flipperzero-firmware/applications/nfc/nfc.c

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#include "nfc_i.h"
#include "furi_hal_nfc.h"
bool nfc_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
Nfc* nfc = context;
return scene_manager_handle_custom_event(nfc->scene_manager, event);
}
bool nfc_back_event_callback(void* context) {
furi_assert(context);
Nfc* nfc = context;
return scene_manager_handle_back_event(nfc->scene_manager);
}
void nfc_tick_event_callback(void* context) {
furi_assert(context);
Nfc* nfc = context;
scene_manager_handle_tick_event(nfc->scene_manager);
}
Nfc* nfc_alloc() {
[FL-2274] Inventing streams and moving FFF to them (#981) * Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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Nfc* nfc = malloc(sizeof(Nfc));
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nfc->worker = nfc_worker_alloc();
nfc->view_dispatcher = view_dispatcher_alloc();
nfc->scene_manager = scene_manager_alloc(&nfc_scene_handlers, nfc);
view_dispatcher_enable_queue(nfc->view_dispatcher);
view_dispatcher_set_event_callback_context(nfc->view_dispatcher, nfc);
view_dispatcher_set_custom_event_callback(nfc->view_dispatcher, nfc_custom_event_callback);
view_dispatcher_set_navigation_event_callback(nfc->view_dispatcher, nfc_back_event_callback);
view_dispatcher_set_tick_event_callback(nfc->view_dispatcher, nfc_tick_event_callback, 100);
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// Nfc device
nfc->dev = nfc_device_alloc();
// Open GUI record
nfc->gui = furi_record_open("gui");
view_dispatcher_attach_to_gui(nfc->view_dispatcher, nfc->gui, ViewDispatcherTypeFullscreen);
// Open Notification record
nfc->notifications = furi_record_open("notification");
// Submenu
nfc->submenu = submenu_alloc();
view_dispatcher_add_view(nfc->view_dispatcher, NfcViewMenu, submenu_get_view(nfc->submenu));
// Dialog
nfc->dialog_ex = dialog_ex_alloc();
view_dispatcher_add_view(
nfc->view_dispatcher, NfcViewDialogEx, dialog_ex_get_view(nfc->dialog_ex));
// Popup
nfc->popup = popup_alloc();
view_dispatcher_add_view(nfc->view_dispatcher, NfcViewPopup, popup_get_view(nfc->popup));
// Text Input
nfc->text_input = text_input_alloc();
view_dispatcher_add_view(
nfc->view_dispatcher, NfcViewTextInput, text_input_get_view(nfc->text_input));
// Byte Input
nfc->byte_input = byte_input_alloc();
view_dispatcher_add_view(
nfc->view_dispatcher, NfcViewByteInput, byte_input_get_view(nfc->byte_input));
// TextBox
nfc->text_box = text_box_alloc();
view_dispatcher_add_view(
nfc->view_dispatcher, NfcViewTextBox, text_box_get_view(nfc->text_box));
string_init(nfc->text_box_store);
// Custom Widget
nfc->widget = widget_alloc();
view_dispatcher_add_view(nfc->view_dispatcher, NfcViewWidget, widget_get_view(nfc->widget));
// Bank Card
nfc->bank_card = bank_card_alloc();
view_dispatcher_add_view(
nfc->view_dispatcher, NfcViewBankCard, bank_card_get_view(nfc->bank_card));
// Dict Attack
nfc->dict_attack = dict_attack_alloc();
view_dispatcher_add_view(
nfc->view_dispatcher, NfcViewDictAttack, dict_attack_get_view(nfc->dict_attack));
return nfc;
}
void nfc_free(Nfc* nfc) {
furi_assert(nfc);
// Nfc device
nfc_device_free(nfc->dev);
// Submenu
view_dispatcher_remove_view(nfc->view_dispatcher, NfcViewMenu);
submenu_free(nfc->submenu);
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// DialogEx
view_dispatcher_remove_view(nfc->view_dispatcher, NfcViewDialogEx);
dialog_ex_free(nfc->dialog_ex);
// Popup
view_dispatcher_remove_view(nfc->view_dispatcher, NfcViewPopup);
popup_free(nfc->popup);
// TextInput
view_dispatcher_remove_view(nfc->view_dispatcher, NfcViewTextInput);
text_input_free(nfc->text_input);
// ByteInput
view_dispatcher_remove_view(nfc->view_dispatcher, NfcViewByteInput);
byte_input_free(nfc->byte_input);
// TextBox
view_dispatcher_remove_view(nfc->view_dispatcher, NfcViewTextBox);
text_box_free(nfc->text_box);
string_clear(nfc->text_box_store);
// Custom Widget
view_dispatcher_remove_view(nfc->view_dispatcher, NfcViewWidget);
widget_free(nfc->widget);
// Bank Card
view_dispatcher_remove_view(nfc->view_dispatcher, NfcViewBankCard);
bank_card_free(nfc->bank_card);
// Dict Attack
view_dispatcher_remove_view(nfc->view_dispatcher, NfcViewDictAttack);
dict_attack_free(nfc->dict_attack);
// Worker
nfc_worker_stop(nfc->worker);
nfc_worker_free(nfc->worker);
// View Dispatcher
view_dispatcher_free(nfc->view_dispatcher);
// Scene Manager
scene_manager_free(nfc->scene_manager);
// GUI
furi_record_close("gui");
nfc->gui = NULL;
// Notifications
furi_record_close("notification");
nfc->notifications = NULL;
free(nfc);
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}
void nfc_text_store_set(Nfc* nfc, const char* text, ...) {
va_list args;
va_start(args, text);
vsnprintf(nfc->text_store, sizeof(nfc->text_store), text, args);
va_end(args);
}
void nfc_text_store_clear(Nfc* nfc) {
memset(nfc->text_store, 0, sizeof(nfc->text_store));
}
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static const NotificationSequence sequence_blink_start_blue = {
&message_blink_start_10,
&message_blink_set_color_blue,
&message_do_not_reset,
NULL,
};
static const NotificationSequence sequence_blink_stop = {
&message_blink_stop,
NULL,
};
void nfc_blink_start(Nfc* nfc) {
notification_message(nfc->notifications, &sequence_blink_start_blue);
}
void nfc_blink_stop(Nfc* nfc) {
notification_message(nfc->notifications, &sequence_blink_stop);
}
int32_t nfc_app(void* p) {
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Nfc* nfc = nfc_alloc();
char* args = p;
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// Check argument and run corresponding scene
if((*args != '\0')) {
if(nfc_device_load(nfc->dev, p)) {
if(nfc->dev->format == NfcDeviceSaveFormatMifareUl) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateMifareUl);
} else if(nfc->dev->format == NfcDeviceSaveFormatMifareClassic) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateMifareClassic);
} else {
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
}
} else {
// Exit app
view_dispatcher_stop(nfc->view_dispatcher);
}
} else {
scene_manager_next_scene(nfc->scene_manager, NfcSceneStart);
}
view_dispatcher_run(nfc->view_dispatcher);
nfc_free(nfc);
return 0;
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}