->current, position);
menu_update(menu);
}
void menu_down(Menu* menu) {
assert(menu);
size_t position = menu_item_get_position(menu->current);
MenuItemArray_t* items = menu_item_get_subitems(menu->current);
position++;
position = position % MenuItemArray_size(*items);
menu_item_set_position(menu->current, position);
menu_update(menu);
}
void menu_ok(Menu* menu) {
assert(menu);
if(!menu->current) {
widget_enabled_set(menu->widget, true);
menu->current = menu->root;
menu_item_set_position(menu->current, 0);
menu_update(menu);
return;
}
MenuItemArray_t* items = menu_item_get_subitems(menu->current);
if(!items || MenuItemArray_size(*items) == 0) {
return;
}
size_t position = menu_item_get_position(menu->current);
MenuItem* item = *MenuItemArray_get(*items, position);
MenuItemType type = menu_item_get_type(item);
if(type == MenuItemTypeMenu) {
menu->current = item;
menu_item_set_position(menu->current, 0);
menu_update(menu);
} else if(type == MenuItemTypeFunction) {
menu_item_function_call(item);
}
}
void menu_back(Menu* menu) {
assert(menu);
MenuItem* parent = menu_item_get_parent(menu->current);
if(parent) {
menu->current = parent;
menu_update(menu);
} else {
menu_exit(menu);
}
}
void menu_exit(Menu* menu) {
assert(menu);
widget_enabled_set(menu->widget, false);
menu->current = NULL;
menu_update(menu);
}
void menu_task(void* p) {
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ValueMutex* menu_mutex = menu_init();
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MenuEvent* menu_event = NULL;
{
Menu* menu = acquire_mutex_block(menu_mutex);
assert(menu);
menu_build_main(menu);
// immutable thread-safe object
menu_event = menu->event;
release_mutex(menu_mutex, menu);
}
if(!furi_create("menu", menu_mutex)) {
printf("[menu_task] cannot create the menu record\n");
furiac_exit(NULL);
}
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furiac_ready();
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while(1) {
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MenuMessage m = menu_event_next(menu_event);
Menu* menu = acquire_mutex_block(menu_mutex);
if(!menu->current && m.type != MenuMessageTypeOk) {
} else if(m.type == MenuMessageTypeUp) {
menu_up(menu);
} else if(m.type == MenuMessageTypeDown) {
menu_down(menu);
} else if(m.type == MenuMessageTypeOk) {
menu_ok(menu);
} else if(m.type == MenuMessageTypeLeft) {
menu_back(menu);
} else if(m.type == MenuMessageTypeRight) {
menu_ok(menu);
} else if(m.type == MenuMessageTypeBack) {
menu_back(menu);
} else if(m.type == MenuMessageTypeIdle) {
menu_exit(menu);
} else {
// TODO: fail somehow?
}
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release_mutex(menu_mutex, menu);
}
}