[FL-2383, FL-2384] iButton, Desktop bug fixes (#1062)
* iButton HAL: correct init and emulation sequence * FuriHal: cleanup init/deinit routines for emulation timer * FuriHal: cleanup TIM initialization routines in RFID and SubGhz * iButton: delay in emulate loop * Desktop: fix crash caused by invalid animation manager state, described in FL-2384 Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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@@ -4,8 +4,6 @@
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#include <furi.h>
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#include <furi_hal.h>
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#include <loader/loader.h>
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#include "animations/animation_manager.h"
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#include "desktop/scenes/desktop_scene.h"
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#include "desktop/scenes/desktop_scene_i.h"
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@@ -15,6 +13,18 @@
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#include "desktop_i.h"
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#include "desktop_helpers.h"
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static void desktop_loader_callback(const void* message, void* context) {
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furi_assert(context);
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Desktop* desktop = context;
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const LoaderEvent* event = message;
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if(event->type == LoaderEventTypeApplicationStarted) {
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view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopGlobalBeforeAppStarted);
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} else if(event->type == LoaderEventTypeApplicationStopped) {
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view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopGlobalAfterAppFinished);
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}
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}
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static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
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furi_assert(canvas);
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canvas_draw_icon(canvas, 0, 0, &I_Lock_8x8);
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@@ -23,6 +33,16 @@ static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
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static bool desktop_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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Desktop* desktop = (Desktop*)context;
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switch(event) {
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case DesktopGlobalBeforeAppStarted:
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animation_manager_unload_and_stall_animation(desktop->animation_manager);
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return true;
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case DesktopGlobalAfterAppFinished:
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animation_manager_load_and_continue_animation(desktop->animation_manager);
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return true;
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}
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return scene_manager_handle_custom_event(desktop->scene_manager, event);
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}
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@@ -41,7 +61,6 @@ static void desktop_tick_event_callback(void* context) {
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Desktop* desktop_alloc() {
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Desktop* desktop = malloc(sizeof(Desktop));
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desktop->unload_animation_semaphore = osSemaphoreNew(1, 0, NULL);
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desktop->animation_manager = animation_manager_alloc();
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desktop->gui = furi_record_open("gui");
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desktop->scene_thread = furi_thread_alloc();
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@@ -122,12 +141,13 @@ Desktop* desktop_alloc() {
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gui_add_view_port(desktop->gui, desktop->lock_viewport, GuiLayerStatusBarLeft);
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// Special case: autostart application is already running
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Loader* loader = furi_record_open("loader");
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if(loader_is_locked(loader) &&
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desktop->loader = furi_record_open("loader");
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if(loader_is_locked(desktop->loader) &&
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animation_manager_is_animation_loaded(desktop->animation_manager)) {
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animation_manager_unload_and_stall_animation(desktop->animation_manager);
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}
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furi_record_close("loader");
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desktop->app_start_stop_subscription = furi_pubsub_subscribe(
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loader_get_pubsub(desktop->loader), desktop_loader_callback, desktop);
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return desktop;
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}
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@@ -135,6 +155,11 @@ Desktop* desktop_alloc() {
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void desktop_free(Desktop* desktop) {
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furi_assert(desktop);
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furi_pubsub_unsubscribe(
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loader_get_pubsub(desktop->loader), desktop->app_start_stop_subscription);
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desktop->loader = NULL;
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furi_record_close("loader");
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view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewIdMain);
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view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewIdLockMenu);
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view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewIdLocked);
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@@ -159,8 +184,6 @@ void desktop_free(Desktop* desktop) {
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popup_free(desktop->hw_mismatch_popup);
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desktop_view_pin_timeout_free(desktop->pin_timeout_view);
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osSemaphoreDelete(desktop->unload_animation_semaphore);
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furi_record_close("gui");
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desktop->gui = NULL;
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