[FL-938] Keyboard widget changes (#398)
* inputs: add repeat event * byte_input: change draw * text_input, byte_input: process repeat event
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@ -36,8 +36,8 @@ typedef struct {
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#define MIN(x, y) (((x) < (y)) ? (x) : (y))
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#define MIN(x, y) (((x) < (y)) ? (x) : (y))
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#endif
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#endif
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static const uint8_t keyboard_origin_x = 8;
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static const uint8_t keyboard_origin_x = 7;
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static const uint8_t keyboard_origin_y = 32;
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static const uint8_t keyboard_origin_y = 31;
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static const uint8_t keyboard_row_count = 2;
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static const uint8_t keyboard_row_count = 2;
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static const uint8_t enter_symbol = '\r';
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static const uint8_t enter_symbol = '\r';
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static const uint8_t backspace_symbol = '\b';
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static const uint8_t backspace_symbol = '\b';
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@ -52,7 +52,7 @@ static const ByteInputKey keyboard_keys_row_1[] = {
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{'5', 55, 12},
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{'5', 55, 12},
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{'6', 66, 12},
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{'6', 66, 12},
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{'7', 77, 12},
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{'7', 77, 12},
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{backspace_symbol, 101, 4},
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{backspace_symbol, 103, 4},
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};
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};
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static const ByteInputKey keyboard_keys_row_2[] = {
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static const ByteInputKey keyboard_keys_row_2[] = {
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@ -64,7 +64,7 @@ static const ByteInputKey keyboard_keys_row_2[] = {
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{'D', 55, 26},
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{'D', 55, 26},
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{'E', 66, 26},
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{'E', 66, 26},
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{'F', 77, 26},
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{'F', 77, 26},
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{enter_symbol, 93, 17},
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{enter_symbol, 95, 17},
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};
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};
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/**
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/**
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@ -158,10 +158,10 @@ static char byte_input_get_nibble_text(uint8_t byte, bool high_nibble) {
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* @param model
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* @param model
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*/
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*/
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static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
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static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
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const uint8_t text_x = 7;
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const uint8_t text_x = 3;
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const uint8_t text_y = 27;
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const uint8_t text_y = 25;
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elements_slightly_rounded_frame(canvas, 5, 16, 117, 15);
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elements_slightly_rounded_frame(canvas, 1, 14, 126, 15);
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for(uint8_t i = model->first_visible_byte;
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for(uint8_t i = model->first_visible_byte;
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i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
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i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
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@ -242,12 +242,12 @@ static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
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* @param model
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* @param model
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*/
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*/
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static void byte_input_draw_input_selected(Canvas* canvas, ByteInputModel* model) {
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static void byte_input_draw_input_selected(Canvas* canvas, ByteInputModel* model) {
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const uint8_t text_x = 7;
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const uint8_t text_x = 3;
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const uint8_t text_y = 27;
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const uint8_t text_y = 25;
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canvas_draw_box(canvas, 0, 14, 128, 19);
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canvas_draw_box(canvas, 0, 12, 128, 19);
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canvas_invert_color(canvas);
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canvas_invert_color(canvas);
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elements_slightly_rounded_frame(canvas, 5, 16, 117, 15);
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elements_slightly_rounded_frame(canvas, 1, 14, 126, 15);
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for(uint8_t i = model->first_visible_byte;
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for(uint8_t i = model->first_visible_byte;
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i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
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i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
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@ -518,7 +518,7 @@ static void byte_input_view_draw_callback(Canvas* canvas, void* _model) {
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canvas_clear(canvas);
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_str(canvas, 5, 10, model->header);
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canvas_draw_str(canvas, 2, 9, model->header);
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canvas_set_font(canvas, FontKeyboard);
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canvas_set_font(canvas, FontKeyboard);
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@ -608,7 +608,7 @@ static bool byte_input_view_input_callback(InputEvent* event, void* context) {
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furi_assert(byte_input);
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furi_assert(byte_input);
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bool consumed = false;
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bool consumed = false;
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if(event->type == InputTypeShort) {
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if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
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switch(event->key) {
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switch(event->key) {
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case InputKeyLeft:
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case InputKeyLeft:
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with_view_model(
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with_view_model(
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@ -292,7 +292,7 @@ static bool text_input_view_input_callback(InputEvent* event, void* context) {
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furi_assert(text_input);
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furi_assert(text_input);
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bool consumed = false;
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bool consumed = false;
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if(event->type == InputTypeShort) {
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if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
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switch(event->key) {
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switch(event->key) {
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case InputKeyUp:
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case InputKeyUp:
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text_input_handle_up(text_input);
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text_input_handle_up(text_input);
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@ -11,8 +11,15 @@ void input_press_timer_callback(void* arg) {
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InputPinState* input_pin = arg;
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InputPinState* input_pin = arg;
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InputEvent event;
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InputEvent event;
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event.key = input_pin->pin->key;
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event.key = input_pin->pin->key;
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if(!input_pin->repeat_event) {
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event.type = InputTypeLong;
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event.type = InputTypeLong;
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notify_pubsub(&input->event_pubsub, &event);
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notify_pubsub(&input->event_pubsub, &event);
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input_pin->repeat_event = true;
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} else {
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event.type = InputTypeRepeat;
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notify_pubsub(&input->event_pubsub, &event);
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}
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osTimerStart(input_pin->press_timer, INPUT_REPEATE_PRESS_TICKS);
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}
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}
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void input_isr(void* _pin, void* _ctx) {
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void input_isr(void* _pin, void* _ctx) {
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@ -90,6 +97,7 @@ int32_t input_task() {
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for(size_t i = 0; i < pin_count; i++) {
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for(size_t i = 0; i < pin_count; i++) {
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input->pin_states[i].pin = &input_pins[i];
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input->pin_states[i].pin = &input_pins[i];
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input->pin_states[i].state = GPIO_Read(input->pin_states[i]);
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input->pin_states[i].state = GPIO_Read(input->pin_states[i]);
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input->pin_states[i].repeat_event = false;
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input->pin_states[i].debounce = INPUT_DEBOUNCE_TICKS_HALF;
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input->pin_states[i].debounce = INPUT_DEBOUNCE_TICKS_HALF;
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input->pin_states[i].press_timer =
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input->pin_states[i].press_timer =
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osTimerNew(input_press_timer_callback, osTimerOnce, &input->pin_states[i], NULL);
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osTimerNew(input_press_timer_callback, osTimerOnce, &input->pin_states[i], NULL);
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@ -114,6 +122,9 @@ int32_t input_task() {
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// Short/Long press logic
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// Short/Long press logic
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if(state) {
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if(state) {
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osTimerStart(input->pin_states[i].press_timer, INPUT_LONG_PRESS_TICKS);
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osTimerStart(input->pin_states[i].press_timer, INPUT_LONG_PRESS_TICKS);
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} else if(input->pin_states[i].repeat_event) {
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osTimerStop(input->pin_states[i].press_timer);
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input->pin_states[i].repeat_event = false;
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} else if(osTimerStop(input->pin_states[i].press_timer) == osOK) {
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} else if(osTimerStop(input->pin_states[i].press_timer) == osOK) {
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event.type = InputTypeShort;
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event.type = InputTypeShort;
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notify_pubsub(&input->event_pubsub, &event);
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notify_pubsub(&input->event_pubsub, &event);
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@ -10,6 +10,7 @@ typedef enum {
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InputTypeRelease, /* Release event, emitted after debounce */
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InputTypeRelease, /* Release event, emitted after debounce */
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InputTypeShort, /* Short event, emitted after InputTypeRelease done withing INPUT_LONG_PRESS interval */
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InputTypeShort, /* Short event, emitted after InputTypeRelease done withing INPUT_LONG_PRESS interval */
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InputTypeLong, /* Long event, emmited after INPUT_LONG_PRESS interval, asynchronouse to InputTypeRelease */
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InputTypeLong, /* Long event, emmited after INPUT_LONG_PRESS interval, asynchronouse to InputTypeRelease */
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InputTypeRepeat, /* Repeat event, emmited with INPUT_REPEATE_PRESS period after InputTypeLong event */
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} InputType;
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} InputType;
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/* Input Event, dispatches with PubSub */
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/* Input Event, dispatches with PubSub */
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@ -10,6 +10,7 @@
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#define INPUT_DEBOUNCE_TICKS_HALF (INPUT_DEBOUNCE_TICKS / 2)
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#define INPUT_DEBOUNCE_TICKS_HALF (INPUT_DEBOUNCE_TICKS / 2)
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#define INPUT_LONG_PRESS_TICKS 2048
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#define INPUT_LONG_PRESS_TICKS 2048
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#define INPUT_REPEATE_PRESS_TICKS 256
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#define INPUT_THREAD_FLAG_ISR 0x00000001
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#define INPUT_THREAD_FLAG_ISR 0x00000001
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/* Input pin state */
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/* Input pin state */
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@ -17,6 +18,7 @@ typedef struct {
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const InputPin* pin;
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const InputPin* pin;
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// State
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// State
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volatile bool state;
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volatile bool state;
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volatile bool repeat_event;
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volatile uint8_t debounce;
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volatile uint8_t debounce;
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volatile osTimerId_t press_timer;
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volatile osTimerId_t press_timer;
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} InputPinState;
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} InputPinState;
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