Rename Irukagotchi to Dolphin. Add basic game state structures. (#268)
* Rename Irukagotchi to Dolphin. Add basic game state structures. * Dolphin: state, counters, api. BT: shared access to flash. Flash: write api. * add fake -1 deeds, example of changing icounter Co-authored-by: coreglitch <mail@s3f.ru>
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@@ -16,6 +16,12 @@ void api_hal_bt_dump_state(string_t buffer);
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/* Get BT/BLE system component state */
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bool api_hal_bt_is_alive();
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/* Lock shared access to flash controller */
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void api_hal_bt_lock_flash();
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/* Unlock shared access to flash controller */
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void api_hal_bt_unlock_flash();
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#ifdef __cplusplus
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}
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#endif
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@@ -14,3 +14,4 @@ template <unsigned int N> struct STOP_EXTERNING_ME {};
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#include "api-hal-vcp.h"
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#include "api-hal-uid.h"
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#include "api-hal-bt.h"
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#include "api-hal-flash.h"
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