Rename Irukagotchi to Dolphin. Add basic game state structures. (#268)

* Rename Irukagotchi to Dolphin. Add basic game state structures.
* Dolphin: state, counters, api. BT: shared access to flash. Flash: write api.
* add fake -1 deeds, example of changing icounter

Co-authored-by: coreglitch <mail@s3f.ru>
This commit is contained in:
あく
2020-12-18 23:15:29 +03:00
committed by GitHub
parent 3ba1738acd
commit 73ecc7cde6
17 changed files with 383 additions and 81 deletions

View File

@@ -30,7 +30,7 @@ void app_loader(void* p);
void cc1101_workaround(void* p);
void lf_rfid_workaround(void* p);
void nfc_task(void* p);
void irukagotchi_task(void* p);
void dolphin_task(void* p);
void power_task(void* p);
void bt_task(void* p);
void sd_card_test(void* p);
@@ -88,9 +88,9 @@ const FlipperStartupApp FLIPPER_STARTUP[] = {
.icon = A_Plugins_14},
#endif
#ifdef APP_IRUKAGOTCHI
{.app = irukagotchi_task,
.name = "irukagotchi_task",
#ifdef APP_DOLPHIN
{.app = dolphin_task,
.name = "dolphin_task",
.libs = {1, FURI_LIB{"menu_task"}},
.icon = A_Plugins_14},
#endif