[FL-1543] Scene manager search scene API (#611)

* scene_manager: search -> search_and_switch_to previous_scene
* scene_manager: add search and switch to another scene API
* scene_manager: Navigation -> Back event
This commit is contained in:
gornekich 2021-07-28 17:52:00 +03:00 committed by GitHub
parent 1c58de24f5
commit 91c1eaf5a8
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GPG Key ID: 4AEE18F83AFDEB23
14 changed files with 116 additions and 37 deletions

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@ -53,11 +53,11 @@ bool scene_manager_handle_custom_event(SceneManager* scene_manager, uint32_t cus
scene_manager->context, event);
}
bool scene_manager_handle_navigation_event(SceneManager* scene_manager) {
bool scene_manager_handle_back_event(SceneManager* scene_manager) {
furi_assert(scene_manager);
SceneManagerEvent event = {
.type = SceneManagerEventTypeNavigation,
.type = SceneManagerEventTypeBack,
};
uint32_t scene_id = *SceneManagerIdStack_back(scene_manager->scene_id_stack);
bool consumed =
@ -109,7 +109,9 @@ bool scene_manager_previous_scene(SceneManager* scene_manager) {
return true;
}
bool scene_manager_search_previous_scene(SceneManager* scene_manager, uint32_t scene_id) {
bool scene_manager_search_and_switch_to_previous_scene(
SceneManager* scene_manager,
uint32_t scene_id) {
furi_assert(scene_manager);
uint32_t prev_scene_id = 0;
@ -137,3 +139,45 @@ bool scene_manager_search_previous_scene(SceneManager* scene_manager, uint32_t s
return true;
}
bool scene_manager_has_previous_scene(SceneManager* scene_manager, uint32_t scene_id) {
furi_assert(scene_manager);
bool scene_found = false;
uint32_t prev_scene_id;
SceneManagerIdStack_it_t scene_it;
SceneManagerIdStack_it_last(scene_it, scene_manager->scene_id_stack);
// Perform search in scene stack
while(!scene_found) {
SceneManagerIdStack_previous(scene_it);
if(SceneManagerIdStack_end_p(scene_it)) {
break;
}
prev_scene_id = *SceneManagerIdStack_ref(scene_it);
if(prev_scene_id == scene_id) {
scene_found = true;
}
}
return scene_found;
}
bool scene_manager_search_and_switch_to_another_scene(
SceneManager* scene_manager,
uint32_t scene_id) {
furi_assert(scene_manager);
furi_assert(scene_id < scene_manager->scene_handlers->scene_num);
uint32_t cur_scene_id = *SceneManagerIdStack_back(scene_manager->scene_id_stack);
SceneManagerIdStack_it_t scene_it;
SceneManagerIdStack_it(scene_it, scene_manager->scene_id_stack);
SceneManagerIdStack_next(scene_it);
// Remove all scene id from navigation stack until first scene
SceneManagerIdStack_pop_until(scene_manager->scene_id_stack, scene_it);
// Add next scene
SceneManagerIdStack_push_back(scene_manager->scene_id_stack, scene_id);
scene_manager->scene_handlers->on_exit_handlers[cur_scene_id](scene_manager->context);
scene_manager->scene_handlers->on_enter_handlers[scene_id](scene_manager->context);
return true;
}

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@ -11,7 +11,7 @@ extern "C" {
*/
typedef enum {
SceneManagerEventTypeCustom,
SceneManagerEventTypeNavigation,
SceneManagerEventTypeBack,
SceneManagerEventTypeTick,
} SceneManagerEventType;
@ -78,12 +78,12 @@ void scene_manager_free(SceneManager* scene_manager);
*/
bool scene_manager_handle_custom_event(SceneManager* scene_manager, uint32_t custom_event);
/** Navigation event handler
* Calls Scene event handler with Navigation event parameter
/** Back event handler
* Calls Scene event handler with Back event parameter
* @param scene_manager SceneManager instance
* @return true if event was consumed, false otherwise
*/
bool scene_manager_handle_navigation_event(SceneManager* scene_manager);
bool scene_manager_handle_back_event(SceneManager* scene_manager);
/** Tick event handler
* Calls Scene event handler with Tick event parameter
@ -104,12 +104,30 @@ void scene_manager_next_scene(SceneManager* scene_manager, uint32_t next_scene_i
*/
bool scene_manager_previous_scene(SceneManager* scene_manager);
/** Search previous Scene by ID
/** Search previous Scene
* @param scene_manager SceneManager instance
* @param scene_id Scene ID
* @return true if previous scene was found, false otherwise
*/
bool scene_manager_search_previous_scene(SceneManager* scene_manager, uint32_t scene_id);
bool scene_manager_has_previous_scene(SceneManager* scene_manager, uint32_t scene_id);
/** Search and switch to previous Scene
* @param scene_manager SceneManager instance
* @param scene_id Scene ID
* @return true if previous scene was found, false otherwise
*/
bool scene_manager_search_and_switch_to_previous_scene(
SceneManager* scene_manager,
uint32_t scene_id);
/** Clear Scene stack and switch to another Scene
* @param scene_manager SceneManager instance
* @param scene_id Scene ID
* @return true if previous scene was found, false otherwise
*/
bool scene_manager_search_and_switch_to_another_scene(
SceneManager* scene_manager,
uint32_t scene_id);
#ifdef __cplusplus
}

7
applications/nfc/nfc.c Normal file → Executable file
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@ -7,10 +7,10 @@ bool nfc_custom_event_callback(void* context, uint32_t event) {
return scene_manager_handle_custom_event(nfc->scene_manager, event);
}
bool nfc_navigation_event_callback(void* context) {
bool nfc_back_event_callback(void* context) {
furi_assert(context);
Nfc* nfc = (Nfc*)context;
return scene_manager_handle_navigation_event(nfc->scene_manager);
return scene_manager_handle_back_event(nfc->scene_manager);
}
void nfc_tick_event_callback(void* context) {
@ -28,8 +28,7 @@ Nfc* nfc_alloc() {
view_dispatcher_enable_queue(nfc->view_dispatcher);
view_dispatcher_set_event_callback_context(nfc->view_dispatcher, nfc);
view_dispatcher_set_custom_event_callback(nfc->view_dispatcher, nfc_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
nfc->view_dispatcher, nfc_navigation_event_callback);
view_dispatcher_set_navigation_event_callback(nfc->view_dispatcher, nfc_back_event_callback);
view_dispatcher_set_tick_event_callback(nfc->view_dispatcher, nfc_tick_event_callback, 100);
// Open GUI record

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@ -70,8 +70,9 @@ const bool nfc_scene_card_menu_on_event(void* context, SceneManagerEvent event)
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
return true;
}
} else if(event.type == SceneManagerEventTypeNavigation) {
return scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneStart);
} else if(event.type == SceneManagerEventTypeBack) {
return scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneStart);
}
return false;

3
applications/nfc/scenes/nfc_scene_delete.c Normal file → Executable file
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@ -75,7 +75,8 @@ const bool nfc_scene_delete_on_event(void* context, SceneManagerEvent event) {
if(nfc_device_delete(&nfc->dev)) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneDeleteSuccess);
} else {
scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneStart);
scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneStart);
}
return true;
}

3
applications/nfc/scenes/nfc_scene_delete_success.c Normal file → Executable file
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@ -26,7 +26,8 @@ const bool nfc_scene_delete_success_on_event(void* context, SceneManagerEvent ev
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_SAVE_SUCCESS_CUSTOM_EVENT) {
return scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneStart);
return scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneStart);
}
}
return false;

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@ -6,7 +6,7 @@ const void nfc_scene_file_select_on_enter(void* context) {
if(nfc_file_select(&nfc->dev)) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneSavedMenu);
} else {
scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneStart);
scene_manager_search_and_switch_to_previous_scene(nfc->scene_manager, NfcSceneStart);
}
}

5
applications/nfc/scenes/nfc_scene_mifare_ul_menu.c Normal file → Executable file
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@ -41,8 +41,9 @@ const bool nfc_scene_mifare_ul_menu_on_event(void* context, SceneManagerEvent ev
scene_manager_next_scene(nfc->scene_manager, NfcSceneNotImplemented);
return true;
}
} else if(event.type == SceneManagerEventTypeNavigation) {
return scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneStart);
} else if(event.type == SceneManagerEventTypeBack) {
return scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneStart);
}
return false;

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@ -68,15 +68,16 @@ const bool nfc_scene_read_emv_data_success_on_event(void* context, SceneManagerE
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
return scene_manager_search_previous_scene(
return scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneReadEmvAppSuccess);
} else if(event.event == GuiButtonTypeRight) {
nfc->dev.format = NfcDeviceSaveFormatBankCard;
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
return true;
}
} else if(event.type == SceneManagerEventTypeNavigation) {
return scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneReadEmvAppSuccess);
} else if(event.type == SceneManagerEventTypeBack) {
return scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneReadEmvAppSuccess);
}
return false;
}

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@ -45,7 +45,8 @@ const bool nfc_scene_save_name_on_event(void* context, SceneManagerEvent event)
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveSuccess);
return true;
} else {
return scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneStart);
return scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneStart);
}
}
}

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@ -23,13 +23,23 @@ const void nfc_scene_save_success_on_enter(void* context) {
const bool nfc_scene_save_success_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_SAVE_SUCCESS_CUSTOM_EVENT) {
return scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneStart);
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneCardMenu)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneCardMenu);
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSetType)) {
consumed = scene_manager_search_and_switch_to_another_scene(
nfc->scene_manager, NfcSceneFileSelect);
} else {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneStart);
}
}
}
return false;
return consumed;
}
const void nfc_scene_save_success_on_exit(void* context) {

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@ -40,12 +40,13 @@ bool storage_settings_scene_unmounted_on_event(void* context, SceneManagerEvent
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case DialogExResultLeft:
consumed =
scene_manager_search_previous_scene(app->scene_manager, StorageSettingsStart);
consumed = scene_manager_search_and_switch_to_previous_scene(
app->scene_manager, StorageSettingsStart);
break;
}
} else if(event.type == SceneManagerEventTypeNavigation) {
consumed = scene_manager_search_previous_scene(app->scene_manager, StorageSettingsStart);
} else if(event.type == SceneManagerEventTypeBack) {
consumed = scene_manager_search_and_switch_to_previous_scene(
app->scene_manager, StorageSettingsStart);
}
return consumed;

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@ -60,12 +60,13 @@ bool storage_settings_scene_formatting_on_event(void* context, SceneManagerEvent
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case DialogExResultLeft:
consumed =
scene_manager_search_previous_scene(app->scene_manager, StorageSettingsStart);
consumed = scene_manager_search_and_switch_to_previous_scene(
app->scene_manager, StorageSettingsStart);
break;
}
} else if(event.type == SceneManagerEventTypeNavigation) {
consumed = scene_manager_search_previous_scene(app->scene_manager, StorageSettingsStart);
} else if(event.type == SceneManagerEventTypeBack) {
consumed = scene_manager_search_and_switch_to_previous_scene(
app->scene_manager, StorageSettingsStart);
}
return consumed;

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@ -6,10 +6,10 @@ static bool storage_settings_custom_event_callback(void* context, uint32_t event
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool storage_settings_navigation_event_callback(void* context) {
static bool storage_settings_back_event_callback(void* context) {
furi_assert(context);
StorageSettings* app = context;
return scene_manager_handle_navigation_event(app->scene_manager);
return scene_manager_handle_back_event(app->scene_manager);
}
static StorageSettings* storage_settings_alloc() {
@ -29,7 +29,7 @@ static StorageSettings* storage_settings_alloc() {
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, storage_settings_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, storage_settings_navigation_event_callback);
app->view_dispatcher, storage_settings_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);