GUI: reformat sources
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1a36dfc5d3
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491343b683
@ -54,7 +54,7 @@ void canvas_api_free(CanvasApi* api) {
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void canvas_commit(CanvasApi* api) {
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assert(api);
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Canvas* canvas = (Canvas *)api;
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Canvas* canvas = (Canvas*)api;
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u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
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u8g2_SendBuffer(&canvas->fb);
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}
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@ -75,35 +75,35 @@ void canvas_frame_set(
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uint8_t canvas_width(CanvasApi* api) {
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assert(api);
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Canvas* canvas = (Canvas *)api;
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Canvas* canvas = (Canvas*)api;
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return canvas->width;
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}
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uint8_t canvas_height(CanvasApi* api) {
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assert(api);
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Canvas* canvas = (Canvas *)api;
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Canvas* canvas = (Canvas*)api;
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return canvas->height;
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}
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void canvas_clear(CanvasApi* api) {
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assert(api);
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Canvas* canvas = (Canvas *)api;
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Canvas* canvas = (Canvas*)api;
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u8g2_ClearBuffer(&canvas->fb);
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}
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void canvas_color_set(CanvasApi* api, Color color) {
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assert(api);
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Canvas* canvas = (Canvas *)api;
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Canvas* canvas = (Canvas*)api;
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u8g2_SetDrawColor(&canvas->fb, color);
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}
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void canvas_font_set(CanvasApi* api, Font font) {
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assert(api);
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Canvas* canvas = (Canvas *)api;
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Canvas* canvas = (Canvas*)api;
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u8g2_SetFontMode(&canvas->fb, 1);
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if (font == FontPrimary) {
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if(font == FontPrimary) {
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u8g2_SetFont(&canvas->fb, u8g2_font_Born2bSportyV2_tr);
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} else if (font == FontSecondary) {
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} else if(font == FontSecondary) {
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u8g2_SetFont(&canvas->fb, u8g2_font_HelvetiPixel_tr);
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} else {
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assert(0);
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@ -112,7 +112,7 @@ void canvas_font_set(CanvasApi* api, Font font) {
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void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str) {
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assert(api);
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Canvas* canvas = (Canvas *)api;
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Canvas* canvas = (Canvas*)api;
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x += canvas->offset_x;
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y += canvas->offset_y;
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u8g2_DrawStr(&canvas->fb, x, y, str);
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