[FL-2848] Universal Remote fix (#1770)
* Reset BruteForce on exit from Universal Remote * Reset current button in ButtonPanel
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@ -153,3 +153,7 @@ void infrared_brute_force_add_record(
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InfraredBruteForceRecordDict_set_at(brute_force->records, key, value);
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string_clear(key);
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}
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void infrared_brute_force_reset(InfraredBruteForce* brute_force) {
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InfraredBruteForceRecordDict_reset(brute_force->records);
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}
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@ -20,3 +20,4 @@ void infrared_brute_force_add_record(
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InfraredBruteForce* brute_force,
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uint32_t index,
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const char* name);
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void infrared_brute_force_reset(InfraredBruteForce* brute_force);
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@ -87,5 +87,6 @@ void infrared_scene_universal_common_on_exit(void* context) {
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Infrared* infrared = context;
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ButtonPanel* button_panel = infrared->button_panel;
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view_stack_remove_view(infrared->view_stack, button_panel_get_view(button_panel));
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infrared_brute_force_reset(infrared->brute_force);
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button_panel_reset(button_panel);
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}
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@ -133,6 +133,8 @@ void button_panel_reset(ButtonPanel* button_panel) {
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}
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model->reserve_x = 0;
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model->reserve_y = 0;
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model->selected_item_x = 0;
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model->selected_item_y = 0;
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LabelList_reset(model->labels);
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ButtonMatrix_reset(model->button_matrix);
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return true;
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