compile/run ok, issue with backlight

This commit is contained in:
aanper 2020-10-15 18:56:47 +03:00
parent 78e016412e
commit f0f3615c55
10 changed files with 87 additions and 74 deletions

View File

@ -5,7 +5,7 @@ CFLAGS += -I$(APP_DIR)
APP_RELEASE ?= 0
ifeq ($(APP_RELEASE), 1)
APP_DISPLAY = 1
APP_GUI = 1
APP_INPUT = 1
APP_MENU = 1
endif
@ -79,7 +79,6 @@ endif
# device drivers
APP_GUI ?= 0
ifeq ($(APP_GUI), 1)
APP_DISPLAY = 1
CFLAGS += -DAPP_GUI
C_SOURCES += $(wildcard $(APP_DIR)/gui/*.c)
endif

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@ -3,15 +3,6 @@
#include <assert.h>
#include <flipper.h>
#include <u8g2.h>
struct Canvas {
u8g2_t fb;
uint8_t offset_x;
uint8_t offset_y;
uint8_t width;
uint8_t height;
};
uint8_t canvas_width(CanvasApi* api);
uint8_t canvas_height(CanvasApi* api);
@ -20,14 +11,20 @@ void canvas_color_set(CanvasApi* api, uint8_t color);
void canvas_font_set(CanvasApi* api, Font font);
void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str);
uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
CanvasApi* canvas_api_init() {
CanvasApi* api = furi_alloc(sizeof(CanvasApi));
u8g2_t _u8g2;
u8g2_Setup_st7565_erc12864_alt_f(
&api->canvas.fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
u8g2_InitDisplay(
&canvas->fb); // send init sequence to the display, display is in sleep mode after this
&api->canvas.fb,
U8G2_R0,
u8x8_hw_spi_stm32,
u8g2_gpio_and_delay_stm32);
// send init sequence to the display, display is in sleep mode after this
u8g2_InitDisplay(&api->canvas.fb);
u8g2_SetContrast(&api->canvas.fb, 36);
u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display
@ -36,14 +33,13 @@ CanvasApi* canvas_api_init() {
api->width = canvas_width;
api->height = canvas_height;
api->clear = canvas_clear;
api->canvas_color_set = canvas_color_set;
api->canvas_font_set = canvas_font_set;
api->set_color = canvas_color_set;
api->set_font = canvas_font_set;
api->draw_str = canvas_str_draw;
api->fonts = {
.primary = u8g2_font_Born2bSportyV2_tr,
.secondary = u8g2_font_HelvetiPixel_tr,
};
api->fonts = furi_alloc(sizeof(Fonts));
api->fonts->primary = u8g2_font_Born2bSportyV2_tr;
api->fonts->secondary = u8g2_font_HelvetiPixel_tr;
return api;
}

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@ -1,25 +1,34 @@
#pragma once
#include <stdint.h>
#include <u8g2.h>
typedef enum {
ColorWhite = 0x00,
ColorBlack = 0x01,
} Color;
typedef struct Canvas Canvas;
typedef const uint8_t* Font;
struct _CanvasApi;
typedef struct _CanvasApi CanvasApi;
typedef struct {
Font primary;
Font secondary;
} Fonts;
struct {
struct _CanvasApi;
typedef struct _CanvasApi CanvasApi;
// Canvas is private but we need its declaration here
typedef struct {
u8g2_t fb;
uint8_t offset_x;
uint8_t offset_y;
uint8_t width;
uint8_t height;
} Canvas;
struct _CanvasApi {
Canvas canvas;
Fonts* fonts;
@ -28,8 +37,8 @@ struct {
void (*clear)(CanvasApi* canvas);
void (*canvas_color_set)(CanvasApi* canvas, Color color);
void (*canvas_font_set)(CanvasApi* canvas, Font font);
void (*set_color)(CanvasApi* canvas, Color color);
void (*set_font)(CanvasApi* canvas, Font font);
void (*draw_str)(CanvasApi* canvas, uint8_t x, uint8_t y, const char* str);
} _CanvasApi;
};

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@ -4,10 +4,10 @@ CanvasApi* canvas_api_init();
void canvas_api_free(CanvasApi* api);
void canvas_commit(Canvas* canvas);
void canvas_commit(CanvasApi* api);
void canvas_frame_set(
Canvas* canvas,
CanvasApi* api,
uint8_t offset_x,
uint8_t offset_y,
uint8_t width,

View File

@ -2,6 +2,7 @@
#include "gui_i.h"
#include <flipper.h>
#include <flipper_v2.h>
#include <stdio.h>
#include <m-array.h>
@ -22,36 +23,40 @@ struct Gui {
WidgetArray_t widgets_dialog;
};
void gui_add_widget(Gui* gui, Widget* widget, WidgetLayer layer) {
void gui_add_widget(GuiApi* gui_api, Widget* widget, WidgetLayer layer) {
assert(gui_api);
assert(gui_api->gui);
// TODO add mutex on widget array
WidgetArray_t* widget_array = NULL;
switch(layer) {
case WidgetLayerStatusBar:
widget_array = &gui->widgets_status_bar;
widget_array = &gui_api->gui->widgets_status_bar;
break;
case WidgetLayerMain:
widget_array = &gui->widgets;
widget_array = &gui_api->gui->widgets;
break;
case WidgetLayerFullscreen:
widget_array = &gui->widgets_fs;
widget_array = &gui_api->gui->widgets_fs;
break;
case WidgetLayerDialog:
widget_array = &gui->widgets_dialog;
widget_array = &gui_api->gui->widgets_dialog;
break;
default:
default: break;
}
assert(gui);
assert(widget);
assert(widget_array);
gui_event_lock(gui->event);
WidgetArray_push_back(widget_array, widget);
widget_gui_set(widget, gui);
gui_event_unlock(gui->event);
gui_event_lock(gui_api->gui->event);
WidgetArray_push_back((struct WidgetArray_s*)widget_array, widget);
widget_gui_set(widget, gui_api->gui);
gui_event_unlock(gui_api->gui->event);
gui_update(gui);
gui_update(gui_api->gui);
}
void gui_update(Gui* gui) {
@ -110,7 +115,7 @@ void gui_redraw(Gui* gui) {
}
gui_redraw_dialogs(gui);
canvas_commit(gui->canvas);
canvas_commit(gui->canvas_api);
}
void gui_input(Gui* gui, InputEvent* input_event) {

View File

@ -13,7 +13,10 @@ typedef enum {
typedef struct Widget Widget;
typedef struct Gui Gui;
typedef struct {
void (*add_widget)(Gui* gui, Widget* widget, WidgetLayer layer);
struct _GuiApi;
typedef struct _GuiApi GuiApi;
struct _GuiApi {
void (*add_widget)(GuiApi* gui_api, Widget* widget, WidgetLayer layer);
Gui* gui;
} GuiApi;
};

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@ -7,6 +7,8 @@
#include "gui.h"
#include "gui_i.h"
// TODO add mutex to widget ops
struct Widget {
void* gui;
bool is_enabled;
@ -14,7 +16,7 @@ struct Widget {
void* draw_callback_context;
WidgetInputCallback input_callback;
void* input_callback_context;
}
};
Widget* widget_alloc(WidgetDrawCallback callback, void* callback_context) {
Widget* widget = furi_alloc(sizeof(Widget));

View File

@ -1,7 +1,9 @@
#pragma once
#include "gui.h"
void widget_gui_set(Widget* widget, Gui* gui);
void widget_draw(Widget* widget, Canvas* canvas);
void widget_draw(Widget* widget, CanvasApi* canvas_api);
void widget_input(Widget* widget, InputEvent* event);

View File

@ -4,17 +4,18 @@
#include <stdbool.h>
#include <flipper.h>
#include <flipper_v2.h>
#include <gui/gui.h>
#include <gui/canvas.h>
#include "menu_event.h"
#include "menu_item.h"
struct Menu {
MenuEvent* event;
// GUI
FuriRecordSubscriber* gui_record;
Widget* widget;
// State
MenuItem* root;
MenuItem* settings;
@ -22,9 +23,9 @@ struct Menu {
uint32_t position;
};
void menu_widget_callback(Canvas* canvas, void* context);
void menu_widget_callback(CanvasApi* canvas, void* context);
Menu* menu_alloc() {
Menu* menu_init() {
Menu* menu = furi_alloc(sizeof(Menu));
// Event dispatcher
@ -36,8 +37,9 @@ Menu* menu_alloc() {
widget_input_callback_set(menu->widget, menu_event_input_callback, menu->event);
// Open GUI and register fullscreen widget
menu->gui_record = furi_open("gui");
assert(menu->gui_record);
GuiApi* gui = furi_open("gui");
assert(gui);
gui->add_widget(gui, menu->widget, WidgetLayerFullscreen);
return menu;
}
@ -75,7 +77,7 @@ void menu_settings_item_add(Menu* menu, MenuItem* item) {
menu_item_subitem_add(menu->settings, item);
}
void menu_widget_callback(Canvas* canvas, void* context) {
void menu_widget_callback(CanvasApi* canvas, void* context) {
assert(canvas);
assert(context);
@ -84,20 +86,20 @@ void menu_widget_callback(Canvas* canvas, void* context) {
menu_event_lock(menu->event);
if(!menu->current) {
canvas_clear(canvas);
canvas_color_set(canvas, COLOR_BLACK);
canvas_font_set(canvas, CANVAS_FONT_PRIMARY);
canvas_str_draw(canvas, 2, 32, "Idle Screen");
canvas->clear(canvas);
canvas->set_color(canvas, ColorBlack);
canvas->set_font(canvas, canvas->fonts->primary);
canvas->draw_str(canvas, 2, 32, "Idle Screen");
} else {
MenuItemArray_t* items = menu_item_get_subitems(menu->current);
canvas_clear(canvas);
canvas_color_set(canvas, COLOR_BLACK);
canvas_font_set(canvas, CANVAS_FONT_SECONDARY);
canvas->clear(canvas);
canvas->set_color(canvas, ColorBlack);
canvas->set_font(canvas, canvas->fonts->secondary);
for(size_t i = 0; i < 5; i++) {
size_t shift_position = i + menu->position + MenuItemArray_size(*items) - 2;
shift_position = shift_position % (MenuItemArray_size(*items));
MenuItem* item = *MenuItemArray_get(*items, shift_position);
canvas_str_draw(canvas, 2, 12 * (i + 1), menu_item_get_label(item));
canvas->draw_str(canvas, 2, 12 * (i + 1), menu_item_get_label(item));
}
}
@ -172,19 +174,14 @@ void menu_exit(Menu* menu) {
}
void menu_task(void* p) {
Menu* menu = menu_alloc();
menu_build_main(menu);
// Register widget
GUI* gui = furi_take(menu->gui_record);
assert(gui);
gui_widget_fs_add(gui, menu->widget);
furi_commit(menu->gui_record);
Menu* menu = menu_init();
menu_build_main(menu);
if(!furi_create_deprecated("menu", menu, sizeof(menu))) {
printf("[menu_task] cannot create the menu record\n");
furiac_exit(NULL);
}
furiac_ready();
while(1) {

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@ -37,7 +37,7 @@ const FlipperStartupApp FLIPPER_STARTUP[] = {
#endif
#ifdef APP_GUI
{.app = gui_task, .name = "gui_task", .libs = {1, FURI_LIB{"display_u8g2"}}},
{.app = gui_task, .name = "gui_task", .libs = {0}},
#endif
#ifdef APP_MENU