M*LIB: non-inlined strings, FuriString primitive (#1795)

* Quicksave 1
* Header stage complete
* Source stage complete
* Lint & merge fixes
* Includes
* Documentation step 1
* FBT: output free size considering BT STACK
* Documentation step 2
* py lint
* Fix music player plugin
* unit test stage 1: string allocator, mem, getters, setters, appends, compare, search.
* unit test: string equality
* unit test: string replace
* unit test: string start_with, end_with
* unit test: string trim
* unit test: utf-8
* Rename
* Revert fw_size changes
* Simplify CLI backspace handling
* Simplify CLI character insert
* Merge fixes
* Furi: correct filenaming and spelling
* Bt: remove furi string include

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Sergey Gavrilov
2022-10-06 01:15:23 +10:00
committed by GitHub
parent 0f9ea925d3
commit 4bf29827f8
370 changed files with 5597 additions and 3963 deletions

View File

@@ -1,10 +1,9 @@
#include "widget_element_i.h"
#include <gui/elements.h>
#include <m-string.h>
typedef struct {
GuiButtonType button_type;
string_t text;
FuriString* text;
ButtonCallback callback;
void* context;
} GuiButtonModel;
@@ -18,11 +17,11 @@ static void gui_button_draw(Canvas* canvas, WidgetElement* element) {
canvas_set_font(canvas, FontSecondary);
if(model->button_type == GuiButtonTypeLeft) {
elements_button_left(canvas, string_get_cstr(model->text));
elements_button_left(canvas, furi_string_get_cstr(model->text));
} else if(model->button_type == GuiButtonTypeRight) {
elements_button_right(canvas, string_get_cstr(model->text));
elements_button_right(canvas, furi_string_get_cstr(model->text));
} else if(model->button_type == GuiButtonTypeCenter) {
elements_button_center(canvas, string_get_cstr(model->text));
elements_button_center(canvas, furi_string_get_cstr(model->text));
}
}
@@ -50,7 +49,7 @@ static void gui_button_free(WidgetElement* gui_button) {
furi_assert(gui_button);
GuiButtonModel* model = gui_button->model;
string_clear(model->text);
furi_string_free(model->text);
free(gui_button->model);
free(gui_button);
}
@@ -65,7 +64,7 @@ WidgetElement* widget_element_button_create(
model->button_type = button_type;
model->callback = callback;
model->context = context;
string_init_set_str(model->text, text);
model->text = furi_string_alloc_set(text);
// Allocate and init Element
WidgetElement* gui_button = malloc(sizeof(WidgetElement));