[FL-1824] Dolphin refactoring (#701)
* refactoring p1 * refactoring p2 * cleanups * locked screen refresh rate fix * better locked view logic * seperate dolphin service and desktop app * Desktop: Favorite app acess (Left key), Settings app * Desktop settings version, submenu header * remove unused icon anomation + naming fix Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
88
applications/desktop/scenes/desktop_scene_main.c
Normal file
88
applications/desktop/scenes/desktop_scene_main.c
Normal file
@@ -0,0 +1,88 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_main.h"
|
||||
#include "applications.h"
|
||||
#define MAIN_VIEW_DEFAULT (0UL)
|
||||
|
||||
static void desktop_switch_to_app(Desktop* desktop, const FlipperApplication* flipper_app) {
|
||||
furi_assert(desktop);
|
||||
furi_assert(flipper_app);
|
||||
furi_assert(flipper_app->app);
|
||||
furi_assert(flipper_app->name);
|
||||
|
||||
if(furi_thread_get_state(desktop->scene_thread) != FuriThreadStateStopped) {
|
||||
FURI_LOG_E("Desktop", "Thread is already running");
|
||||
return;
|
||||
}
|
||||
|
||||
furi_thread_set_name(desktop->scene_thread, flipper_app->name);
|
||||
furi_thread_set_stack_size(desktop->scene_thread, flipper_app->stack_size);
|
||||
furi_thread_set_callback(desktop->scene_thread, flipper_app->app);
|
||||
|
||||
furi_thread_start(desktop->scene_thread);
|
||||
}
|
||||
|
||||
void desktop_scene_main_callback(DesktopMainEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
const void desktop_scene_main_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
DesktopMainView* main_view = desktop->main_view;
|
||||
|
||||
desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
|
||||
view_port_enabled_set(desktop->lock_viewport, false);
|
||||
|
||||
if(scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain) ==
|
||||
DesktopMainEventUnlocked) {
|
||||
desktop_main_unlocked(desktop->main_view);
|
||||
}
|
||||
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewMain);
|
||||
}
|
||||
|
||||
const bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case DesktopMainEventOpenMenu:
|
||||
with_value_mutex(
|
||||
desktop->menu_vm, (Menu * menu) { menu_ok(menu); });
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopMainEventOpenLockMenu:
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLockMenu);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopMainEventOpenDebug:
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopViewDebug);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopMainEventOpenArchive:
|
||||
desktop_switch_to_app(desktop, &FLIPPER_ARCHIVE);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopMainEventOpenFavorite:
|
||||
desktop_settings_load(&desktop->settings);
|
||||
desktop_switch_to_app(desktop, &FLIPPER_APPS[desktop->settings.favorite]);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
const void desktop_scene_main_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneMain, MAIN_VIEW_DEFAULT);
|
||||
desktop_main_reset_hint(desktop->main_view);
|
||||
}
|
Reference in New Issue
Block a user