ELF-loader: wait for notification to complete on app exit (#2335)
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		| @@ -394,8 +394,8 @@ int32_t snake_game_app(void* p) { | |||||||
|         release_mutex(&state_mutex, snake_state); |         release_mutex(&state_mutex, snake_state); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // Wait for all notifications to be played and return backlight to normal state |     // Return backlight to normal state | ||||||
|     notification_message_block(notification, &sequence_display_backlight_enforce_auto); |     notification_message(notification, &sequence_display_backlight_enforce_auto); | ||||||
|  |  | ||||||
|     furi_timer_free(timer); |     furi_timer_free(timer); | ||||||
|     view_port_enabled_set(view_port, false); |     view_port_enabled_set(view_port, false); | ||||||
|   | |||||||
| @@ -1,5 +1,6 @@ | |||||||
| #include "flipper_application.h" | #include "flipper_application.h" | ||||||
| #include "elf/elf_file.h" | #include "elf/elf_file.h" | ||||||
|  | #include <notification/notification_messages.h> | ||||||
|  |  | ||||||
| #define TAG "fapp" | #define TAG "fapp" | ||||||
|  |  | ||||||
| @@ -95,6 +96,15 @@ static int32_t flipper_application_thread(void* context) { | |||||||
|     elf_file_pre_run(last_loaded_app->elf); |     elf_file_pre_run(last_loaded_app->elf); | ||||||
|     int32_t result = elf_file_run(last_loaded_app->elf, context); |     int32_t result = elf_file_run(last_loaded_app->elf, context); | ||||||
|     elf_file_post_run(last_loaded_app->elf); |     elf_file_post_run(last_loaded_app->elf); | ||||||
|  |  | ||||||
|  |     // wait until all notifications from RAM are completed | ||||||
|  |     NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION); | ||||||
|  |     const NotificationSequence sequence_empty = { | ||||||
|  |         NULL, | ||||||
|  |     }; | ||||||
|  |     notification_message_block(notifications, &sequence_empty); | ||||||
|  |     furi_record_close(RECORD_NOTIFICATION); | ||||||
|  |  | ||||||
|     return result; |     return result; | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
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