[FL-2152] New PIN lock (#989)

* [Fl-2152] New PIN Lock, part 1
* Fix errors & leaks, renaming
* Add support to f6
* Fix error, remove duplicate code
* Fix drawing corners of Lock Popup
* FuriHal: insomnia if usb connected
* Applications: cleanup timers use

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Albert Kharisov
2022-02-10 22:17:41 +04:00
committed by GitHub
parent 2a52d2d620
commit 21ac37a6f6
81 changed files with 2461 additions and 1176 deletions

View File

@@ -6,24 +6,35 @@ typedef enum {
DesktopMainEventOpenFavorite,
DesktopMainEventOpenMenu,
DesktopMainEventOpenDebug,
DesktopMainEventUpdate,
DesktopMainEventUnlocked,
DesktopMainEventRightShort,
DesktopMainEventCheckAnimation,
DesktopMainEventNewIdleAnimation,
DesktopMainEventInteractAnimation,
DesktopMainEventBeforeAppStarted,
DesktopMainEventAfterAppFinished,
DesktopLockedEventUnlock,
DesktopLockedEventCheckAnimation,
DesktopLockedEventMax,
DesktopLockedEventUnlocked,
DesktopLockedEventUpdate,
DesktopLockedEventShowPinInput,
DesktopPinInputEventResetWrongPinLabel,
DesktopPinInputEventUnlocked,
DesktopPinInputEventUnlockFailed,
DesktopPinInputEventBack,
DesktopPinTimeoutExit,
DesktopDebugEventDeed,
DesktopDebugEventWrongDeed,
DesktopDebugEventSaveState,
DesktopDebugEventExit,
DesktopFirstStartCompleted,
DesktopFirstStartPoweroff,
DesktopLockMenuEventLock,
DesktopLockMenuEventPinLock,
DesktopLockMenuEventExit,
DesktopAnimationEventCheckAnimation,
DesktopAnimationEventNewIdleAnimation,
DesktopAnimationEventInteractAnimation,
} DesktopEvent;

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@@ -1,247 +0,0 @@
#include "desktop/desktop_settings/desktop_settings.h"
#include "furi/check.h"
#include "gui/view.h"
#include "portmacro.h"
#include <furi.h>
#include <gui/gui_i.h>
#include <gui/elements.h>
#include "../desktop_i.h"
#include "desktop_locked.h"
#include <stdint.h>
#define DOOR_MOVING_INTERVAL_MS (1000 / 16)
#define UNLOCKED_HINT_TIMEOUT_MS (2000)
struct DesktopLockedView {
View* view;
DesktopLockedViewCallback callback;
void* context;
TimerHandle_t timer;
uint8_t lock_count;
uint32_t lock_lastpress;
PinCode pincode;
PinCode pincode_input;
};
typedef struct {
uint32_t hint_icon_expire_at;
bool unlocked_hint;
bool locked;
bool pin_locked;
int8_t door_left_x;
int8_t door_right_x;
bool animation_seq_end;
} DesktopLockedViewModel;
static void desktop_locked_unlock(DesktopLockedView* locked_view);
void desktop_locked_set_callback(
DesktopLockedView* locked_view,
DesktopLockedViewCallback callback,
void* context) {
furi_assert(locked_view);
furi_assert(callback);
locked_view->callback = callback;
locked_view->context = context;
}
void locked_view_timer_callback(TimerHandle_t timer) {
DesktopLockedView* locked_view = pvTimerGetTimerID(timer);
locked_view->callback(DesktopMainEventUpdate, locked_view->context);
}
static void desktop_locked_update_hint_icon_timeout(DesktopLockedView* locked_view) {
DesktopLockedViewModel* model = view_get_model(locked_view->view);
model->hint_icon_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
view_commit_model(locked_view->view, true);
}
static void desktop_locked_reset_door_pos(DesktopLockedView* locked_view) {
DesktopLockedViewModel* model = view_get_model(locked_view->view);
model->animation_seq_end = false;
model->door_left_x = DOOR_L_POS;
model->door_right_x = DOOR_R_POS;
view_commit_model(locked_view->view, true);
}
void desktop_locked_update(DesktopLockedView* locked_view) {
bool stop_timer = false;
DesktopLockedViewModel* model = view_get_model(locked_view->view);
if(model->locked) {
if(model->door_left_x != DOOR_L_POS_MAX) {
model->door_left_x = CLAMP(model->door_left_x + 5, DOOR_L_POS_MAX, DOOR_L_POS);
model->door_right_x = CLAMP(model->door_right_x - 5, DOOR_R_POS, DOOR_R_POS_MIN);
} else {
model->animation_seq_end = true;
}
stop_timer = model->animation_seq_end;
} else {
model->unlocked_hint = false;
stop_timer = true;
}
view_commit_model(locked_view->view, true);
if(stop_timer) {
xTimerStop(locked_view->timer, portMAX_DELAY);
}
}
void desktop_locked_draw(Canvas* canvas, void* model) {
DesktopLockedViewModel* m = model;
uint32_t now = osKernelGetTickCount();
canvas_set_color(canvas, ColorBlack);
if(m->locked) {
if(!m->animation_seq_end) {
canvas_draw_icon(canvas, m->door_left_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
canvas_draw_icon(canvas, m->door_right_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
} else if((now < m->hint_icon_expire_at) && !m->pin_locked) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_icon(canvas, 13, 2 + STATUS_BAR_Y_SHIFT, &I_LockPopup_100x49);
elements_multiline_text(canvas, 65, 20 + STATUS_BAR_Y_SHIFT, "To unlock\npress:");
}
} else {
if(m->unlocked_hint) {
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
}
}
}
View* desktop_locked_get_view(DesktopLockedView* locked_view) {
furi_assert(locked_view);
return locked_view->view;
}
bool desktop_locked_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
DesktopLockedView* locked_view = context;
bool locked = false;
bool locked_with_pin = false;
uint32_t press_time = xTaskGetTickCount();
{
DesktopLockedViewModel* model = view_get_model(locked_view->view);
bool changed = false;
locked = model->locked;
locked_with_pin = model->pin_locked;
if(!locked && model->unlocked_hint && event->type == InputTypePress) {
model->unlocked_hint = false;
changed = true;
}
view_commit_model(locked_view->view, changed);
}
if(!locked || (event->type != InputTypeShort)) {
return locked;
}
if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
locked_view->lock_lastpress = press_time;
locked_view->lock_count = 0;
locked_view->pincode_input.length = 0;
}
if(locked_with_pin) {
locked_view->pincode_input.length = code_input_push(
locked_view->pincode_input.data, locked_view->pincode_input.length, event->key);
bool match = code_input_compare(
locked_view->pincode_input.data,
locked_view->pincode_input.length,
locked_view->pincode.data,
locked_view->pincode.length);
if(match) {
desktop_locked_unlock(locked_view);
}
} else {
if(event->key == InputKeyBack) {
locked_view->lock_lastpress = press_time;
locked_view->lock_count++;
if(locked_view->lock_count == UNLOCK_CNT) {
desktop_locked_unlock(locked_view);
}
} else {
desktop_locked_update_hint_icon_timeout(locked_view);
locked_view->lock_count = 0;
}
}
locked_view->lock_lastpress = press_time;
return locked;
}
DesktopLockedView* desktop_locked_alloc() {
DesktopLockedView* locked_view = furi_alloc(sizeof(DesktopLockedView));
locked_view->view = view_alloc();
locked_view->timer =
xTimerCreate("Locked view", 1000 / 16, pdTRUE, locked_view, locked_view_timer_callback);
view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopLockedViewModel));
view_set_context(locked_view->view, locked_view);
view_set_draw_callback(locked_view->view, (ViewDrawCallback)desktop_locked_draw);
view_set_input_callback(locked_view->view, desktop_locked_input);
return locked_view;
}
void desktop_locked_free(DesktopLockedView* locked_view) {
furi_assert(locked_view);
osTimerDelete(locked_view->timer);
view_free(locked_view->view);
free(locked_view);
}
void desktop_locked_lock(DesktopLockedView* locked_view) {
locked_view->pincode.length = 0;
DesktopLockedViewModel* model = view_get_model(locked_view->view);
model->locked = true;
model->pin_locked = false;
view_commit_model(locked_view->view, true);
desktop_locked_reset_door_pos(locked_view);
xTimerChangePeriod(locked_view->timer, DOOR_MOVING_INTERVAL_MS, portMAX_DELAY);
Gui* gui = furi_record_open("gui");
gui_set_lockdown(gui, true);
furi_record_close("gui");
}
void desktop_locked_lock_pincode(DesktopLockedView* locked_view, PinCode pincode) {
locked_view->pincode = pincode;
locked_view->pincode_input.length = 0;
DesktopLockedViewModel* model = view_get_model(locked_view->view);
model->locked = true;
model->pin_locked = true;
view_commit_model(locked_view->view, true);
desktop_locked_reset_door_pos(locked_view);
xTimerChangePeriod(locked_view->timer, DOOR_MOVING_INTERVAL_MS, portMAX_DELAY);
Gui* gui = furi_record_open("gui");
gui_set_lockdown(gui, true);
furi_record_close("gui");
}
static void desktop_locked_unlock(DesktopLockedView* locked_view) {
furi_assert(locked_view);
locked_view->lock_count = 0;
DesktopLockedViewModel* model = view_get_model(locked_view->view);
model->locked = false;
model->pin_locked = false;
model->unlocked_hint = true;
view_commit_model(locked_view->view, true);
locked_view->callback(DesktopMainEventUnlocked, locked_view->context);
xTimerChangePeriod(locked_view->timer, UNLOCKED_HINT_TIMEOUT_MS, portMAX_DELAY);
Gui* gui = furi_record_open("gui");
gui_set_lockdown(gui, false);
furi_record_close("gui");
}

View File

@@ -1,36 +0,0 @@
#pragma once
#include <desktop/desktop_settings/desktop_settings.h>
#include <gui/view.h>
#include "desktop_events.h"
#define UNLOCK_RST_TIMEOUT 300
#define UNLOCK_CNT 3
#define DOOR_L_POS -57
#define DOOR_L_POS_MAX 0
#define DOOR_R_POS 115
#define DOOR_R_POS_MIN 60
typedef enum {
DesktopLockedWithPin,
DesktopLockedNoPin,
} DesktopLockedSceneState;
typedef struct DesktopLockedView DesktopLockedView;
typedef void (*DesktopLockedViewCallback)(DesktopEvent event, void* context);
void desktop_locked_set_callback(
DesktopLockedView* locked_view,
DesktopLockedViewCallback callback,
void* context);
void desktop_locked_update(DesktopLockedView* locked_view);
View* desktop_locked_get_view(DesktopLockedView* locked_view);
DesktopLockedView* desktop_locked_alloc();
void desktop_locked_free(DesktopLockedView* locked_view);
void desktop_locked_lock_pincode(DesktopLockedView* locked_view, PinCode pincode);
void desktop_locked_lock(DesktopLockedView* locked_view);

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@@ -1,11 +1,11 @@
#include <toolbox/version.h>
#include <furi.h>
#include <furi_hal.h>
#include <dolphin/helpers/dolphin_state.h>
#include <dolphin/dolphin.h>
#include "../desktop_i.h"
#include "desktop_debug.h"
#include "dolphin/helpers/dolphin_state.h"
#include "dolphin/dolphin.h"
#include "desktop_view_debug.h"
void desktop_debug_set_callback(
DesktopDebugView* debug_view,

View File

@@ -1,8 +1,9 @@
#include <furi.h>
#include <furi_hal.h>
#include <gui/elements.h>
#include "../desktop_i.h"
#include "desktop_first_start.h"
#include "desktop_view_first_start.h"
#define DESKTOP_FIRST_START_POWEROFF_SHORT 5000
#define DESKTOP_FIRST_START_POWEROFF_LONG (60 * 60 * 1000)

View File

@@ -2,7 +2,7 @@
#include <gui/elements.h>
#include "../desktop_i.h"
#include "desktop_lock_menu.h"
#include "desktop_view_lock_menu.h"
#define LOCK_MENU_ITEMS_NB 3

View File

@@ -0,0 +1,233 @@
#include <projdefs.h>
#include <stdint.h>
#include <furi.h>
#include <gui/elements.h>
#include <gui/icon.h>
#include <gui/view.h>
#include <portmacro.h>
#include "../desktop_settings/desktop_settings.h"
#include "../desktop_i.h"
#include "desktop_view_locked.h"
#define DOOR_MOVING_INTERVAL_MS (1000 / 16)
#define UNLOCKED_HINT_TIMEOUT_MS (2000)
#define DOOR_OFFSET_START -55
#define DOOR_OFFSET_END 0
#define DOOR_L_FINAL_POS 0
#define DOOR_R_FINAL_POS 60
#define UNLOCK_CNT 3
#define UNLOCK_RST_TIMEOUT 600
struct DesktopViewLocked {
View* view;
DesktopViewLockedCallback callback;
void* context;
TimerHandle_t timer;
uint8_t lock_count;
uint32_t lock_lastpress;
};
typedef struct {
uint32_t hint_icon_expire_at;
bool unlocked_hint;
bool locked;
bool pin_locked;
int8_t door_offset;
bool doors_closing;
} DesktopViewLockedModel;
void desktop_view_locked_set_callback(
DesktopViewLocked* locked_view,
DesktopViewLockedCallback callback,
void* context) {
furi_assert(locked_view);
furi_assert(callback);
locked_view->callback = callback;
locked_view->context = context;
}
static void locked_view_timer_callback(TimerHandle_t timer) {
DesktopViewLocked* locked_view = pvTimerGetTimerID(timer);
locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
}
static void desktop_view_locked_doors_draw(Canvas* canvas, DesktopViewLockedModel* model) {
int8_t offset = model->door_offset;
uint8_t door_left_x = DOOR_L_FINAL_POS + offset;
uint8_t door_right_x = DOOR_R_FINAL_POS - offset;
uint8_t height = icon_get_height(&I_DoorLeft_70x55);
canvas_draw_icon(canvas, door_left_x, canvas_height(canvas) - height, &I_DoorLeft_70x55);
canvas_draw_icon(canvas, door_right_x, canvas_height(canvas) - height, &I_DoorRight_70x55);
}
static bool desktop_view_locked_doors_move(DesktopViewLockedModel* model) {
bool stop = false;
if(model->door_offset < DOOR_OFFSET_END) {
model->door_offset = CLAMP(model->door_offset + 5, DOOR_OFFSET_END, DOOR_OFFSET_START);
stop = true;
}
return stop;
}
static void desktop_view_locked_update_hint_icon_timeout(DesktopViewLocked* locked_view) {
DesktopViewLockedModel* model = view_get_model(locked_view->view);
model->hint_icon_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
view_commit_model(locked_view->view, true);
}
void desktop_view_locked_update(DesktopViewLocked* locked_view) {
bool stop_timer = false;
DesktopViewLockedModel* model = view_get_model(locked_view->view);
if(model->locked) {
model->doors_closing = desktop_view_locked_doors_move(model);
stop_timer = !model->doors_closing;
} else {
model->unlocked_hint = false;
stop_timer = true;
}
view_commit_model(locked_view->view, true);
if(stop_timer) {
xTimerStop(locked_view->timer, portMAX_DELAY);
}
}
static void desktop_view_locked_draw(Canvas* canvas, void* model) {
DesktopViewLockedModel* m = model;
uint32_t now = osKernelGetTickCount();
canvas_set_color(canvas, ColorBlack);
if(m->locked) {
if(m->doors_closing) {
desktop_view_locked_doors_draw(canvas, m);
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
} else if((now < m->hint_icon_expire_at) && !m->pin_locked) {
canvas_set_font(canvas, FontSecondary);
elements_bold_rounded_frame(canvas, 14, 2 + STATUS_BAR_Y_SHIFT, 99, 48);
elements_multiline_text(canvas, 65, 20 + STATUS_BAR_Y_SHIFT, "To unlock\npress:");
canvas_draw_icon(canvas, 65, 36 + STATUS_BAR_Y_SHIFT, &I_Back3_45x8);
canvas_draw_icon(canvas, 16, 7 + STATUS_BAR_Y_SHIFT, &I_WarningDolphin_45x42);
canvas_draw_dot(canvas, 17, 61);
}
} else {
if(m->unlocked_hint) {
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
}
}
}
View* desktop_view_locked_get_view(DesktopViewLocked* locked_view) {
furi_assert(locked_view);
return locked_view->view;
}
static bool desktop_view_locked_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
DesktopViewLocked* locked_view = context;
bool locked = false;
bool locked_with_pin = false;
bool doors_closing = false;
uint32_t press_time = xTaskGetTickCount();
{
DesktopViewLockedModel* model = view_get_model(locked_view->view);
bool changed = false;
locked = model->locked;
locked_with_pin = model->pin_locked;
doors_closing = model->doors_closing;
if(!locked && model->unlocked_hint && event->type == InputTypePress) {
model->unlocked_hint = false;
changed = true;
}
view_commit_model(locked_view->view, changed);
}
if(!locked || doors_closing || (event->type != InputTypeShort)) {
return locked;
}
if(locked_with_pin) {
locked_view->callback(DesktopLockedEventShowPinInput, locked_view->context);
} else {
if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
locked_view->lock_lastpress = press_time;
locked_view->lock_count = 0;
}
desktop_view_locked_update_hint_icon_timeout(locked_view);
if(event->key == InputKeyBack) {
locked_view->lock_lastpress = press_time;
locked_view->lock_count++;
if(locked_view->lock_count == UNLOCK_CNT) {
desktop_view_locked_unlock(locked_view);
locked_view->callback(DesktopLockedEventUnlocked, locked_view->context);
}
} else {
locked_view->lock_count = 0;
}
locked_view->lock_lastpress = press_time;
}
return locked;
}
DesktopViewLocked* desktop_view_locked_alloc() {
DesktopViewLocked* locked_view = furi_alloc(sizeof(DesktopViewLocked));
locked_view->view = view_alloc();
locked_view->timer =
xTimerCreate(NULL, 1000 / 16, pdTRUE, locked_view, locked_view_timer_callback);
locked_view->view = view_alloc();
view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopViewLockedModel));
view_set_context(locked_view->view, locked_view);
view_set_draw_callback(locked_view->view, desktop_view_locked_draw);
view_set_input_callback(locked_view->view, desktop_view_locked_input);
return locked_view;
}
void desktop_view_locked_free(DesktopViewLocked* locked_view) {
furi_assert(locked_view);
osTimerDelete(locked_view->timer);
view_free(locked_view->view);
free(locked_view);
}
void desktop_view_locked_close_doors(DesktopViewLocked* locked_view) {
DesktopViewLockedModel* model = view_get_model(locked_view->view);
model->doors_closing = true;
model->door_offset = DOOR_OFFSET_START;
view_commit_model(locked_view->view, true);
xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(DOOR_MOVING_INTERVAL_MS), portMAX_DELAY);
}
void desktop_view_locked_lock(DesktopViewLocked* locked_view, bool pin_locked) {
DesktopViewLockedModel* model = view_get_model(locked_view->view);
model->locked = true;
model->pin_locked = pin_locked;
view_commit_model(locked_view->view, true);
}
void desktop_view_locked_unlock(DesktopViewLocked* locked_view) {
furi_assert(locked_view);
locked_view->lock_count = 0;
DesktopViewLockedModel* model = view_get_model(locked_view->view);
model->locked = false;
model->pin_locked = false;
model->unlocked_hint = true;
view_commit_model(locked_view->view, true);
xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(UNLOCKED_HINT_TIMEOUT_MS), portMAX_DELAY);
}

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@@ -0,0 +1,21 @@
#pragma once
#include "../desktop_settings/desktop_settings.h"
#include "../views/desktop_events.h"
#include <gui/view.h>
typedef struct DesktopViewLocked DesktopViewLocked;
typedef void (*DesktopViewLockedCallback)(DesktopEvent event, void* context);
void desktop_view_locked_set_callback(
DesktopViewLocked* locked_view,
DesktopViewLockedCallback callback,
void* context);
void desktop_view_locked_update(DesktopViewLocked* locked_view);
View* desktop_view_locked_get_view(DesktopViewLocked* locked_view);
DesktopViewLocked* desktop_view_locked_alloc();
void desktop_view_locked_free(DesktopViewLocked* locked_view);
void desktop_view_locked_lock(DesktopViewLocked* locked_view, bool pin_locked);
void desktop_view_locked_unlock(DesktopViewLocked* locked_view);
void desktop_view_locked_close_doors(DesktopViewLocked* locked_view);

View File

@@ -7,7 +7,7 @@
#include <dolphin/dolphin.h>
#include "../desktop_i.h"
#include "desktop_main.h"
#include "desktop_view_main.h"
struct DesktopMainView {
View* view;

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@@ -0,0 +1,340 @@
#include <gui/canvas.h>
#include <furi.h>
#include <gui/view.h>
#include <gui/elements.h>
#include <stdint.h>
#include <portmacro.h>
#include "desktop_view_pin_input.h"
#include "../desktop_settings/desktop_settings.h"
#define NO_ACTIVITY_TIMEOUT 15000
#define PIN_CELL_WIDTH 13
#define DEFAULT_PIN_X 64
#define DEFAULT_PIN_Y 32
struct DesktopViewPinInput {
View* view;
DesktopViewPinInputCallback back_callback;
DesktopViewPinInputCallback timeout_callback;
DesktopViewPinInputDoneCallback done_callback;
void* context;
TimerHandle_t timer;
};
typedef struct {
PinCode pin;
bool pin_hidden;
bool locked_input;
uint8_t pin_x;
uint8_t pin_y;
const char* primary_str;
uint8_t primary_str_x;
uint8_t primary_str_y;
const char* secondary_str;
uint8_t secondary_str_x;
uint8_t secondary_str_y;
const char* button_label;
} DesktopViewPinInputModel;
static bool desktop_view_pin_input_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
DesktopViewPinInput* pin_input = context;
DesktopViewPinInputModel* model = view_get_model(pin_input->view);
bool call_back_callback = false;
bool call_done_callback = false;
PinCode pin_code = {0};
if(event->type == InputTypeShort) {
switch(event->key) {
case InputKeyRight:
case InputKeyLeft:
case InputKeyDown:
case InputKeyUp:
if(!model->locked_input) {
if(model->pin.length < MAX_PIN_SIZE) {
model->pin.data[model->pin.length++] = event->key;
}
}
break;
case InputKeyOk:
if(model->pin.length >= MIN_PIN_SIZE) {
call_done_callback = true;
pin_code = model->pin;
}
break;
case InputKeyBack:
if(!model->locked_input) {
if(model->pin.length > 0) {
model->pin.length = 0;
} else {
call_back_callback = true;
}
}
break;
default:
furi_assert(0);
break;
}
}
view_commit_model(pin_input->view, true);
if(call_done_callback && pin_input->done_callback) {
pin_input->done_callback(&pin_code, pin_input->context);
} else if(call_back_callback && pin_input->back_callback) {
pin_input->back_callback(pin_input->context);
}
xTimerStart(pin_input->timer, 0);
return true;
}
static void desktop_view_pin_input_draw_cells(Canvas* canvas, DesktopViewPinInputModel* model) {
furi_assert(canvas);
furi_assert(model);
uint8_t draw_pin_size = MAX(4, model->pin.length + 1);
if(model->locked_input || (model->pin.length == MAX_PIN_SIZE)) {
draw_pin_size = model->pin.length;
}
uint8_t x = model->pin_x - (draw_pin_size * (PIN_CELL_WIDTH - 1)) / 2;
uint8_t y = model->pin_y - (PIN_CELL_WIDTH / 2);
for(int i = 0; i < draw_pin_size; ++i) {
canvas_draw_frame(canvas, x, y, PIN_CELL_WIDTH, PIN_CELL_WIDTH);
if(i < model->pin.length) {
if(model->pin_hidden) {
canvas_draw_icon(canvas, x + 3, y + 3, &I_Pin_star_7x7);
} else {
switch(model->pin.data[i]) {
case InputKeyDown:
canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_down_7x9);
break;
case InputKeyUp:
canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_up7x9);
break;
case InputKeyLeft:
canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_left_9x7);
break;
case InputKeyRight:
canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_right_9x7);
break;
default:
furi_assert(0);
break;
}
}
} else if(i == model->pin.length) {
canvas_draw_icon(canvas, x + 4, y + PIN_CELL_WIDTH + 1, &I_Pin_pointer_5x3);
}
x += PIN_CELL_WIDTH - 1;
}
}
static void desktop_view_pin_input_draw(Canvas* canvas, void* context) {
furi_assert(canvas);
furi_assert(context);
canvas_set_font(canvas, FontSecondary);
DesktopViewPinInputModel* model = context;
desktop_view_pin_input_draw_cells(canvas, model);
if((model->pin.length > 0) && !model->locked_input) {
canvas_draw_icon(canvas, 4, 53, &I_Pin_back_full_40x8);
}
if(model->button_label && ((model->pin.length >= MIN_PIN_SIZE) || model->locked_input)) {
elements_button_center(canvas, model->button_label);
}
if(model->primary_str) {
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, model->primary_str_x, model->primary_str_y, model->primary_str);
canvas_set_font(canvas, FontSecondary);
}
if(model->secondary_str) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(
canvas, model->secondary_str_x, model->secondary_str_y, model->secondary_str);
}
}
void desktop_view_pin_input_timer_callback(TimerHandle_t timer) {
DesktopViewPinInput* pin_input = pvTimerGetTimerID(timer);
if(pin_input->timeout_callback) {
pin_input->timeout_callback(pin_input->context);
}
}
static void desktop_view_pin_input_enter(void* context) {
DesktopViewPinInput* pin_input = context;
xTimerStart(pin_input->timer, portMAX_DELAY);
}
static void desktop_view_pin_input_exit(void* context) {
DesktopViewPinInput* pin_input = context;
xTimerStop(pin_input->timer, portMAX_DELAY);
}
DesktopViewPinInput* desktop_view_pin_input_alloc(void) {
DesktopViewPinInput* pin_input = furi_alloc(sizeof(DesktopViewPinInput));
pin_input->view = view_alloc();
view_allocate_model(pin_input->view, ViewModelTypeLocking, sizeof(DesktopViewPinInputModel));
view_set_context(pin_input->view, pin_input);
view_set_draw_callback(pin_input->view, desktop_view_pin_input_draw);
view_set_input_callback(pin_input->view, desktop_view_pin_input_input);
pin_input->timer = xTimerCreate(
NULL,
pdMS_TO_TICKS(NO_ACTIVITY_TIMEOUT),
pdFALSE,
pin_input,
desktop_view_pin_input_timer_callback);
view_set_enter_callback(pin_input->view, desktop_view_pin_input_enter);
view_set_exit_callback(pin_input->view, desktop_view_pin_input_exit);
DesktopViewPinInputModel* model = view_get_model(pin_input->view);
model->pin_x = DEFAULT_PIN_X;
model->pin_y = DEFAULT_PIN_Y;
model->pin.length = 0;
view_commit_model(pin_input->view, false);
return pin_input;
}
void desktop_view_pin_input_free(DesktopViewPinInput* pin_input) {
furi_assert(pin_input);
xTimerStop(pin_input->timer, portMAX_DELAY);
while(xTimerIsTimerActive(pin_input->timer)) {
delay(1);
}
xTimerDelete(pin_input->timer, portMAX_DELAY);
view_free(pin_input->view);
free(pin_input);
}
void desktop_view_pin_input_lock_input(DesktopViewPinInput* pin_input) {
furi_assert(pin_input);
DesktopViewPinInputModel* model = view_get_model(pin_input->view);
model->locked_input = true;
view_commit_model(pin_input->view, true);
}
void desktop_view_pin_input_unlock_input(DesktopViewPinInput* pin_input) {
furi_assert(pin_input);
DesktopViewPinInputModel* model = view_get_model(pin_input->view);
model->locked_input = false;
view_commit_model(pin_input->view, true);
}
void desktop_view_pin_input_set_pin(DesktopViewPinInput* pin_input, const PinCode* pin) {
furi_assert(pin_input);
furi_assert(pin);
DesktopViewPinInputModel* model = view_get_model(pin_input->view);
model->pin = *pin;
view_commit_model(pin_input->view, true);
}
void desktop_view_pin_input_reset_pin(DesktopViewPinInput* pin_input) {
furi_assert(pin_input);
DesktopViewPinInputModel* model = view_get_model(pin_input->view);
model->pin.length = 0;
view_commit_model(pin_input->view, true);
}
void desktop_view_pin_input_hide_pin(DesktopViewPinInput* pin_input, bool pin_hidden) {
furi_assert(pin_input);
DesktopViewPinInputModel* model = view_get_model(pin_input->view);
model->pin_hidden = pin_hidden;
view_commit_model(pin_input->view, true);
}
void desktop_view_pin_input_set_label_button(DesktopViewPinInput* pin_input, const char* label) {
furi_assert(pin_input);
DesktopViewPinInputModel* model = view_get_model(pin_input->view);
model->button_label = label;
view_commit_model(pin_input->view, true);
}
void desktop_view_pin_input_set_label_primary(
DesktopViewPinInput* pin_input,
uint8_t x,
uint8_t y,
const char* label) {
furi_assert(pin_input);
DesktopViewPinInputModel* model = view_get_model(pin_input->view);
model->primary_str = label;
model->primary_str_x = x;
model->primary_str_y = y;
view_commit_model(pin_input->view, true);
}
void desktop_view_pin_input_set_label_secondary(
DesktopViewPinInput* pin_input,
uint8_t x,
uint8_t y,
const char* label) {
furi_assert(pin_input);
DesktopViewPinInputModel* model = view_get_model(pin_input->view);
model->secondary_str = label;
model->secondary_str_x = x;
model->secondary_str_y = y;
view_commit_model(pin_input->view, true);
}
void desktop_view_pin_input_set_pin_position(DesktopViewPinInput* pin_input, uint8_t x, uint8_t y) {
furi_assert(pin_input);
DesktopViewPinInputModel* model = view_get_model(pin_input->view);
model->pin_x = x;
model->pin_y = y;
view_commit_model(pin_input->view, true);
}
void desktop_view_pin_input_set_context(DesktopViewPinInput* pin_input, void* context) {
furi_assert(pin_input);
pin_input->context = context;
}
void desktop_view_pin_input_set_timeout_callback(
DesktopViewPinInput* pin_input,
DesktopViewPinInputCallback callback) {
furi_assert(pin_input);
pin_input->timeout_callback = callback;
}
void desktop_view_pin_input_set_back_callback(
DesktopViewPinInput* pin_input,
DesktopViewPinInputCallback callback) {
furi_assert(pin_input);
pin_input->back_callback = callback;
}
void desktop_view_pin_input_set_done_callback(
DesktopViewPinInput* pin_input,
DesktopViewPinInputDoneCallback callback) {
furi_assert(pin_input);
pin_input->done_callback = callback;
}
View* desktop_view_pin_input_get_view(DesktopViewPinInput* pin_input) {
furi_assert(pin_input);
return pin_input->view;
}

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#pragma once
#include <gui/view.h>
#include "desktop/desktop_settings/desktop_settings.h"
typedef void (*DesktopViewPinInputCallback)(void*);
typedef void (*DesktopViewPinInputDoneCallback)(const PinCode* pin_code, void*);
typedef struct DesktopViewPinInput DesktopViewPinInput;
DesktopViewPinInput* desktop_view_pin_input_alloc(void);
void desktop_view_pin_input_free(DesktopViewPinInput*);
void desktop_view_pin_input_set_pin(DesktopViewPinInput* pin_input, const PinCode* pin);
void desktop_view_pin_input_reset_pin(DesktopViewPinInput* pin_input);
void desktop_view_pin_input_hide_pin(DesktopViewPinInput* pin_input, bool pin_hidden);
void desktop_view_pin_input_set_label_button(DesktopViewPinInput* pin_input, const char* label);
void desktop_view_pin_input_set_label_primary(
DesktopViewPinInput* pin_input,
uint8_t x,
uint8_t y,
const char* label);
void desktop_view_pin_input_set_label_secondary(
DesktopViewPinInput* pin_input,
uint8_t x,
uint8_t y,
const char* label);
void desktop_view_pin_input_set_pin_position(DesktopViewPinInput* pin_input, uint8_t x, uint8_t y);
View* desktop_view_pin_input_get_view(DesktopViewPinInput*);
void desktop_view_pin_input_set_done_callback(
DesktopViewPinInput* pin_input,
DesktopViewPinInputDoneCallback callback);
void desktop_view_pin_input_set_back_callback(
DesktopViewPinInput* pin_input,
DesktopViewPinInputCallback callback);
void desktop_view_pin_input_set_timeout_callback(
DesktopViewPinInput* pin_input,
DesktopViewPinInputCallback callback);
void desktop_view_pin_input_set_context(DesktopViewPinInput* pin_input, void* context);
void desktop_view_pin_input_lock_input(DesktopViewPinInput* pin_input);
void desktop_view_pin_input_unlock_input(DesktopViewPinInput* pin_input);

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#include <furi.h>
#include <furi_hal.h>
#include <gui/elements.h>
#include <gui/canvas.h>
#include <toolbox/version.h>
#include <assets_icons.h>
#include <dolphin/helpers/dolphin_state.h>
#include <dolphin/dolphin.h>
#include "../desktop_i.h"
#include "desktop_view_pin_setup_done.h"
struct DesktopViewPinSetupDone {
View* view;
DesktopViewPinSetupDoneDoneCallback callback;
void* context;
};
static void desktop_view_pin_done_draw(Canvas* canvas, void* model) {
furi_assert(canvas);
furi_assert(model);
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_aligned(
canvas, 64, 0, AlignCenter, AlignTop, "Prepare to use\narrows as\nPIN symbols");
canvas_set_font(canvas, FontSecondary);
elements_multiline_text(canvas, 58, 24, "Prepare to use\narrows as\nPIN symbols");
canvas_draw_icon(canvas, 16, 18, &I_Pin_attention_dpad_29x29);
elements_button_right(canvas, "Next");
}
static bool desktop_view_pin_done_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
DesktopViewPinSetupDone* instance = context;
bool consumed = false;
if((event->key == InputKeyRight) && (event->type == InputTypeShort)) {
instance->callback(instance->context);
consumed = true;
}
return consumed;
}
void desktop_view_pin_done_set_callback(
DesktopViewPinSetupDone* instance,
DesktopViewPinSetupDoneDoneCallback callback,
void* context) {
furi_assert(instance);
furi_assert(callback);
instance->callback = callback;
instance->context = context;
}
DesktopViewPinSetupDone* desktop_view_pin_done_alloc() {
DesktopViewPinSetupDone* view = furi_alloc(sizeof(DesktopViewPinSetupDone));
view->view = view_alloc();
view_allocate_model(view->view, ViewModelTypeLockFree, 1);
view_set_context(view->view, view);
view_set_draw_callback(view->view, desktop_view_pin_done_draw);
view_set_input_callback(view->view, desktop_view_pin_done_input);
return view;
}
void desktop_view_pin_done_free(DesktopViewPinSetupDone* instance) {
furi_assert(instance);
view_free(instance->view);
free(instance);
}
View* desktop_view_pin_done_get_view(DesktopViewPinSetupDone* instance) {
furi_assert(instance);
return instance->view;
}

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#pragma once
#include <gui/view.h>
typedef struct DesktopViewPinSetupDone DesktopViewPinSetupDone;
typedef void (*DesktopViewPinSetupDoneDoneCallback)(void*);
void desktop_view_pin_done_set_callback(
DesktopViewPinSetupDone* instance,
DesktopViewPinSetupDoneDoneCallback callback,
void* context);
DesktopViewPinSetupDone* desktop_view_pin_done_alloc();
void desktop_view_pin_done_free(DesktopViewPinSetupDone* instance);
View* desktop_view_pin_done_get_view(DesktopViewPinSetupDone* instance);

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#include <furi.h>
#include <stdint.h>
#include <stdio.h>
#include <FreeRTOS.h>
#include <portmacro.h>
#include <projdefs.h>
#include <input/input.h>
#include <gui/canvas.h>
#include <gui/view.h>
#include "desktop_view_pin_timeout.h"
struct DesktopViewPinTimeout {
View* view;
TimerHandle_t timer;
DesktopViewPinTimeoutDoneCallback callback;
void* context;
};
typedef struct {
uint32_t time_left;
} DesktopViewPinTimeoutModel;
void desktop_view_pin_timeout_set_callback(
DesktopViewPinTimeout* instance,
DesktopViewPinTimeoutDoneCallback callback,
void* context) {
furi_assert(instance);
instance->callback = callback;
instance->context = context;
}
static void desktop_view_pin_timeout_timer_callback(TimerHandle_t timer) {
DesktopViewPinTimeout* instance = pvTimerGetTimerID(timer);
bool stop = false;
DesktopViewPinTimeoutModel* model = view_get_model(instance->view);
if(model->time_left > 0) {
--model->time_left;
} else {
stop = true;
}
view_commit_model(instance->view, true);
if(stop) {
xTimerStop(instance->timer, portMAX_DELAY);
instance->callback(instance->context);
}
}
static bool desktop_view_pin_timeout_input(InputEvent* event, void* context) {
return true;
}
static void desktop_view_pin_timeout_draw(Canvas* canvas, void* _model) {
furi_assert(canvas);
furi_assert(_model);
DesktopViewPinTimeoutModel* model = _model;
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 36, 31, "Wrong PIN!");
canvas_set_font(canvas, FontSecondary);
char str[30] = {0};
snprintf(str, sizeof(str), "Timeout: %lds", model->time_left);
canvas_draw_str_aligned(canvas, 64, 38, AlignCenter, AlignCenter, str);
}
void desktop_view_pin_timeout_free(DesktopViewPinTimeout* instance) {
view_free(instance->view);
xTimerDelete(instance->timer, portMAX_DELAY);
free(instance);
}
DesktopViewPinTimeout* desktop_view_pin_timeout_alloc(void) {
DesktopViewPinTimeout* instance = furi_alloc(sizeof(DesktopViewPinTimeout));
instance->timer = xTimerCreate(
NULL, pdMS_TO_TICKS(1000), pdTRUE, instance, desktop_view_pin_timeout_timer_callback);
instance->view = view_alloc();
view_allocate_model(instance->view, ViewModelTypeLockFree, sizeof(DesktopViewPinTimeoutModel));
view_set_context(instance->view, instance);
view_set_draw_callback(instance->view, desktop_view_pin_timeout_draw);
view_set_input_callback(instance->view, desktop_view_pin_timeout_input);
return instance;
}
void desktop_view_pin_timeout_start(DesktopViewPinTimeout* instance, uint32_t time_left) {
furi_assert(instance);
DesktopViewPinTimeoutModel* model = view_get_model(instance->view);
// no race - always called when timer is stopped
model->time_left = time_left;
view_commit_model(instance->view, true);
xTimerStart(instance->timer, portMAX_DELAY);
}
View* desktop_view_pin_timeout_get_view(DesktopViewPinTimeout* instance) {
furi_assert(instance);
return instance->view;
}

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#pragma once
#include <stdint.h>
#include <gui/view.h>
typedef void (*DesktopViewPinTimeoutDoneCallback)(void*);
typedef struct DesktopViewPinTimeout DesktopViewPinTimeout;
void desktop_view_pin_timeout_set_callback(
DesktopViewPinTimeout* instance,
DesktopViewPinTimeoutDoneCallback callback,
void* context);
DesktopViewPinTimeout* desktop_view_pin_timeout_alloc(void);
void desktop_view_pin_timeout_free(DesktopViewPinTimeout*);
void desktop_view_pin_timeout_start(DesktopViewPinTimeout* instance, uint32_t time_left);
View* desktop_view_pin_timeout_get_view(DesktopViewPinTimeout* instance);