2020-12-18 20:15:29 +00:00
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#pragma once
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#include "dolphin_deed.h"
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2021-01-08 04:42:48 +00:00
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#include <stdbool.h>
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2020-12-18 20:15:29 +00:00
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#include <stdint.h>
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typedef struct DolphinState DolphinState;
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DolphinState* dolphin_state_alloc();
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void dolphin_state_release(DolphinState* dolphin_state);
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2021-01-08 04:42:48 +00:00
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bool dolphin_state_save(DolphinState* dolphin_state);
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2020-12-18 20:15:29 +00:00
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2021-01-08 04:42:48 +00:00
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bool dolphin_state_load(DolphinState* dolphin_state);
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2020-12-18 20:15:29 +00:00
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void dolphin_state_clear(DolphinState* dolphin_state);
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void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed);
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uint32_t dolphin_state_get_icounter(DolphinState* dolphin_state);
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uint32_t dolphin_state_get_butthurt(DolphinState* dolphin_state);
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2021-03-25 17:48:58 +00:00
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uint32_t dolphin_state_get_level(DolphinState* dolphin_state);
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uint32_t dolphin_state_xp_to_levelup(DolphinState* dolphin_state, uint32_t level, bool remaining);
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