FL-528 GUI: View, ViewDispather. Dolphin: first start. (#276)

* GUI: view. Flooper-blooper fix compilation error.
* GUI: view and viewdispatcher bones
* GUI: view implementation, view models, view dispatcher
* GUI: view navigation, model refinement. Power: use view, view dispatcher.
* HAL Flash: proper page write. Dolphin: views. Power: views
* Dolphin: transition idle scree to Views
* Dolphin: input events on stats view. Format sources.
* HAL: flash erase. Dolphin: permanent state storage.
* Dolphin: first start welcome. HAL: flash operation status, errata 2.2.9 crutch.
This commit is contained in:
あく 2021-01-08 07:42:48 +03:00 committed by GitHub
parent d65e9b04ce
commit 1b78418f9f
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
33 changed files with 995 additions and 212 deletions

View File

@ -1,100 +1,126 @@
#include "dolphin_i.h"
void dolphin_draw_callback(Canvas* canvas, void* context) {
bool dolphin_view_first_start_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
Dolphin* dolphin = context;
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
if(dolphin->screen == DolphinScreenIdle) {
dolphin_draw_idle(canvas, dolphin);
} else if(dolphin->screen == DolphinScreenDebug) {
dolphin_draw_debug(canvas, dolphin);
} else if(dolphin->screen == DolphinScreenStats) {
dolphin_draw_stats(canvas, dolphin);
if(event->state) {
if(event->input == InputRight) {
uint32_t page;
with_view_model(
dolphin->idle_view_first_start,
(DolphinViewFirstStartModel * model) { page = ++model->page; });
if(page > 8) {
dolphin_save(dolphin);
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
}
}
}
// All events consumed
return true;
}
void dolphin_draw_idle(Canvas* canvas, Dolphin* dolphin) {
canvas_draw_icon(canvas, 128 - 80, 0, dolphin->icon);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 10, "/\\: Stats");
canvas_draw_str(canvas, 5, 32, "OK: Menu");
canvas_draw_str(canvas, 2, 52, "\\/: Version");
}
void dolphin_draw_debug(Canvas* canvas, Dolphin* dolphin) {
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10, "Version info:");
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 5, 22, TARGET " " BUILD_DATE);
canvas_draw_str(canvas, 5, 32, GIT_BRANCH);
canvas_draw_str(canvas, 5, 42, GIT_BRANCH_NUM);
canvas_draw_str(canvas, 5, 52, GIT_COMMIT);
}
void dolphin_draw_stats(Canvas* canvas, Dolphin* dolphin) {
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10, "Dolphin stats:");
char buffer[64];
canvas_set_font(canvas, FontSecondary);
snprintf(buffer, 64, "Icounter: %ld", dolphin_state_get_icounter(dolphin->state));
canvas_draw_str(canvas, 5, 22, buffer);
snprintf(buffer, 64, "Butthurt: %ld", dolphin_state_get_butthurt(dolphin->state));
canvas_draw_str(canvas, 5, 32, buffer);
canvas_draw_str(canvas, 5, 40, "< > change icounter");
}
void dolphin_input_callback(InputEvent* event, void* context) {
bool dolphin_view_idle_main_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
Dolphin* dolphin = context;
if(!event->state) return;
if(event->state) {
if(event->input == InputOk) {
with_value_mutex(
dolphin->menu_vm, (Menu * menu) { menu_ok(menu); });
} else if(event->input == InputUp) {
if(dolphin->screen != DolphinScreenStats) {
dolphin->screen++;
}
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleStats);
} else if(event->input == InputDown) {
if(dolphin->screen != DolphinScreenDebug) {
dolphin->screen--;
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleDebug);
}
} else if(event->input == InputBack) {
dolphin->screen = DolphinScreenIdle;
} else if(event->input == InputLeft) {
dolphin_deed(dolphin, DolphinDeedIButtonEmulate);
} else if(event->input == InputRight) {
}
// All events consumed
return true;
}
bool dolphin_view_idle_stats_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
Dolphin* dolphin = context;
if(!event->state) return false;
if(event->input == InputLeft) {
dolphin_deed(dolphin, DolphinDeedWrong);
} else if(event->input == InputRight) {
dolphin_deed(dolphin, DolphinDeedIButtonRead);
} else if(event->input == InputOk) {
dolphin_save(dolphin);
} else {
return false;
}
widget_update(dolphin->widget);
return true;
}
Dolphin* dolphin_alloc() {
Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
dolphin->icon = assets_icons_get(I_Flipper_young_80x60);
icon_start_animation(dolphin->icon);
dolphin->widget = widget_alloc();
widget_draw_callback_set(dolphin->widget, dolphin_draw_callback, dolphin);
widget_input_callback_set(dolphin->widget, dolphin_input_callback, dolphin);
dolphin->menu_vm = furi_open("menu");
furi_check(dolphin->menu_vm);
dolphin->state = dolphin_state_alloc();
dolphin->screen = DolphinScreenIdle;
// Message queue
dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
furi_check(dolphin->event_queue);
// State
dolphin->state = dolphin_state_alloc();
// Menu
dolphin->menu_vm = furi_open("menu");
furi_check(dolphin->menu_vm);
// GUI
dolphin->idle_view_dispatcher = view_dispatcher_alloc();
// First start View
dolphin->idle_view_first_start = view_alloc();
view_allocate_model(
dolphin->idle_view_first_start, ViewModelTypeLockFree, sizeof(DolphinViewFirstStartModel));
view_set_context(dolphin->idle_view_first_start, dolphin);
view_set_draw_callback(dolphin->idle_view_first_start, dolphin_view_first_start_draw);
view_set_input_callback(dolphin->idle_view_first_start, dolphin_view_first_start_input);
view_dispatcher_add_view(
dolphin->idle_view_dispatcher, DolphinViewFirstStart, dolphin->idle_view_first_start);
// Main Idle View
dolphin->idle_view_main = view_alloc();
view_set_context(dolphin->idle_view_main, dolphin);
view_set_draw_callback(dolphin->idle_view_main, dolphin_view_idle_main_draw);
view_set_input_callback(dolphin->idle_view_main, dolphin_view_idle_main_input);
view_dispatcher_add_view(
dolphin->idle_view_dispatcher, DolphinViewIdleMain, dolphin->idle_view_main);
// Stats Idle View
dolphin->idle_view_stats = view_alloc();
view_set_context(dolphin->idle_view_stats, dolphin);
view_allocate_model(
dolphin->idle_view_stats, ViewModelTypeLockFree, sizeof(DolphinViewIdleStatsModel));
with_view_model(
dolphin->idle_view_stats, (DolphinViewIdleStatsModel * model) {
model->icounter = dolphin_state_get_icounter(dolphin->state);
model->butthurt = dolphin_state_get_butthurt(dolphin->state);
});
view_set_draw_callback(dolphin->idle_view_stats, dolphin_view_idle_stats_draw);
view_set_input_callback(dolphin->idle_view_stats, dolphin_view_idle_stats_input);
view_set_previous_callback(dolphin->idle_view_stats, dolphin_view_idle_back);
view_dispatcher_add_view(
dolphin->idle_view_dispatcher, DolphinViewIdleStats, dolphin->idle_view_stats);
// Debug Idle View
dolphin->idle_view_debug = view_alloc();
view_set_draw_callback(dolphin->idle_view_debug, dolphin_view_idle_debug_draw);
view_set_previous_callback(dolphin->idle_view_debug, dolphin_view_idle_back);
view_dispatcher_add_view(
dolphin->idle_view_dispatcher, DolphinViewIdleDebug, dolphin->idle_view_debug);
return dolphin;
}
void dolphin_save(Dolphin* dolphin) {
furi_assert(dolphin);
DolphinEvent event;
event.type = DolphinEventTypeSave;
furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK);
}
void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
furi_assert(dolphin);
DolphinEvent event;
event.type = DolphinEventTypeDeed;
event.deed = deed;
@ -105,7 +131,12 @@ void dolphin_task() {
Dolphin* dolphin = dolphin_alloc();
Gui* gui = furi_open("gui");
gui_add_widget(gui, dolphin->widget, GuiLayerNone);
view_dispatcher_attach_to_gui(dolphin->idle_view_dispatcher, gui, ViewDispatcherTypeWindow);
if(dolphin_state_load(dolphin->state)) {
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
} else {
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewFirstStart);
}
if(!furi_create("dolphin", dolphin)) {
printf("[dolphin_task] cannot create the dolphin record\n");
@ -119,6 +150,13 @@ void dolphin_task() {
furi_check(osMessageQueueGet(dolphin->event_queue, &event, NULL, osWaitForever) == osOK);
if(event.type == DolphinEventTypeDeed) {
dolphin_state_on_deed(dolphin->state, event.deed);
with_view_model(
dolphin->idle_view_stats, (DolphinViewIdleStatsModel * model) {
model->icounter = dolphin_state_get_icounter(dolphin->state);
model->butthurt = dolphin_state_get_butthurt(dolphin->state);
});
} else if(event.type == DolphinEventTypeSave) {
dolphin_state_save(dolphin->state);
}
}
}

View File

@ -4,8 +4,8 @@
typedef struct Dolphin Dolphin;
/*
* Deed complete notification. Call it on deed completion.
/* Deed complete notification. Call it on deed completion.
* See dolphin_deed.h for available deeds. In futures it will become part of assets.
* Thread safe
*/
void dolphin_deed(Dolphin* dolphin, DolphinDeed deed);

View File

@ -2,20 +2,21 @@
#include "dolphin.h"
#include "dolphin_state.h"
#include "dolphin_views.h"
#include <flipper_v2.h>
#include <gui/gui.h>
#include <gui/widget.h>
#include <gui/view_dispatcher.h>
#include <gui/canvas.h>
#include <menu/menu.h>
#include <assets_icons.h>
#include <stdint.h>
typedef enum {
DolphinEventTypeDeed,
DolphinEventTypeSave,
} DolphinEventType;
typedef struct {
@ -25,27 +26,24 @@ typedef struct {
};
} DolphinEvent;
typedef enum {
DolphinScreenDebug,
DolphinScreenIdle,
DolphinScreenStats,
} DolphinScreen;
struct Dolphin {
Icon* icon;
Widget* widget;
ValueMutex* menu_vm;
// State
DolphinState* state;
DolphinScreen screen;
// Internal message queue
osMessageQueueId_t event_queue;
// State
DolphinState* state;
// Menu
ValueMutex* menu_vm;
// GUI
ViewDispatcher* idle_view_dispatcher;
View* idle_view_first_start;
View* idle_view_main;
View* idle_view_stats;
View* idle_view_debug;
};
void dolphin_draw_callback(Canvas* canvas, void* context);
void dolphin_draw_idle(Canvas* canvas, Dolphin* dolphin);
void dolphin_draw_debug(Canvas* canvas, Dolphin* dolphin);
void dolphin_draw_stats(Canvas* canvas, Dolphin* dolphin);
void dolphin_input_callback(InputEvent* event, void* context);
Dolphin* dolphin_alloc();
/* Save Dolphin state (write to permanent memory)
* Thread safe
*/
void dolphin_save(Dolphin* dolphin);

View File

@ -1,18 +1,35 @@
#include "dolphin_state.h"
#include <api-hal-flash.h>
#include <flipper_v2.h>
typedef struct {
uint32_t ibutton;
uint32_t nfc;
uint32_t ir;
uint32_t rfid;
} DolphinLimit;
uint8_t magic;
uint8_t version;
uint8_t checksum;
uint8_t flags;
uint32_t timestamp;
} DolphinDataHeader;
struct DolphinState {
#define DOLPHIN_DATA_PAGE 0xC0
#define DOLPHIN_DATA_HEADER_ADDRESS 0x080C0000U
#define DOLPHIN_DATA_DATA_ADDRESS (DOLPHIN_DATA_HEADER_ADDRESS + sizeof(DolphinDataHeader))
#define DOLPHIN_DATA_HEADER_MAGIC 0xD0
#define DOLPHIN_DATA_HEADER_VERSION 0x00
typedef struct {
uint32_t limit_ibutton;
uint32_t limit_nfc;
uint32_t limit_ir;
uint32_t limit_rfid;
uint32_t flags;
uint32_t icounter;
uint32_t butthurt;
} DolphinData;
DolphinLimit limit;
struct DolphinState {
DolphinData data;
};
DolphinState* dolphin_state_alloc() {
@ -24,29 +41,81 @@ void dolphin_state_release(DolphinState* dolphin_state) {
free(dolphin_state);
}
void dolphin_state_save(DolphinState* dolphin_state) {
bool dolphin_state_save(DolphinState* dolphin_state) {
if(!api_hal_flash_erase(DOLPHIN_DATA_PAGE, 1)) {
return false;
}
uint8_t* source = (uint8_t*)&dolphin_state->data;
uint8_t checksum = 0;
for(size_t i = 0; i < sizeof(DolphinData); i++) {
checksum += source[i];
}
DolphinDataHeader header;
header.magic = DOLPHIN_DATA_HEADER_MAGIC;
header.version = DOLPHIN_DATA_HEADER_VERSION;
header.checksum = checksum;
header.flags = 0;
header.timestamp = 0;
if(!api_hal_flash_write_dword(DOLPHIN_DATA_HEADER_ADDRESS, *(uint64_t*)&header)) {
return false;
}
uint8_t destination[sizeof(uint64_t)];
size_t block_count = sizeof(DolphinData) / sizeof(uint64_t) + 1;
size_t offset = 0;
for(size_t i = 0; i < block_count; i++) {
for(size_t n = 0; n < sizeof(uint64_t); n++) {
if(offset < sizeof(DolphinData)) {
destination[n] = source[offset];
} else {
destination[n] = 0;
}
offset++;
}
if(!api_hal_flash_write_dword(
DOLPHIN_DATA_DATA_ADDRESS + i * sizeof(uint64_t), *(uint64_t*)destination)) {
return false;
}
}
return true;
}
void dolphin_state_load(DolphinState* dolphin_state) {
bool dolphin_state_load(DolphinState* dolphin_state) {
const DolphinDataHeader* header = (const DolphinDataHeader*)DOLPHIN_DATA_HEADER_ADDRESS;
if(header->magic == DOLPHIN_DATA_HEADER_MAGIC &&
header->version == DOLPHIN_DATA_HEADER_VERSION) {
uint8_t checksum = 0;
const uint8_t* source = (const uint8_t*)DOLPHIN_DATA_DATA_ADDRESS;
for(size_t i = 0; i < sizeof(DolphinData); i++) {
checksum += source[i];
}
if(header->checksum == checksum) {
memcpy(
&dolphin_state->data, (const void*)DOLPHIN_DATA_DATA_ADDRESS, sizeof(DolphinData));
return true;
}
}
return false;
}
void dolphin_state_clear(DolphinState* dolphin_state) {
memset(dolphin_state, 0, sizeof(DolphinState));
memset(&dolphin_state->data, 0, sizeof(DolphinData));
}
void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
const DolphinDeedWeight* deed_weight = dolphin_deed_weight(deed);
int32_t icounter = dolphin_state->icounter + deed_weight->icounter;
int32_t icounter = dolphin_state->data.icounter + deed_weight->icounter;
if(icounter >= 0) {
dolphin_state->icounter = icounter;
dolphin_state->data.icounter = icounter;
}
}
uint32_t dolphin_state_get_icounter(DolphinState* dolphin_state) {
return dolphin_state->icounter;
return dolphin_state->data.icounter;
}
uint32_t dolphin_state_get_butthurt(DolphinState* dolphin_state) {
return dolphin_state->butthurt;
return dolphin_state->data.butthurt;
}

View File

@ -1,6 +1,7 @@
#pragma once
#include "dolphin_deed.h"
#include <stdbool.h>
#include <stdint.h>
typedef struct DolphinState DolphinState;
@ -9,9 +10,9 @@ DolphinState* dolphin_state_alloc();
void dolphin_state_release(DolphinState* dolphin_state);
void dolphin_state_save(DolphinState* dolphin_state);
bool dolphin_state_save(DolphinState* dolphin_state);
void dolphin_state_load(DolphinState* dolphin_state);
bool dolphin_state_load(DolphinState* dolphin_state);
void dolphin_state_clear(DolphinState* dolphin_state);

View File

@ -0,0 +1,69 @@
#include "dolphin_views.h"
#include <gui/view.h>
void dolphin_view_first_start_draw(Canvas* canvas, void* model) {
DolphinViewFirstStartModel* m = model;
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
if(m->page == 0) {
canvas_draw_icon_name(canvas, 0, 1, I_DolphinFirstStart0_128x54);
} else if(m->page == 1) {
canvas_draw_icon_name(canvas, 0, 1, I_DolphinFirstStart1_128x54);
} else if(m->page == 2) {
canvas_draw_icon_name(canvas, 0, 1, I_DolphinFirstStart2_128x54);
} else if(m->page == 3) {
canvas_draw_icon_name(canvas, 0, 1, I_DolphinFirstStart3_128x54);
} else if(m->page == 4) {
canvas_draw_icon_name(canvas, 0, 1, I_DolphinFirstStart4_128x54);
} else if(m->page == 5) {
canvas_draw_icon_name(canvas, 0, 1, I_DolphinFirstStart5_128x54);
} else if(m->page == 6) {
canvas_draw_icon_name(canvas, 0, 1, I_DolphinFirstStart6_128x54);
} else if(m->page == 7) {
canvas_draw_icon_name(canvas, 0, 1, I_DolphinFirstStart7_128x54);
} else if(m->page == 8) {
canvas_draw_icon_name(canvas, 0, 1, I_DolphinFirstStart8_128x54);
}
}
void dolphin_view_idle_main_draw(Canvas* canvas, void* model) {
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_draw_icon_name(canvas, 128 - 80, 0, I_Flipper_young_80x60);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 10, "/\\: Stats");
canvas_draw_str(canvas, 5, 32, "OK: Menu");
canvas_draw_str(canvas, 2, 52, "\\/: Version");
}
void dolphin_view_idle_stats_draw(Canvas* canvas, void* model) {
DolphinViewIdleStatsModel* m = model;
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10, "Dolphin stats:");
char buffer[64];
canvas_set_font(canvas, FontSecondary);
snprintf(buffer, 64, "Icounter: %ld", m->icounter);
canvas_draw_str(canvas, 5, 22, buffer);
snprintf(buffer, 64, "Butthurt: %ld", m->butthurt);
canvas_draw_str(canvas, 5, 32, buffer);
canvas_draw_str(canvas, 5, 40, "< > change icounter");
}
void dolphin_view_idle_debug_draw(Canvas* canvas, void* model) {
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10, "Version info:");
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 5, 22, TARGET " " BUILD_DATE);
canvas_draw_str(canvas, 5, 32, GIT_BRANCH);
canvas_draw_str(canvas, 5, 42, GIT_BRANCH_NUM);
canvas_draw_str(canvas, 5, 52, GIT_COMMIT);
}
uint32_t dolphin_view_idle_back(void* context) {
return DolphinViewIdleMain;
}

View File

@ -0,0 +1,33 @@
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <gui/canvas.h>
#include <flipper_v2.h>
// Idle scree
typedef enum {
DolphinViewFirstStart,
DolphinViewIdleMain,
DolphinViewIdleStats,
DolphinViewIdleDebug,
} DolphinViewIdle;
typedef struct {
uint32_t page;
} DolphinViewFirstStartModel;
void dolphin_view_first_start_draw(Canvas* canvas, void* model);
bool dolphin_view_first_start_input(InputEvent* event, void* context);
typedef struct {
uint32_t icounter;
uint32_t butthurt;
} DolphinViewIdleStatsModel;
void dolphin_view_idle_main_draw(Canvas* canvas, void* model);
bool dolphin_view_idle_main_input(InputEvent* event, void* context);
void dolphin_view_idle_stats_draw(Canvas* canvas, void* model);
bool dolphin_view_idle_stats_input(InputEvent* event, void* context);
void dolphin_view_idle_debug_draw(Canvas* canvas, void* model);
uint32_t dolphin_view_idle_back(void* context);

View File

@ -1,5 +1,4 @@
#include "canvas_i.h"
#include "icon.h"
#include "icon_i.h"
#include <flipper.h>
@ -113,6 +112,14 @@ void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, Icon* icon) {
&canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_get_data(icon));
}
void canvas_draw_icon_name(Canvas* canvas, uint8_t x, uint8_t y, IconName name) {
furi_assert(canvas);
const IconData* data = assets_icons_get_data(name);
x += canvas->offset_x;
y += canvas->offset_y;
u8g2_DrawXBM(&canvas->fb, x, y, data->width, data->height, data->frames[0]);
}
void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y) {
furi_assert(canvas);
x += canvas->offset_x;

View File

@ -3,6 +3,7 @@
#include <stdint.h>
#include <u8g2.h>
#include <gui/icon.h>
#include <assets_icons_i.h>
typedef enum {
ColorWhite = 0x00,
@ -46,10 +47,15 @@ void canvas_set_font(Canvas* canvas, Font font);
void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str);
/*
* Draw icon at position defined by x,y.
* Draw stateful icon at position defined by x,y.
*/
void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, Icon* icon);
/*
* Draw stateless icon at position defined by x,y.
*/
void canvas_draw_icon_name(Canvas* canvas, uint8_t x, uint8_t y, IconName name);
/*
* Draw xbm icon of width, height at position defined by x,y.
*/

140
applications/gui/view.c Normal file
View File

@ -0,0 +1,140 @@
#include "view_i.h"
View* view_alloc() {
View* view = furi_alloc(sizeof(View));
return view;
}
void view_free(View* view) {
furi_assert(view);
view_free_model(view);
free(view);
}
void view_set_dispatcher(View* view, ViewDispatcher* view_dispatcher) {
furi_assert(view);
furi_assert(view_dispatcher);
furi_assert(view->dispatcher == NULL);
view->dispatcher = view_dispatcher;
}
void view_set_draw_callback(View* view, ViewDrawCallback callback) {
furi_assert(view);
furi_assert(view->draw_callback == NULL);
view->draw_callback = callback;
}
void view_set_input_callback(View* view, ViewInputCallback callback) {
furi_assert(view);
furi_assert(view->input_callback == NULL);
view->input_callback = callback;
}
void view_set_previous_callback(View* view, ViewNavigationCallback callback) {
furi_assert(view);
view->previous_callback = callback;
}
void view_set_next_callback(View* view, ViewNavigationCallback callback) {
furi_assert(view);
view->next_callback = callback;
}
void view_set_context(View* view, void* context) {
furi_assert(view);
furi_assert(context);
view->context = context;
}
void view_allocate_model(View* view, ViewModelType type, size_t size) {
furi_assert(view);
furi_assert(size > 0);
furi_assert(view->model_type == ViewModelTypeNone);
furi_assert(view->model == NULL);
view->model_type = type;
if(view->model_type == ViewModelTypeLockFree) {
view->model = furi_alloc(size);
} else if(view->model_type == ViewModelTypeLocking) {
ViewModelLocking* model = furi_alloc(sizeof(ViewModelLocking));
model->mutex = osMutexNew(NULL);
furi_check(model->mutex);
model->data = furi_alloc(size);
view->model = model;
} else {
furi_assert(false);
}
}
void view_free_model(View* view) {
furi_assert(view);
if(view->model_type == ViewModelTypeNone) {
return;
} else if(view->model_type == ViewModelTypeLockFree) {
free(view->model);
} else if(view->model_type == ViewModelTypeLocking) {
ViewModelLocking* model = view->model;
furi_check(osMutexDelete(model->mutex) == osOK);
free(model->data);
free(model);
view->model = NULL;
} else {
furi_assert(false);
}
}
void* view_get_model(View* view) {
furi_assert(view);
if(view->model_type == ViewModelTypeLocking) {
ViewModelLocking* model = (ViewModelLocking*)(view->model);
furi_check(osMutexAcquire(model->mutex, osWaitForever) == osOK);
return model->data;
}
return view->model;
}
void view_commit_model(View* view) {
furi_assert(view);
if(view->model_type == ViewModelTypeLocking) {
ViewModelLocking* model = (ViewModelLocking*)(view->model);
furi_check(osMutexRelease(model->mutex) == osOK);
}
if(view->dispatcher) {
view_dispatcher_update(view->dispatcher, view);
}
}
void view_draw(View* view, Canvas* canvas) {
furi_assert(view);
if(view->draw_callback) {
void* data = view_get_model(view);
view->draw_callback(canvas, data);
view_commit_model(view);
}
}
bool view_input(View* view, InputEvent* event) {
furi_assert(view);
if(view->input_callback) {
return view->input_callback(event, view->context);
} else {
return false;
}
}
uint32_t view_previous(View* view) {
furi_assert(view);
if(view->previous_callback) {
return view->previous_callback(view->context);
} else {
return VIEW_IGNORE;
}
}
uint32_t view_next(View* view) {
furi_assert(view);
if(view->next_callback) {
return view->next_callback(view->context);
} else {
return VIEW_IGNORE;
}
}

129
applications/gui/view.h Normal file
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@ -0,0 +1,129 @@
#pragma once
#include <input/input.h>
#include "canvas.h"
/* Hides drawing widget */
#define VIEW_NONE 0xFFFFFFFF
/* Ignore navigation event */
#define VIEW_IGNORE 0xFFFFFFFE
/* Deatch from gui, deallocate Views and ViewDispatcher
* BE SUPER CAREFUL, deallocation happens automatically on GUI thread
* You ARE NOT owning ViewDispatcher and Views instances
*/
#define VIEW_DESTROY 0xFFFFFFFA
/* View Draw callback
* @param canvas, pointer to canvas
* @param view_model, pointer to context
* @warning called from GUI thread
*/
typedef void (*ViewDrawCallback)(Canvas* canvas, void* model);
/* View Input callback
* @param event, pointer to input event data
* @param context, pointer to context
* @return true if event handled, false if event ignored
* @warning called from GUI thread
*/
typedef bool (*ViewInputCallback)(InputEvent* event, void* context);
/* View navigation callback
* @param context, pointer to context
* @return next view id
* @warning called from GUI thread
*/
typedef uint32_t (*ViewNavigationCallback)(void* context);
/* View model types */
typedef enum {
/* Model is not allocated */
ViewModelTypeNone,
/* Model consist of atomic types and/or partial update is not critical for rendering.
* Lock free.
*/
ViewModelTypeLockFree,
/* Model access is guarded with mutex.
* Locking gui thread.
*/
ViewModelTypeLocking,
} ViewModelType;
typedef struct View View;
/* Allocate and init View
* @return pointer to View
*/
View* view_alloc();
/* Free View
* @param pointer to View
*/
void view_free(View* view);
/* Set View Draw callback
* @param view, pointer to View
* @param callback, draw callback
*/
void view_set_draw_callback(View* view, ViewDrawCallback callback);
/* Set View Draw callback
* @param view, pointer to View
* @param callback, input callback
*/
void view_set_input_callback(View* view, ViewInputCallback callback);
/* Set Navigation Previous callback
* @param view, pointer to View
* @param callback, input callback
*/
void view_set_previous_callback(View* view, ViewNavigationCallback callback);
/* Set Navigation Next callback
* @param view, pointer to View
* @param callback, input callback
*/
void view_set_next_callback(View* view, ViewNavigationCallback callback);
/* Set View Draw callback
* @param view, pointer to View
* @param context, context for callbacks
*/
void view_set_context(View* view, void* context);
/* Allocate view model.
* @param view, pointer to View
* @param type, View Model Type
* @param size, size
*/
void view_allocate_model(View* view, ViewModelType type, size_t size);
/* Free view model data memory.
* @param view, pointer to View
*/
void view_free_model(View* view);
/* Get view model data
* @param view, pointer to View
* @return pointer to model data
* @warning Don't forget to commit model changes
*/
void* view_get_model(View* view);
/* Commit view model
* @param view, pointer to View
*/
void view_commit_model(View* view);
/*
* With clause for view model
* @param view, View instance pointer
* @param function_body a (){} lambda declaration,
* executed within you parent function context.
*/
#define with_view_model(view, function_body) \
{ \
void* p = view_get_model(view); \
({ void __fn__ function_body __fn__; })(p); \
view_commit_model(view); \
}

View File

@ -0,0 +1,113 @@
#include "view_dispatcher_i.h"
ViewDispatcher* view_dispatcher_alloc() {
ViewDispatcher* view_dispatcher = furi_alloc(sizeof(ViewDispatcher));
view_dispatcher->widget = widget_alloc();
widget_draw_callback_set(
view_dispatcher->widget, view_dispatcher_draw_callback, view_dispatcher);
widget_input_callback_set(
view_dispatcher->widget, view_dispatcher_input_callback, view_dispatcher);
widget_enabled_set(view_dispatcher->widget, false);
ViewDict_init(view_dispatcher->views);
return view_dispatcher;
}
void view_dispatcher_free(ViewDispatcher* view_dispatcher) {
// Detach from gui
if(view_dispatcher->gui) {
gui_remove_widget(view_dispatcher->gui, view_dispatcher->widget);
}
// Free views
ViewDict_it_t it;
ViewDict_it(it, view_dispatcher->views);
while(!ViewDict_end_p(it)) {
ViewDict_itref_t* ref = ViewDict_ref(it);
view_free(ref->value);
ViewDict_next(it);
}
ViewDict_clear(view_dispatcher->views);
// Free dispatcher
free(view_dispatcher);
}
void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view) {
furi_assert(view_dispatcher);
furi_assert(view);
// Check if view id is not used and resgister view
furi_check(ViewDict_get(view_dispatcher->views, view_id) == NULL);
ViewDict_set_at(view_dispatcher->views, view_id, view);
view_set_dispatcher(view, view_dispatcher);
}
void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t view_id) {
furi_assert(view_dispatcher);
if(view_id == VIEW_NONE) {
view_dispatcher->current_view = NULL;
widget_enabled_set(view_dispatcher->widget, false);
} else if(view_id == VIEW_IGNORE) {
} else if(view_id == VIEW_DESTROY) {
view_dispatcher_free(view_dispatcher);
} else {
View** view_pp = ViewDict_get(view_dispatcher->views, view_id);
furi_check(view_pp != NULL);
view_dispatcher->current_view = *view_pp;
widget_enabled_set(view_dispatcher->widget, true);
widget_update(view_dispatcher->widget);
}
}
void view_dispatcher_attach_to_gui(
ViewDispatcher* view_dispatcher,
Gui* gui,
ViewDispatcherType type) {
furi_assert(view_dispatcher);
furi_assert(view_dispatcher->gui == NULL);
furi_assert(gui);
if(type == ViewDispatcherTypeNone) {
gui_add_widget(gui, view_dispatcher->widget, GuiLayerNone);
} else if(type == ViewDispatcherTypeFullscreen) {
gui_add_widget(gui, view_dispatcher->widget, GuiLayerFullscreen);
} else if(type == ViewDispatcherTypeWindow) {
gui_add_widget(gui, view_dispatcher->widget, GuiLayerMain);
} else {
furi_check(NULL);
}
view_dispatcher->gui = gui;
}
void view_dispatcher_draw_callback(Canvas* canvas, void* context) {
ViewDispatcher* view_dispatcher = context;
if(view_dispatcher->current_view) {
view_draw(view_dispatcher->current_view, canvas);
}
}
void view_dispatcher_input_callback(InputEvent* event, void* context) {
ViewDispatcher* view_dispatcher = context;
bool is_consumed = false;
if(view_dispatcher->current_view) {
is_consumed = view_input(view_dispatcher->current_view, event);
}
if(!is_consumed && event->state) {
uint32_t view_id = VIEW_IGNORE;
if(event->input == InputBack) {
view_id = view_previous(view_dispatcher->current_view);
} else if(event->input == InputOk) {
view_id = view_next(view_dispatcher->current_view);
}
view_dispatcher_switch_to_view(view_dispatcher, view_id);
}
}
void view_dispatcher_update(ViewDispatcher* view_dispatcher, View* view) {
furi_assert(view_dispatcher);
furi_assert(view);
if(view_dispatcher->current_view == view) {
widget_update(view_dispatcher->widget);
}
}

View File

@ -0,0 +1,45 @@
#pragma once
#include "view.h"
#include "gui.h"
/* ViewDispatcher widget placement */
typedef enum {
ViewDispatcherTypeNone, /* Special layer for internal use only */
ViewDispatcherTypeWindow, /* Main widget layer, status bar is shown */
ViewDispatcherTypeFullscreen /* Fullscreen widget layer */
} ViewDispatcherType;
typedef struct ViewDispatcher ViewDispatcher;
/* Allocate ViewDispatcher
* @return pointer to ViewDispatcher instance
*/
ViewDispatcher* view_dispatcher_alloc();
/* Free ViewDispatcher
* @param pointer to View
*/
void view_dispatcher_free(ViewDispatcher* view_dispatcher);
/* Add view to ViewDispatcher
* @param view_dispatcher, ViewDispatcher instance
* @param view_id, View id to register
* @param view, View instance
*/
void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view);
/* Switch to View
* @param view_dispatcher, ViewDispatcher instance
* @param view_id, View id to register
*/
void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t view_id);
/* Attach ViewDispatcher to GUI
* @param view_dispatcher, ViewDispatcher instance
* @param gui, GUI instance to attach to
*/
void view_dispatcher_attach_to_gui(
ViewDispatcher* view_dispatcher,
Gui* gui,
ViewDispatcherType type);

View File

@ -0,0 +1,24 @@
#pragma once
#include "view_dispatcher.h"
#include "view_i.h"
#include <flipper_v2.h>
#include <m-dict.h>
DICT_DEF2(ViewDict, uint32_t, M_DEFAULT_OPLIST, View*, M_PTR_OPLIST)
struct ViewDispatcher {
Gui* gui;
Widget* widget;
ViewDict_t views;
View* current_view;
};
/* Widget Draw Callback */
void view_dispatcher_draw_callback(Canvas* canvas, void* context);
/* Widget Input Callback */
void view_dispatcher_input_callback(InputEvent* event, void* context);
/* View to ViewDispatcher update event */
void view_dispatcher_update(ViewDispatcher* view_dispatcher, View* view);

36
applications/gui/view_i.h Normal file
View File

@ -0,0 +1,36 @@
#pragma once
#include "view.h"
#include "view_dispatcher_i.h"
#include <flipper_v2.h>
typedef struct {
void* data;
osMutexId_t mutex;
} ViewModelLocking;
struct View {
ViewDispatcher* dispatcher;
ViewDrawCallback draw_callback;
ViewInputCallback input_callback;
ViewModelType model_type;
ViewNavigationCallback previous_callback;
ViewNavigationCallback next_callback;
void* model;
void* context;
};
/* Set View dispatcher */
void view_set_dispatcher(View* view, ViewDispatcher* view_dispatcher);
/* Draw Callback for View dispatcher */
void view_draw(View* view, Canvas* canvas);
/* Input Callback for View dispatcher */
bool view_input(View* view, InputEvent* event);
/* Previous Callback for View dispatcher */
uint32_t view_previous(View* view);
/* Next Callback for View dispatcher */
uint32_t view_next(View* view);

View File

@ -9,7 +9,7 @@ typedef struct Widget Widget;
* Widget Draw callback
* @warning called from GUI thread
*/
typedef void (*WidgetDrawCallback)(Canvas* api, void* context);
typedef void (*WidgetDrawCallback)(Canvas* canvas, void* context);
/*
* Widget Input callback

View File

@ -1,38 +1,33 @@
#include "power.h"
#include "power_views.h"
#include <flipper_v2.h>
#include <menu/menu.h>
#include <menu/menu_item.h>
#include <gui/gui.h>
#include <gui/widget.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <assets_icons.h>
#include <api-hal-power.h>
#include <cli/cli.h>
struct Power {
ViewDispatcher* view_dispatcher;
View* info_view;
Icon* usb_icon;
Widget* usb_widget;
Icon* battery_icon;
Widget* battery_widget;
Widget* widget;
ValueMutex* menu_vm;
Cli* cli;
MenuItem* menu;
float current_charger;
float current_gauge;
float voltage_charger;
float voltage_gauge;
uint32_t capacity_remaining;
uint32_t capacity_full;
float temperature_charger;
float temperature_gauge;
uint8_t charge;
};
void power_draw_usb_callback(Canvas* canvas, void* context) {
@ -46,70 +41,31 @@ void power_draw_battery_callback(Canvas* canvas, void* context) {
Power* power = context;
canvas_draw_icon(canvas, 0, 0, power->battery_icon);
canvas_draw_box(canvas, 2, 2, (float)power->charge / 100 * 14, 4);
with_view_model(
power->info_view, (PowerInfoModel * model) {
canvas_draw_box(canvas, 2, 2, (float)model->charge / 100 * 14, 4);
});
}
void power_off_callback(void* context) {
void power_menu_off_callback(void* context) {
api_hal_power_off();
}
void power_enable_otg_callback(void* context) {
void power_menu_reset_callback(void* context) {
NVIC_SystemReset();
}
void power_menu_enable_otg_callback(void* context) {
api_hal_power_enable_otg();
}
void power_disable_otg_callback(void* context) {
void power_menu_disable_otg_callback(void* context) {
api_hal_power_disable_otg();
}
void power_info_callback(void* context) {
void power_menu_info_callback(void* context) {
Power* power = context;
widget_enabled_set(power->widget, true);
}
void power_draw_callback(Canvas* canvas, void* context) {
Power* power = context;
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10, "Power state:");
char buffer[64];
canvas_set_font(canvas, FontSecondary);
snprintf(
buffer,
64,
"Current: %ld/%ldmA",
(int32_t)(power->current_gauge * 1000),
(int32_t)(power->current_charger * 1000));
canvas_draw_str(canvas, 5, 22, buffer);
snprintf(
buffer,
64,
"Voltage: %ld/%ldmV",
(uint32_t)(power->voltage_gauge * 1000),
(uint32_t)(power->voltage_charger * 1000));
canvas_draw_str(canvas, 5, 32, buffer);
snprintf(buffer, 64, "Charge: %ld%%", (uint32_t)(power->charge));
canvas_draw_str(canvas, 5, 42, buffer);
snprintf(
buffer, 64, "Capacity: %ld of %ldmAh", power->capacity_remaining, power->capacity_full);
canvas_draw_str(canvas, 5, 52, buffer);
snprintf(
buffer,
64,
"Temperature: %ld/%ldC",
(uint32_t)(power->temperature_gauge),
(uint32_t)(power->temperature_charger));
canvas_draw_str(canvas, 5, 62, buffer);
}
void power_input_callback(InputEvent* event, void* context) {
Power* power = context;
if(!event->state || event->input != InputBack) return;
widget_enabled_set(power->widget, false);
view_dispatcher_switch_to_view(power->view_dispatcher, PowerViewInfo);
}
Power* power_alloc() {
@ -122,26 +78,30 @@ Power* power_alloc() {
power->menu = menu_item_alloc_menu("Power", NULL);
menu_item_subitem_add(
power->menu, menu_item_alloc_function("Poweroff", NULL, power_off_callback, power));
power->menu, menu_item_alloc_function("Off", NULL, power_menu_off_callback, power));
menu_item_subitem_add(
power->menu, menu_item_alloc_function("Reset", NULL, power_menu_reset_callback, power));
menu_item_subitem_add(
power->menu,
menu_item_alloc_function("Enable OTG", NULL, power_enable_otg_callback, power));
menu_item_alloc_function("Enable OTG", NULL, power_menu_enable_otg_callback, power));
menu_item_subitem_add(
power->menu,
menu_item_alloc_function("Disable OTG", NULL, power_disable_otg_callback, power));
menu_item_alloc_function("Disable OTG", NULL, power_menu_disable_otg_callback, power));
menu_item_subitem_add(
power->menu, menu_item_alloc_function("Info", NULL, power_info_callback, power));
power->menu, menu_item_alloc_function("Info", NULL, power_menu_info_callback, power));
power->view_dispatcher = view_dispatcher_alloc();
power->info_view = view_alloc();
view_allocate_model(power->info_view, ViewModelTypeLockFree, sizeof(PowerInfoModel));
view_set_draw_callback(power->info_view, power_info_draw_callback);
view_set_previous_callback(power->info_view, power_info_back_callback);
view_dispatcher_add_view(power->view_dispatcher, PowerViewInfo, power->info_view);
power->usb_icon = assets_icons_get(I_USBConnected_15x8);
power->usb_widget = widget_alloc();
widget_set_width(power->usb_widget, icon_get_width(power->usb_icon));
widget_draw_callback_set(power->usb_widget, power_draw_usb_callback, power);
power->widget = widget_alloc();
widget_draw_callback_set(power->widget, power_draw_callback, power);
widget_input_callback_set(power->widget, power_input_callback, power);
widget_enabled_set(power->widget, false);
power->battery_icon = assets_icons_get(I_Battery_19x8);
power->battery_widget = widget_alloc();
widget_set_width(power->battery_widget, icon_get_width(power->battery_icon));
@ -204,9 +164,9 @@ void power_task(void* p) {
}
Gui* gui = furi_open("gui");
gui_add_widget(gui, power->widget, GuiLayerFullscreen);
gui_add_widget(gui, power->usb_widget, GuiLayerStatusBarLeft);
gui_add_widget(gui, power->battery_widget, GuiLayerStatusBarRight);
view_dispatcher_attach_to_gui(power->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
with_value_mutex(
power->menu_vm, (Menu * menu) { menu_item_add(menu, power->menu); });
@ -221,16 +181,22 @@ void power_task(void* p) {
furiac_ready();
while(1) {
power->charge = api_hal_power_get_pct();
power->capacity_remaining = api_hal_power_get_battery_remaining_capacity();
power->capacity_full = api_hal_power_get_battery_full_capacity();
power->current_charger = api_hal_power_get_battery_current(ApiHalPowerICCharger);
power->current_gauge = api_hal_power_get_battery_current(ApiHalPowerICFuelGauge);
power->voltage_charger = api_hal_power_get_battery_voltage(ApiHalPowerICCharger);
power->voltage_gauge = api_hal_power_get_battery_voltage(ApiHalPowerICFuelGauge);
power->temperature_charger = api_hal_power_get_battery_temperature(ApiHalPowerICCharger);
power->temperature_gauge = api_hal_power_get_battery_temperature(ApiHalPowerICFuelGauge);
widget_update(power->widget);
with_view_model(
power->info_view, (PowerInfoModel * model) {
model->charge = api_hal_power_get_pct();
model->capacity_remaining = api_hal_power_get_battery_remaining_capacity();
model->capacity_full = api_hal_power_get_battery_full_capacity();
model->current_charger = api_hal_power_get_battery_current(ApiHalPowerICCharger);
model->current_gauge = api_hal_power_get_battery_current(ApiHalPowerICFuelGauge);
model->voltage_charger = api_hal_power_get_battery_voltage(ApiHalPowerICCharger);
model->voltage_gauge = api_hal_power_get_battery_voltage(ApiHalPowerICFuelGauge);
model->temperature_charger =
api_hal_power_get_battery_temperature(ApiHalPowerICCharger);
model->temperature_gauge =
api_hal_power_get_battery_temperature(ApiHalPowerICFuelGauge);
});
widget_update(power->battery_widget);
widget_enabled_set(power->usb_widget, api_hal_power_is_charging());
osDelay(1000);
}

View File

@ -0,0 +1,38 @@
#include "power_views.h"
void power_info_draw_callback(Canvas* canvas, void* context) {
PowerInfoModel* data = context;
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10, "Power state:");
char buffer[64];
canvas_set_font(canvas, FontSecondary);
snprintf(
buffer,
64,
"Current: %ld/%ldmA",
(int32_t)(data->current_gauge * 1000),
(int32_t)(data->current_charger * 1000));
canvas_draw_str(canvas, 5, 22, buffer);
snprintf(
buffer,
64,
"Voltage: %ld/%ldmV",
(uint32_t)(data->voltage_gauge * 1000),
(uint32_t)(data->voltage_charger * 1000));
canvas_draw_str(canvas, 5, 32, buffer);
snprintf(buffer, 64, "Charge: %ld%%", (uint32_t)(data->charge));
canvas_draw_str(canvas, 5, 42, buffer);
snprintf(buffer, 64, "Capacity: %ld of %ldmAh", data->capacity_remaining, data->capacity_full);
canvas_draw_str(canvas, 5, 52, buffer);
snprintf(
buffer,
64,
"Temperature: %ld/%ldC",
(uint32_t)(data->temperature_gauge),
(uint32_t)(data->temperature_charger));
canvas_draw_str(canvas, 5, 62, buffer);
}

View File

@ -0,0 +1,31 @@
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <gui/canvas.h>
#include <flipper_v2.h>
#include <gui/view.h>
typedef enum { PowerViewInfo } PowerView;
typedef struct {
float current_charger;
float current_gauge;
float voltage_charger;
float voltage_gauge;
uint32_t capacity_remaining;
uint32_t capacity_full;
float temperature_charger;
float temperature_gauge;
uint8_t charge;
} PowerInfoModel;
static uint32_t power_info_back_callback(void* context) {
return VIEW_NONE;
}
void power_info_draw_callback(Canvas* canvas, void* context);

View File

@ -21,7 +21,14 @@ ICONS_TEMPLATE_H_FOOTER = """} IconName;
Icon * assets_icons_get(IconName name);
"""
ICONS_TEMPLATE_C_HEADER = """#include \"assets_icons.h\"
ICONS_TEMPLATE_H_I = """#pragma once
#include <assets_icons.h>
const IconData * assets_icons_get_data(IconName name);
"""
ICONS_TEMPLATE_C_HEADER = """#include \"assets_icons_i.h\"
#include <gui/icon_i.h>
"""
@ -31,9 +38,12 @@ ICONS_TEMPLATE_C_ICONS_ARRAY_START = "const IconData icons[] = {\n"
ICONS_TEMPLATE_C_ICONS_ITEM = "\t{{ .width={width}, .height={height}, .frame_count={frame_count}, .frame_rate={frame_rate}, .frames=_{name} }},\n"
ICONS_TEMPLATE_C_ICONS_ARRAY_END = "};"
ICONS_TEMPLATE_C_FOOTER = """
const IconData * assets_icons_get_data(IconName name) {
return &icons[name];
}
Icon * assets_icons_get(IconName name) {
return icon_alloc(&icons[name]);
return icon_alloc(assets_icons_get_data(name));
}
"""
@ -157,13 +167,18 @@ class Assets:
icons_c.write(ICONS_TEMPLATE_C_ICONS_ARRAY_END)
icons_c.write(ICONS_TEMPLATE_C_FOOTER)
icons_c.write("\n")
# Create Header
# Create Public Header
self.logger.debug(f"Creating header")
icons_h = open(os.path.join(self.args.output_directory, "assets_icons.h"), "w")
icons_h.write(ICONS_TEMPLATE_H_HEADER)
for name, width, height, frame_rate, frame_count in icons:
icons_h.write(ICONS_TEMPLATE_H_ICON_NAME.format(name=name))
icons_h.write(ICONS_TEMPLATE_H_FOOTER)
# Create Private Header
icons_h_i = open(
os.path.join(self.args.output_directory, "assets_icons_i.h"), "w"
)
icons_h_i.write(ICONS_TEMPLATE_H_I)
self.logger.debug(f"Done")
def icon2header(self, file):

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@ -122,6 +122,8 @@ int main(void)
delay_us_init_DWT();
api_hal_vcp_init();
api_hal_spi_init();
// Errata 2.2.9, Flash OPTVERR flag is always set after system reset
__HAL_FLASH_CLEAR_FLAG(FLASH_FLAG_ALL_ERRORS);
/* USER CODE END 2 */
/* Init scheduler */

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@ -2,14 +2,28 @@
#include <api-hal-bt.h>
#include <stm32wbxx.h>
void api_hal_flash_write_dword(size_t address, uint64_t data) {
bool api_hal_flash_erase(uint8_t page, uint8_t count) {
api_hal_bt_lock_flash();
HAL_FLASH_Program(FLASH_TYPEPROGRAM_DOUBLEWORD, address, data);
FLASH_EraseInitTypeDef erase;
erase.TypeErase = FLASH_TYPEERASE_PAGES;
erase.Page = page;
erase.NbPages = count;
uint32_t error;
HAL_StatusTypeDef status = HAL_FLASHEx_Erase(&erase, &error);
api_hal_bt_unlock_flash();
return status == HAL_OK;
}
void api_hal_flash_write_row(size_t address, size_t source_address) {
bool api_hal_flash_write_dword(size_t address, uint64_t data) {
api_hal_bt_lock_flash();
HAL_FLASH_Program(FLASH_TYPEPROGRAM_DOUBLEWORD, address, source_address);
HAL_StatusTypeDef status = HAL_FLASH_Program(FLASH_TYPEPROGRAM_DOUBLEWORD, address, data);
api_hal_bt_unlock_flash();
return status == HAL_OK;
}
bool api_hal_flash_write_row(size_t address, size_t source_address) {
api_hal_bt_lock_flash();
HAL_StatusTypeDef status = HAL_FLASH_Program(FLASH_TYPEPROGRAM_FAST, address, source_address);
api_hal_bt_unlock_flash();
return status == HAL_OK;
}

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@ -1,15 +1,24 @@
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include <stddef.h>
/*
* Erase Flash
* Locking operation, uses HSEM to manage shared access.
* @param page, page number
* @param count, page count to erase
*/
bool api_hal_flash_erase(uint8_t page, uint8_t count);
/*
* Write double word (64 bits)
* Locking operation, uses HSEM to manage shared access.
* @param address - destination address, must be double word aligned.
* @param data - data to write
*/
void api_hal_flash_write_dword(size_t address, uint64_t data);
bool api_hal_flash_write_dword(size_t address, uint64_t data);
/*
* Write page (4096 bytes or 64 rows of double words).
@ -17,4 +26,4 @@ void api_hal_flash_write_dword(size_t address, uint64_t data);
* @param address - destination address, must be page aligned
* @param source_address - source address
*/
void api_hal_flash_write_page(size_t address, size_t source_address);
bool api_hal_flash_write_page(size_t address, size_t source_address);

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@ -62,7 +62,7 @@ $(OBJ_DIR)/upload: $(OBJ_DIR)/$(PROJECT).bin
dfu-util -D $(OBJ_DIR)/$(PROJECT).bin -a 0 -s $(FLASH_ADDRESS) -S $(DFU_SERIAL)
touch $@
$(ASSETS): $(ASSETS_SOURCES)
$(ASSETS): $(ASSETS_SOURCES) $(ASSETS_COMPILLER)
@echo "\tASSETS\t" $@
@$(ASSETS_COMPILLER) icons -s $(ASSETS_SOURCE_DIR) -o $(ASSETS_OUTPUT_DIR)