[FL-938] Keyboard widget changes (#398)

* inputs: add repeat event
* byte_input: change draw
* text_input, byte_input: process repeat event
This commit is contained in:
gornekich 2021-04-01 20:10:12 +03:00 committed by GitHub
parent 37131dbe12
commit 78ff0c9fca
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5 changed files with 30 additions and 16 deletions

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@ -36,8 +36,8 @@ typedef struct {
#define MIN(x, y) (((x) < (y)) ? (x) : (y))
#endif
static const uint8_t keyboard_origin_x = 8;
static const uint8_t keyboard_origin_y = 32;
static const uint8_t keyboard_origin_x = 7;
static const uint8_t keyboard_origin_y = 31;
static const uint8_t keyboard_row_count = 2;
static const uint8_t enter_symbol = '\r';
static const uint8_t backspace_symbol = '\b';
@ -52,7 +52,7 @@ static const ByteInputKey keyboard_keys_row_1[] = {
{'5', 55, 12},
{'6', 66, 12},
{'7', 77, 12},
{backspace_symbol, 101, 4},
{backspace_symbol, 103, 4},
};
static const ByteInputKey keyboard_keys_row_2[] = {
@ -64,7 +64,7 @@ static const ByteInputKey keyboard_keys_row_2[] = {
{'D', 55, 26},
{'E', 66, 26},
{'F', 77, 26},
{enter_symbol, 93, 17},
{enter_symbol, 95, 17},
};
/**
@ -158,10 +158,10 @@ static char byte_input_get_nibble_text(uint8_t byte, bool high_nibble) {
* @param model
*/
static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
const uint8_t text_x = 7;
const uint8_t text_y = 27;
const uint8_t text_x = 3;
const uint8_t text_y = 25;
elements_slightly_rounded_frame(canvas, 5, 16, 117, 15);
elements_slightly_rounded_frame(canvas, 1, 14, 126, 15);
for(uint8_t i = model->first_visible_byte;
i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
@ -242,12 +242,12 @@ static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
* @param model
*/
static void byte_input_draw_input_selected(Canvas* canvas, ByteInputModel* model) {
const uint8_t text_x = 7;
const uint8_t text_y = 27;
const uint8_t text_x = 3;
const uint8_t text_y = 25;
canvas_draw_box(canvas, 0, 14, 128, 19);
canvas_draw_box(canvas, 0, 12, 128, 19);
canvas_invert_color(canvas);
elements_slightly_rounded_frame(canvas, 5, 16, 117, 15);
elements_slightly_rounded_frame(canvas, 1, 14, 126, 15);
for(uint8_t i = model->first_visible_byte;
i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
@ -518,7 +518,7 @@ static void byte_input_view_draw_callback(Canvas* canvas, void* _model) {
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_draw_str(canvas, 5, 10, model->header);
canvas_draw_str(canvas, 2, 9, model->header);
canvas_set_font(canvas, FontKeyboard);
@ -608,7 +608,7 @@ static bool byte_input_view_input_callback(InputEvent* event, void* context) {
furi_assert(byte_input);
bool consumed = false;
if(event->type == InputTypeShort) {
if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
switch(event->key) {
case InputKeyLeft:
with_view_model(

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@ -292,7 +292,7 @@ static bool text_input_view_input_callback(InputEvent* event, void* context) {
furi_assert(text_input);
bool consumed = false;
if(event->type == InputTypeShort) {
if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
switch(event->key) {
case InputKeyUp:
text_input_handle_up(text_input);

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@ -11,8 +11,15 @@ void input_press_timer_callback(void* arg) {
InputPinState* input_pin = arg;
InputEvent event;
event.key = input_pin->pin->key;
event.type = InputTypeLong;
notify_pubsub(&input->event_pubsub, &event);
if(!input_pin->repeat_event) {
event.type = InputTypeLong;
notify_pubsub(&input->event_pubsub, &event);
input_pin->repeat_event = true;
} else {
event.type = InputTypeRepeat;
notify_pubsub(&input->event_pubsub, &event);
}
osTimerStart(input_pin->press_timer, INPUT_REPEATE_PRESS_TICKS);
}
void input_isr(void* _pin, void* _ctx) {
@ -90,6 +97,7 @@ int32_t input_task() {
for(size_t i = 0; i < pin_count; i++) {
input->pin_states[i].pin = &input_pins[i];
input->pin_states[i].state = GPIO_Read(input->pin_states[i]);
input->pin_states[i].repeat_event = false;
input->pin_states[i].debounce = INPUT_DEBOUNCE_TICKS_HALF;
input->pin_states[i].press_timer =
osTimerNew(input_press_timer_callback, osTimerOnce, &input->pin_states[i], NULL);
@ -114,6 +122,9 @@ int32_t input_task() {
// Short/Long press logic
if(state) {
osTimerStart(input->pin_states[i].press_timer, INPUT_LONG_PRESS_TICKS);
} else if(input->pin_states[i].repeat_event) {
osTimerStop(input->pin_states[i].press_timer);
input->pin_states[i].repeat_event = false;
} else if(osTimerStop(input->pin_states[i].press_timer) == osOK) {
event.type = InputTypeShort;
notify_pubsub(&input->event_pubsub, &event);

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@ -10,6 +10,7 @@ typedef enum {
InputTypeRelease, /* Release event, emitted after debounce */
InputTypeShort, /* Short event, emitted after InputTypeRelease done withing INPUT_LONG_PRESS interval */
InputTypeLong, /* Long event, emmited after INPUT_LONG_PRESS interval, asynchronouse to InputTypeRelease */
InputTypeRepeat, /* Repeat event, emmited with INPUT_REPEATE_PRESS period after InputTypeLong event */
} InputType;
/* Input Event, dispatches with PubSub */

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@ -10,6 +10,7 @@
#define INPUT_DEBOUNCE_TICKS_HALF (INPUT_DEBOUNCE_TICKS / 2)
#define INPUT_LONG_PRESS_TICKS 2048
#define INPUT_REPEATE_PRESS_TICKS 256
#define INPUT_THREAD_FLAG_ISR 0x00000001
/* Input pin state */
@ -17,6 +18,7 @@ typedef struct {
const InputPin* pin;
// State
volatile bool state;
volatile bool repeat_event;
volatile uint8_t debounce;
volatile osTimerId_t press_timer;
} InputPinState;