flipperzero-firmware/applications/gpio/gpio_app.c

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#include "gpio_app_i.h"
#include <furi.h>
#include <furi-hal.h>
static bool gpio_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
GpioApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool gpio_app_back_event_callback(void* context) {
furi_assert(context);
GpioApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
GpioApp* gpio_app_alloc() {
GpioApp* app = furi_alloc(sizeof(GpioApp));
app->gui = furi_record_open("gui");
app->notifications = furi_record_open("notification");
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&gpio_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, gpio_app_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, gpio_app_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
app->var_item_list = variable_item_list_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
GpioAppViewVarItemList,
variable_item_list_get_view(app->var_item_list));
app->gpio_test = gpio_test_alloc();
view_dispatcher_add_view(
app->view_dispatcher, GpioAppViewGpioTest, gpio_test_get_view(app->gpio_test));
view_dispatcher_add_view(
app->view_dispatcher, GpioAppViewUsbUart, variable_item_list_get_view(app->var_item_list));
scene_manager_next_scene(app->scene_manager, GpioSceneStart);
return app;
}
void gpio_app_free(GpioApp* app) {
furi_assert(app);
// Views
view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewVarItemList);
variable_item_list_free(app->var_item_list);
view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewGpioTest);
view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewUsbUart);
gpio_test_free(app->gpio_test);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
// Close records
furi_record_close("gui");
furi_record_close("notification");
free(app);
}
int32_t gpio_app(void* p) {
GpioApp* gpio_app = gpio_app_alloc();
view_dispatcher_run(gpio_app->view_dispatcher);
gpio_app_free(gpio_app);
return 0;
}