flipperzero-firmware/applications/app-loader/app-loader.c

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#include "flipper_v2.h"
#include <cli/cli.h>
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#include <gui/gui.h>
#include "menu/menu.h"
#include "menu/menu_item.h"
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#include "applications.h"
#include <assets_icons.h>
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typedef struct {
FuriApp* handler;
Widget* widget;
MenuItem* menu_plugins;
const FlipperStartupApp* current_app;
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} AppLoaderState;
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typedef struct {
AppLoaderState* state;
const FlipperStartupApp* app;
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} AppLoaderContext;
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// TODO add mutex for contex
static void render_callback(CanvasApi* canvas, void* _ctx) {
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AppLoaderState* ctx = (AppLoaderState*)_ctx;
canvas->clear(canvas);
canvas->set_color(canvas, ColorBlack);
canvas->set_font(canvas, FontPrimary);
canvas->draw_str(canvas, 2, 32, ctx->current_app->name);
canvas->set_font(canvas, FontSecondary);
canvas->draw_str(canvas, 2, 44, "press back to exit");
}
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static void input_callback(InputEvent* input_event, void* _ctx) {
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AppLoaderState* ctx = (AppLoaderState*)_ctx;
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if(input_event->state && input_event->input == InputBack) {
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furiac_kill(ctx->handler);
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widget_enabled_set(ctx->widget, false);
}
}
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static void handle_menu(void* _ctx) {
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AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
widget_enabled_set(ctx->state->widget, true);
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// TODO how to call this?
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// furiac_wait_libs(&FLIPPER_STARTUP[i].libs);
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ctx->state->current_app = ctx->app;
ctx->state->handler = furiac_start(ctx->app->app, ctx->app->name, NULL);
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}
static void handle_cli(string_t args, void* _ctx) {
AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
cli_print("Starting furi application\r\n");
ctx->state->current_app = ctx->app;
ctx->state->handler = furiac_start(ctx->app->app, ctx->app->name, NULL);
cli_print("Press any key to kill application");
char c;
cli_read(&c, 1);
furiac_kill(ctx->state->handler);
}
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void app_loader(void* p) {
osThreadId_t self_id = osThreadGetId();
furi_check(self_id);
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AppLoaderState state;
state.handler = NULL;
state.widget = widget_alloc();
widget_enabled_set(state.widget, false);
widget_draw_callback_set(state.widget, render_callback, &state);
widget_input_callback_set(state.widget, input_callback, &state);
state.menu_plugins = menu_item_alloc_menu("Plugins", assets_icons_get(A_Plugins_14));
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ValueMutex* menu_mutex = furi_open("menu");
if(menu_mutex == NULL) {
printf("menu is not available\n");
furiac_exit(NULL);
}
Cli* cli = furi_open("cli");
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// Open GUI and register widget
GuiApi* gui = furi_open("gui");
if(gui == NULL) {
printf("gui is not available\n");
furiac_exit(NULL);
}
gui->add_widget(gui, state.widget, GuiLayerFullscreen);
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{
// FURI startup
const size_t flipper_app_count = sizeof(FLIPPER_APPS) / sizeof(FLIPPER_APPS[0]);
for(size_t i = 0; i < flipper_app_count; i++) {
AppLoaderContext* ctx = furi_alloc(sizeof(AppLoaderContext));
ctx->state = &state;
ctx->app = &FLIPPER_APPS[i];
menu_item_subitem_add(
state.menu_plugins,
menu_item_alloc_function(
FLIPPER_APPS[i].name, assets_icons_get(A_Infrared_14), handle_menu, ctx));
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// Add cli command
if(cli) {
string_t cli_name;
string_init_set_str(cli_name, "app_");
string_cat_str(cli_name, FLIPPER_APPS[i].name);
cli_add_command(cli, string_get_cstr(cli_name), handle_cli, ctx);
string_clear(cli_name);
}
}
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}
with_value_mutex(
menu_mutex, (Menu * menu) {
menu_item_add(
menu,
menu_item_alloc_function("Sub-1 GHz", assets_icons_get(A_Sub1ghz_14), NULL, NULL));
menu_item_add(
menu,
menu_item_alloc_function("125kHz", assets_icons_get(A_125khz_14), NULL, NULL));
menu_item_add(
menu,
menu_item_alloc_function("Infrared", assets_icons_get(A_Infrared_14), NULL, NULL));
menu_item_add(
menu,
menu_item_alloc_function("iButton", assets_icons_get(A_iButton_14), NULL, NULL));
menu_item_add(
menu,
menu_item_alloc_function(
"Bluetooth", assets_icons_get(A_Bluetooth_14), NULL, NULL));
menu_item_add(
menu, menu_item_alloc_function("GPIO", assets_icons_get(A_GPIO_14), NULL, NULL));
menu_item_add(
menu, menu_item_alloc_function("NFC", assets_icons_get(A_NFC_14), NULL, NULL));
menu_item_add(
menu, menu_item_alloc_function("U2F", assets_icons_get(A_U2F_14), NULL, NULL));
menu_item_add(
menu,
menu_item_alloc_function(
"File Manager", assets_icons_get(A_FileManager_14), NULL, NULL));
menu_item_add(
menu, menu_item_alloc_function("Games", assets_icons_get(A_Games_14), NULL, NULL));
menu_item_add(menu, state.menu_plugins);
menu_item_add(
menu,
menu_item_alloc_function("Passport", assets_icons_get(A_Passport_14), NULL, NULL));
menu_item_add(
menu,
menu_item_alloc_function("Settings", assets_icons_get(A_Settings_14), NULL, NULL));
});
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printf("[app loader] start\n");
osThreadSuspend(self_id);
}