[FL-1994] Add Saved Struct (#804)

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Albert Kharisov 2021-11-03 21:22:49 +04:00 committed by GitHub
parent 6d548637f2
commit 0c1bcf144b
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18 changed files with 279 additions and 212 deletions

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@ -1,4 +1,5 @@
#include "desktop_i.h"
#include <furi-hal-lock.h>
static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
furi_assert(canvas);
@ -117,9 +118,23 @@ static bool desktop_is_first_start() {
int32_t desktop_srv(void* p) {
Desktop* desktop = desktop_alloc();
bool loaded = LOAD_DESKTOP_SETTINGS(&desktop->settings);
if(!loaded) {
furi_hal_lock_set(false);
memset(&desktop->settings, 0, sizeof(desktop->settings));
bool saved = SAVE_DESKTOP_SETTINGS(&desktop->settings);
furi_check(saved);
}
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
if(furi_hal_lock_get()) {
furi_hal_usb_disable();
scene_manager_set_scene_state(
desktop->scene_manager, DesktopSceneLocked, DesktopLockedWithPin);
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
}
if(desktop_is_first_start()) {
scene_manager_next_scene(desktop->scene_manager, DesktopSceneFirstStart);
}

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@ -1,49 +0,0 @@
#include <furi.h>
#include <file-worker.h>
#include "desktop_settings.h"
#define DESKTOP_SETTINGS_TAG "Desktop settings"
#define DESKTOP_SETTINGS_PATH "/int/desktop.settings"
bool desktop_settings_load(DesktopSettings* desktop_settings) {
furi_assert(desktop_settings);
bool file_loaded = false;
DesktopSettings settings = {};
FURI_LOG_I(DESKTOP_SETTINGS_TAG, "Loading settings from \"%s\"", DESKTOP_SETTINGS_PATH);
FileWorker* file_worker = file_worker_alloc(true);
if(file_worker_open(file_worker, DESKTOP_SETTINGS_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
if(file_worker_read(file_worker, &settings, sizeof(settings))) {
file_loaded = true;
}
}
file_worker_free(file_worker);
if(file_loaded) {
if(settings.version != DESKTOP_SETTINGS_VER) {
FURI_LOG_E(DESKTOP_SETTINGS_TAG, "Settings version mismatch");
} else {
osKernelLock();
*desktop_settings = settings;
osKernelUnlock();
}
} else {
FURI_LOG_E(DESKTOP_SETTINGS_TAG, "Settings load failed");
}
return file_loaded;
}
bool desktop_settings_save(DesktopSettings* desktop_settings) {
furi_assert(desktop_settings);
bool result = false;
FileWorker* file_worker = file_worker_alloc(true);
if(file_worker_open(file_worker, DESKTOP_SETTINGS_PATH, FSAM_WRITE, FSOM_OPEN_ALWAYS)) {
if(file_worker_write(file_worker, desktop_settings, sizeof(DesktopSettings))) {
FURI_LOG_I(DESKTOP_SETTINGS_TAG, "Settings saved to \"%s\"", DESKTOP_SETTINGS_PATH);
result = true;
}
}
file_worker_free(file_worker);
return result;
}

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@ -2,23 +2,35 @@
#include <stdint.h>
#include <stdbool.h>
#include <toolbox/saved_struct.h>
#define DESKTOP_SETTINGS_VER (1)
#define DESKTOP_SETTINGS_PATH "/int/desktop.settings"
#define DESKTOP_SETTINGS_MAGIC (0x17)
#define PIN_MAX_LENGTH 12
#define SAVE_DESKTOP_SETTINGS(x) \
saved_struct_save( \
DESKTOP_SETTINGS_PATH, \
(x), \
sizeof(DesktopSettings), \
DESKTOP_SETTINGS_MAGIC, \
DESKTOP_SETTINGS_VER)
#define LOAD_DESKTOP_SETTINGS(x) \
saved_struct_load( \
DESKTOP_SETTINGS_PATH, \
(x), \
sizeof(DesktopSettings), \
DESKTOP_SETTINGS_MAGIC, \
DESKTOP_SETTINGS_VER)
typedef struct {
uint8_t length;
uint8_t data[PIN_MAX_LENGTH];
} PinCode;
typedef struct {
uint8_t version;
uint16_t favorite;
PinCode pincode;
bool locked;
} DesktopSettings;
bool desktop_settings_load(DesktopSettings* desktop_settings);
bool desktop_settings_save(DesktopSettings* desktop_settings);

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@ -15,9 +15,6 @@ static bool desktop_settings_back_event_callback(void* context) {
DesktopSettingsApp* desktop_settings_app_alloc() {
DesktopSettingsApp* app = furi_alloc(sizeof(DesktopSettingsApp));
app->settings.version = DESKTOP_SETTINGS_VER;
desktop_settings_load(&app->settings);
app->gui = furi_record_open("gui");
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&desktop_settings_scene_handlers, app);
@ -62,8 +59,8 @@ void desktop_settings_app_free(DesktopSettingsApp* app) {
extern int32_t desktop_settings_app(void* p) {
DesktopSettingsApp* app = desktop_settings_app_alloc();
LOAD_DESKTOP_SETTINGS(&app->settings);
view_dispatcher_run(app->view_dispatcher);
desktop_settings_save(&app->settings);
desktop_settings_app_free(app);
return 0;
}

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@ -1,5 +1,6 @@
#include "../desktop_settings_app.h"
#include "applications.h"
#include "desktop/desktop_settings/desktop_settings.h"
static void desktop_settings_scene_favorite_submenu_callback(void* context, uint32_t index) {
DesktopSettingsApp* app = context;
@ -43,5 +44,6 @@ bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent e
void desktop_settings_scene_favorite_on_exit(void* context) {
DesktopSettingsApp* app = context;
SAVE_DESKTOP_SETTINGS(&app->settings);
submenu_clean(app->submenu);
}

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@ -1,4 +1,5 @@
#include "../desktop_settings_app.h"
#include "desktop/desktop_settings/desktop_settings.h"
#define SCENE_EXIT_EVENT (0U)
@ -57,6 +58,7 @@ bool desktop_settings_scene_pincode_input_on_event(void* context, SceneManagerEv
void desktop_settings_scene_pincode_input_on_exit(void* context) {
DesktopSettingsApp* app = context;
SAVE_DESKTOP_SETTINGS(&app->settings);
code_input_set_result_callback(app->code_input, NULL, NULL, NULL, NULL, NULL, 0);
code_input_set_header_text(app->code_input, "");
}

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@ -1,5 +1,8 @@
#include "../desktop_i.h"
#include "../views/desktop_lock_menu.h"
#include <toolbox/saved_struct.h>
#include <stdbool.h>
#include <furi-hal-lock.h>
void desktop_scene_lock_menu_callback(DesktopLockMenuEvent event, void* context) {
Desktop* desktop = (Desktop*)context;
@ -9,7 +12,7 @@ void desktop_scene_lock_menu_callback(DesktopLockMenuEvent event, void* context)
void desktop_scene_lock_menu_on_enter(void* context) {
Desktop* desktop = (Desktop*)context;
desktop_settings_load(&desktop->settings);
LOAD_DESKTOP_SETTINGS(&desktop->settings);
desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
desktop_lock_menu_pin_set(desktop->lock_menu, desktop->settings.pincode.length > 0);
@ -29,10 +32,9 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
consumed = true;
break;
case DesktopLockMenuEventPinLock:
if(desktop->settings.pincode.length > 0) {
desktop->settings.locked = true;
desktop_settings_save(&desktop->settings);
furi_hal_lock_set(true);
furi_hal_usb_disable();
scene_manager_set_scene_state(
desktop->scene_manager, DesktopSceneLocked, DesktopLockedWithPin);
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
@ -43,10 +45,10 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
consumed = true;
break;
case DesktopLockMenuEventExit:
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
scene_manager_search_and_switch_to_previous_scene(
desktop->scene_manager, DesktopSceneMain);
consumed = true;
break;
default:
break;
}

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@ -1,5 +1,6 @@
#include "../desktop_i.h"
#include "../views/desktop_locked.h"
#include <furi-hal-lock.h>
void desktop_scene_locked_callback(DesktopLockedEvent event, void* context) {
Desktop* desktop = (Desktop*)context;
@ -40,8 +41,8 @@ static bool desktop_scene_locked_check_pin(Desktop* desktop, DesktopMainEvent ev
if(match) {
desktop->pincode_buffer.length = 0;
desktop->settings.locked = false;
desktop_settings_save(&desktop->settings);
furi_hal_usb_enable();
furi_hal_lock_set(false);
desktop_main_unlocked(desktop->main_view);
}

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@ -34,8 +34,6 @@ void desktop_scene_main_on_enter(void* context) {
desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
view_port_enabled_set(desktop->lock_viewport, false);
desktop_settings_load(&desktop->settings);
if(scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain) ==
DesktopMainEventUnlocked) {
desktop_main_unlocked(desktop->main_view);
@ -72,7 +70,7 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
break;
case DesktopMainEventOpenFavorite:
desktop_settings_load(&desktop->settings);
LOAD_DESKTOP_SETTINGS(&desktop->settings);
desktop_switch_to_app(desktop, &FLIPPER_APPS[desktop->settings.favorite]);
consumed = true;
break;

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@ -4,7 +4,6 @@
void desktop_scene_ok_callback(void* context) {
Desktop* app = context;
desktop_settings_save(&app->settings);
view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EXIT_EVENT);
}
@ -45,6 +44,7 @@ bool desktop_scene_pinsetup_on_event(void* context, SceneManagerEvent event) {
void desktop_scene_pinsetup_on_exit(void* context) {
Desktop* app = context;
SAVE_DESKTOP_SETTINGS(&app->settings);
code_input_set_result_callback(app->code_input, NULL, NULL, NULL, NULL, NULL, 0);
code_input_set_header_text(app->code_input, "");
}

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@ -10,7 +10,6 @@
typedef enum {
DesktopLockMenuEventLock,
DesktopLockMenuEventUnlock,
DesktopLockMenuEventPinLock,
DesktopLockMenuEventExit,
} DesktopLockMenuEvent;

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@ -81,12 +81,7 @@ static void dolphin_check_butthurt(DolphinState* state) {
furi_assert(state);
float diff_time = difftime(dolphin_state_get_timestamp(state), dolphin_state_timestamp());
#if 0
FURI_LOG_I("dolphin-state", "Butthurt check, time since deed %.0f", fabs(diff_time));
#endif
if((fabs(diff_time)) > DOLPHIN_TIMEGATE) {
// increase butthurt
FURI_LOG_I("dolphin-state", "Increasing butthurt");
dolphin_state_butthurted(state);
}

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@ -2,20 +2,13 @@
#include <storage/storage.h>
#include <furi.h>
#include <math.h>
#include <toolbox/saved_struct.h>
#define DOLPHIN_STORE_KEY "/int/dolphin.state"
#define DOLPHIN_STORE_PATH "/int/dolphin.state"
#define DOLPHIN_STORE_HEADER_MAGIC 0xD0
#define DOLPHIN_STORE_HEADER_VERSION 0x01
#define DOLPHIN_LVL_THRESHOLD 20.0f
typedef struct {
uint8_t magic;
uint8_t version;
uint8_t checksum;
uint8_t flags;
uint32_t timestamp;
} DolphinStoreHeader;
typedef struct {
uint32_t limit_ibutton;
uint32_t limit_nfc;
@ -28,148 +21,42 @@ typedef struct {
uint64_t timestamp;
} DolphinStoreData;
typedef struct {
DolphinStoreHeader header;
DolphinStoreData data;
} DolphinStore;
struct DolphinState {
Storage* fs_api;
DolphinStoreData data;
bool dirty;
};
DolphinState* dolphin_state_alloc() {
DolphinState* dolphin_state = furi_alloc(sizeof(DolphinState));
dolphin_state->fs_api = furi_record_open("storage");
return dolphin_state;
return furi_alloc(sizeof(DolphinState));
}
void dolphin_state_free(DolphinState* dolphin_state) {
furi_record_close("storage");
free(dolphin_state);
}
bool dolphin_state_save(DolphinState* dolphin_state) {
if(!dolphin_state->dirty) {
return true;
}
FURI_LOG_I("dolphin-state", "State is dirty, saving to \"%s\"", DOLPHIN_STORE_KEY);
DolphinStore store;
// Calculate checksum
uint8_t* source = (uint8_t*)&dolphin_state->data;
uint8_t checksum = 0;
for(size_t i = 0; i < sizeof(DolphinStoreData); i++) {
checksum += source[i];
}
// Set header
store.header.magic = DOLPHIN_STORE_HEADER_MAGIC;
store.header.version = DOLPHIN_STORE_HEADER_VERSION;
store.header.checksum = checksum;
store.header.flags = 0;
store.header.timestamp = 0;
// Set data
store.data = dolphin_state->data;
// Store
File* file = storage_file_alloc(dolphin_state->fs_api);
bool save_result = storage_file_open(file, DOLPHIN_STORE_KEY, FSAM_WRITE, FSOM_CREATE_ALWAYS);
if(save_result) {
uint16_t bytes_count = storage_file_write(file, &store, sizeof(DolphinStore));
if(bytes_count != sizeof(DolphinStore)) {
save_result = false;
}
}
if(!save_result) {
FURI_LOG_E(
"dolphin-state",
"Save failed. Storage returned: %s",
storage_file_get_error_desc(file));
}
storage_file_close(file);
storage_file_free(file);
dolphin_state->dirty = !save_result;
FURI_LOG_I("dolphin-state", "Saved");
return save_result;
return saved_struct_save(
DOLPHIN_STORE_PATH,
&dolphin_state->data,
sizeof(DolphinStoreData),
DOLPHIN_STORE_HEADER_MAGIC,
DOLPHIN_STORE_HEADER_VERSION);
}
bool dolphin_state_load(DolphinState* dolphin_state) {
DolphinStore store;
// Read Dolphin State Store
FURI_LOG_I("dolphin-state", "Loading state from \"%s\"", DOLPHIN_STORE_KEY);
File* file = storage_file_alloc(dolphin_state->fs_api);
bool load_result = storage_file_open(file, DOLPHIN_STORE_KEY, FSAM_READ, FSOM_OPEN_EXISTING);
if(!load_result) {
FURI_LOG_E(
"dolphin-state",
"Load failed. Storage returned: %s",
storage_file_get_error_desc(file));
} else {
uint16_t bytes_count = storage_file_read(file, &store, sizeof(DolphinStore));
if(bytes_count != sizeof(DolphinStore)) {
load_result = false;
}
bool loaded = saved_struct_load(
DOLPHIN_STORE_PATH,
&dolphin_state->data,
sizeof(DolphinStoreData),
DOLPHIN_STORE_HEADER_MAGIC,
DOLPHIN_STORE_HEADER_VERSION);
if(!loaded) {
FURI_LOG_W("dolphin-state", "Reset dolphin-state");
memset(dolphin_state, 0, sizeof(*dolphin_state));
dolphin_state_save(dolphin_state);
}
if(!load_result) {
FURI_LOG_E("dolphin-state", "DolphinStore size mismatch");
} else {
if(store.header.magic == DOLPHIN_STORE_HEADER_MAGIC &&
store.header.version == DOLPHIN_STORE_HEADER_VERSION) {
FURI_LOG_I(
"dolphin-state",
"Magic(%d) and Version(%d) match",
store.header.magic,
store.header.version);
uint8_t checksum = 0;
const uint8_t* source = (const uint8_t*)&store.data;
for(size_t i = 0; i < sizeof(DolphinStoreData); i++) {
checksum += source[i];
}
if(store.header.checksum == checksum) {
FURI_LOG_I("dolphin-state", "Checksum(%d) match", store.header.checksum);
dolphin_state->data = store.data;
} else {
FURI_LOG_E(
"dolphin-state",
"Checksum(%d != %d) mismatch",
store.header.checksum,
checksum);
load_result = false;
}
} else {
FURI_LOG_E(
"dolphin-state",
"Magic(%d != %d) or Version(%d != %d) mismatch",
store.header.magic,
DOLPHIN_STORE_HEADER_MAGIC,
store.header.version,
DOLPHIN_STORE_HEADER_VERSION);
load_result = false;
}
}
storage_file_close(file);
storage_file_free(file);
dolphin_state->dirty = !load_result;
return load_result;
}
void dolphin_state_clear(DolphinState* dolphin_state) {
memset(&dolphin_state->data, 0, sizeof(DolphinStoreData));
return true;
}
uint64_t dolphin_state_timestamp() {
@ -229,4 +116,4 @@ uint32_t dolphin_state_get_level(uint32_t icounter) {
uint32_t dolphin_state_xp_to_levelup(uint32_t icounter, uint32_t level, bool remaining) {
return (DOLPHIN_LVL_THRESHOLD * level * (level + 1) / 2) - (remaining ? icounter : 0);
}
}

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@ -0,0 +1,17 @@
#include "furi-hal-lock.h"
#include <stm32wbxx_ll_rtc.h>
#define FLIPPER_LOCKED_VALUE 0x5432FAFA
bool furi_hal_lock_get() {
return FLIPPER_LOCKED_VALUE == LL_RTC_BAK_GetRegister(RTC, LL_RTC_BKP_DR3);
}
void furi_hal_lock_set(bool locked) {
if (locked) {
LL_RTC_BAK_SetRegister(RTC, LL_RTC_BKP_DR3, FLIPPER_LOCKED_VALUE);
} else {
LL_RTC_BAK_SetRegister(RTC, LL_RTC_BKP_DR3, 0);
}
}

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@ -0,0 +1,17 @@
#include "furi-hal-lock.h"
#include <stm32wbxx_ll_rtc.h>
#define FLIPPER_LOCKED_VALUE 0x5432FAFA
bool furi_hal_lock_get() {
return FLIPPER_LOCKED_VALUE == LL_RTC_BAK_GetRegister(RTC, LL_RTC_BKP_DR3);
}
void furi_hal_lock_set(bool locked) {
if (locked) {
LL_RTC_BAK_SetRegister(RTC, LL_RTC_BKP_DR3, FLIPPER_LOCKED_VALUE);
} else {
LL_RTC_BAK_SetRegister(RTC, LL_RTC_BKP_DR3, 0);
}
}

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@ -0,0 +1,5 @@
#pragma once
#include <stdbool.h>
bool furi_hal_lock_get();
void furi_hal_lock_set(bool locked);

149
lib/toolbox/saved_struct.c Normal file
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@ -0,0 +1,149 @@
#include "saved_struct.h"
#include <furi.h>
#include <stdint.h>
#include <storage/storage.h>
#define SAVED_STRUCT_TAG "SAVED_STRUCT"
typedef struct {
uint8_t magic;
uint8_t version;
uint8_t checksum;
uint8_t flags;
uint32_t timestamp;
} SavedStructHeader;
bool saved_struct_save(const char* path,
void* data,
size_t size,
uint8_t magic,
uint8_t version) {
furi_assert(path);
furi_assert(data);
furi_assert(size);
SavedStructHeader header;
FURI_LOG_I(SAVED_STRUCT_TAG, "Saving \"%s\"", path);
// Store
Storage* storage = furi_record_open("storage");
File* file = storage_file_alloc(storage);
bool result = true;
bool saved = storage_file_open(file, path, FSAM_WRITE, FSOM_CREATE_ALWAYS);
if(!saved) {
FURI_LOG_E(
SAVED_STRUCT_TAG,
"Open failed \"%s\". Error: \'%s\'",
path,
storage_file_get_error_desc(file));
result = false;
}
if(result) {
// Calculate checksum
uint8_t checksum = 0;
uint8_t* source = data;
for(size_t i = 0; i < size; i++) {
checksum += source[i];
}
// Set header
header.magic = magic;
header.version = version;
header.checksum = checksum;
header.flags = 0;
header.timestamp = 0;
uint16_t bytes_count = storage_file_write(file, &header, sizeof(header));
bytes_count += storage_file_write(file, data, size);
if(bytes_count != (size + sizeof(header))) {
FURI_LOG_E(
SAVED_STRUCT_TAG,
"Write failed \"%s\". Error: \'%s\'",
path,
storage_file_get_error_desc(file));
result = false;
}
}
storage_file_close(file);
storage_file_free(file);
furi_record_close("storage");
return result;
}
bool saved_struct_load(const char* path,
void* data,
size_t size,
uint8_t magic,
uint8_t version) {
FURI_LOG_I(SAVED_STRUCT_TAG, "Loading \"%s\"", path);
SavedStructHeader header;
uint8_t* data_read = furi_alloc(size);
Storage* storage = furi_record_open("storage");
File* file = storage_file_alloc(storage);
bool result = true;
bool loaded = storage_file_open(file, path, FSAM_READ, FSOM_OPEN_EXISTING);
if (!loaded) {
FURI_LOG_E(
SAVED_STRUCT_TAG,
"Failed to read \"%s\". Error: %s",
path,
storage_file_get_error_desc(file));
result = false;
}
if (result) {
uint16_t bytes_count = storage_file_read(file, &header, sizeof(SavedStructHeader));
bytes_count += storage_file_read(file, data_read, size);
if(bytes_count != (sizeof(SavedStructHeader) + size)) {
FURI_LOG_E(SAVED_STRUCT_TAG, "Size mismatch of file \"%s\"", path);
result = false;
}
}
if(result && (header.magic != magic || header.version != version)) {
FURI_LOG_E(
SAVED_STRUCT_TAG,
"Magic(%d != %d) or Version(%d != %d) mismatch of file \"%s\"",
header.magic,
magic,
header.version,
version,
path);
result = false;
}
if(result) {
uint8_t checksum = 0;
const uint8_t* source = (const uint8_t*)data_read;
for(size_t i = 0; i < size; i++) {
checksum += source[i];
}
if(header.checksum != checksum) {
FURI_LOG_E(
SAVED_STRUCT_TAG,
"Checksum(%d != %d) mismatch of file \"%s\"",
header.checksum,
checksum,
path);
result = false;
}
}
if (result) {
memcpy(data, data_read, size);
}
storage_file_close(file);
storage_file_free(file);
furi_record_close("storage");
free(data_read);
return result;
}

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@ -0,0 +1,18 @@
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <stddef.h>
bool saved_struct_load(const char* path,
void* data,
size_t size,
uint8_t magic,
uint8_t version);
bool saved_struct_save(const char* path,
void* data,
size_t size,
uint8_t magic,
uint8_t version);