flipperzero-firmware/assets/assets.mk

29 lines
1.7 KiB
Makefile
Raw Normal View History

ASSETS_DIR := $(PROJECT_ROOT)/assets
ASSETS_COMPILLER := $(PROJECT_ROOT)/scripts/assets.py
ASSETS_COMPILED_DIR := $(ASSETS_DIR)/compiled
ASSETS_SOURCE_DIR := $(ASSETS_DIR)/icons
ASSETS_SOURCES += $(shell find $(ASSETS_SOURCE_DIR) -type f -iname '*.png' -or -iname 'frame_rate')
ASSETS += $(ASSETS_COMPILED_DIR)/assets_icons.c
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965) * Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 09:20:41 +00:00
DOLPHIN_SOURCE_DIR := $(ASSETS_DIR)/dolphin
DOLPHIN_INTERNAL_OUTPUT_DIR := $(ASSETS_COMPILED_DIR)
DOLPHIN_EXTERNAL_OUTPUT_DIR := $(ASSETS_DIR)/resources/dolphin
[FL-2150] Dolphin animation refactoring (#938) * Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-02 21:39:56 +00:00
PROTOBUF_SOURCE_DIR := $(ASSETS_DIR)/protobuf
PROTOBUF_COMPILER := $(PROJECT_ROOT)/lib/nanopb/generator/nanopb_generator.py
PROTOBUF_COMPILED_DIR := $(ASSETS_COMPILED_DIR)
PROTOBUF_SOURCES := $(shell find $(PROTOBUF_SOURCE_DIR) -type f -iname '*.proto')
PROTOBUF_FILENAMES := $(notdir $(addsuffix .pb.c,$(basename $(PROTOBUF_SOURCES))))
PROTOBUF := $(addprefix $(PROTOBUF_COMPILED_DIR)/,$(PROTOBUF_FILENAMES)) $(PROTOBUF_COMPILED_DIR)/protobuf_version.h
PROTOBUF_VERSION := $(shell git -C $(PROTOBUF_SOURCE_DIR) fetch --tags 2>/dev/null && git -C $(PROTOBUF_SOURCE_DIR) describe --tags --abbrev=0 2>/dev/null || echo 'unknown')
PROTOBUF_MAJOR_VERSION := $(word 1,$(subst ., ,$(PROTOBUF_VERSION)))
PROTOBUF_MINOR_VERSION := $(word 2,$(subst ., ,$(PROTOBUF_VERSION)))
$(if $(PROTOBUF_MAJOR_VERSION),,$(error "Protobuf major version is not specified, $$PROTOBUF_VERSION=$(PROTOBUF_VERSION), please perform git fetch in assets/protobuf directory"))
$(if $(PROTOBUF_MINOR_VERSION),,$(error "Protobuf minor version is not specified, $$PROTOBUF_VERSION=$(PROTOBUF_VERSION), please perform git fetch in assets/protobuf directory"))
PROTOBUF_CFLAGS += -DPB_ENABLE_MALLOC
CFLAGS += -I$(ASSETS_COMPILED_DIR) $(PROTOBUF_CFLAGS)
C_SOURCES += $(wildcard $(ASSETS_COMPILED_DIR)/*.c)