[FL-1824] Dolphin refactoring (#701)
* refactoring p1 * refactoring p2 * cleanups * locked screen refresh rate fix * better locked view logic * seperate dolphin service and desktop app * Desktop: Favorite app acess (Left key), Settings app * Desktop settings version, submenu header * remove unused icon anomation + naming fix Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
parent
a8981d317a
commit
1c4e6ec74d
@ -14,6 +14,7 @@ extern int32_t notification_srv(void* p);
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extern int32_t power_observer_srv(void* p);
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extern int32_t power_srv(void* p);
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extern int32_t storage_srv(void* p);
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extern int32_t desktop_srv(void* p);
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// Apps
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extern int32_t accessor_app(void* p);
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@ -52,6 +53,7 @@ extern void power_cli_init();
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extern int32_t notification_settings_app(void* p);
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extern int32_t storage_settings_app(void* p);
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extern int32_t bt_settings_app(void* p);
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extern int32_t desktop_settings_app(void* p);
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extern int32_t about_settings_app(void* p);
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extern int32_t power_settings_app(void* p);
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@ -73,6 +75,10 @@ const FlipperApplication FLIPPER_SERVICES[] = {
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{.app = dolphin_srv, .name = "Dolphin", .stack_size = 1024, .icon = NULL},
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#endif
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#ifdef SRV_DESKTOP
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{.app = desktop_srv, .name = "Desktop", .stack_size = 1024, .icon = NULL},
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#endif
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#ifdef SRV_GUI
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{.app = gui_srv, .name = "Gui", .stack_size = 8192, .icon = NULL},
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#endif
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@ -282,6 +288,10 @@ const FlipperApplication FLIPPER_SETTINGS_APPS[] = {
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{.app = power_settings_app, .name = "Power", .stack_size = 1024, .icon = NULL},
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#endif
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#ifdef APP_DESKTOP
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{.app = desktop_settings_app, .name = "Desktop", .stack_size = 1024, .icon = NULL},
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#endif
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#ifdef APP_ABOUT
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{.app = about_settings_app, .name = "About", .stack_size = 1024, .icon = NULL},
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#endif
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@ -25,6 +25,7 @@ SRV_POWER_OBSERVER = 1
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SRV_STORAGE = 1
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# Apps
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SRV_DESKTOP = 1
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APP_ARCHIVE = 1
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APP_GPIO_TEST = 1
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APP_IBUTTON = 1
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@ -95,6 +96,12 @@ ifeq ($(APP_UNIT_TESTS), 1)
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CFLAGS += -DAPP_UNIT_TESTS
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endif
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SRV_DESKTOP ?= 0
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ifeq ($(SRV_DESKTOP), 1)
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CFLAGS += -DSRV_DESKTOP
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SRV_DESKTOP = 1
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endif
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APP_ARCHIVE ?= 0
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ifeq ($(APP_NFC), 1)
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CFLAGS += -DAPP_ARCHIVE
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128
applications/desktop/desktop.c
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128
applications/desktop/desktop.c
Normal file
@ -0,0 +1,128 @@
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#include "desktop_i.h"
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#include "applications/dolphin/dolphin.h"
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static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
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furi_assert(canvas);
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canvas_draw_icon(canvas, 0, 0, &I_Lock_8x8);
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}
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bool desktop_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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Desktop* desktop = (Desktop*)context;
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return scene_manager_handle_custom_event(desktop->scene_manager, event);
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}
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bool desktop_back_event_callback(void* context) {
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furi_assert(context);
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Desktop* desktop = (Desktop*)context;
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return scene_manager_handle_back_event(desktop->scene_manager);
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}
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Desktop* desktop_alloc() {
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Desktop* desktop = furi_alloc(sizeof(Desktop));
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desktop->menu_vm = furi_record_open("menu");
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desktop->gui = furi_record_open("gui");
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desktop->scene_thread = furi_thread_alloc();
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desktop->view_dispatcher = view_dispatcher_alloc();
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desktop->scene_manager = scene_manager_alloc(&desktop_scene_handlers, desktop);
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view_dispatcher_enable_queue(desktop->view_dispatcher);
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view_dispatcher_attach_to_gui(
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desktop->view_dispatcher, desktop->gui, ViewDispatcherTypeWindow);
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view_dispatcher_set_event_callback_context(desktop->view_dispatcher, desktop);
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view_dispatcher_set_custom_event_callback(
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desktop->view_dispatcher, desktop_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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desktop->view_dispatcher, desktop_back_event_callback);
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desktop->main_view = desktop_main_alloc();
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desktop->lock_menu = desktop_lock_menu_alloc();
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desktop->locked_view = desktop_locked_alloc();
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desktop->debug_view = desktop_debug_alloc();
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desktop->first_start_view = desktop_first_start_alloc();
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desktop->hw_mismatch_view = desktop_hw_mismatch_alloc();
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view_dispatcher_add_view(
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desktop->view_dispatcher, DesktopViewMain, desktop_main_get_view(desktop->main_view));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewLockMenu,
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desktop_lock_menu_get_view(desktop->lock_menu));
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view_dispatcher_add_view(
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desktop->view_dispatcher, DesktopViewDebug, desktop_debug_get_view(desktop->debug_view));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewLocked,
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desktop_locked_get_view(desktop->locked_view));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewFirstStart,
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desktop_first_start_get_view(desktop->first_start_view));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewHwMismatch,
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desktop_hw_mismatch_get_view(desktop->hw_mismatch_view));
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// Lock icon
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desktop->lock_viewport = view_port_alloc();
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view_port_set_width(desktop->lock_viewport, icon_get_width(&I_Lock_8x8));
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view_port_draw_callback_set(desktop->lock_viewport, desktop_lock_icon_callback, desktop);
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view_port_enabled_set(desktop->lock_viewport, false);
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gui_add_view_port(desktop->gui, desktop->lock_viewport, GuiLayerStatusBarLeft);
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return desktop;
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}
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void desktop_free(Desktop* desktop) {
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furi_assert(desktop);
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view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewMain);
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view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewLockMenu);
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view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewLocked);
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view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewDebug);
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view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewFirstStart);
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view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewHwMismatch);
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view_dispatcher_free(desktop->view_dispatcher);
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scene_manager_free(desktop->scene_manager);
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desktop_main_free(desktop->main_view);
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desktop_lock_menu_free(desktop->lock_menu);
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desktop_locked_free(desktop->locked_view);
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desktop_debug_free(desktop->debug_view);
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desktop_first_start_free(desktop->first_start_view);
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desktop_hw_mismatch_free(desktop->hw_mismatch_view);
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furi_record_close("gui");
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desktop->gui = NULL;
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furi_thread_free(desktop->scene_thread);
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furi_record_close("menu");
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desktop->menu_vm = NULL;
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free(desktop);
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}
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int32_t desktop_srv(void* p) {
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Desktop* desktop = desktop_alloc();
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Dolphin* dolphin = furi_record_open("dolphin");
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if(dolphin_load(dolphin)) {
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
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} else {
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneFirstStart);
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}
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furi_record_close("dolphin");
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if(!furi_hal_version_do_i_belong_here()) {
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneHwMismatch);
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}
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view_dispatcher_run(desktop->view_dispatcher);
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desktop_free(desktop);
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return 0;
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}
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3
applications/desktop/desktop.h
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3
applications/desktop/desktop.h
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@ -0,0 +1,3 @@
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#pragma once
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typedef struct Desktop Desktop;
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59
applications/desktop/desktop_i.h
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59
applications/desktop/desktop_i.h
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@ -0,0 +1,59 @@
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#pragma once
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#include <furi.h>
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#include <furi-hal.h>
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#include <menu/menu.h>
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#include <gui/gui.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include <assets_icons.h>
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#include "desktop.h"
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#include "views/desktop_main.h"
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#include "views/desktop_first_start.h"
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#include "views/desktop_hw_mismatch.h"
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#include "views/desktop_lock_menu.h"
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#include "views/desktop_locked.h"
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#include "views/desktop_debug.h"
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#include "scenes/desktop_scene.h"
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#include "desktop/desktop_settings/desktop_settings.h"
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#define HINT_TIMEOUT_L 2
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#define HINT_TIMEOUT_H 11
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typedef enum {
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DesktopViewMain,
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DesktopViewLockMenu,
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DesktopViewLocked,
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DesktopViewDebug,
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DesktopViewFirstStart,
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DesktopViewHwMismatch,
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DesktopViewTotal,
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} DesktopViewEnum;
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struct Desktop {
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// Menu
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ValueMutex* menu_vm;
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// Scene
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FuriThread* scene_thread;
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// GUI
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Gui* gui;
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ViewDispatcher* view_dispatcher;
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SceneManager* scene_manager;
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DesktopFirstStartView* first_start_view;
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DesktopHwMismatchView* hw_mismatch_view;
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DesktopMainView* main_view;
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DesktopLockMenuView* lock_menu;
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DesktopLockedView* locked_view;
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DesktopDebugView* debug_view;
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DesktopSettings settings;
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ViewPort* lock_viewport;
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};
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Desktop* desktop_alloc();
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void desktop_free(Desktop* desktop);
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49
applications/desktop/desktop_settings/desktop_settings.c
Normal file
49
applications/desktop/desktop_settings/desktop_settings.c
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@ -0,0 +1,49 @@
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#include <furi.h>
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#include <file-worker.h>
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#include "desktop_settings.h"
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#define DESKTOP_SETTINGS_TAG "Desktop settings"
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#define DESKTOP_SETTINGS_PATH "/int/desktop.settings"
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bool desktop_settings_load(DesktopSettings* desktop_settings) {
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furi_assert(desktop_settings);
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bool file_loaded = false;
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DesktopSettings settings = {};
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FURI_LOG_I(DESKTOP_SETTINGS_TAG, "Loading settings from \"%s\"", DESKTOP_SETTINGS_PATH);
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FileWorker* file_worker = file_worker_alloc(true);
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if(file_worker_open(file_worker, DESKTOP_SETTINGS_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
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if(file_worker_read(file_worker, &settings, sizeof(settings))) {
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file_loaded = true;
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}
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}
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file_worker_free(file_worker);
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if(file_loaded) {
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if(settings.version != DESKTOP_SETTINGS_VER) {
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FURI_LOG_E(DESKTOP_SETTINGS_TAG, "Settings version mismatch");
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} else {
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osKernelLock();
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*desktop_settings = settings;
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osKernelUnlock();
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}
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} else {
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FURI_LOG_E(DESKTOP_SETTINGS_TAG, "Settings load failed");
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}
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return file_loaded;
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}
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bool desktop_settings_save(DesktopSettings* desktop_settings) {
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furi_assert(desktop_settings);
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bool result = false;
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FileWorker* file_worker = file_worker_alloc(true);
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if(file_worker_open(file_worker, DESKTOP_SETTINGS_PATH, FSAM_WRITE, FSOM_OPEN_ALWAYS)) {
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if(file_worker_write(file_worker, desktop_settings, sizeof(DesktopSettings))) {
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FURI_LOG_I(DESKTOP_SETTINGS_TAG, "Settings saved to \"%s\"", DESKTOP_SETTINGS_PATH);
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result = true;
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}
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}
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file_worker_free(file_worker);
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return result;
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}
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15
applications/desktop/desktop_settings/desktop_settings.h
Normal file
15
applications/desktop/desktop_settings/desktop_settings.h
Normal file
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#define DESKTOP_SETTINGS_VER (0)
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typedef struct {
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uint8_t version;
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uint16_t favorite;
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} DesktopSettings;
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bool desktop_settings_load(DesktopSettings* desktop_settings);
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bool desktop_settings_save(DesktopSettings* desktop_settings);
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65
applications/desktop/desktop_settings/desktop_settings_app.c
Normal file
65
applications/desktop/desktop_settings/desktop_settings_app.c
Normal file
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#include "desktop_settings_app.h"
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static bool desktop_settings_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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DesktopSettingsApp* app = context;
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return scene_manager_handle_custom_event(app->scene_manager, event);
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}
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static bool desktop_settings_back_event_callback(void* context) {
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furi_assert(context);
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DesktopSettingsApp* app = context;
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return scene_manager_handle_back_event(app->scene_manager);
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}
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DesktopSettingsApp* desktop_settings_app_alloc() {
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DesktopSettingsApp* app = furi_alloc(sizeof(DesktopSettingsApp));
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app->settings.version = DESKTOP_SETTINGS_VER;
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desktop_settings_load(&app->settings);
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app->gui = furi_record_open("gui");
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app->view_dispatcher = view_dispatcher_alloc();
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app->scene_manager = scene_manager_alloc(&desktop_settings_scene_handlers, app);
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view_dispatcher_enable_queue(app->view_dispatcher);
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_set_custom_event_callback(
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app->view_dispatcher, desktop_settings_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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app->view_dispatcher, desktop_settings_back_event_callback);
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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app->submenu = submenu_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, DesktopSettingsAppViewMain, submenu_get_view(app->submenu));
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view_dispatcher_add_view(
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app->view_dispatcher, DesktopSettingsAppViewFavorite, submenu_get_view(app->submenu));
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneStart);
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return app;
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}
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void desktop_settings_app_free(DesktopSettingsApp* app) {
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furi_assert(app);
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// Variable item list
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view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewMain);
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view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewFavorite);
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submenu_free(app->submenu);
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// View dispatcher
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view_dispatcher_free(app->view_dispatcher);
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scene_manager_free(app->scene_manager);
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// Records
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furi_record_close("gui");
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free(app);
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}
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extern int32_t desktop_settings_app(void* p) {
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DesktopSettingsApp* app = desktop_settings_app_alloc();
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view_dispatcher_run(app->view_dispatcher);
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desktop_settings_save(&app->settings);
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desktop_settings_app_free(app);
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return 0;
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}
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25
applications/desktop/desktop_settings/desktop_settings_app.h
Normal file
25
applications/desktop/desktop_settings/desktop_settings_app.h
Normal file
@ -0,0 +1,25 @@
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#pragma once
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#include <furi.h>
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#include <gui/gui.h>
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#include <gui/view.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include <gui/modules/submenu.h>
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#include "desktop_settings.h"
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#include "scenes/desktop_settings_scene.h"
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typedef enum {
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DesktopSettingsAppViewMain,
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DesktopSettingsAppViewFavorite,
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} DesktopSettingsAppView;
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typedef struct {
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DesktopSettings settings;
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Gui* gui;
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SceneManager* scene_manager;
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ViewDispatcher* view_dispatcher;
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Submenu* submenu;
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} DesktopSettingsApp;
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#include "desktop_settings_scene.h"
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// Generate scene on_enter handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
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void (*const desktop_settings_on_enter_handlers[])(void*) = {
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#include "desktop_settings_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_event handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
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bool (*const desktop_settings_on_event_handlers[])(void* context, SceneManagerEvent event) = {
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#include "desktop_settings_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_exit handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
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void (*const desktop_settings_on_exit_handlers[])(void* context) = {
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#include "desktop_settings_scene_config.h"
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};
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#undef ADD_SCENE
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// Initialize scene handlers configuration structure
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const SceneManagerHandlers desktop_settings_scene_handlers = {
|
||||
.on_enter_handlers = desktop_settings_on_enter_handlers,
|
||||
.on_event_handlers = desktop_settings_on_event_handlers,
|
||||
.on_exit_handlers = desktop_settings_on_exit_handlers,
|
||||
.scene_num = DesktopSettingsAppSceneNum,
|
||||
};
|
@ -0,0 +1,29 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/scene_manager.h>
|
||||
|
||||
// Generate scene id and total number
|
||||
#define ADD_SCENE(prefix, name, id) DesktopSettingsAppScene##id,
|
||||
typedef enum {
|
||||
#include "desktop_settings_scene_config.h"
|
||||
DesktopSettingsAppSceneNum,
|
||||
} DesktopSettingsAppScene;
|
||||
#undef ADD_SCENE
|
||||
|
||||
extern const SceneManagerHandlers desktop_settings_scene_handlers;
|
||||
|
||||
// Generate scene on_enter handlers declaration
|
||||
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
|
||||
#include "desktop_settings_scene_config.h"
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_event handlers declaration
|
||||
#define ADD_SCENE(prefix, name, id) \
|
||||
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
|
||||
#include "desktop_settings_scene_config.h"
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_exit handlers declaration
|
||||
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
|
||||
#include "desktop_settings_scene_config.h"
|
||||
#undef ADD_SCENE
|
@ -0,0 +1,2 @@
|
||||
ADD_SCENE(desktop_settings, start, Start)
|
||||
ADD_SCENE(desktop_settings, favorite, Favorite)
|
@ -0,0 +1,47 @@
|
||||
#include "../desktop_settings_app.h"
|
||||
#include "applications.h"
|
||||
|
||||
static void desktop_settings_scene_favorite_submenu_callback(void* context, uint32_t index) {
|
||||
DesktopSettingsApp* app = context;
|
||||
view_dispatcher_send_custom_event(app->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void desktop_settings_scene_favorite_on_enter(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
Submenu* submenu = app->submenu;
|
||||
submenu_clean(submenu);
|
||||
|
||||
for(size_t i = 0; i < FLIPPER_APPS_COUNT; i++) {
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
FLIPPER_APPS[i].name,
|
||||
i,
|
||||
desktop_settings_scene_favorite_submenu_callback,
|
||||
app);
|
||||
}
|
||||
|
||||
submenu_set_header(app->submenu, "Quick access app:");
|
||||
submenu_set_selected_item(app->submenu, app->settings.favorite);
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewFavorite);
|
||||
}
|
||||
|
||||
bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent event) {
|
||||
DesktopSettingsApp* app = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
default:
|
||||
app->settings.favorite = event.event;
|
||||
scene_manager_previous_scene(app->scene_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void desktop_settings_scene_favorite_on_exit(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
submenu_clean(app->submenu);
|
||||
}
|
53
applications/desktop/desktop_settings/scenes/desktop_settings_scene_start.c
Executable file
53
applications/desktop/desktop_settings/scenes/desktop_settings_scene_start.c
Executable file
@ -0,0 +1,53 @@
|
||||
#include "../desktop_settings_app.h"
|
||||
#include "applications.h"
|
||||
|
||||
enum DesktopSettingsStartSubmenuIndex {
|
||||
DesktopSettingsStartSubmenuIndexFavorite,
|
||||
DesktopSettingsStartSubmenuIndexPinSetup,
|
||||
};
|
||||
|
||||
static void desktop_settings_scene_start_submenu_callback(void* context, uint32_t index) {
|
||||
DesktopSettingsApp* app = context;
|
||||
view_dispatcher_send_custom_event(app->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void desktop_settings_scene_start_on_enter(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
Submenu* submenu = app->submenu;
|
||||
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Favorite App",
|
||||
DesktopSettingsStartSubmenuIndexFavorite,
|
||||
desktop_settings_scene_start_submenu_callback,
|
||||
app);
|
||||
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"PIN Setup",
|
||||
DesktopSettingsStartSubmenuIndexPinSetup,
|
||||
desktop_settings_scene_start_submenu_callback,
|
||||
app);
|
||||
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewMain);
|
||||
}
|
||||
|
||||
bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent event) {
|
||||
DesktopSettingsApp* app = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case DesktopSettingsStartSubmenuIndexFavorite:
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppViewFavorite);
|
||||
consumed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void desktop_settings_scene_start_on_exit(void* context) {
|
||||
DesktopSettingsApp* app = context;
|
||||
submenu_clean(app->submenu);
|
||||
}
|
30
applications/desktop/scenes/desktop_scene.c
Normal file
30
applications/desktop/scenes/desktop_scene.c
Normal file
@ -0,0 +1,30 @@
|
||||
#include "desktop_scene.h"
|
||||
|
||||
// Generate scene on_enter handlers array
|
||||
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
|
||||
void (*const desktop_on_enter_handlers[])(void*) = {
|
||||
#include "desktop_scene_config.h"
|
||||
};
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_event handlers array
|
||||
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
|
||||
bool (*const desktop_on_event_handlers[])(void* context, SceneManagerEvent event) = {
|
||||
#include "desktop_scene_config.h"
|
||||
};
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_exit handlers array
|
||||
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
|
||||
void (*const desktop_on_exit_handlers[])(void* context) = {
|
||||
#include "desktop_scene_config.h"
|
||||
};
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Initialize scene handlers configuration structure
|
||||
const SceneManagerHandlers desktop_scene_handlers = {
|
||||
.on_enter_handlers = desktop_on_enter_handlers,
|
||||
.on_event_handlers = desktop_on_event_handlers,
|
||||
.on_exit_handlers = desktop_on_exit_handlers,
|
||||
.scene_num = DesktopSceneNum,
|
||||
};
|
29
applications/desktop/scenes/desktop_scene.h
Normal file
29
applications/desktop/scenes/desktop_scene.h
Normal file
@ -0,0 +1,29 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/scene_manager.h>
|
||||
|
||||
// Generate scene id and total number
|
||||
#define ADD_SCENE(prefix, name, id) DesktopScene##id,
|
||||
typedef enum {
|
||||
#include "desktop_scene_config.h"
|
||||
DesktopSceneNum,
|
||||
} DesktopScene;
|
||||
#undef ADD_SCENE
|
||||
|
||||
extern const SceneManagerHandlers desktop_scene_handlers;
|
||||
|
||||
// Generate scene on_enter handlers declaration
|
||||
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
|
||||
#include "desktop_scene_config.h"
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_event handlers declaration
|
||||
#define ADD_SCENE(prefix, name, id) \
|
||||
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
|
||||
#include "desktop_scene_config.h"
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_exit handlers declaration
|
||||
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
|
||||
#include "desktop_scene_config.h"
|
||||
#undef ADD_SCENE
|
6
applications/desktop/scenes/desktop_scene_config.h
Normal file
6
applications/desktop/scenes/desktop_scene_config.h
Normal file
@ -0,0 +1,6 @@
|
||||
ADD_SCENE(desktop, main, Main)
|
||||
ADD_SCENE(desktop, lock_menu, LockMenu)
|
||||
ADD_SCENE(desktop, locked, Locked)
|
||||
ADD_SCENE(desktop, debug, Debug)
|
||||
ADD_SCENE(desktop, first_start, FirstStart)
|
||||
ADD_SCENE(desktop, hw_mismatch, HwMismatch)
|
62
applications/desktop/scenes/desktop_scene_debug.c
Normal file
62
applications/desktop/scenes/desktop_scene_debug.c
Normal file
@ -0,0 +1,62 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_debug.h"
|
||||
#include "applications/dolphin/dolphin.h"
|
||||
#include "applications/dolphin/helpers/dolphin_deed.h"
|
||||
|
||||
void desktop_scene_debug_callback(DesktopDebugEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
const void desktop_scene_debug_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
|
||||
desktop_debug_get_dolphin_data(desktop->debug_view);
|
||||
|
||||
desktop_debug_set_callback(desktop->debug_view, desktop_scene_debug_callback, desktop);
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewDebug);
|
||||
}
|
||||
|
||||
const bool desktop_scene_debug_on_event(void* context, SceneManagerEvent event) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case DesktopDebugEventExit:
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
||||
dolphin_save(dolphin);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopDebugEventDeed:
|
||||
dolphin_deed(dolphin, DolphinDeedIButtonEmulate);
|
||||
desktop_debug_get_dolphin_data(desktop->debug_view);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopDebugEventWrongDeed:
|
||||
dolphin_deed(dolphin, DolphinDeedWrong);
|
||||
desktop_debug_get_dolphin_data(desktop->debug_view);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopDebugEventSaveState:
|
||||
dolphin_save(dolphin);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
furi_record_close("dolphin");
|
||||
return consumed;
|
||||
}
|
||||
|
||||
const void desktop_scene_debug_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
desktop_debug_reset_screen_idx(desktop->debug_view);
|
||||
}
|
43
applications/desktop/scenes/desktop_scene_first_start.c
Normal file
43
applications/desktop/scenes/desktop_scene_first_start.c
Normal file
@ -0,0 +1,43 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_first_start.h"
|
||||
#include "applications/dolphin/dolphin.h"
|
||||
|
||||
void desktop_scene_first_start_callback(DesktopFirstStartEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
const void desktop_scene_first_start_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
DesktopFirstStartView* first_start_view = desktop->first_start_view;
|
||||
|
||||
desktop_first_start_set_callback(
|
||||
first_start_view, desktop_scene_first_start_callback, desktop);
|
||||
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewFirstStart);
|
||||
}
|
||||
|
||||
const bool desktop_scene_first_start_on_event(void* context, SceneManagerEvent event) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case DesktopFirstStartCompleted:
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
const void desktop_scene_first_start_on_exit(void* context) {
|
||||
// Desktop* desktop = (Desktop*)context;
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
dolphin_save(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
}
|
37
applications/desktop/scenes/desktop_scene_hw_mismatch.c
Normal file
37
applications/desktop/scenes/desktop_scene_hw_mismatch.c
Normal file
@ -0,0 +1,37 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_hw_mismatch.h"
|
||||
|
||||
void desktop_scene_hw_mismatch_callback(DesktopHwMismatchEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
const void desktop_scene_hw_mismatch_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
|
||||
desktop_hw_mismatch_set_callback(
|
||||
desktop->hw_mismatch_view, desktop_scene_hw_mismatch_callback, desktop);
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewHwMismatch);
|
||||
}
|
||||
|
||||
const bool desktop_scene_hw_mismatch_on_event(void* context, SceneManagerEvent event) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case DesktopHwMismatchEventExit:
|
||||
scene_manager_previous_scene(desktop->scene_manager);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
const void desktop_scene_hw_mismatch_on_exit(void* context) {
|
||||
// Desktop* desktop = (Desktop*)context;
|
||||
}
|
42
applications/desktop/scenes/desktop_scene_lock_menu.c
Normal file
42
applications/desktop/scenes/desktop_scene_lock_menu.c
Normal file
@ -0,0 +1,42 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_lock_menu.h"
|
||||
|
||||
void desktop_scene_lock_menu_callback(DesktopLockMenuEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
const void desktop_scene_lock_menu_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
|
||||
desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLockMenu);
|
||||
}
|
||||
|
||||
const bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case DesktopLockMenuEventLock:
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopLockMenuEventExit:
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
const void desktop_scene_lock_menu_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
desktop_lock_menu_reset_idx(desktop->lock_menu);
|
||||
}
|
51
applications/desktop/scenes/desktop_scene_locked.c
Normal file
51
applications/desktop/scenes/desktop_scene_locked.c
Normal file
@ -0,0 +1,51 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_locked.h"
|
||||
|
||||
void desktop_scene_locked_callback(DesktopLockedEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
const void desktop_scene_locked_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
DesktopLockedView* locked_view = desktop->locked_view;
|
||||
|
||||
desktop_locked_set_callback(locked_view, desktop_scene_locked_callback, desktop);
|
||||
desktop_locked_reset_door_pos(locked_view);
|
||||
desktop_locked_update_hint_timeout(locked_view);
|
||||
|
||||
view_port_enabled_set(desktop->lock_viewport, true);
|
||||
osTimerStart(locked_view->timer, 63);
|
||||
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLocked);
|
||||
}
|
||||
|
||||
const bool desktop_scene_locked_on_event(void* context, SceneManagerEvent event) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
|
||||
bool consumed = false;
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case DesktopLockedEventUnlock:
|
||||
scene_manager_set_scene_state(
|
||||
desktop->scene_manager, DesktopSceneMain, DesktopMainEventUnlocked);
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopLockedEventUpdate:
|
||||
desktop_locked_manage_redraw(desktop->locked_view);
|
||||
consumed = true;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
const void desktop_scene_locked_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
DesktopLockedView* locked_view = desktop->locked_view;
|
||||
desktop_locked_reset_counter(desktop->locked_view);
|
||||
osTimerStop(locked_view->timer);
|
||||
}
|
88
applications/desktop/scenes/desktop_scene_main.c
Normal file
88
applications/desktop/scenes/desktop_scene_main.c
Normal file
@ -0,0 +1,88 @@
|
||||
#include "../desktop_i.h"
|
||||
#include "../views/desktop_main.h"
|
||||
#include "applications.h"
|
||||
#define MAIN_VIEW_DEFAULT (0UL)
|
||||
|
||||
static void desktop_switch_to_app(Desktop* desktop, const FlipperApplication* flipper_app) {
|
||||
furi_assert(desktop);
|
||||
furi_assert(flipper_app);
|
||||
furi_assert(flipper_app->app);
|
||||
furi_assert(flipper_app->name);
|
||||
|
||||
if(furi_thread_get_state(desktop->scene_thread) != FuriThreadStateStopped) {
|
||||
FURI_LOG_E("Desktop", "Thread is already running");
|
||||
return;
|
||||
}
|
||||
|
||||
furi_thread_set_name(desktop->scene_thread, flipper_app->name);
|
||||
furi_thread_set_stack_size(desktop->scene_thread, flipper_app->stack_size);
|
||||
furi_thread_set_callback(desktop->scene_thread, flipper_app->app);
|
||||
|
||||
furi_thread_start(desktop->scene_thread);
|
||||
}
|
||||
|
||||
void desktop_scene_main_callback(DesktopMainEvent event, void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
||||
}
|
||||
|
||||
const void desktop_scene_main_on_enter(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
DesktopMainView* main_view = desktop->main_view;
|
||||
|
||||
desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
|
||||
view_port_enabled_set(desktop->lock_viewport, false);
|
||||
|
||||
if(scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain) ==
|
||||
DesktopMainEventUnlocked) {
|
||||
desktop_main_unlocked(desktop->main_view);
|
||||
}
|
||||
|
||||
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewMain);
|
||||
}
|
||||
|
||||
const bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case DesktopMainEventOpenMenu:
|
||||
with_value_mutex(
|
||||
desktop->menu_vm, (Menu * menu) { menu_ok(menu); });
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopMainEventOpenLockMenu:
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLockMenu);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopMainEventOpenDebug:
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopViewDebug);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopMainEventOpenArchive:
|
||||
desktop_switch_to_app(desktop, &FLIPPER_ARCHIVE);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopMainEventOpenFavorite:
|
||||
desktop_settings_load(&desktop->settings);
|
||||
desktop_switch_to_app(desktop, &FLIPPER_APPS[desktop->settings.favorite]);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
const void desktop_scene_main_on_exit(void* context) {
|
||||
Desktop* desktop = (Desktop*)context;
|
||||
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneMain, MAIN_VIEW_DEFAULT);
|
||||
desktop_main_reset_hint(desktop->main_view);
|
||||
}
|
166
applications/desktop/views/desktop_debug.c
Normal file
166
applications/desktop/views/desktop_debug.c
Normal file
@ -0,0 +1,166 @@
|
||||
#include <furi.h>
|
||||
#include "../desktop_i.h"
|
||||
#include "desktop_debug.h"
|
||||
|
||||
#include "applications/dolphin/helpers/dolphin_state.h"
|
||||
#include "applications/dolphin/dolphin.h"
|
||||
|
||||
void desktop_debug_set_callback(
|
||||
DesktopDebugView* debug_view,
|
||||
DesktopDebugViewCallback callback,
|
||||
void* context) {
|
||||
furi_assert(debug_view);
|
||||
furi_assert(callback);
|
||||
debug_view->callback = callback;
|
||||
debug_view->context = context;
|
||||
}
|
||||
|
||||
void desktop_debug_render(Canvas* canvas, void* model) {
|
||||
canvas_clear(canvas);
|
||||
DesktopDebugViewModel* m = model;
|
||||
const Version* ver;
|
||||
char buffer[64];
|
||||
|
||||
static const char* headers[] = {"FW Version info:", "Boot Version info:", "Desktop info:"};
|
||||
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
canvas_draw_str(canvas, 2, 13, headers[m->screen]);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
|
||||
if(m->screen != DesktopViewStatsMeta) {
|
||||
// Hardware version
|
||||
const char* my_name = furi_hal_version_get_name_ptr();
|
||||
snprintf(
|
||||
buffer,
|
||||
sizeof(buffer),
|
||||
"HW: %d.F%dB%dC%d %s",
|
||||
furi_hal_version_get_hw_version(),
|
||||
furi_hal_version_get_hw_target(),
|
||||
furi_hal_version_get_hw_body(),
|
||||
furi_hal_version_get_hw_connect(),
|
||||
my_name ? my_name : "Unknown");
|
||||
canvas_draw_str(canvas, 5, 23, buffer);
|
||||
|
||||
ver = m->screen == DesktopViewStatsBoot ? furi_hal_version_get_boot_version() :
|
||||
furi_hal_version_get_firmware_version();
|
||||
|
||||
if(!ver) {
|
||||
canvas_draw_str(canvas, 5, 33, "No info");
|
||||
return;
|
||||
}
|
||||
|
||||
snprintf(
|
||||
buffer,
|
||||
sizeof(buffer),
|
||||
"%s [%s]",
|
||||
version_get_version(ver),
|
||||
version_get_builddate(ver));
|
||||
canvas_draw_str(canvas, 5, 33, buffer);
|
||||
|
||||
snprintf(
|
||||
buffer,
|
||||
sizeof(buffer),
|
||||
"%s [%s]",
|
||||
version_get_githash(ver),
|
||||
version_get_gitbranchnum(ver));
|
||||
canvas_draw_str(canvas, 5, 43, buffer);
|
||||
|
||||
snprintf(
|
||||
buffer, sizeof(buffer), "[%s] %s", version_get_target(ver), version_get_gitbranch(ver));
|
||||
canvas_draw_str(canvas, 5, 53, buffer);
|
||||
|
||||
} else {
|
||||
char buffer[64];
|
||||
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
snprintf(buffer, 64, "Icounter: %ld", m->icounter);
|
||||
canvas_draw_str(canvas, 5, 30, buffer);
|
||||
snprintf(buffer, 64, "Butthurt: %ld", m->butthurt);
|
||||
canvas_draw_str(canvas, 5, 40, buffer);
|
||||
canvas_draw_str(canvas, 0, 53, "[< >] icounter value [ok] save");
|
||||
}
|
||||
}
|
||||
|
||||
View* desktop_debug_get_view(DesktopDebugView* debug_view) {
|
||||
furi_assert(debug_view);
|
||||
return debug_view->view;
|
||||
}
|
||||
|
||||
bool desktop_debug_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
|
||||
DesktopDebugView* debug_view = context;
|
||||
|
||||
if(event->type != InputTypeShort) return false;
|
||||
DesktopViewStatsScreens current = 0;
|
||||
with_view_model(
|
||||
debug_view->view, (DesktopDebugViewModel * model) {
|
||||
if(event->key == InputKeyDown) {
|
||||
model->screen = (model->screen + 1) % DesktopViewStatsTotalCount;
|
||||
} else if(event->key == InputKeyUp) {
|
||||
model->screen = ((model->screen - 1) + DesktopViewStatsTotalCount) %
|
||||
DesktopViewStatsTotalCount;
|
||||
}
|
||||
current = model->screen;
|
||||
return true;
|
||||
});
|
||||
|
||||
if(current == DesktopViewStatsMeta) {
|
||||
if(event->key == InputKeyLeft) {
|
||||
debug_view->callback(DesktopDebugEventWrongDeed, debug_view->context);
|
||||
} else if(event->key == InputKeyRight) {
|
||||
debug_view->callback(DesktopDebugEventDeed, debug_view->context);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
debug_view->callback(DesktopDebugEventSaveState, debug_view->context);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(event->key == InputKeyBack) {
|
||||
debug_view->callback(DesktopDebugEventExit, debug_view->context);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DesktopDebugView* desktop_debug_alloc() {
|
||||
DesktopDebugView* debug_view = furi_alloc(sizeof(DesktopDebugView));
|
||||
debug_view->view = view_alloc();
|
||||
view_allocate_model(debug_view->view, ViewModelTypeLocking, sizeof(DesktopDebugViewModel));
|
||||
view_set_context(debug_view->view, debug_view);
|
||||
view_set_draw_callback(debug_view->view, (ViewDrawCallback)desktop_debug_render);
|
||||
view_set_input_callback(debug_view->view, desktop_debug_input);
|
||||
|
||||
return debug_view;
|
||||
}
|
||||
|
||||
void desktop_debug_free(DesktopDebugView* debug_view) {
|
||||
furi_assert(debug_view);
|
||||
|
||||
view_free(debug_view->view);
|
||||
free(debug_view);
|
||||
}
|
||||
|
||||
void desktop_debug_get_dolphin_data(DesktopDebugView* debug_view) {
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
DolphinDeedWeight stats = dolphin_stats(dolphin);
|
||||
with_view_model(
|
||||
debug_view->view, (DesktopDebugViewModel * model) {
|
||||
model->icounter = stats.icounter;
|
||||
model->butthurt = stats.butthurt;
|
||||
return true;
|
||||
});
|
||||
|
||||
furi_record_close("dolphin");
|
||||
}
|
||||
|
||||
void desktop_debug_reset_screen_idx(DesktopDebugView* debug_view) {
|
||||
with_view_model(
|
||||
debug_view->view, (DesktopDebugViewModel * model) {
|
||||
model->screen = 0;
|
||||
return true;
|
||||
});
|
||||
}
|
52
applications/desktop/views/desktop_debug.h
Normal file
52
applications/desktop/views/desktop_debug.h
Normal file
@ -0,0 +1,52 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
#include <storage/storage.h>
|
||||
|
||||
typedef enum {
|
||||
DesktopDebugEventDeed,
|
||||
DesktopDebugEventWrongDeed,
|
||||
DesktopDebugEventSaveState,
|
||||
DesktopDebugEventExit,
|
||||
} DesktopDebugEvent;
|
||||
|
||||
typedef struct DesktopDebugView DesktopDebugView;
|
||||
|
||||
typedef void (*DesktopDebugViewCallback)(DesktopDebugEvent event, void* context);
|
||||
|
||||
// Debug info
|
||||
typedef enum {
|
||||
DesktopViewStatsFw,
|
||||
DesktopViewStatsBoot,
|
||||
DesktopViewStatsMeta,
|
||||
DesktopViewStatsTotalCount,
|
||||
} DesktopViewStatsScreens;
|
||||
|
||||
struct DesktopDebugView {
|
||||
View* view;
|
||||
DesktopDebugViewCallback callback;
|
||||
void* context;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
uint32_t icounter;
|
||||
uint32_t butthurt;
|
||||
DesktopViewStatsScreens screen;
|
||||
} DesktopDebugViewModel;
|
||||
|
||||
void desktop_debug_set_callback(
|
||||
DesktopDebugView* debug_view,
|
||||
DesktopDebugViewCallback callback,
|
||||
void* context);
|
||||
|
||||
View* desktop_debug_get_view(DesktopDebugView* debug_view);
|
||||
|
||||
DesktopDebugView* desktop_debug_alloc();
|
||||
void desktop_debug_free(DesktopDebugView* debug_view);
|
||||
|
||||
void desktop_debug_get_dolphin_data(DesktopDebugView* debug_view);
|
||||
void desktop_debug_reset_screen_idx(DesktopDebugView* debug_view);
|
107
applications/desktop/views/desktop_first_start.c
Normal file
107
applications/desktop/views/desktop_first_start.c
Normal file
@ -0,0 +1,107 @@
|
||||
#include <furi.h>
|
||||
#include "../desktop_i.h"
|
||||
#include "desktop_first_start.h"
|
||||
|
||||
void desktop_first_start_set_callback(
|
||||
DesktopFirstStartView* first_start_view,
|
||||
DesktopFirstStartViewCallback callback,
|
||||
void* context) {
|
||||
furi_assert(first_start_view);
|
||||
furi_assert(callback);
|
||||
first_start_view->callback = callback;
|
||||
first_start_view->context = context;
|
||||
}
|
||||
|
||||
void desktop_first_start_render(Canvas* canvas, void* model) {
|
||||
DesktopFirstStartViewModel* m = model;
|
||||
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
uint8_t width = canvas_width(canvas);
|
||||
uint8_t height = canvas_height(canvas);
|
||||
const char* my_name = furi_hal_version_get_name_ptr();
|
||||
if(m->page == 0) {
|
||||
canvas_draw_icon(canvas, 0, height - 48, &I_DolphinFirstStart0_70x53);
|
||||
elements_multiline_text_framed(canvas, 75, 20, "Hey m8,\npress > to\ncontinue");
|
||||
} else if(m->page == 1) {
|
||||
canvas_draw_icon(canvas, 0, height - 48, &I_DolphinFirstStart1_59x53);
|
||||
elements_multiline_text_framed(canvas, 64, 20, "First Of All,\n... >");
|
||||
} else if(m->page == 2) {
|
||||
canvas_draw_icon(canvas, 0, height - 48, &I_DolphinFirstStart2_59x51);
|
||||
elements_multiline_text_framed(canvas, 64, 20, "Thank you\nfor your\nsupport! >");
|
||||
} else if(m->page == 3) {
|
||||
canvas_draw_icon(canvas, width - 57, height - 48, &I_DolphinFirstStart3_57x48);
|
||||
elements_multiline_text_framed(canvas, 0, 20, "Kickstarter\ncampaign\nwas INSANE! >");
|
||||
} else if(m->page == 4) {
|
||||
canvas_draw_icon(canvas, width - 67, height - 50, &I_DolphinFirstStart4_67x53);
|
||||
elements_multiline_text_framed(canvas, 0, 17, "Now\nallow me\nto introduce\nmyself >");
|
||||
} else if(m->page == 5) {
|
||||
char buf[64];
|
||||
snprintf(
|
||||
buf,
|
||||
64,
|
||||
"%s %s%s",
|
||||
"I am",
|
||||
my_name ? my_name : "Unknown",
|
||||
",\ncyberdesktop\nliving in your\npocket >");
|
||||
canvas_draw_icon(canvas, 0, height - 48, &I_DolphinFirstStart5_54x49);
|
||||
elements_multiline_text_framed(canvas, 60, 17, buf);
|
||||
} else if(m->page == 6) {
|
||||
canvas_draw_icon(canvas, 0, height - 48, &I_DolphinFirstStart6_58x54);
|
||||
elements_multiline_text_framed(
|
||||
canvas, 63, 17, "I can grow\nsmart'n'cool\nif you use me\noften >");
|
||||
} else if(m->page == 7) {
|
||||
canvas_draw_icon(canvas, width - 61, height - 48, &I_DolphinFirstStart7_61x51);
|
||||
elements_multiline_text_framed(
|
||||
canvas, 0, 17, "As long as\nyou read, write\nand emulate >");
|
||||
} else if(m->page == 8) {
|
||||
canvas_draw_icon(canvas, width - 56, height - 48, &I_DolphinFirstStart8_56x51);
|
||||
elements_multiline_text_framed(
|
||||
canvas, 0, 17, "You can check\nmy level and\nmood in the\nPassport menu");
|
||||
}
|
||||
}
|
||||
|
||||
View* desktop_first_start_get_view(DesktopFirstStartView* first_start_view) {
|
||||
furi_assert(first_start_view);
|
||||
return first_start_view->view;
|
||||
}
|
||||
|
||||
bool desktop_first_start_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
DesktopFirstStartView* first_start_view = context;
|
||||
|
||||
if(event->type == InputTypeShort) {
|
||||
DesktopFirstStartViewModel* model = view_get_model(first_start_view->view);
|
||||
if(event->key == InputKeyLeft) {
|
||||
if(model->page > 0) model->page--;
|
||||
} else if(event->key == InputKeyRight) {
|
||||
uint32_t page = ++model->page;
|
||||
if(page > 8) {
|
||||
first_start_view->callback(DesktopFirstStartCompleted, first_start_view->context);
|
||||
}
|
||||
}
|
||||
view_commit_model(first_start_view->view, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DesktopFirstStartView* desktop_first_start_alloc() {
|
||||
DesktopFirstStartView* first_start_view = furi_alloc(sizeof(DesktopFirstStartView));
|
||||
first_start_view->view = view_alloc();
|
||||
view_allocate_model(
|
||||
first_start_view->view, ViewModelTypeLocking, sizeof(DesktopFirstStartViewModel));
|
||||
view_set_context(first_start_view->view, first_start_view);
|
||||
view_set_draw_callback(first_start_view->view, (ViewDrawCallback)desktop_first_start_render);
|
||||
view_set_input_callback(first_start_view->view, desktop_first_start_input);
|
||||
|
||||
return first_start_view;
|
||||
}
|
||||
|
||||
void desktop_first_start_free(DesktopFirstStartView* first_start_view) {
|
||||
furi_assert(first_start_view);
|
||||
|
||||
view_free(first_start_view->view);
|
||||
free(first_start_view);
|
||||
}
|
35
applications/desktop/views/desktop_first_start.h
Normal file
35
applications/desktop/views/desktop_first_start.h
Normal file
@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
|
||||
typedef enum {
|
||||
DesktopFirstStartCompleted,
|
||||
} DesktopFirstStartEvent;
|
||||
|
||||
typedef struct DesktopFirstStartView DesktopFirstStartView;
|
||||
|
||||
typedef void (*DesktopFirstStartViewCallback)(DesktopFirstStartEvent event, void* context);
|
||||
|
||||
struct DesktopFirstStartView {
|
||||
View* view;
|
||||
DesktopFirstStartViewCallback callback;
|
||||
void* context;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
uint8_t page;
|
||||
} DesktopFirstStartViewModel;
|
||||
|
||||
void desktop_first_start_set_callback(
|
||||
DesktopFirstStartView* main_view,
|
||||
DesktopFirstStartViewCallback callback,
|
||||
void* context);
|
||||
|
||||
View* desktop_first_start_get_view(DesktopFirstStartView* main_view);
|
||||
|
||||
DesktopFirstStartView* desktop_first_start_alloc();
|
||||
void desktop_first_start_free(DesktopFirstStartView* main_view);
|
66
applications/desktop/views/desktop_hw_mismatch.c
Normal file
66
applications/desktop/views/desktop_hw_mismatch.c
Normal file
@ -0,0 +1,66 @@
|
||||
#include <furi.h>
|
||||
#include "../desktop_i.h"
|
||||
#include <furi-hal.h>
|
||||
#include <furi-hal-version.h>
|
||||
|
||||
#include "desktop_hw_mismatch.h"
|
||||
|
||||
void desktop_hw_mismatch_set_callback(
|
||||
DesktopHwMismatchView* main_view,
|
||||
DesktopHwMismatchViewCallback callback,
|
||||
void* context) {
|
||||
furi_assert(main_view);
|
||||
furi_assert(callback);
|
||||
main_view->callback = callback;
|
||||
main_view->context = context;
|
||||
}
|
||||
|
||||
void desktop_hw_mismatch_render(Canvas* canvas, void* model) {
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
canvas_draw_str(canvas, 2, 15, "!!!! HW Mismatch !!!!");
|
||||
|
||||
char buffer[64];
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
snprintf(buffer, 64, "HW target: F%d", furi_hal_version_get_hw_target());
|
||||
canvas_draw_str(canvas, 5, 27, buffer);
|
||||
canvas_draw_str(canvas, 5, 38, "FW target: " TARGET);
|
||||
}
|
||||
|
||||
View* desktop_hw_mismatch_get_view(DesktopHwMismatchView* hw_mismatch_view) {
|
||||
furi_assert(hw_mismatch_view);
|
||||
return hw_mismatch_view->view;
|
||||
}
|
||||
|
||||
bool desktop_hw_mismatch_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
|
||||
DesktopHwMismatchView* hw_mismatch_view = context;
|
||||
|
||||
if(event->type == InputTypeShort) {
|
||||
hw_mismatch_view->callback(DesktopHwMismatchEventExit, hw_mismatch_view->context);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DesktopHwMismatchView* desktop_hw_mismatch_alloc() {
|
||||
DesktopHwMismatchView* hw_mismatch_view = furi_alloc(sizeof(DesktopHwMismatchView));
|
||||
hw_mismatch_view->view = view_alloc();
|
||||
view_allocate_model(
|
||||
hw_mismatch_view->view, ViewModelTypeLocking, sizeof(DesktopHwMismatchViewModel));
|
||||
view_set_context(hw_mismatch_view->view, hw_mismatch_view);
|
||||
view_set_draw_callback(hw_mismatch_view->view, (ViewDrawCallback)desktop_hw_mismatch_render);
|
||||
view_set_input_callback(hw_mismatch_view->view, desktop_hw_mismatch_input);
|
||||
|
||||
return hw_mismatch_view;
|
||||
}
|
||||
|
||||
void desktop_hw_mismatch_free(DesktopHwMismatchView* hw_mismatch_view) {
|
||||
furi_assert(hw_mismatch_view);
|
||||
|
||||
view_free(hw_mismatch_view->view);
|
||||
free(hw_mismatch_view);
|
||||
}
|
38
applications/desktop/views/desktop_hw_mismatch.h
Normal file
38
applications/desktop/views/desktop_hw_mismatch.h
Normal file
@ -0,0 +1,38 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
|
||||
typedef enum {
|
||||
DesktopHwMismatchEventExit,
|
||||
} DesktopHwMismatchEvent;
|
||||
|
||||
typedef struct DesktopHwMismatchView DesktopHwMismatchView;
|
||||
|
||||
typedef void (*DesktopHwMismatchViewCallback)(DesktopHwMismatchEvent event, void* context);
|
||||
|
||||
struct DesktopHwMismatchView {
|
||||
View* view;
|
||||
DesktopHwMismatchViewCallback callback;
|
||||
void* context;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
IconAnimation* animation;
|
||||
uint8_t scene_num;
|
||||
uint8_t hint_timeout;
|
||||
bool locked;
|
||||
} DesktopHwMismatchViewModel;
|
||||
|
||||
void desktop_hw_mismatch_set_callback(
|
||||
DesktopHwMismatchView* hw_mismatch_view,
|
||||
DesktopHwMismatchViewCallback callback,
|
||||
void* context);
|
||||
|
||||
View* desktop_hw_mismatch_get_view(DesktopHwMismatchView* hw_mismatch_view);
|
||||
|
||||
DesktopHwMismatchView* desktop_hw_mismatch_alloc();
|
||||
void desktop_hw_mismatch_free(DesktopHwMismatchView* hw_mismatch_view);
|
111
applications/desktop/views/desktop_lock_menu.c
Normal file
111
applications/desktop/views/desktop_lock_menu.c
Normal file
@ -0,0 +1,111 @@
|
||||
#include <furi.h>
|
||||
#include "../desktop_i.h"
|
||||
#include "desktop_lock_menu.h"
|
||||
|
||||
void desktop_lock_menu_set_callback(
|
||||
DesktopLockMenuView* lock_menu,
|
||||
DesktopLockMenuViewCallback callback,
|
||||
void* context) {
|
||||
furi_assert(lock_menu);
|
||||
furi_assert(callback);
|
||||
lock_menu->callback = callback;
|
||||
lock_menu->context = context;
|
||||
}
|
||||
|
||||
void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu) {
|
||||
with_view_model(
|
||||
lock_menu->view, (DesktopLockMenuViewModel * model) {
|
||||
model->idx = 0;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
static void lock_menu_callback(void* context, uint8_t index) {
|
||||
furi_assert(context);
|
||||
DesktopLockMenuView* lock_menu = context;
|
||||
switch(index) {
|
||||
case 0: // lock
|
||||
lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
|
||||
default: // wip message
|
||||
with_view_model(
|
||||
lock_menu->view, (DesktopLockMenuViewModel * model) {
|
||||
model->hint_timeout = HINT_TIMEOUT_L;
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void desktop_lock_menu_render(Canvas* canvas, void* model) {
|
||||
const char* Lockmenu_Items[3] = {"Lock", "Set PIN", "DUMB mode"};
|
||||
|
||||
DesktopLockMenuViewModel* m = model;
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_icon(canvas, -57, 0, &I_DoorLeft_70x55);
|
||||
canvas_draw_icon(canvas, 115, 0, &I_DoorRight_70x55);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
|
||||
for(uint8_t i = 0; i < 3; ++i) {
|
||||
canvas_draw_str_aligned(
|
||||
canvas,
|
||||
64,
|
||||
13 + (i * 17),
|
||||
AlignCenter,
|
||||
AlignCenter,
|
||||
(m->hint_timeout && m->idx == i && m->idx) ? "Not implemented" : Lockmenu_Items[i]);
|
||||
if(m->idx == i) elements_frame(canvas, 15, 5 + (i * 17), 98, 15);
|
||||
}
|
||||
}
|
||||
|
||||
View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu) {
|
||||
furi_assert(lock_menu);
|
||||
return lock_menu->view;
|
||||
}
|
||||
|
||||
bool desktop_lock_menu_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
|
||||
DesktopLockMenuView* lock_menu = context;
|
||||
uint8_t idx;
|
||||
|
||||
if(event->type != InputTypeShort) return false;
|
||||
with_view_model(
|
||||
lock_menu->view, (DesktopLockMenuViewModel * model) {
|
||||
model->hint_timeout = 0; // clear hint timeout
|
||||
if(event->key == InputKeyUp) {
|
||||
model->idx = CLAMP(model->idx - 1, 2, 0);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
model->idx = CLAMP(model->idx + 1, 2, 0);
|
||||
}
|
||||
idx = model->idx;
|
||||
return true;
|
||||
});
|
||||
|
||||
if(event->key == InputKeyBack) {
|
||||
lock_menu->callback(DesktopLockMenuEventExit, lock_menu->context);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
lock_menu_callback(lock_menu, idx);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DesktopLockMenuView* desktop_lock_menu_alloc() {
|
||||
DesktopLockMenuView* lock_menu = furi_alloc(sizeof(DesktopLockMenuView));
|
||||
lock_menu->view = view_alloc();
|
||||
view_allocate_model(lock_menu->view, ViewModelTypeLocking, sizeof(DesktopLockMenuViewModel));
|
||||
view_set_context(lock_menu->view, lock_menu);
|
||||
view_set_draw_callback(lock_menu->view, (ViewDrawCallback)desktop_lock_menu_render);
|
||||
view_set_input_callback(lock_menu->view, desktop_lock_menu_input);
|
||||
|
||||
return lock_menu;
|
||||
}
|
||||
|
||||
void desktop_lock_menu_free(DesktopLockMenuView* lock_menu_view) {
|
||||
furi_assert(lock_menu_view);
|
||||
|
||||
view_free(lock_menu_view->view);
|
||||
free(lock_menu_view);
|
||||
}
|
39
applications/desktop/views/desktop_lock_menu.h
Normal file
39
applications/desktop/views/desktop_lock_menu.h
Normal file
@ -0,0 +1,39 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
|
||||
typedef enum {
|
||||
DesktopLockMenuEventLock,
|
||||
DesktopLockMenuEventUnlock,
|
||||
DesktopLockMenuEventExit,
|
||||
} DesktopLockMenuEvent;
|
||||
|
||||
typedef struct DesktopLockMenuView DesktopLockMenuView;
|
||||
|
||||
typedef void (*DesktopLockMenuViewCallback)(DesktopLockMenuEvent event, void* context);
|
||||
|
||||
struct DesktopLockMenuView {
|
||||
View* view;
|
||||
DesktopLockMenuViewCallback callback;
|
||||
void* context;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
uint8_t idx;
|
||||
uint8_t hint_timeout;
|
||||
bool locked;
|
||||
} DesktopLockMenuViewModel;
|
||||
|
||||
void desktop_lock_menu_set_callback(
|
||||
DesktopLockMenuView* lock_menu,
|
||||
DesktopLockMenuViewCallback callback,
|
||||
void* context);
|
||||
|
||||
View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu);
|
||||
void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu);
|
||||
DesktopLockMenuView* desktop_lock_menu_alloc();
|
||||
void desktop_lock_menu_free(DesktopLockMenuView* lock_menu);
|
171
applications/desktop/views/desktop_locked.c
Normal file
171
applications/desktop/views/desktop_locked.c
Normal file
@ -0,0 +1,171 @@
|
||||
#include <furi.h>
|
||||
#include "../desktop_i.h"
|
||||
#include "desktop_locked.h"
|
||||
|
||||
static const Icon* idle_scenes[] = {&A_Wink_128x64, &A_WatchingTV_128x64};
|
||||
|
||||
void desktop_locked_set_callback(
|
||||
DesktopLockedView* locked_view,
|
||||
DesktopLockedViewCallback callback,
|
||||
void* context) {
|
||||
furi_assert(locked_view);
|
||||
furi_assert(callback);
|
||||
locked_view->callback = callback;
|
||||
locked_view->context = context;
|
||||
}
|
||||
|
||||
void locked_view_timer_callback(void* context) {
|
||||
DesktopLockedView* locked_view = context;
|
||||
locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
|
||||
}
|
||||
|
||||
// temporary locked screen animation managment
|
||||
static void
|
||||
desktop_scene_handler_set_scene(DesktopLockedView* locked_view, const Icon* icon_data) {
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
if(model->animation) icon_animation_free(model->animation);
|
||||
model->animation = icon_animation_alloc(icon_data);
|
||||
icon_animation_start(model->animation);
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_locked_update_hint_timeout(DesktopLockedView* locked_view) {
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
model->hint_timeout = HINT_TIMEOUT_H;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_locked_reset_door_pos(DesktopLockedView* locked_view) {
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
model->animation_seq_end = false;
|
||||
model->door_left_x = -57;
|
||||
model->door_right_x = 115;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_locked_manage_redraw(DesktopLockedView* locked_view) {
|
||||
bool animation_seq_end;
|
||||
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
model->animation_seq_end = !model->door_left_x;
|
||||
animation_seq_end = model->animation_seq_end;
|
||||
|
||||
if(!model->animation_seq_end) {
|
||||
model->door_left_x = CLAMP(model->door_left_x + 5, 0, -57);
|
||||
model->door_right_x = CLAMP(model->door_right_x - 5, 115, 60);
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
if(animation_seq_end) {
|
||||
osTimerStop(locked_view->timer);
|
||||
}
|
||||
}
|
||||
|
||||
void desktop_locked_reset_counter(DesktopLockedView* locked_view) {
|
||||
locked_view->lock_count = 0;
|
||||
locked_view->lock_lastpress = 0;
|
||||
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
model->hint_timeout = 0;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_locked_render(Canvas* canvas, void* model) {
|
||||
DesktopLockedViewModel* m = model;
|
||||
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
if(!m->animation_seq_end) {
|
||||
canvas_draw_icon(canvas, m->door_left_x, 0, &I_DoorLeft_70x55);
|
||||
canvas_draw_icon(canvas, m->door_right_x, 0, &I_DoorRight_70x55);
|
||||
}
|
||||
|
||||
if(m->animation && m->animation_seq_end) {
|
||||
canvas_draw_icon_animation(canvas, 0, -3, m->animation);
|
||||
}
|
||||
|
||||
if(m->hint_timeout) {
|
||||
m->hint_timeout--;
|
||||
|
||||
if(!m->animation_seq_end) {
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
elements_multiline_text_framed(canvas, 42, 30, "Locked");
|
||||
} else {
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
canvas_draw_icon(canvas, 13, 5, &I_LockPopup_100x49);
|
||||
elements_multiline_text(canvas, 65, 20, "To unlock\npress:");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
View* desktop_locked_get_view(DesktopLockedView* locked_view) {
|
||||
furi_assert(locked_view);
|
||||
return locked_view->view;
|
||||
}
|
||||
|
||||
bool desktop_locked_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
|
||||
DesktopLockedView* locked_view = context;
|
||||
if(event->type == InputTypeShort) {
|
||||
with_view_model(
|
||||
locked_view->view, (DesktopLockedViewModel * model) {
|
||||
model->hint_timeout = HINT_TIMEOUT_L;
|
||||
return true;
|
||||
});
|
||||
|
||||
if(event->key == InputKeyBack) {
|
||||
uint32_t press_time = HAL_GetTick();
|
||||
|
||||
// check if pressed sequentially
|
||||
if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
|
||||
locked_view->lock_lastpress = press_time;
|
||||
locked_view->lock_count = 0;
|
||||
} else if(press_time - locked_view->lock_lastpress < UNLOCK_RST_TIMEOUT) {
|
||||
locked_view->lock_lastpress = press_time;
|
||||
locked_view->lock_count++;
|
||||
}
|
||||
|
||||
if(locked_view->lock_count == UNLOCK_CNT) {
|
||||
locked_view->lock_count = 0;
|
||||
locked_view->callback(DesktopLockedEventUnlock, locked_view->context);
|
||||
}
|
||||
}
|
||||
}
|
||||
// All events consumed
|
||||
return true;
|
||||
}
|
||||
|
||||
DesktopLockedView* desktop_locked_alloc() {
|
||||
DesktopLockedView* locked_view = furi_alloc(sizeof(DesktopLockedView));
|
||||
locked_view->view = view_alloc();
|
||||
locked_view->timer =
|
||||
osTimerNew(locked_view_timer_callback, osTimerPeriodic, locked_view, NULL);
|
||||
|
||||
view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopLockedViewModel));
|
||||
view_set_context(locked_view->view, locked_view);
|
||||
view_set_draw_callback(locked_view->view, (ViewDrawCallback)desktop_locked_render);
|
||||
view_set_input_callback(locked_view->view, desktop_locked_input);
|
||||
|
||||
desktop_scene_handler_set_scene(locked_view, idle_scenes[random() % COUNT_OF(idle_scenes)]);
|
||||
return locked_view;
|
||||
}
|
||||
|
||||
void desktop_locked_free(DesktopLockedView* locked_view) {
|
||||
furi_assert(locked_view);
|
||||
osTimerDelete(locked_view->timer);
|
||||
view_free(locked_view->view);
|
||||
free(locked_view);
|
||||
}
|
55
applications/desktop/views/desktop_locked.h
Normal file
55
applications/desktop/views/desktop_locked.h
Normal file
@ -0,0 +1,55 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
|
||||
#define UNLOCK_RST_TIMEOUT 200
|
||||
#define UNLOCK_CNT 2 // 3 actually
|
||||
|
||||
typedef enum {
|
||||
DesktopLockedEventUnlock,
|
||||
DesktopLockedEventUpdate,
|
||||
} DesktopLockedEvent;
|
||||
|
||||
typedef struct DesktopLockedView DesktopLockedView;
|
||||
|
||||
typedef void (*DesktopLockedViewCallback)(DesktopLockedEvent event, void* context);
|
||||
|
||||
struct DesktopLockedView {
|
||||
View* view;
|
||||
DesktopLockedViewCallback callback;
|
||||
void* context;
|
||||
|
||||
osTimerId_t timer;
|
||||
uint8_t lock_count;
|
||||
uint32_t lock_lastpress;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
IconAnimation* animation;
|
||||
uint8_t scene_num;
|
||||
int8_t door_left_x;
|
||||
int8_t door_right_x;
|
||||
uint8_t hint_timeout;
|
||||
bool animation_seq_end;
|
||||
|
||||
} DesktopLockedViewModel;
|
||||
|
||||
void desktop_locked_set_callback(
|
||||
DesktopLockedView* locked_view,
|
||||
DesktopLockedViewCallback callback,
|
||||
void* context);
|
||||
|
||||
void desktop_locked_update_hint_timeout(DesktopLockedView* locked_view);
|
||||
void desktop_locked_reset_counter(DesktopLockedView* locked_view);
|
||||
void desktop_locked_reset_door_pos(DesktopLockedView* locked_view);
|
||||
void desktop_locked_manage_redraw(DesktopLockedView* locked_view);
|
||||
|
||||
View* desktop_locked_get_view(DesktopLockedView* locked_view);
|
||||
DesktopLockedView* desktop_locked_alloc();
|
||||
void desktop_locked_free(DesktopLockedView* locked_view);
|
||||
void desktop_main_unlocked(DesktopMainView* main_view);
|
||||
void desktop_main_reset_hint(DesktopMainView* main_view);
|
116
applications/desktop/views/desktop_main.c
Normal file
116
applications/desktop/views/desktop_main.c
Normal file
@ -0,0 +1,116 @@
|
||||
#include <furi.h>
|
||||
#include "../desktop_i.h"
|
||||
#include "desktop_main.h"
|
||||
|
||||
static const Icon* idle_scenes[] = {&A_Wink_128x64, &A_WatchingTV_128x64};
|
||||
|
||||
void desktop_main_set_callback(
|
||||
DesktopMainView* main_view,
|
||||
DesktopMainViewCallback callback,
|
||||
void* context) {
|
||||
furi_assert(main_view);
|
||||
furi_assert(callback);
|
||||
main_view->callback = callback;
|
||||
main_view->context = context;
|
||||
}
|
||||
|
||||
void desktop_main_reset_hint(DesktopMainView* main_view) {
|
||||
with_view_model(
|
||||
main_view->view, (DesktopMainViewModel * model) {
|
||||
model->hint_timeout = 0;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
// temporary main screen animation managment
|
||||
void desktop_scene_handler_set_scene(DesktopMainView* main_view, const Icon* icon_data) {
|
||||
with_view_model(
|
||||
main_view->view, (DesktopMainViewModel * model) {
|
||||
if(model->animation) icon_animation_free(model->animation);
|
||||
model->animation = icon_animation_alloc(icon_data);
|
||||
icon_animation_start(model->animation);
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_scene_handler_switch_scene(DesktopMainView* main_view) {
|
||||
with_view_model(
|
||||
main_view->view, (DesktopMainViewModel * model) {
|
||||
if(icon_animation_is_last_frame(model->animation)) {
|
||||
if(model->animation) icon_animation_free(model->animation);
|
||||
model->animation = icon_animation_alloc(idle_scenes[model->scene_num]);
|
||||
icon_animation_start(model->animation);
|
||||
model->scene_num = random() % COUNT_OF(idle_scenes);
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void desktop_main_render(Canvas* canvas, void* model) {
|
||||
canvas_clear(canvas);
|
||||
DesktopMainViewModel* m = model;
|
||||
|
||||
if(m->animation) {
|
||||
canvas_draw_icon_animation(canvas, 0, -3, m->animation);
|
||||
}
|
||||
|
||||
if(m->unlocked && m->hint_timeout) {
|
||||
m->hint_timeout = CLAMP(m->hint_timeout - 1, 2, 0);
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
elements_multiline_text_framed(canvas, 42, 30, "Unlocked");
|
||||
}
|
||||
}
|
||||
|
||||
View* desktop_main_get_view(DesktopMainView* main_view) {
|
||||
furi_assert(main_view);
|
||||
return main_view->view;
|
||||
}
|
||||
|
||||
bool desktop_main_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
|
||||
DesktopMainView* main_view = context;
|
||||
|
||||
if(event->key == InputKeyOk && event->type == InputTypeShort) {
|
||||
main_view->callback(DesktopMainEventOpenMenu, main_view->context);
|
||||
} else if(event->key == InputKeyDown && event->type == InputTypeLong) {
|
||||
main_view->callback(DesktopMainEventOpenDebug, main_view->context);
|
||||
} else if(event->key == InputKeyUp && event->type == InputTypeShort) {
|
||||
main_view->callback(DesktopMainEventOpenLockMenu, main_view->context);
|
||||
} else if(event->key == InputKeyDown && event->type == InputTypeShort) {
|
||||
main_view->callback(DesktopMainEventOpenArchive, main_view->context);
|
||||
} else if(event->key == InputKeyLeft && event->type == InputTypeShort) {
|
||||
main_view->callback(DesktopMainEventOpenFavorite, main_view->context);
|
||||
}
|
||||
desktop_main_reset_hint(main_view);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DesktopMainView* desktop_main_alloc() {
|
||||
DesktopMainView* main_view = furi_alloc(sizeof(DesktopMainView));
|
||||
main_view->view = view_alloc();
|
||||
view_allocate_model(main_view->view, ViewModelTypeLocking, sizeof(DesktopMainViewModel));
|
||||
view_set_context(main_view->view, main_view);
|
||||
view_set_draw_callback(main_view->view, (ViewDrawCallback)desktop_main_render);
|
||||
view_set_input_callback(main_view->view, desktop_main_input);
|
||||
|
||||
desktop_scene_handler_set_scene(main_view, idle_scenes[random() % COUNT_OF(idle_scenes)]);
|
||||
|
||||
return main_view;
|
||||
}
|
||||
|
||||
void desktop_main_free(DesktopMainView* main_view) {
|
||||
furi_assert(main_view);
|
||||
view_free(main_view->view);
|
||||
free(main_view);
|
||||
}
|
||||
|
||||
void desktop_main_unlocked(DesktopMainView* main_view) {
|
||||
with_view_model(
|
||||
main_view->view, (DesktopMainViewModel * model) {
|
||||
model->unlocked = true;
|
||||
model->hint_timeout = 2;
|
||||
return true;
|
||||
});
|
||||
}
|
43
applications/desktop/views/desktop_main.h
Normal file
43
applications/desktop/views/desktop_main.h
Normal file
@ -0,0 +1,43 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/gui_i.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi.h>
|
||||
|
||||
typedef enum {
|
||||
DesktopMainEventOpenMenu,
|
||||
DesktopMainEventOpenLockMenu,
|
||||
DesktopMainEventOpenDebug,
|
||||
DesktopMainEventUnlocked,
|
||||
DesktopMainEventOpenArchive,
|
||||
DesktopMainEventOpenFavorite,
|
||||
} DesktopMainEvent;
|
||||
|
||||
typedef struct DesktopMainView DesktopMainView;
|
||||
|
||||
typedef void (*DesktopMainViewCallback)(DesktopMainEvent event, void* context);
|
||||
|
||||
struct DesktopMainView {
|
||||
View* view;
|
||||
DesktopMainViewCallback callback;
|
||||
void* context;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
IconAnimation* animation;
|
||||
uint8_t scene_num;
|
||||
uint8_t hint_timeout;
|
||||
bool unlocked;
|
||||
} DesktopMainViewModel;
|
||||
|
||||
void desktop_main_set_callback(
|
||||
DesktopMainView* main_view,
|
||||
DesktopMainViewCallback callback,
|
||||
void* context);
|
||||
|
||||
View* desktop_main_get_view(DesktopMainView* main_view);
|
||||
|
||||
DesktopMainView* desktop_main_alloc();
|
||||
void desktop_main_free(DesktopMainView* main_view);
|
@ -1,389 +1,9 @@
|
||||
#include "dolphin_i.h"
|
||||
#include <stdlib.h>
|
||||
#include "applications.h"
|
||||
#include <furi.h>
|
||||
|
||||
const Icon* idle_scenes[] = {&A_Wink_128x64, &A_WatchingTV_128x64};
|
||||
|
||||
static void dolphin_switch_to_app(Dolphin* dolphin, const FlipperApplication* flipper_app) {
|
||||
bool dolphin_load(Dolphin* dolphin) {
|
||||
furi_assert(dolphin);
|
||||
furi_assert(flipper_app);
|
||||
furi_assert(flipper_app->app);
|
||||
furi_assert(flipper_app->name);
|
||||
|
||||
if(furi_thread_get_state(dolphin->scene_thread) != FuriThreadStateStopped) {
|
||||
FURI_LOG_E("Dolphin", "Thread is already running");
|
||||
return;
|
||||
}
|
||||
|
||||
furi_thread_set_name(dolphin->scene_thread, flipper_app->name);
|
||||
furi_thread_set_stack_size(dolphin->scene_thread, flipper_app->stack_size);
|
||||
furi_thread_set_callback(dolphin->scene_thread, flipper_app->app);
|
||||
|
||||
furi_thread_start(dolphin->scene_thread);
|
||||
}
|
||||
|
||||
// temporary main screen animation managment
|
||||
void dolphin_scene_handler_set_scene(Dolphin* dolphin, const Icon* icon_data) {
|
||||
with_view_model(
|
||||
dolphin->idle_view_main, (DolphinViewMainModel * model) {
|
||||
if(model->animation) icon_animation_free(model->animation);
|
||||
model->animation = icon_animation_alloc(icon_data);
|
||||
icon_animation_start(model->animation);
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void dolphin_scene_handler_switch_scene(Dolphin* dolphin) {
|
||||
with_view_model(
|
||||
dolphin->idle_view_main, (DolphinViewMainModel * model) {
|
||||
if(icon_animation_is_last_frame(model->animation)) {
|
||||
if(model->animation) icon_animation_free(model->animation);
|
||||
model->animation = icon_animation_alloc(idle_scenes[model->scene_num]);
|
||||
icon_animation_start(model->animation);
|
||||
model->scene_num = random() % COUNT_OF(idle_scenes);
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
bool dolphin_view_first_start_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
Dolphin* dolphin = context;
|
||||
if(event->type == InputTypeShort) {
|
||||
DolphinViewFirstStartModel* model = view_get_model(dolphin->idle_view_first_start);
|
||||
if(event->key == InputKeyLeft) {
|
||||
if(model->page > 0) model->page--;
|
||||
} else if(event->key == InputKeyRight) {
|
||||
uint32_t page = ++model->page;
|
||||
if(page > 8) {
|
||||
dolphin_save(dolphin);
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
|
||||
}
|
||||
}
|
||||
view_commit_model(dolphin->idle_view_first_start, true);
|
||||
}
|
||||
// All evennts cosumed
|
||||
return true;
|
||||
}
|
||||
|
||||
void dolphin_lock_handler(InputEvent* event, Dolphin* dolphin) {
|
||||
furi_assert(event);
|
||||
furi_assert(dolphin);
|
||||
|
||||
with_view_model(
|
||||
dolphin->idle_view_main, (DolphinViewMainModel * model) {
|
||||
model->hint_timeout = HINT_TIMEOUT_L;
|
||||
return true;
|
||||
});
|
||||
|
||||
if(event->key == InputKeyBack && event->type == InputTypeShort) {
|
||||
uint32_t press_time = HAL_GetTick();
|
||||
|
||||
// check if pressed sequentially
|
||||
if(press_time - dolphin->lock_lastpress > UNLOCK_RST_TIMEOUT) {
|
||||
dolphin->lock_lastpress = press_time;
|
||||
dolphin->lock_count = 0;
|
||||
} else if(press_time - dolphin->lock_lastpress < UNLOCK_RST_TIMEOUT) {
|
||||
dolphin->lock_lastpress = press_time;
|
||||
dolphin->lock_count++;
|
||||
}
|
||||
|
||||
if(dolphin->lock_count == 2) {
|
||||
dolphin->locked = false;
|
||||
dolphin->lock_count = 0;
|
||||
|
||||
with_view_model(
|
||||
dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
|
||||
model->locked = false;
|
||||
model->door_left_x = -57; // move doors to default pos
|
||||
model->door_right_x = 115;
|
||||
return true;
|
||||
});
|
||||
|
||||
with_view_model(
|
||||
dolphin->idle_view_main, (DolphinViewMainModel * model) {
|
||||
model->hint_timeout = HINT_TIMEOUT_L; // "unlocked" hint timeout
|
||||
model->locked = false;
|
||||
return true;
|
||||
});
|
||||
|
||||
view_port_enabled_set(dolphin->lock_viewport, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool dolphin_view_idle_main_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
Dolphin* dolphin = context;
|
||||
// unlocked
|
||||
if(!dolphin->locked) {
|
||||
if(event->key == InputKeyOk && event->type == InputTypeShort) {
|
||||
with_value_mutex(
|
||||
dolphin->menu_vm, (Menu * menu) { menu_ok(menu); });
|
||||
} else if(event->key == InputKeyUp && event->type == InputTypeShort) {
|
||||
osTimerStart(dolphin->timeout_timer, 64);
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewLockMenu);
|
||||
} else if(event->key == InputKeyDown && event->type == InputTypeShort) {
|
||||
dolphin_switch_to_app(dolphin, &FLIPPER_ARCHIVE);
|
||||
} else if(event->key == InputKeyDown && event->type == InputTypeLong) {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewStats);
|
||||
} else if(event->key == InputKeyBack && event->type == InputTypeShort) {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
|
||||
}
|
||||
|
||||
with_view_model(
|
||||
dolphin->idle_view_main, (DolphinViewMainModel * model) {
|
||||
model->hint_timeout = 0; // clear hint timeout
|
||||
return true;
|
||||
});
|
||||
|
||||
} else {
|
||||
// locked
|
||||
|
||||
dolphin_lock_handler(event, dolphin);
|
||||
dolphin_scene_handler_switch_scene(dolphin);
|
||||
}
|
||||
// All events consumed
|
||||
return true;
|
||||
}
|
||||
|
||||
void lock_menu_refresh_handler(void* p) {
|
||||
osMessageQueueId_t event_queue = p;
|
||||
DolphinEvent event;
|
||||
event.type = DolphinEventTypeTick;
|
||||
// Some tick events may lost and we don't care.
|
||||
osMessageQueuePut(event_queue, &event, 0, 0);
|
||||
}
|
||||
|
||||
static void lock_menu_callback(void* context, uint8_t index) {
|
||||
furi_assert(context);
|
||||
Dolphin* dolphin = context;
|
||||
switch(index) {
|
||||
// lock
|
||||
case 0:
|
||||
dolphin->locked = true;
|
||||
|
||||
with_view_model(
|
||||
dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
|
||||
model->locked = true;
|
||||
model->exit_timeout = HINT_TIMEOUT_H;
|
||||
return true;
|
||||
});
|
||||
|
||||
with_view_model(
|
||||
dolphin->idle_view_main, (DolphinViewMainModel * model) {
|
||||
model->locked = true;
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
|
||||
default:
|
||||
// wip message
|
||||
with_view_model(
|
||||
dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
|
||||
model->hint_timeout = HINT_TIMEOUT_H;
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void lock_icon_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
Dolphin* dolphin = context;
|
||||
canvas_draw_icon_animation(canvas, 0, 0, dolphin->lock_icon);
|
||||
}
|
||||
|
||||
bool dolphin_view_lockmenu_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
Dolphin* dolphin = context;
|
||||
|
||||
if(event->type != InputTypeShort) return false;
|
||||
|
||||
DolphinViewLockMenuModel* model = view_get_model(dolphin->view_lockmenu);
|
||||
|
||||
model->hint_timeout = 0; // clear hint timeout
|
||||
|
||||
if(event->key == InputKeyUp) {
|
||||
model->idx = CLAMP(model->idx - 1, 2, 0);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
model->idx = CLAMP(model->idx + 1, 2, 0);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
lock_menu_callback(context, model->idx);
|
||||
} else if(event->key == InputKeyBack) {
|
||||
model->idx = 0;
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
|
||||
|
||||
if(random() % 100 > 50)
|
||||
dolphin_scene_handler_set_scene(
|
||||
dolphin, idle_scenes[random() % COUNT_OF(idle_scenes)]);
|
||||
}
|
||||
|
||||
view_commit_model(dolphin->view_lockmenu, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool dolphin_view_idle_down_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
Dolphin* dolphin = context;
|
||||
DolphinViewStatsScreens current;
|
||||
|
||||
if(event->type != InputTypeShort) return false;
|
||||
|
||||
DolphinViewStatsModel* model = view_get_model(dolphin->idle_view_dolphin_stats);
|
||||
|
||||
current = model->screen;
|
||||
|
||||
if(event->key == InputKeyDown) {
|
||||
model->screen = (model->screen + 1) % DolphinViewStatsTotalCount;
|
||||
} else if(event->key == InputKeyUp) {
|
||||
model->screen =
|
||||
((model->screen - 1) + DolphinViewStatsTotalCount) % DolphinViewStatsTotalCount;
|
||||
}
|
||||
|
||||
view_commit_model(dolphin->idle_view_dolphin_stats, true);
|
||||
|
||||
if(current == DolphinViewStatsMeta) {
|
||||
if(event->key == InputKeyLeft) {
|
||||
dolphin_deed(dolphin, DolphinDeedWrong);
|
||||
} else if(event->key == InputKeyRight) {
|
||||
dolphin_deed(dolphin, DolphinDeedIButtonRead);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
dolphin_save(dolphin);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(event->key == InputKeyBack) {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Dolphin* dolphin_alloc() {
|
||||
Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
|
||||
// Message queue
|
||||
dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
|
||||
furi_check(dolphin->event_queue);
|
||||
// State
|
||||
dolphin->state = dolphin_state_alloc();
|
||||
// Menu
|
||||
dolphin->menu_vm = furi_record_open("menu");
|
||||
// Scene thread
|
||||
dolphin->scene_thread = furi_thread_alloc();
|
||||
// GUI
|
||||
dolphin->gui = furi_record_open("gui");
|
||||
// Dispatcher
|
||||
dolphin->idle_view_dispatcher = view_dispatcher_alloc();
|
||||
|
||||
// First start View
|
||||
dolphin->idle_view_first_start = view_alloc();
|
||||
view_allocate_model(
|
||||
dolphin->idle_view_first_start, ViewModelTypeLockFree, sizeof(DolphinViewFirstStartModel));
|
||||
view_set_context(dolphin->idle_view_first_start, dolphin);
|
||||
view_set_draw_callback(dolphin->idle_view_first_start, dolphin_view_first_start_draw);
|
||||
view_set_input_callback(dolphin->idle_view_first_start, dolphin_view_first_start_input);
|
||||
view_dispatcher_add_view(
|
||||
dolphin->idle_view_dispatcher, DolphinViewFirstStart, dolphin->idle_view_first_start);
|
||||
|
||||
// Main Idle View
|
||||
dolphin->idle_view_main = view_alloc();
|
||||
view_set_context(dolphin->idle_view_main, dolphin);
|
||||
view_allocate_model(
|
||||
dolphin->idle_view_main, ViewModelTypeLockFree, sizeof(DolphinViewMainModel));
|
||||
|
||||
view_set_draw_callback(dolphin->idle_view_main, dolphin_view_idle_main_draw);
|
||||
view_set_input_callback(dolphin->idle_view_main, dolphin_view_idle_main_input);
|
||||
view_dispatcher_add_view(
|
||||
dolphin->idle_view_dispatcher, DolphinViewIdleMain, dolphin->idle_view_main);
|
||||
|
||||
// Lock Menu View
|
||||
dolphin->view_lockmenu = view_alloc();
|
||||
view_set_context(dolphin->view_lockmenu, dolphin);
|
||||
view_allocate_model(
|
||||
dolphin->view_lockmenu, ViewModelTypeLockFree, sizeof(DolphinViewLockMenuModel));
|
||||
view_set_draw_callback(dolphin->view_lockmenu, dolphin_view_lockmenu_draw);
|
||||
view_set_input_callback(dolphin->view_lockmenu, dolphin_view_lockmenu_input);
|
||||
view_set_previous_callback(dolphin->view_lockmenu, dolphin_view_idle_back);
|
||||
view_dispatcher_add_view(
|
||||
dolphin->idle_view_dispatcher, DolphinViewLockMenu, dolphin->view_lockmenu);
|
||||
|
||||
// default doors xpos
|
||||
with_view_model(
|
||||
dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
|
||||
model->door_left_x = -57; // defaults
|
||||
model->door_right_x = 115; // defaults
|
||||
return true;
|
||||
});
|
||||
|
||||
dolphin->timeout_timer =
|
||||
osTimerNew(lock_menu_refresh_handler, osTimerPeriodic, dolphin->event_queue, NULL);
|
||||
|
||||
// Stats Idle View
|
||||
dolphin->idle_view_dolphin_stats = view_alloc();
|
||||
view_set_context(dolphin->idle_view_dolphin_stats, dolphin);
|
||||
view_allocate_model(
|
||||
dolphin->idle_view_dolphin_stats, ViewModelTypeLockFree, sizeof(DolphinViewStatsModel));
|
||||
view_set_draw_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_down_draw);
|
||||
view_set_input_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_down_input);
|
||||
view_set_previous_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_back);
|
||||
view_dispatcher_add_view(
|
||||
dolphin->idle_view_dispatcher, DolphinViewStats, dolphin->idle_view_dolphin_stats);
|
||||
// HW Mismatch
|
||||
dolphin->view_hw_mismatch = view_alloc();
|
||||
view_set_draw_callback(dolphin->view_hw_mismatch, dolphin_view_hw_mismatch_draw);
|
||||
view_set_previous_callback(dolphin->view_hw_mismatch, dolphin_view_idle_back);
|
||||
view_dispatcher_add_view(
|
||||
dolphin->idle_view_dispatcher, DolphinViewHwMismatch, dolphin->view_hw_mismatch);
|
||||
|
||||
// Lock icon
|
||||
dolphin->lock_icon = icon_animation_alloc(&I_Lock_8x8);
|
||||
dolphin->lock_viewport = view_port_alloc();
|
||||
view_port_set_width(dolphin->lock_viewport, icon_animation_get_width(dolphin->lock_icon));
|
||||
view_port_draw_callback_set(dolphin->lock_viewport, lock_icon_callback, dolphin);
|
||||
view_port_enabled_set(dolphin->lock_viewport, false);
|
||||
|
||||
// Main screen animation
|
||||
dolphin_scene_handler_set_scene(dolphin, idle_scenes[random() % COUNT_OF(idle_scenes)]);
|
||||
|
||||
view_dispatcher_attach_to_gui(
|
||||
dolphin->idle_view_dispatcher, dolphin->gui, ViewDispatcherTypeWindow);
|
||||
gui_add_view_port(dolphin->gui, dolphin->lock_viewport, GuiLayerStatusBarLeft);
|
||||
|
||||
return dolphin;
|
||||
}
|
||||
|
||||
void dolphin_free(Dolphin* dolphin) {
|
||||
furi_assert(dolphin);
|
||||
|
||||
gui_remove_view_port(dolphin->gui, dolphin->lock_viewport);
|
||||
view_port_free(dolphin->lock_viewport);
|
||||
icon_animation_free(dolphin->lock_icon);
|
||||
|
||||
osTimerDelete(dolphin->timeout_timer);
|
||||
|
||||
view_dispatcher_free(dolphin->idle_view_dispatcher);
|
||||
|
||||
furi_record_close("gui");
|
||||
dolphin->gui = NULL;
|
||||
|
||||
furi_thread_free(dolphin->scene_thread);
|
||||
|
||||
furi_record_close("menu");
|
||||
dolphin->menu_vm = NULL;
|
||||
|
||||
dolphin_state_free(dolphin->state);
|
||||
|
||||
osMessageQueueDelete(dolphin->event_queue);
|
||||
|
||||
free(dolphin);
|
||||
return dolphin_state_load(dolphin->state);
|
||||
}
|
||||
|
||||
void dolphin_save(Dolphin* dolphin) {
|
||||
@ -401,56 +21,53 @@ void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
|
||||
furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK);
|
||||
}
|
||||
|
||||
int32_t dolphin_srv() {
|
||||
DolphinDeedWeight dolphin_stats(Dolphin* dolphin) {
|
||||
DolphinDeedWeight stats;
|
||||
stats.butthurt = dolphin_state_get_butthurt(dolphin->state);
|
||||
stats.icounter = dolphin_state_get_icounter(dolphin->state);
|
||||
|
||||
return stats;
|
||||
}
|
||||
|
||||
Dolphin* dolphin_alloc() {
|
||||
Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
|
||||
|
||||
dolphin->state = dolphin_state_alloc();
|
||||
dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
|
||||
|
||||
return dolphin;
|
||||
}
|
||||
|
||||
void dolphin_free(Dolphin* dolphin) {
|
||||
furi_assert(dolphin);
|
||||
|
||||
dolphin_state_free(dolphin->state);
|
||||
osMessageQueueDelete(dolphin->event_queue);
|
||||
|
||||
free(dolphin);
|
||||
}
|
||||
|
||||
int32_t dolphin_srv(void* p) {
|
||||
Dolphin* dolphin = dolphin_alloc();
|
||||
|
||||
if(dolphin_state_load(dolphin->state)) {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
|
||||
} else {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewFirstStart);
|
||||
}
|
||||
|
||||
with_view_model(
|
||||
dolphin->idle_view_dolphin_stats, (DolphinViewStatsModel * model) {
|
||||
model->icounter = dolphin_state_get_icounter(dolphin->state);
|
||||
model->butthurt = dolphin_state_get_butthurt(dolphin->state);
|
||||
return true;
|
||||
});
|
||||
|
||||
furi_record_create("dolphin", dolphin);
|
||||
|
||||
if(!furi_hal_version_do_i_belong_here()) {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewHwMismatch);
|
||||
}
|
||||
|
||||
DolphinEvent event;
|
||||
while(1) {
|
||||
furi_check(osMessageQueueGet(dolphin->event_queue, &event, NULL, osWaitForever) == osOK);
|
||||
|
||||
DolphinViewLockMenuModel* lock_model = view_get_model(dolphin->view_lockmenu);
|
||||
|
||||
if(lock_model->locked && lock_model->exit_timeout == 0 &&
|
||||
osTimerIsRunning(dolphin->timeout_timer)) {
|
||||
osTimerStop(dolphin->timeout_timer);
|
||||
osDelay(1); // smol enterprise delay
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
|
||||
}
|
||||
|
||||
if(event.type == DolphinEventTypeTick) {
|
||||
view_commit_model(dolphin->view_lockmenu, true);
|
||||
|
||||
} else if(event.type == DolphinEventTypeDeed) {
|
||||
switch(event.type) {
|
||||
case DolphinEventTypeDeed:
|
||||
dolphin_state_on_deed(dolphin->state, event.deed);
|
||||
with_view_model(
|
||||
dolphin->idle_view_dolphin_stats, (DolphinViewStatsModel * model) {
|
||||
model->icounter = dolphin_state_get_icounter(dolphin->state);
|
||||
model->butthurt = dolphin_state_get_butthurt(dolphin->state);
|
||||
return true;
|
||||
});
|
||||
} else if(event.type == DolphinEventTypeSave) {
|
||||
break;
|
||||
|
||||
case DolphinEventTypeSave:
|
||||
dolphin_state_save(dolphin->state);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
dolphin_free(dolphin);
|
||||
return 0;
|
||||
}
|
||||
|
@ -1,11 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include "dolphin_deed.h"
|
||||
#include "helpers/dolphin_deed.h"
|
||||
|
||||
typedef struct Dolphin Dolphin;
|
||||
|
||||
/* Load Dolphin state
|
||||
* Thread safe
|
||||
*/
|
||||
|
||||
bool dolphin_load(Dolphin* dolphin);
|
||||
|
||||
/* Deed complete notification. Call it on deed completion.
|
||||
* See dolphin_deed.h for available deeds. In futures it will become part of assets.
|
||||
* Thread safe
|
||||
*/
|
||||
|
||||
void dolphin_deed(Dolphin* dolphin, DolphinDeed deed);
|
||||
|
||||
/* Save Dolphin state (write to permanent memory)
|
||||
* Thread safe
|
||||
*/
|
||||
|
||||
void dolphin_save(Dolphin* dolphin);
|
||||
|
||||
/* Retrieve dolphin's icounter and butthurt values
|
||||
* Thread safe
|
||||
*/
|
||||
|
||||
DolphinDeedWeight dolphin_stats(Dolphin* dolphin);
|
@ -1,22 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include "dolphin.h"
|
||||
#include "dolphin_state.h"
|
||||
#include "dolphin_views.h"
|
||||
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include <gui/gui.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <menu/menu.h>
|
||||
|
||||
#include <assets_icons.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#define UNLOCK_RST_TIMEOUT 500 // keypress counter reset timeout (ms)
|
||||
#define HINT_TIMEOUT_L 3 // low refresh rate timeout (app ticks)
|
||||
#define HINT_TIMEOUT_H 40 // high refresh rate timeout (app ticks)
|
||||
#include "dolphin.h"
|
||||
#include "helpers/dolphin_state.h"
|
||||
|
||||
typedef enum {
|
||||
DolphinEventTypeDeed,
|
||||
@ -32,36 +20,12 @@ typedef struct {
|
||||
} DolphinEvent;
|
||||
|
||||
struct Dolphin {
|
||||
// Internal message queue
|
||||
osMessageQueueId_t event_queue;
|
||||
// State
|
||||
DolphinState* state;
|
||||
// Menu
|
||||
ValueMutex* menu_vm;
|
||||
// Scene
|
||||
FuriThread* scene_thread;
|
||||
// GUI
|
||||
Gui* gui;
|
||||
ViewDispatcher* idle_view_dispatcher;
|
||||
View* idle_view_first_start;
|
||||
View* idle_view_main;
|
||||
View* idle_view_dolphin_stats;
|
||||
View* view_hw_mismatch;
|
||||
View* view_lockmenu;
|
||||
ViewPort* lock_viewport;
|
||||
IconAnimation* lock_icon;
|
||||
|
||||
bool locked;
|
||||
uint8_t lock_count;
|
||||
uint32_t lock_lastpress;
|
||||
osTimerId_t timeout_timer;
|
||||
// Queue
|
||||
osMessageQueueId_t event_queue;
|
||||
};
|
||||
|
||||
Dolphin* dolphin_alloc();
|
||||
|
||||
void dolphin_free(Dolphin* dolphin);
|
||||
|
||||
/* Save Dolphin state (write to permanent memory)
|
||||
* Thread safe
|
||||
*/
|
||||
void dolphin_save(Dolphin* dolphin);
|
||||
|
@ -1,197 +0,0 @@
|
||||
#include "dolphin_views.h"
|
||||
#include <gui/view.h>
|
||||
#include <gui/gui.h>
|
||||
#include <gui/elements.h>
|
||||
#include <furi-hal.h>
|
||||
#include <furi-hal-version.h>
|
||||
|
||||
static char* Lockmenu_Items[3] = {"Lock", "Set PIN", "DUMB mode"};
|
||||
|
||||
void dolphin_view_first_start_draw(Canvas* canvas, void* model) {
|
||||
DolphinViewFirstStartModel* m = model;
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
uint8_t width = canvas_width(canvas);
|
||||
uint8_t height = canvas_height(canvas);
|
||||
const char* my_name = furi_hal_version_get_name_ptr();
|
||||
if(m->page == 0) {
|
||||
canvas_draw_icon(canvas, 0, height - 48, &I_DolphinFirstStart0_70x53);
|
||||
elements_multiline_text_framed(canvas, 75, 20, "Hey m8,\npress > to\ncontinue");
|
||||
} else if(m->page == 1) {
|
||||
canvas_draw_icon(canvas, 0, height - 48, &I_DolphinFirstStart1_59x53);
|
||||
elements_multiline_text_framed(canvas, 64, 20, "First Of All,\n... >");
|
||||
} else if(m->page == 2) {
|
||||
canvas_draw_icon(canvas, 0, height - 48, &I_DolphinFirstStart2_59x51);
|
||||
elements_multiline_text_framed(canvas, 64, 20, "Thank you\nfor your\nsupport! >");
|
||||
} else if(m->page == 3) {
|
||||
canvas_draw_icon(canvas, width - 57, height - 48, &I_DolphinFirstStart3_57x48);
|
||||
elements_multiline_text_framed(canvas, 0, 20, "Kickstarter\ncampaign\nwas INSANE! >");
|
||||
} else if(m->page == 4) {
|
||||
canvas_draw_icon(canvas, width - 67, height - 50, &I_DolphinFirstStart4_67x53);
|
||||
elements_multiline_text_framed(canvas, 0, 17, "Now\nallow me\nto introduce\nmyself >");
|
||||
} else if(m->page == 5) {
|
||||
char buf[64];
|
||||
snprintf(
|
||||
buf,
|
||||
64,
|
||||
"%s %s%s",
|
||||
"I am",
|
||||
my_name ? my_name : "Unknown",
|
||||
",\ncyberdolphin\nliving in your\npocket >");
|
||||
canvas_draw_icon(canvas, 0, height - 48, &I_DolphinFirstStart5_54x49);
|
||||
elements_multiline_text_framed(canvas, 60, 17, buf);
|
||||
} else if(m->page == 6) {
|
||||
canvas_draw_icon(canvas, 0, height - 48, &I_DolphinFirstStart6_58x54);
|
||||
elements_multiline_text_framed(
|
||||
canvas, 63, 17, "I can grow\nsmart'n'cool\nif you use me\noften >");
|
||||
} else if(m->page == 7) {
|
||||
canvas_draw_icon(canvas, width - 61, height - 48, &I_DolphinFirstStart7_61x51);
|
||||
elements_multiline_text_framed(
|
||||
canvas, 0, 17, "As long as\nyou read, write\nand emulate >");
|
||||
} else if(m->page == 8) {
|
||||
canvas_draw_icon(canvas, width - 56, height - 48, &I_DolphinFirstStart8_56x51);
|
||||
elements_multiline_text_framed(
|
||||
canvas, 0, 17, "You can check\nmy level and\nmood in the\nPassport menu");
|
||||
}
|
||||
}
|
||||
|
||||
void dolphin_view_idle_main_draw(Canvas* canvas, void* model) {
|
||||
canvas_clear(canvas);
|
||||
DolphinViewMainModel* m = model;
|
||||
if(m->animation) {
|
||||
canvas_draw_icon_animation(canvas, 0, -3, m->animation);
|
||||
}
|
||||
|
||||
if(m->hint_timeout) {
|
||||
m->hint_timeout--;
|
||||
if(m->locked) {
|
||||
canvas_draw_icon(canvas, 13, 5, &I_LockPopup_100x49);
|
||||
elements_multiline_text(canvas, 65, 20, "To unlock\npress:");
|
||||
} else {
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
elements_multiline_text_framed(canvas, 42, 30, "Unlocked");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void dolphin_view_lockmenu_draw(Canvas* canvas, void* model) {
|
||||
DolphinViewLockMenuModel* m = model;
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_icon(canvas, m->door_left_x, 0, &I_DoorLeft_70x55);
|
||||
canvas_draw_icon(canvas, m->door_right_x, 0, &I_DoorRight_70x55);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
|
||||
if(m->locked) {
|
||||
m->exit_timeout--;
|
||||
|
||||
m->door_left_x = CLAMP(m->door_left_x + 5, 0, -57);
|
||||
m->door_right_x = CLAMP(m->door_right_x - 5, 115, 60);
|
||||
|
||||
if(m->door_left_x > -10) {
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
elements_multiline_text_framed(canvas, 42, 30, "Locked");
|
||||
}
|
||||
|
||||
} else {
|
||||
if(m->door_left_x == -57) {
|
||||
for(uint8_t i = 0; i < 3; ++i) {
|
||||
canvas_draw_str_aligned(
|
||||
canvas,
|
||||
64,
|
||||
13 + (i * 17),
|
||||
AlignCenter,
|
||||
AlignCenter,
|
||||
(m->hint_timeout && m->idx == i) ? "Not implemented" : Lockmenu_Items[i]);
|
||||
if(m->idx == i) elements_frame(canvas, 15, 5 + (i * 17), 98, 15);
|
||||
}
|
||||
}
|
||||
|
||||
if(m->hint_timeout) {
|
||||
m->hint_timeout--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void dolphin_view_idle_down_draw(Canvas* canvas, void* model) {
|
||||
DolphinViewStatsModel* m = model;
|
||||
const Version* ver;
|
||||
char buffer[64];
|
||||
|
||||
static const char* headers[] = {"FW Version info:", "Boot Version info:", "Dolphin info:"};
|
||||
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
canvas_draw_str(canvas, 2, 13, headers[m->screen]);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
|
||||
if(m->screen != DolphinViewStatsMeta) {
|
||||
// Hardware version
|
||||
const char* my_name = furi_hal_version_get_name_ptr();
|
||||
snprintf(
|
||||
buffer,
|
||||
sizeof(buffer),
|
||||
"HW: %d.F%dB%dC%d %s",
|
||||
furi_hal_version_get_hw_version(),
|
||||
furi_hal_version_get_hw_target(),
|
||||
furi_hal_version_get_hw_body(),
|
||||
furi_hal_version_get_hw_connect(),
|
||||
my_name ? my_name : "Unknown");
|
||||
canvas_draw_str(canvas, 5, 23, buffer);
|
||||
|
||||
ver = m->screen == DolphinViewStatsBoot ? furi_hal_version_get_boot_version() :
|
||||
furi_hal_version_get_firmware_version();
|
||||
|
||||
if(!ver) {
|
||||
canvas_draw_str(canvas, 5, 33, "No info");
|
||||
return;
|
||||
}
|
||||
|
||||
snprintf(
|
||||
buffer,
|
||||
sizeof(buffer),
|
||||
"%s [%s]",
|
||||
version_get_version(ver),
|
||||
version_get_builddate(ver));
|
||||
canvas_draw_str(canvas, 5, 33, buffer);
|
||||
|
||||
snprintf(
|
||||
buffer,
|
||||
sizeof(buffer),
|
||||
"%s [%s]",
|
||||
version_get_githash(ver),
|
||||
version_get_gitbranchnum(ver));
|
||||
canvas_draw_str(canvas, 5, 43, buffer);
|
||||
|
||||
snprintf(
|
||||
buffer, sizeof(buffer), "[%s] %s", version_get_target(ver), version_get_gitbranch(ver));
|
||||
canvas_draw_str(canvas, 5, 53, buffer);
|
||||
|
||||
} else {
|
||||
char buffer[64];
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
snprintf(buffer, 64, "Icounter: %ld", m->icounter);
|
||||
canvas_draw_str(canvas, 5, 30, buffer);
|
||||
snprintf(buffer, 64, "Butthurt: %ld", m->butthurt);
|
||||
canvas_draw_str(canvas, 5, 40, buffer);
|
||||
canvas_draw_str(canvas, 0, 53, "[< >] icounter value [ok] save");
|
||||
}
|
||||
}
|
||||
|
||||
void dolphin_view_hw_mismatch_draw(Canvas* canvas, void* model) {
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
canvas_draw_str(canvas, 2, 15, "!!!! HW Mismatch !!!!");
|
||||
|
||||
char buffer[64];
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
snprintf(buffer, 64, "HW target: F%d", furi_hal_version_get_hw_target());
|
||||
canvas_draw_str(canvas, 5, 27, buffer);
|
||||
canvas_draw_str(canvas, 5, 38, "FW target: " TARGET);
|
||||
}
|
||||
|
||||
uint32_t dolphin_view_idle_back(void* context) {
|
||||
return DolphinViewIdleMain;
|
||||
}
|
@ -1,67 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <gui/canvas.h>
|
||||
#include <input/input.h>
|
||||
#include <furi.h>
|
||||
|
||||
// Idle screen
|
||||
typedef enum {
|
||||
DolphinViewIdleMain,
|
||||
DolphinViewFirstStart,
|
||||
DolphinViewStats,
|
||||
DolphinViewHwMismatch,
|
||||
DolphinViewLockMenu,
|
||||
} DolphinViewIdle;
|
||||
|
||||
// Debug info
|
||||
typedef enum {
|
||||
DolphinViewStatsFw,
|
||||
DolphinViewStatsBoot,
|
||||
DolphinViewStatsMeta,
|
||||
DolphinViewStatsTotalCount,
|
||||
} DolphinViewStatsScreens;
|
||||
|
||||
typedef struct {
|
||||
uint32_t page;
|
||||
} DolphinViewFirstStartModel;
|
||||
|
||||
void dolphin_view_first_start_draw(Canvas* canvas, void* model);
|
||||
bool dolphin_view_first_start_input(InputEvent* event, void* context);
|
||||
|
||||
typedef struct {
|
||||
uint32_t icounter;
|
||||
uint32_t butthurt;
|
||||
DolphinViewStatsScreens screen;
|
||||
} DolphinViewStatsModel;
|
||||
|
||||
typedef struct {
|
||||
uint8_t idx;
|
||||
int8_t door_left_x;
|
||||
int8_t door_right_x;
|
||||
uint8_t exit_timeout;
|
||||
uint8_t hint_timeout;
|
||||
|
||||
bool locked;
|
||||
} DolphinViewLockMenuModel;
|
||||
|
||||
typedef struct {
|
||||
IconAnimation* animation;
|
||||
uint8_t scene_num;
|
||||
uint8_t hint_timeout;
|
||||
bool locked;
|
||||
} DolphinViewMainModel;
|
||||
|
||||
void dolphin_view_idle_main_draw(Canvas* canvas, void* model);
|
||||
bool dolphin_view_idle_main_input(InputEvent* event, void* context);
|
||||
|
||||
void dolphin_view_idle_up_draw(Canvas* canvas, void* model);
|
||||
|
||||
void dolphin_view_lockmenu_draw(Canvas* canvas, void* model);
|
||||
|
||||
void dolphin_view_idle_down_draw(Canvas* canvas, void* model);
|
||||
|
||||
void dolphin_view_hw_mismatch_draw(Canvas* canvas, void* model);
|
||||
|
||||
uint32_t dolphin_view_idle_back(void* context);
|
@ -16,6 +16,7 @@ typedef enum {
|
||||
|
||||
typedef struct {
|
||||
int32_t icounter; // how many icounter get by Deed
|
||||
int32_t butthurt; // how many icounter get by Deed
|
||||
uint32_t limit_value; // how many deeds in limit interval
|
||||
uint32_t limit_interval; // interval, in minutes
|
||||
} DolphinDeedWeight;
|
Loading…
Reference in New Issue
Block a user